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For the support gem, see Stun Support.

Whenever a player or monster takes damage from a hit, there is a chance they will be stunned. A stun interrupts whatever that creature was doing while a brief animation is played.

Neither damage over time nor reflect can cause stun.[1]

Mechanics[ | ]

"Stun Duration" redirects here. For the passive skill, see Stun Duration (passive skill).

The chance to stun is based off the damage done in a single hit compared to the target's maximum life. The default length of stuns is 350ms.[2] A significantly long stun duration (700+ ms) will also display a swirling circle above the character or monster.[3]

The duration of stuns can be altered by increased Block and Stun Recovery, increased Stun Duration on enemies, increased Stun Duration with Two Handed Melee Weapons on enemies and similar modifiers.

Stun duration can be calculated using the following formula:[2]

 

 

 

 

(1)

Whether or not a stun occurs can be calculated using the following formula:[2]

 

 

 

 

(2)

Where in equation (2) is what the maximum life of the creature would be in a single-player map. Increases to monster life from a party of more than one player do not affect . For a player with Chaos Inoculation, their is whatever their maximum life would be if they did not have Chaos Inoculation.[2]

If the chance to stun would be less than or equal to 20%, it is ignored,[4] so you need to deal more than 10% of effective maximum life to have a chance to stun. Dealing at least 50% of maximum life will always stun.

Melee damage have a +25% bonus to stun chance and non-physical damage have a -25% penalty to stun chance. Both of these will cancel each other out. Therefore, Damage can be calculated as the following:

 

 

 

 

(2)

Stun threshold[ | ]

Reduced stun threshold modifiers reduce the value of . For example, 25% reduced Enemy Stun Threshold means the enemy will be treated as if their is only 75% as much as it actually is, increasing the chance that the enemy will be stunned.[2]

When the total Stun Threshold Reduction would be over 75%, it is instead treated as being:

 

 

 

 

(3)

The net effect on the mean number of stuns during a monster's lifetime is as follows:

  • Hyperbolic regime: From 0 to 75% Reduced Stun Threshold, the mean number of stuns per lifetime increases from 2 to 8, accelerating as it goes.
  • Linear regime: Every 3.125% Reduced Stun Threshold past 75% increases the mean number of stuns per lifetime by 1.
Example [Expand]

If a player has a total of 110% reduced Enemy Stun Threshold from gear and skills, the actual value according to equation (3) that gets used would be:

= 89.6 reduced Enemy Stun Threshold


Reduced threshold Eff. reduced threshold Min life for stun Min life for 100% stun
0% 0% 10% 50%
5% 5% 9.5% 47.5%
10% 10% 9% 45%
15% 15% 8.5% 42.5%
20% 20% 8% 40%
25% 25% 7.5% 37.5%
30% 30% 7% 35%
35% 35% 6.5% 32.5%
40% 40% 6% 30%
45% 45% 5.5% 27.5%
50% 50% 5% 25%
55% 55% 4.5% 22.5%
60% 60% 4% 20%
65% 65% 3.5% 17.5%
70% 70% 3% 15%
75% 75% 2.5% 12.5%
80% 79.2% 2.08% 10.4%
85% 82.1% 1.79% 9%
90% 84.4% 1.56% 7.8%
95% 86.1% 1.39% 7%
100% 87.5% 1.25% 6.25%
105% 88.6% 1.14% 5.7%
110% 89.6% 1.04% 5.2%
115% 90.4% 0.96% 4.8%
120% 91.1% 0.89% 4.5%
125% 91.7% 0.83% 4.2%
130% 92.2% 0.78% 3.9%
135% 92.6% 0.74% 3.7%
140% 93.1% 0.69% 3.5%
145% 93.4% 0.66% 3.3%
150% 93.8% 0.62% 3.1%

Stuns versus unique bosses[ | ]

Unique bosses, such as Shaper, The Elder, Guardians of the Void, Elder Guardians, and Sirus, Awakener of Worlds become immune to stuns while stunned, and for 4 seconds after the fact.

Avoiding stun[ | ]

There are passive skills and item modifiers that grant a chance to avoid becoming stunned:

  • As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun.[5] This is calculated independently of the creature's chance to be stunned. First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. Players lose this chance to ignore a stun with the Eldritch Battery keystone node.[6]
  • The modifier +#% chance to Avoid being Stunned.
  • The modifier +#% chance to Avoid interruption from Stuns while Casting.

The above modifiers are not doing the same thing, and apply at different times. They are not additive with each other.[7][8]

Example [Expand]

A character with considerable amount of energy shield is continuously casting a spell. The character has following mods:

  • +38% chance to Avoid being Stunned
  • +25% chance to Avoid interruption from Stuns while Casting

When the character then gets hit that normally would cause a stun. However, due to all the avoidance modifiers the actual chance to become stunned is:

Active skill gems[ | ]

Related base stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Dash inventory iconDashDashSpell, Movement, Travel, Blink
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.15 sec
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distanceGrants Phasing for 0.1 secondsThis Skill's Cast Speed cannot be modified
(0-19)% increased Cooldown Recovery Rate
(0-57)% increased travel distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dash skill icon
Dash inventory icon
N/AyesN/A1
Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-150)% of base
Effectiveness of Added Damage: (115-150)%
Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
0.5% increased Area of Effect
0.5% increased Attack Speed3% increased Area of Effect
2% reduced angle
Deals (115-188)% of Base Attack Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon
Ground Slam inventory icon
yesN/AN/A1
Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195-250)% of base
Effectiveness of Added Damage: (195-250)%
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
1% increased Damage
1% increased Knockback Distance5% reduced Knockback Distance
Deals (195-313)% of Base Attack Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee Strike Range
20% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon
Heavy Strike inventory icon
yesN/AN/A1
Leap Slam inventory iconLeap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Radius: 15
Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon
Leap Slam inventory icon
yesN/AN/A10
Seismic Cry inventory iconSeismic CrySeismic CryWarcry, AoE, Duration
Level: (1-20)
Cost: (14-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
Requires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Grants a buff which makes it easier for you to stun enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedExerted Attacks have a 2% chance to Knock Enemies Back on HitExerted Attacks deal 0.5% increased DamageBase duration is (4-4.9) seconds
Exerts the next 4 Melee Slam Attacks you perform
Buff grants 5% reduced Enemy Stun Threshold per 5 Power, up to a maximum of 30%
Exerted Attacks have 30% increased Area of Effect
Exerted Attacks have 30% increased Area of Effect per previous Attack Exerted by this Warcry
Knocks back and Interrupts Enemies in a smaller Area
Counts total Power of Enemies in Range
200% increased Knockback Distance
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Cry skill icon
Seismic Cry inventory icon
yesN/AN/A16
Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon
Shield Charge inventory icon
yesN/AN/A10
Vaal Ground Slam inventory iconVaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Attack Speed: 90% of base
Attack Damage: (190-300)% of base
Effectiveness of Added Damage: (190-300)%
Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (250-400)% of Base Attack Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon
Vaal Ground Slam inventory icon
yesN/AN/A1
Warlord's Mark inventory iconWarlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon
Warlord's Mark inventory icon
yesyesN/A24

