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Sweep

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SweepAttack, AoE, Physical, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (170%-225%)
Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Per 1% Quality:
0.5% increased Area of Effect
Deals (170-225)% of Base Damage
(5-75) to (8-113) Added Attack Physical Damage
Knocks Enemies Back on Hit
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.pngSweep inventory icon.png
Acquisition
Level: 12
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemSweep

Sweep skill screenshot.jpg

Sweep is an melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks them back. Requires a two-handed melee weapon.

Gem level progression

LevelLvl.strengthDamage
Effectiveness
Damage
Multiplier
Physical DamageRadiusExp.Total Exp.
11233170%170%5 to 8N/A00
21539173%172.9%7 to 10N/A15,24915,249
31948176%175.8%8 to 13N/A41,51756,766
42356179%178.7%11 to 16N/A81,983138,749
52764182%181.6%13 to 191147,968286,717
63173184%184.5%16 to 241250,557537,274
73581187%187.4%19 to 281405,086942,360
83888190%190.3%22 to 321447,7181,390,078
94194193%193.2%25 to 371615,3182,005,396
1044100196%196.1%28 to 422834,6392,840,035
1147106199%198.9%32 to 4721,570,7604,410,795
1250113202%201.8%36 to 5421,633,9876,044,782
1353119205%204.7%40 to 6022,151,0308,195,812
1456125208%207.6%45 to 6822,812,18911,008,001
1559132211%210.5%51 to 7635,099,36016,107,361
1662138213%213.4%56 to 8539,400,73125,508,092
1764142216%216.3%61 to 91315,273,36640,781,458
1866146219%219.2%65 to 98326,286,58267,068,040
1968151222%222.1%70 to 105362,890,590129,958,630
2070155225%225%75 to 1134212,046,017342,004,647
2172159228%227.9%81 to 1224N/AN/A
2274N/A231%230.8%87 to 1304N/AN/A
2376N/A234%233.7%93 to 1404N/AN/A
2478N/A237%236.6%100 to 1504N/AN/A
2580N/A239%239.5%107 to 1605N/AN/A
2682N/A242%242.4%114 to 1725N/AN/A
2784N/A245%245.3%123 to 1845N/AN/A
2886N/A248%248.2%131 to 1975N/AN/A
2988N/A251%251.1%140 to 2105N/AN/A
3090N/A254%253.9%150 to 2246N/AN/A
3191N/A255%255.4%155 to 2326N/AN/A
3292N/A257%256.8%160 to 2406N/AN/A
3393N/A258%258.3%165 to 2486N/AN/A
3494N/A260%259.7%171 to 2566N/AN/A
3595N/A261%261.2%176 to 2656N/AN/A
3696N/A263%262.6%182 to 2736N/AN/A
3797N/A264%264.1%188 to 2826N/AN/A
3898N/A266%265.5%194 to 2926N/AN/A
3999N/A267%267%201 to 3016N/AN/A
40100N/A268%268.4%207 to 3117N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Sweep.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Sweep Damage 16625% increased Sweep Damagehelmet 100
default 0
Enchantment Sweep Damage 27540% increased Sweep Damagehelmet 100
default 0
Enchantment Sweep Knockback Chance 166+20% Sweep Knockback Chancehelmet 100
default 0
Enchantment Sweep Knockback Chance 275+30% Sweep Knockback Chancehelmet 100
default 0
Enchantment Sweep Area Of Effect 1668% increased Sweep Area of Effecthelmet 100
default 0
Enchantment Sweep Area Of Effect 27512% increased Sweep Area of Effecthelmet 100
default 0

Version history

Version Changes
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 170% at gem level 1 (from 100%), up to 225% at gem level 20 (from 138%).
  • Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now always knocks enemies back on hit (from 30% chance).
  • Now has an attack speed multiplier of 70% (previously had 10% less attack speed).
2.6.0
  • Sweep gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 15% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Sweep's radius has been reduced by 8%.
2.0.0
  • Area of effect increased by 30% (from 20 to 26), and no longer knocks enemies back beyond the max radius.
  • Sweep is now affected by weapon speed, but has a Less Attack Speed modifier.
  • Now grants 0.5% increased area of effect radius per 1% of quality instead of increased attack speed.
  • Base Damage has been increased from 85% to 100%.
  • Now works with all two-handed melee weapons.
1.2.0
  • Damage effectiveness increased from 75% to 85%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.12f
0.9.10
0.9.9
  • Reduced mana cost.
0.9.7
  • Normalised the balance so that there isn't such a large disparity.
  • Sweep now hits in a full circle again (rather than a 300 degree arc).
0.9.2
  • Increased the damage of Sweep.
  • Changed Sweep's quality bonus from knockback distance to increased attack speed.
  • Sweep is now affected by increased area of effect stats.
0.9.1
  • Reduced damage of Sweep at lower levels.
0.8.0
  • Added new skills: FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (115%-135%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-135)% of Base Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    , Blood RageBlood RageSpell, Duration, Physical
    Mana Cost: (7-16)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    , Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Attack Speed: 120% of Base
    Effectiveness of Added Damage: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    , Sweep, Dual StrikeDual StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (125%-170%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    Deals (125-170)% of Base Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    , Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 80% of Base
    Effectiveness of Added Damage: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91.3-112)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png