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Surgebinders

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Surgebinders
Dragonscale Gauntlets
Quality: +20%
Armour: (254-278)
Evasion: (254-278)
Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
Your lies are our strength.
Your threats are our laughter.
Your hate is our infinity
The fire rises!
Surgebinders inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Gloves

Surgebinders is a unique Dragonscale GauntletsDragonscale GauntletsArmour: 121
Evasion: 121
Requires Level 67, 51 Str, 51 Dex
.

Interactions

The (4-7)% increased Spell Damage per Power Charge modifier stacks with the bonuses from Void BatteryVoid Battery
Prophecy Wand
Wand
Quality: +20%
Physical Damage: 34.864.8
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro
, Malachai's LoopMalachai's Loop
Harmonic Spirit Shield
Quality: +20%
Chance to Block: 23%
Energy Shield: (181-203)
Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
Thaumaturgy has no limit.
It is our fragile reality that imposes boundaries.
, the projectile damage bonus from Victario's AcuityVictario's Acuity
Turquoise Amulet
Requires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge
"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet
, and the Spell Damage per Power Charge passive.

The (4-7)% increased Physical Damage per Endurance Charge modifier stacks with the bonuses from TidebreakerTidebreaker
Imperial Maul
Two Hand Mace
Quality: +20%
Physical Damage: (160.8-172.8)(493.2-553.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
and Unrelenting. Veruso's Battering RamsVeruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580-726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
have a similar modifier.

The (4-7)% increased Elemental Damage per Frenzy Charge modifier stacks with the bonuses from The Blood DanceThe Blood Dance
Sharkskin Boots
Quality: +20%
Evasion: 174
Requires Level 44, 79 Dex+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
0.5% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
"Sharks thrash and swirl
To the pounding drum of their frenzied hearts
As they dance in the waters red."
-Lavianga, Guardian of the Karui Way
and TulfallTulfall
Tornado Wand
Wand
Quality: +20%
Physical Damage: 25.274.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10-15)% increased Cold Damage per Frenzy Charge
We fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.
for applicable damage types.

The 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit modifier stacks with the modifier 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws for hits with claws.

Gallery

Legacy variants

Surgebinders has a legacy variant.

Version Discontinued Modifiers
2.6.0


(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
(30-10)% reduced Endurance, Frenzy and Power Charge Duration

Version history

Version Changes
2.6.0
  • No longer has Reduced Charge Duration mod.
2.3.0
  • 3D art has been added.
2.0.0
  • Added to the game.