Related quality stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Galvanic Arrow inventory iconGalvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Soul Gain Prevention: 0 sec
Attack Damage: (80-99)% of base
Effectiveness of Added Damage: (80-99)%
Projectile Speed: 3260
Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires 2 additional Arrows
(1-9) to (5-179) Added Lightning Damage
Increases and Reductions to Arrow Speed also apply to
this Skill's Area of Effect
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Galvanic Arrow skill icon
Galvanic Arrow inventory icon
N/AyesN/A1
Arc inventory iconArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Lightning Ailments
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon
Arc inventory icon
N/AN/Ayes12
Firestorm inventory iconFirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0.5% chance to Ignite enemies1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon
Firestorm inventory icon
N/AN/Ayes28
Raise Spectre inventory iconRaise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
1% increased Minion Maximum Life
Minions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy Charges
Maximum (1-2) Raised Spectres
55% more Minion Movement Speed
Minion Movement Speed is Capped
Raised Spectres are Level (28-72)
Minions have (105-776) additional Accuracy Rating
Minions have +30% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Spectre skill icon
Raise Spectre inventory icon
N/AN/Ayes28
Determination inventory iconDeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon
Determination inventory icon
yesN/AN/A24
Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-150)% of base
Effectiveness of Added Damage: (115-150)%
Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
0.5% increased Area of Effect
0.5% increased Attack Speed3% increased Area of Effect
2% reduced angle
Deals (115-188)% of Base Attack Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon
Ground Slam inventory icon
yesN/AN/A1
Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195-250)% of base
Effectiveness of Added Damage: (195-250)%
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
1% increased Damage
1% increased Knockback Distance5% reduced Knockback Distance
Deals (195-313)% of Base Attack Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee Strike Range
20% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon
Heavy Strike inventory icon
yesN/AN/A1
Leap Slam inventory iconLeap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Radius: 15
Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon
Leap Slam inventory icon
yesN/AN/A10
Vaal Ground Slam inventory iconVaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee
Level: (1-20)
Souls Per Use: 15
Can Store 4 Use(s)
Attack Speed: 90% of base
Attack Damage: (190-300)% of base
Effectiveness of Added Damage: (190-300)%
Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (250-400)% of Base Attack Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon
Vaal Ground Slam inventory icon
yesN/AN/A1
Warlord's Mark inventory iconWarlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon
Warlord's Mark inventory icon
yesyesN/A24

Support skill gems[ | ]

Related base stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Cast when Stunned Support inventory iconCast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect Duration1% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cast when Stunned Support inventory icon
N/Ayesyes38
Endurance Charge on Melee Stun Support inventory iconEndurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun Threshold
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Endurance Charge on Melee Stun Support inventory icon
yesN/AN/A18
Ruthless Support inventory iconRuthless SupportRuthless SupportSlam, Support, Melee, Attack, Strike
Icon: u
Level: (1-20)
Cost & Reservation Multiplier: 120%
Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful. Cannot support channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Attack DamageSupported Skills have 0.5% increased Attack SpeedSupported Skills have 1% reduced Attack Speed
Ruthless Blows with Supported Skills deal 1% more Melee Damage
Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Ruthless Blows with Supported Skills deal (70-98)% more Damage with Bleeding caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Ruthless Support inventory icon
yesN/AN/A1
Stun Support inventory iconStun SupportStun SupportSupport
Icon: t
Level: (1-20)
Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Stun Duration on EnemiesSupported Skills have 0.2% chance to double Stun DurationRecover 0.05% of Life when you Stun an Enemy with Supported SkillsSupported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Stun Support inventory icon
yesN/AN/A8

Related quality stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Cast when Stunned Support inventory iconCast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect Duration1% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cast when Stunned Support inventory icon
N/Ayesyes38
Concentrated Effect Support inventory iconConcentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% less Area of EffectSupported Skills have 0.5% reduced Enemy Stun ThresholdSupported Skills have 30% less Area of Effect
Supported Skills deal (25-39)% more Area Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Concentrated Effect Support inventory icon
N/AN/Ayes18
High-Impact Mine Support inventory iconHigh-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Mine Throwing SpeedSupported Skills have +0.25% to Critical Strike MultiplierSupported Skills have 0.5% reduced Enemy Stun ThresholdMine lasts 5 seconds
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (35-28)% less Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
High-Impact Mine Support inventory icon
N/Ayesyes31
Endurance Charge on Melee Stun Support inventory iconEndurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports melee attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1% increased Stun Duration on EnemiesSupported Skills deal 0.1% increased Damage per Endurance ChargeSupported Skills deal 1% increased Damage if you've lost an Endurance Charge in the past 8 seconds4% more Damage per Endurance Charge
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun Threshold
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Endurance Charge on Melee Stun Support inventory icon
yesN/AN/A18
Fist of War Support inventory iconFist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Area of EffectSupported Skills have 1% reduced Attack Speed
Supported Skills deal 3% increased Damage
Ancestrally Boosted Slams have 0.5% reduced Enemy Stun Threshold
Ancestrally Boosted Slams deal (70-98)% more Damage with Hits
Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect
Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Fist of War Support inventory icon
yesN/AN/A38
Stun Support inventory iconStun SupportStun SupportSupport
Icon: t
Level: (1-20)
Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 1.5% increased Stun Duration on EnemiesSupported Skills have 0.2% chance to double Stun DurationRecover 0.05% of Life when you Stun an Enemy with Supported SkillsSupported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Stun Support inventory icon
yesN/AN/A8

