A solution to the Semantic Mediawiki (SMW) problem been found and SMW has been reenabled. SMW is currently rebuilding properties on various pages, until that is done expect to see further "not found" issues or incomplete item lists. Work on porting SMW templates to Cargo continues on as well, potentially causing temporary disruption to pages.
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Vendor: 3Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack. and 14Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.
The (4-7)% increased Spell Damage per Power Charge modifier stacks with the bonuses from Void BatteryVoid Battery
Physical Damage: 34.8–64.8
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro, Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldQuality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries., the projectile damage bonus from Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet, and the Spell Damage per Power Charge passive.
The (4-7)% increased Physical Damage per Endurance Charge modifier stacks with the bonuses from TidebreakerTidebreaker
Imperial MaulTwo Hand Maces
Physical Damage: (160.8 to 172.8)–(493.2 to 553.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11Requires Level 65, 212 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow. and Unrelenting. Veruso's Battering RamsVeruso's Battering Rams
Titan GauntletsQuality: +20%
Armour: (580 to 726)Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side. have a similar modifier.
The (4-7)% increased Elemental Damage per Frenzy Charge modifier stacks with the bonuses from The Blood DanceThe Blood Dance
Sharkskin BootsQuality: +20%
Evasion: 174Requires Level 44, 79 Dex+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
0.5% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints"Sharks thrash and swirl
To the pounding drum of their frenzied hearts
As they dance in the waters red."
-Lavianga, Guardian of the Karui Way and Module Error: Item link: No results found for search parameter "tulfall". for applicable damage types.
The 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit modifier stacks with the modifier 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws for hits with claws.
Surgebinders has a legacy variant.
(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
(30-10)% reduced Endurance, Frenzy and Power Charge Duration