12% increased Physical Damage with Swords
Sword Attacks deal 12% increased Damage with Ailments 
Sword Attacks deal 12% increased Damage with Hits and Ailments 
Sword Attacks deal 14% increased Damage with Hits and Ailments 
Sword Damage is a basic passive skill that grants increased physical damage with swords.
- The Templar, Marauder, and Duelist starting areas have been reworked significantly.
- Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
- The area surrounding the Witch, Shadow and Ranger has been redesigned.