Base items[ | ]

One Hand Maces[ | ]

ItemLvl.Stun Threshold
Driftwood Club inventory iconDriftwood ClubDriftwood ClubOne Handed Mace
Physical Damage: 6-8
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 11
10% reduced Enemy Stun Threshold
Driftwood Club inventory icon
110%
Tribal Club inventory iconTribal ClubTribal ClubOne Handed Mace
Physical Damage: 8-13
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 5, 26 Str10% reduced Enemy Stun Threshold
Tribal Club inventory icon
510%
Spiked Club inventory iconSpiked ClubSpiked ClubOne Handed Mace
Physical Damage: 13-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold
Spiked Club inventory icon
1010%
Stone Hammer inventory iconStone HammerStone HammerOne Handed Mace
Physical Damage: 15-27
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 15, 56 Str15% reduced Enemy Stun Threshold
Stone Hammer inventory icon
1515%
War Hammer inventory iconWar HammerWar HammerOne Handed Mace
Physical Damage: 13-31
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 11
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold
War Hammer inventory icon
2010%
Bladed Mace inventory iconBladed MaceBladed MaceOne Handed Mace
Physical Damage: 19-32
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 24, 83 Str10% reduced Enemy Stun Threshold
Bladed Mace inventory icon
2410%
Ceremonial Mace inventory iconCeremonial MaceCeremonial MaceOne Handed Mace
Physical Damage: 32-40
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 28, 95 Str15% reduced Enemy Stun Threshold
Ceremonial Mace inventory icon
2815%
Dream Mace inventory iconDream MaceDream MaceOne Handed Mace
Physical Damage: 21-43
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold
Dream Mace inventory icon
3210%
Petrified Club inventory iconPetrified ClubPetrified ClubOne Handed Mace
Physical Damage: 31-51
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 35, 116 Str10% reduced Enemy Stun Threshold
Petrified Club inventory icon
3510%
Barbed Club inventory iconBarbed ClubBarbed ClubOne Handed Mace
Physical Damage: 33-42
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold
Barbed Club inventory icon
3810%
Rock Breaker inventory iconRock BreakerRock BreakerOne Handed Mace
Physical Damage: 37-69
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 41, 134 Str15% reduced Enemy Stun Threshold
Rock Breaker inventory icon
4115%
Battle Hammer inventory iconBattle HammerBattle HammerOne Handed Mace
Physical Damage: 25-59
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 44, 143 Str10% reduced Enemy Stun Threshold
Battle Hammer inventory icon
4410%
Flanged Mace inventory iconFlanged MaceFlanged MaceOne Handed Mace
Physical Damage: 38-63
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 47, 152 Str10% reduced Enemy Stun Threshold
Flanged Mace inventory icon
4710%
Ornate Mace inventory iconOrnate MaceOrnate MaceOne Handed Mace
Physical Damage: 53-67
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 50, 161 Str15% reduced Enemy Stun Threshold
Ornate Mace inventory icon
5015%
Phantom Mace inventory iconPhantom MacePhantom MaceOne Handed Mace
Physical Damage: 33-69
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 53, 170 Str10% reduced Enemy Stun Threshold
Phantom Mace inventory icon
5310%
Ancestral Club inventory iconAncestral ClubAncestral ClubOne Handed Mace
Physical Damage: 48-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 56, 179 Str10% reduced Enemy Stun Threshold
Ancestral Club inventory icon
5610%
Tenderizer inventory iconTenderizerTenderizerOne Handed Mace
Physical Damage: 49-62
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 58, 185 Str10% reduced Enemy Stun Threshold
Tenderizer inventory icon
5810%
Gavel inventory iconGavelGavelOne Handed Mace
Physical Damage: 54-101
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold
Gavel inventory icon
6015%
Legion Hammer inventory iconLegion HammerLegion HammerOne Handed Mace
Physical Damage: 35-81
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 62, 212 Str10% reduced Enemy Stun Threshold
Legion Hammer inventory icon
6210%
Pernach inventory iconPernachPernachOne Handed Mace
Physical Damage: 49-82
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 64, 212 Str10% reduced Enemy Stun Threshold
Pernach inventory icon
6410%
Auric Mace inventory iconAuric MaceAuric MaceOne Handed Mace
Physical Damage: 65-82
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 66, 212 Str15% reduced Enemy Stun Threshold
Auric Mace inventory icon
6615%
Nightmare Mace inventory iconNightmare MaceNightmare MaceOne Handed Mace
Physical Damage: 38-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 68, 212 Str10% reduced Enemy Stun Threshold
Nightmare Mace inventory icon
6810%

Two Hand Maces[ | ]

