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Sweep

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SweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-138)% of Base Damage
(30-39)% chance to Knock Enemies Back on hit
10% less Attack Speed
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.pngSweep inventory icon.png
Acquisition
Level: 12
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment

Sweep skill screenshot.jpg

Sometimes a good blade just isn't enough. With a mighty swing, a player wielding a staff, two-handed axe, two-handed sword, or mace smashes the skulls of many enemies surrounding them. The furious blow breaks armor and bone alike, even knocking foes back a substantial distance.

Description on the official Path of Exile website [1]

Sweep is an melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks some of them back. Requires a two-handed melee weapon.

Gem level progression

LevelLvl.strengthDamage
Effectiveness
Damage
Multiplier
Knockback
Chance
RadiusExp.Total Exp.
11233100%100%30%N/A00
21539102%102%30%N/A15,24915,249
31948104%104%31%N/A41,51756,766
42356106%106%31%N/A81,983138,749
52764108%108%32%1147,968286,717
63173110%110%32%1250,557537,274
73581112%112%33%1405,086942,360
83888114%114%33%1447,7181,390,078
94194116%116%34%1615,3182,005,396
1044100118%118%34%2834,6392,840,035
1147106120%120%35%21,570,7604,410,795
1250113122%122%35%21,633,9876,044,782
1353119124%124%36%22,151,0308,195,812
1456125126%126%36%22,812,18911,008,001
1559132128%128%37%35,099,36016,107,361
1662138130%130%37%39,400,73125,508,092
1764142132%132%38%315,273,36640,781,458
1866146134%134%38%326,286,58267,068,040
1968151136%136%39%362,890,590129,958,630
2070155138%138%39%4212,046,017342,004,647
2172159140%140%40%4N/AN/A
2274N/A142%142%40%4N/AN/A
2376N/A144%144%41%4N/AN/A
2478N/A146%146%41%4N/AN/A
2580N/A148%148%42%5N/AN/A
2682N/A150%150%42%5N/AN/A
2784N/A152%152%43%5N/AN/A
2886N/A154%154%43%5N/AN/A
2988N/A156%156%44%5N/AN/A
3090N/A158%158%44%6N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
yes
no
no
no
no
yes
no

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
Nessa
yes
yes
no
no
no
yes
no
A Fixture of Fate
Act 3
Siosa
yes
Fallen from Grace
Act 6
Lilly Roth
yes

Related helmet enchantments

The following helmet enchantments affect Sweep:

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s)
EnchantmentSweepDamage16625% increased Sweep Damage
EnchantmentSweepDamage2__7540% increased Sweep Damage
EnchantmentSweepKnockbackChance166+20% Sweep Knockback Chance
EnchantmentSweepKnockbackChance275+30% Sweep Knockback Chance
EnchantmentSweepRadius1_668% increased Sweep Area of Effect
EnchantmentSweepRadius27512% increased Sweep Area of Effect

Version history

Version Changes
2.6.0
  • Sweep gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 15% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Sweep's radius has been reduced by 8%.
2.0.0
  • Area of effect increased by 30% (from 20 to 26), and no longer knocks enemies back beyond the max radius.
  • Sweep is now affected by weapon speed, but has a Less Attack Speed modifier.
  • Now grants 0.5% increased area of effect radius per 1% of quality instead of increased attack speed.
  • Base Damage has been increased from 85% to 100%.
  • Now works with all two-handed melee weapons.
1.2.0
  • Damage effectiveness increased from 75% to 85%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12f
0.9.10
0.9.9
  • Reduced mana cost.
0.9.7
  • Normalised the balance so that there isn't such a large disparity.
  • Sweep now hits in a full circle again (rather than a 300 degree arc).
0.9.2
  • Increased the damage of Sweep.
  • Changed Sweep's quality bonus from knockback distance to increased attack speed.
  • Sweep is now affected by increased area of effect stats.
0.9.1
  • Reduced damage of Sweep at lower levels.
0.8.0
  • Added new skills: FrenzyFrenzyAttack, Melee, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (110% to 137%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (110-136.6)% of Base Damage
    5% increased Physical Damage per Frenzy Charge
    5% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Blood RageBlood RageSpell, Duration
    Mana Cost: (17 to 21)
    Can store 1 use(s)
    Cooldown Time: 1.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can store 1 use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130% to 160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , Sweep, Dual StrikeDual StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (85% to 104%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (85-104)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Double StrikeDouble StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (70% to 97%)
    Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-96.6)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png

References

  1. "Strength skills". Official Path of Exile website.