ItemLvl.Stun Duration
Driftwood Maul inventory iconDriftwood MaulDriftwood MaulTwo Hand Mace
Physical Damage: 10-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires 20 Str30% increased Stun Duration on Enemies
Driftwood Maul inventory icon
130%
Tribal Maul inventory iconTribal MaulTribal MaulTwo Hand Mace
Physical Damage: 17-25
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 8, 35 Str30% increased Stun Duration on Enemies
Tribal Maul inventory icon
830%
Mallet inventory iconMalletMalletTwo Hand Mace
Physical Damage: 16-33
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 12, 47 Str30% increased Stun Duration on Enemies
Mallet inventory icon
1230%
Sledgehammer inventory iconSledgehammerSledgehammerTwo Hand Mace
Physical Damage: 25-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 17, 62 Str45% increased Stun Duration on Enemies
Sledgehammer inventory icon
1745%
Jagged Maul inventory iconJagged MaulJagged MaulTwo Hand Mace
Physical Damage: 27-49
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 22, 77 Str30% increased Stun Duration on Enemies
Jagged Maul inventory icon
2230%
Brass Maul inventory iconBrass MaulBrass MaulTwo Hand Mace
Physical Damage: 40-60
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 13
Requires Level 27, 92 Str30% increased Stun Duration on Enemies
Brass Maul inventory icon
2730%
Fright Maul inventory iconFright MaulFright MaulTwo Hand Mace
Physical Damage: 46-62
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 32, 107 Str30% increased Stun Duration on Enemies
Fright Maul inventory icon
3230%
Totemic Maul inventory iconTotemic MaulTotemic MaulTwo Hand Mace
Physical Damage: 57-85
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 13
Requires Level 36, 119 Str30% increased Stun Duration on Enemies
Totemic Maul inventory icon
3630%
Great Mallet inventory iconGreat MalletGreat MalletTwo Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 40, 131 Str30% increased Stun Duration on Enemies
Great Mallet inventory icon
4030%
Steelhead inventory iconSteelheadSteelheadTwo Hand Mace
Physical Damage: 54-81
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 44, 143 Str45% increased Stun Duration on Enemies
Steelhead inventory icon
4445%
Spiny Maul inventory iconSpiny MaulSpiny MaulTwo Hand Mace
Physical Damage: 55-103
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 48, 155 Str30% increased Stun Duration on Enemies
Spiny Maul inventory icon
4830%
Plated Maul inventory iconPlated MaulPlated MaulTwo Hand Mace
Physical Damage: 72-108
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 13
Requires Level 51, 164 Str30% increased Stun Duration on Enemies
Plated Maul inventory icon
5130%
Dread Maul inventory iconDread MaulDread MaulTwo Hand Mace
Physical Damage: 77-104
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 54, 173 Str30% increased Stun Duration on Enemies
Dread Maul inventory icon
5430%
Karui Maul inventory iconKarui MaulKarui MaulTwo Hand Mace
Physical Damage: 112-168
Critical Strike Chance: 5.00%
Attacks per Second: 1.00
Weapon Range: 13
Requires Level 57, 182 Str45% increased Stun Duration on Enemies
Karui Maul inventory icon
5745%
Piledriver inventory iconPiledriverPiledriverTwo Hand Mace
Physical Damage: 77-115
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 61, 212 Str20% reduced Enemy Stun Threshold
Piledriver inventory icon
610%
Terror Maul inventory iconTerror MaulTerror MaulTwo Hand Mace
Physical Damage: 101-137
Critical Strike Chance: 6.00%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 67, 212 Str25% chance to double Stun Duration
Terror Maul inventory icon
670%

Other items[ | ]

ItemLvl.Stats
Blunt Arrow QuiverBlunt Arrow Quiver inventory iconBlunt Arrow QuiverRequires Level 16(25-35)% increased Stun Duration on EnemiesBlunt Arrow Quiver inventory icon16(25-35)% increased Stun Duration on Enemies
Cloth BeltCloth Belt inventory iconCloth BeltRequires Level 16(15-25)% increased Stun and Block RecoveryCloth Belt inventory icon16(15-25)% increased Stun and Block Recovery
Studded BeltStudded Belt inventory iconStudded BeltRequires Level 16(20-30)% increased Stun Duration on EnemiesStudded Belt inventory icon16(20-30)% increased Stun Duration on Enemies

Unique items[ | ]

Only unique items that add explicit stun-related stats are listed here.

Global stun threshold[ | ]

ItemLvl.Threshold
Craghead inventory iconCragfallCragfall
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
50% chance to double Stun Duration
The largest rock leaves the deepest mark.
Craghead inventory icon
5(20-25)%
Craghead inventory iconCragheadCraghead
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
Hit them hard. Hit them once.
Craghead inventory icon
5(20-25)%
Gorebreaker inventory iconGorebreakerGorebreaker
Spiked Club
One Handed Mace
Quality: +20%
Physical Damage: (54.6-62.4) to (67.2-76.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.16
Weapon Range: 11
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Sure, there's many a hard man out there.
But this'll soften them up.
Gorebreaker inventory icon
10(20-30)%
Facebreaker inventory iconFacebreakerFacebreaker
Strapped Mitts
Quality: +20%
Evasion: 36
Energy Shield: 7
Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Attacks
Extra gore
Fly like a Storm Crow, crush like a Rhoa
Facebreaker inventory icon
1610%
Hrimnor's Hymn inventory iconHrimnor's HymnHrimnor's Hymn
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (65-80) to (98.8-121.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
Hrimnor's Hymn inventory icon
1715%
Hrimnor's Hymn inventory iconHrimnor's DirgeHrimnor's Dirge
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (91-144) to (176.8-249.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
The last sweet music to touch Hrimnor's ears passed right beneath his chin.
Hrimnor's Hymn inventory icon
3615%
Tremor Rod inventory iconTremor RodTremor Rod
Military Staff
Warstaff
Quality: +20%
Physical Damage: 45.6-136.8
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
The best way to gain the element of surprise,
is to let your enemy learn your plans,
and execute them - twice.
Tremor Rod inventory icon
41(15-20)%
Redblade Tramplers inventory iconRedblade TramplersRedblade Tramplers
Ancient Greaves
Quality: +20%
Armour: (407-483)
Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
Redblade Tramplers inventory icon
46(5-10)%

Local stun threshold[ | ]

ItemLvl.Threshold
Mortem Morsu inventory iconMortem MorsuMortem Morsu
Fright Claw
Claw
Quality: +20%
Physical Damage: (23.4-26.4) to (89.7-101.2)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 11
Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
Fear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended.
Mortem Morsu inventory icon
3425%
Tidebreaker inventory iconTidebreakerTidebreaker
Imperial Maul
Two Hand Mace
Quality: +20%
Physical Damage: (206.4-218.4) to (591.6-633.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 13
Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
Tidebreaker inventory icon
65(20-30)%
Callinellus Malleus inventory iconCallinellus MalleusCallinellus Malleus
Auric Mace
One Handed Mace
Quality: +20%
Physical Damage: (189-240) to (261.9-336)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage
Adds (5-10) to (15-23) Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
Callinellus Malleus inventory icon
66(15-25)%

Stun duration[ | ]

ItemLvl.Duration
Craghead inventory iconCragfallCragfall
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
50% chance to double Stun Duration
The largest rock leaves the deepest mark.
Craghead inventory icon
5(60-80)%
Craghead inventory iconCragheadCraghead
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
Hit them hard. Hit them once.
Craghead inventory icon
5(60-80)%
Gorebreaker inventory iconGorebreakerGorebreaker
Spiked Club
One Handed Mace
Quality: +20%
Physical Damage: (54.6-62.4) to (67.2-76.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.16
Weapon Range: 11
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Sure, there's many a hard man out there.
But this'll soften them up.
Gorebreaker inventory icon
10(30-50)%
Hrimnor's Hymn inventory iconHrimnor's HymnHrimnor's Hymn
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (65-80) to (98.8-121.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
Hrimnor's Hymn inventory icon
17(85-95)%
Geofri's Baptism inventory iconGeofri's BaptismGeofri's Baptism
Brass Maul
Two Hand Mace
Quality: +20%
Physical Damage: 128-192
Elemental Damage: 11-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 13
Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"One quick tap is all the persuasion you'll need."
- Archbishop Geofri of Phrecia Cathedral
Geofri's Baptism inventory icon
27(40-50)%
Hrimnor's Hymn inventory iconHrimnor's DirgeHrimnor's Dirge
Sledgehammer
Two Hand Mace
Quality: +20%
Physical Damage: (91-144) to (176.8-249.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength
(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
The last sweet music to touch Hrimnor's ears passed right beneath his chin.
Hrimnor's Hymn inventory icon
36(85-95)%
Marohi Erqi inventory iconMarohi ErqiMarohi Erqi
Karui Maul
Two Hand Mace
Quality: +20%
Physical Damage: (454.4-497) to (665.6-728)
Critical Strike Chance: 5.00%
Attacks per Second: 0.90
Weapon Range: 13
Requires Level 57, 182 Str45% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 15 Pulverise
(200-230)% increased Physical Damage
Adds 30 to 40 Physical Damage
10% reduced Attack Speed
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
-100 to Accuracy Rating
Lumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi.
It mattered little. When Erqi's maul fell true, so did its target.
Marohi Erqi inventory icon
57(85-95)%
Geofri's Baptism inventory iconGeofri's DevotionGeofri's Devotion
Brass Maul
Two Hand Mace
Quality: +20%
Physical Damage: (262.4-278.4) to (403.2-419.2)
Elemental Damage: 11-23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 13
Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42-47) to (66-71) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"Confess your sins to me. My god will not be nearly so forgiving."
- Archbishop Geofri of Phrecia Cathedral
Geofri's Baptism inventory icon
61(40-50)%
Thunderfist inventory iconThunderfistThunderfist
Murder Mitts
Quality: +20%
Evasion: 145
Energy Shield: (58-64)
Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Duration of Lightning Ailments
10% increased Stun Duration on Enemies
The roar of the heavens
Strikes more than fear
Into the hearts of Man
Thunderfist inventory icon
6710%
Bear's Girdle inventory iconBear's GirdleBear's Girdle
Leather Belt
Requires Level 68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks
(20-30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(4-6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
Simple. Deadly. Unstoppable
Bear's Girdle inventory icon
68(20-30)%

Stun recovery[ | ]

ItemLvl.Recovery
Shackles of the Wretched inventory iconShackles of the WretchedShackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you
(40-60)% increased Stun and Block Recovery
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
Shackles of the Wretched inventory icon
7(40-60)%
Asenath's Mark inventory iconAsenath's MarkAsenath's Mark
Iron Circlet
Quality: +20%
Energy Shield: (48-72)
Requires Level 8, 23 Int(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(30-50) to maximum Energy Shield
(10-15)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Asenath's mind was as quick and nimble
as the fingers that drew her bowstring.
Asenath's Mark inventory icon
8(10-15)%
Fairgraves' Tricorne inventory iconFairgraves' TricorneFairgraves' Tricorne
Tricorne
Quality: +20%
Evasion: 100
Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Fairgraves' trusty tricorne accompanied him far across
the seas, deep under the ground, and even beyond death.
Fairgraves' Tricorne inventory icon
1215%
Dusktoe inventory iconDusktoeDusktoe
Ironscale Boots
Quality: +20%
Armour: (54-61)
Evasion: (54-61)
Requires Level 18, 19 Str, 19 Dex(40-60)% increased Armour and Evasion
+(20-30) to maximum Life
15% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect
"A lick of shadow may ease
the petty frictions of one's life."
- Inquisitor Maligaro
Dusktoe inventory icon
1850%
Replica Veil of the Night inventory iconReplica Veil of the NightReplica Veil of the Night
Great Helmet
Quality: +20%
Armour: 73
Energy Shield: 15
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
Defences are Zero
(18-22)% increased Elemental Resistances
"Prototype #722 might look like a helmet, but I believe it to be something else entirely.
The visions it shows the wearer... are beyond mortal endurance..."
Replica Veil of the Night inventory icon
22(20-22)%
Veil of the Night inventory iconVeil of the NightVeil of the Night
Great Helmet
Quality: +20%
Armour: 73
Energy Shield: 15
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
Veil of the Night inventory icon
22(20-22)%
Ungil's Harmony inventory iconUngil's HarmonyUngil's Harmony
Turquoise Amulet
Requires Level 23+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Gentle anger, raging calm.
Ungil's Harmony inventory icon
2340%
Lakishu's Blade inventory iconLakishu's BladeLakishu's Blade
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (45-56) to (77.4-94)
Critical Strike Chance: 5.00%
Attacks per Second: (1.65-1.72)
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
20% chance to Avoid being Stunned
(40-30)% reduced Stun and Block Recovery
"May the Blessed Lakishu watch our backs and our wives."
- Legionnaire Battle Blessing
Lakishu's Blade inventory icon
28(-40--30)%
Rearguard inventory iconRearguardRearguard
Broadhead Arrow Quiver
Requires Level 28Adds 6 to 12 Physical Damage to Bow Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
Rearguard inventory icon
2850%
Shavronne's Pace inventory iconShavronne's GambitShavronne's Gambit
Scholar Boots
Quality: +20%
Energy Shield: (46-54)
Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Regenerate 1% of Energy Shield per second
The Karui boats were closing the gap,
but Shavronne had laid for them one final trap.
Shavronne's Pace inventory icon
32(10-15)%
Shavronne's Pace inventory iconShavronne's PaceShavronne's Pace
Scholar Boots
Quality: +20%
Energy Shield: (46-54)
Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Shavronne raced to Brutus' side,
her last hope against the Karui tide.
Shavronne's Pace inventory icon
32(10-15)%
Dusktoe inventory iconDuskblightDuskblight
Ironscale Boots
Quality: +20%
Armour: (81-91)
Evasion: (81-91)
Requires Level 40, 19 Str, 19 DexTrigger Level 1 Stalking Pustule on Kill
(120-150)% increased Armour and Evasion
+(50-60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect
"A taste of Midnight, and you may never see the dawn."
- Inquisitor Maligaro
Dusktoe inventory icon
4050%
Asenath's Mark inventory iconAsenath's ChantAsenath's Chant
Iron Circlet
Quality: +20%
Energy Shield: (132-156)
Requires Level 45, 23 IntTrigger a Socketed Spell when you Attack with a Bow
(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(100-120) to maximum Energy Shield
(30-40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Asenath loosed arrows with almost musical rhythm,
a rhythm matched by her nearly inaudible whispers,
and the crunch of the dead hitting the dust.
Asenath's Mark inventory icon
45(30-40)%
Ornament of the East inventory iconOrnament of the EastOrnament of the East
Gut Ripper
Claw
Quality: +20%
Physical Damage: (56-60) to (148.4-159)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
To the Maraketh, death is as intimate as love.
Ornament of the East inventory icon
4625%
Replica Stampede inventory iconReplica StampedeReplica Stampede
Assassin's Boots
Quality: +20%
Evasion: (266-326)
Energy Shield: (52-64)
Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
"Suppression troop seven, the 'Glowering Faithful,' managed to fell the escaping
test subject by timing their arrows between his explosive dashes."
This item can be anointed by Cassia
Replica Stampede inventory icon
63(30-40)%
The Stampede inventory iconThe StampedeThe Stampede
Assassin's Boots
Quality: +20%
Evasion: (266-326)
Energy Shield: (52-64)
Requires Level 63, 62 Dex, 62 Int(100-150)% increased Evasion and Energy Shield
(30-40)% increased Stun and Block Recovery
(50-80)% increased Cooldown Recovery Rate of Travel Skills
(30-40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Relentlessness. Nothing more, nothing less.This item can be anointed by Cassia
The Stampede inventory icon
63(30-40)%
Impresence (Physical) inventory iconImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage
+(400-500) to Armour
+(50-70) to maximum Life
(30-40)% increased Stun and Block Recovery
Vulnerability has 100% reduced Mana Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
Impresence (Physical) inventory icon
64(30-40)%
Eber's Unification inventory iconEber's UnificationEber's Unification
Hubris Circlet
Quality: +20%
Energy Shield: (205-228)
Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill
(150-180)% increased Energy Shield
+(50-80) to maximum Mana
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
The impediments of flesh are weak.
The air we breathe knows no such boundaries.
I exhale, and you inhale,
and inexorably we inch towards oneness.
Eber's Unification inventory icon
6950%
Lioneye's Remorse inventory iconLioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (1494-1727)
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
Lioneye's Remorse inventory icon
7020%

Effects when enemy is stunned[ | ]

ItemLvl.Stats
The Warden's BrandThe Warden's Brand inventory iconThe Warden's Brand
Iron Ring
Requires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
"I don't always have a flame handy
when a fresh delinquent walks through our gates."
- Brutus, Warden of Axiom
The Warden's Brand inventory icon
30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
Ryslatha's CoilRyslatha's Coil inventory iconRyslatha's Coil
Studded Belt
Requires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an Enemy
All creatures have the potential for greatness or unequivocal failure.
Ryslatha's Coil inventory icon
32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength
(30-40)% more Maximum Physical Attack Damage
(40-30)% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(80-100) to maximum Life
Gain 50 Life when you Stun an Enemy
Death's HandDeath's Hand inventory iconDeath's Hand
Karui Sceptre
Sceptre
Quality: +20%
Physical Damage: (86.4-99.6) to (168-219.6)
Critical Strike Chance: (7.50%-9.00%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
Death's Hand inventory icon
5626% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike
TidebreakerTidebreaker inventory iconTidebreaker
Imperial Maul
Two Hand Mace
Quality: +20%
Physical Damage: (206.4-218.4) to (591.6-633.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 13
Requires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
Tidebreaker inventory icon
6510% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70-80) to (340-375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The Hungry LoopThe Hungry Loop inventory iconThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
The Hungry Loop inventory icon
70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Cold Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
Has Consumed 1 Gem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Additional Accuracy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arcane Surge
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Archmage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Cold Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Fire Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Blasphemy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Brutality
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Burning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Echo
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Void Manipulation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Barrage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blasphemy
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Blind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bloodlust
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blood Magic
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bonechill
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Brutality
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast when Damage Taken
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast on Death
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast On Melee Kill
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast when Stunned
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chance To Bleed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Combustion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Withering Touch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Mines
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Close Combat
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cluster Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold to Fire
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Concentrated Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Culling Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Predator
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Decay
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Efficacy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Empower
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Energy Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enhance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enlighten
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Casting
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Faster Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Feeding Frenzy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fist of War
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Chance to Flee
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fortify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hypothermia
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ice Bite
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ignite Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Immolate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impale
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impending Doom
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Area of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Burning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Increased Critical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Critical Strikes
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Speed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infernal Legion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Innervate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Grip
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Will
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Quantity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Rarity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Knockback
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Life Gain On Hit
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Life Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Maim
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mana Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Meat Shield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Damage On Full Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minefield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mirage Archer
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Echo
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Totems
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Nightblade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Onslaught
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Physical To Lightning
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Pierce
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pinpoint
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Point Blank
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Power Charge On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pulverise
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Rage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ballista Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Block Chance Reduction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Less Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Inspiration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blastchain Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 High-Impact Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ruthless
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Second Wind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Shockwave
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Slower Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Intensify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infused Channelling
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Army Support
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Summon Phantasm
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Assembly
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swiftbrand
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Advanced Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Urgent Orders
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vile Toxins
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Void Manipulation
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Elemental Damage with Attacks
PerseverancePerseverance inventory iconPerseverance
Vanguard Belt
Requires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
You have Onslaught while you have Fortify
"Some blows must be evaded. Some blows must be endured.
The trick is to tell them apart."
- Daresso, the Sword King
Perseverance inventory icon
78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
You have Onslaught while you have Fortify

Stun avoidance[ | ]

ItemLvl.Stats
Lakishu's BladeLakishu's Blade inventory iconLakishu's Blade
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (45-56) to (77.4-94)
Critical Strike Chance: 5.00%
Attacks per Second: (1.65-1.72)
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
20% chance to Avoid being Stunned
(40-30)% reduced Stun and Block Recovery
"May the Blessed Lakishu watch our backs and our wives."
- Legionnaire Battle Blessing
Lakishu's Blade inventory icon
28+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike
(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
20% chance to Avoid being Stunned
(40-30)% reduced Stun and Block Recovery
Warrior's LegacyWarrior's Legacy inventory iconWarrior's Legacy
Ruby Ring
Requires Level 40+(20-30)% to Fire Resistance+(30-50) to Strength
(20-25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
Make your mark on history
Warrior's Legacy inventory icon
40+(20-30)% to Fire Resistance+(30-50) to Strength
(20-25)% increased Melee Damage
30% chance to Avoid being Stunned
20% less Attack Speed
Strike Skills also target the previous location they were Used
Saemus' GiftSaemus' Gift inventory iconSaemus' Gift
Spike-Point Arrow Quiver
Requires Level 45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
Beaten in contest, he would try once more
Guided by magic, Magjar took aim at a dove
Saemus' gift would influence the score
Guided by darkness, Magjar spilled the blood of his love
Saemus' Gift inventory icon
45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
The Coming CalamityThe Coming Calamity inventory iconThe Coming Calamity
Destroyer Regalia
Quality: +20%
Energy Shield: (208-228)
Movement Speed: -3%
Requires Level 53, 144 Int+2 to Level of Socketed Herald Gems
(80-100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%
Whiff of cold, tiny spark, faintest flicker in the dark.
Embers swirl, ice takes form, sky exposed - Death's perfect storm.
Frost and thunder, flames shine bright, ruin walks the land tonight.
By your hand they dance and bend, wield them and brook no end.
The Coming Calamity inventory icon
53+2 to Level of Socketed Herald Gems
(80-100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%

Stun immunity[ | ]

ItemLvl.Stats
Ezomyte HoldEzomyte Peak inventory iconEzomyte Hold
Iron Hat
Quality: +20%
Armour: (28-40)
20% increased Global Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
A moment of victory may last an eternity in memory.
Ezomyte Peak inventory icon
120% increased Global Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
Spire of StoneSpire of Stone inventory iconSpire of Stone
Crimson Jewel
Limited to: 1
Radius: Large
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Spire of Stone inventory icon
13% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
Eye of ChayulaEye of Chayula inventory iconEye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
Eye of Chayula inventory icon
20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Kiara's DeterminationKiara's Determination inventory iconKiara's Determination
Silver Flask
Lasts 1.60 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 40Immune to Freeze, Chill, Curses and Stuns during Flask Effect
60% reduced Duration
Travelers of the deep wood speak of a witch
whose ale provides a different kind
of liquid courage.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Kiara's Determination inventory icon
40Immune to Freeze, Chill, Curses and Stuns during Flask Effect
60% reduced Duration
Precursor's EmblemPrecursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
Precursor's EmblemPrecursor's Emblem (Endurance and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Endurance and Power Charge) inventory icon
49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Power Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
Precursor's EmblemPrecursor's Emblem (Endurance Charge) inventory iconPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
Precursor's Emblem (Endurance Charge) inventory icon
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
(20-40)% increased Endurance Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1% Chance to Block Attack Damage per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
5% increased Damage per Endurance Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
You cannot be Stunned while at maximum Endurance Charges
You have Vaal Pact while at maximum Endurance Charges
Precursor's EmblemPrecursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
Craiceann's TracksCraiceann's Tracks inventory iconCraiceann's Tracks
Goliath Greaves
Quality: +20%
Armour: (477-531)
Requires Level 54, 95 Str(150-180)% increased Armour
+(50-70) to maximum Life
+(25-30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
When the land rose above the sea, The First of the Deep did not move.
When the sky turned to fire, The First of the Deep did not perish.
We must remember our place, and play to our strengths.
Craiceann's Tracks inventory icon
54(150-180)% increased Armour
+(50-70) to maximum Life
+(25-30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
Presence of ChayulaPresence of Chayula inventory iconPresence of Chayula
Onyx Amulet
Requires Level 60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
The dreamer stirs, the world trembles.
Presence of Chayula inventory icon
60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
Mark of the ElderMark of the Elder inventory iconMark of the Elder
Steel Ring
Requires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Be not stirred by the Void.
Mark of the Elder inventory icon
80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Mark of the ShaperMark of the Shaper inventory iconMark of the Shaper
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Let madness take control.
Mark of the Shaper inventory icon
80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item

Other[ | ]

ItemLvl.Stats
Maelström of ChaosMaelström of Chaos inventory iconMaelström of Chaos
Atoll Map
Map Level: 73
Map Tier: 6
Guild Character: Ç
Item Quantity: (+40%-+60%)
Item Rarity: (+200%-+400%)
Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Maelström of Chaos inventory icon
1Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Skin of the LordsSkin of the Lords inventory iconSkin of the Lords
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
Skin of the Lords inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Corrupted Soul
Crimson Dance
Doomsday
Eldritch Battery
Elemental Equilibrium
Elemental Equilibrium
Elemental Overload
Elemental Overload
Eternal Youth
Ghost Reaver
Glancing Blows
Hollow Palm Technique
Iron Grip
Iron Reflexes
Mind Over Matter
Minion Instability
Mortal Conviction
Pain Attunement
Perfect Agony
Phase Acrobatics
Point Blank
Resolute Technique
Runebinder
Imbalanced Guard
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Wicked Ward
Wind Dancer
Zealot's Oath

Corrupted
CragfallCraghead inventory iconCragfall
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
50% chance to double Stun Duration
The largest rock leaves the deepest mark.
Craghead inventory icon
5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
50% chance to double Stun Duration
Night's HoldNight's Hold inventory iconNight's Hold
Black Maw Talisman
Talisman Tier: 1Requires Level 12Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
Corrupted
In the light of Solaris, the shadows cower and hide.
But every night they gather and grow,
and all but the strong and the stupid
seek shelter from their grasp until daybreak.
Night's Hold inventory icon
12Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
Corrupted
ValyriumValyrium inventory iconValyrium
Moonstone Ring
Requires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
They will rise and fall in fire and blood.
Valyrium inventory icon
38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
Callinellus MalleusCallinellus Malleus inventory iconCallinellus Malleus
Auric Mace
One Handed Mace
Quality: +20%
Physical Damage: (189-240) to (261.9-336)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage
Adds (5-10) to (15-23) Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
Callinellus Malleus inventory icon
6615% reduced Enemy Stun Threshold(150-200)% increased Physical Damage
Adds (5-10) to (15-23) Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
SkyforthSkyforth inventory iconSkyforth
Sorcerer Boots
Quality: +20%
Energy Shield: 58
Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
The quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation.
Skyforth inventory icon
67+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
Doryani's InvitationDoryani's Invitation inventory iconDoryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Global Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
Doryani's Invitation inventory icon
68+(25-35) to Strength(20-30)% increased Global Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold during any Flask Effect
Kaom's RootsKaom's Roots inventory iconKaom's Roots
Titan Greaves
Quality: +20%
Armour: 289
Requires Level 68, 120 StrHas no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
Don't flinch. It's a waste of good hitting time.
Kaom's Roots inventory icon
68Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
Veruso's Battering RamsVeruso's Battering Rams inventory iconVeruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580-726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
Veruso's Battering Rams inventory icon
69(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
The Hungry LoopThe Hungry Loop inventory iconThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
The Hungry Loop inventory icon
70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Cold Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
Has Consumed 1 Gem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Additional Accuracy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arcane Surge
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Archmage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Cold Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Fire Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Blasphemy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Brutality
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Burning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Echo
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Void Manipulation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Barrage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blasphemy
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Blind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bloodlust
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blood Magic
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bonechill
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Brutality
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast when Damage Taken
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast on Death
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast On Melee Kill
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast when Stunned
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chance To Bleed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Combustion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Withering Touch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Mines
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Close Combat
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cluster Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold to Fire
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Concentrated Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Culling Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hextouch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Predator
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Decay
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Efficacy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Empower
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Energy Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enhance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enlighten
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Casting
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Faster Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Feeding Frenzy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fist of War
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Chance to Flee
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fortify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hypothermia
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ice Bite
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ignite Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Immolate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impale
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impending Doom
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Area of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Burning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Increased Critical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Critical Strikes
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Speed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infernal Legion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Innervate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Grip
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Will
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Quantity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Rarity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Knockback
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Life Gain On Hit
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Life Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Maim
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mana Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Meat Shield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Damage On Full Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minefield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mirage Archer
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Echo
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Totems
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Nightblade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Onslaught
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Physical To Lightning
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Pierce
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pinpoint
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Point Blank
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Power Charge On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pulverise
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Rage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ballista Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Block Chance Reduction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Less Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Inspiration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blastchain Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 High-Impact Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ruthless
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Second Wind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Shockwave
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Slower Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Intensify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infused Channelling
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Army Support
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Summon Phantasm
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Assembly
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swiftbrand
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Advanced Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Urgent Orders
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vile Toxins
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Void Manipulation
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Elemental Damage with Attacks

Passive skills[ | ]

Stun Recovery[ | ]

NameStats
Stun Avoidance and Movement Speed
Stundex passive skill icon
8% chance to Avoid being Stunned
2% increased Movement Speed [1] [2]
Heart of Oak
HeartoftheOak passive skill icon
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery [1]

Increased Stun Threshold[ | ]

NameStats
Warrior's Blood
Trollblood passive skill icon
Regenerate 1.8% of Life per second
+20 to Strength
20% increased Stun Threshold [1]

Chance to avoid being Stunned[ | ]

NameStats
Stun Avoidance and Movement Speed
Stundex passive skill icon
8% chance to Avoid being Stunned
2% increased Movement Speed [1] [2]
Heart of Oak
HeartoftheOak passive skill icon
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery [1]

Chance to avoid interruptions from Stuns while Casting[ | ]

NameStats
Avoid Interruption while Casting, Strength and Dexterity
Castavoidinterruption passive skill icon
15% chance to Avoid interruption from Stuns while Casting
+10 to Strength and Dexterity [1] [2]
Nimbleness
Nimbleness passive skill icon
6% increased Cast Speed
4% increased Movement Speed
15% chance to Avoid interruption from Stuns while Casting
+12% to Critical Strike Multiplier for Spells [1]
Practical Application
Castavoidinterruption passive skill icon
25% chance to Avoid interruption from Stuns while Casting
+25 to Strength and Dexterity [1]

Reduced Enemy Stun Threshold[ | ]

NameStats
Mace Damage and Reduced Enemy Stun Threshold
Macedmg passive skill icon
14% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments
5% reduced Enemy Stun Threshold with Maces or Sceptres [1]

14% increased Physical Damage with Maces or Sceptres
5% reduced Enemy Stun Threshold with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments [3] [4]
Staff Damage, Armour and Stun Threshold
Damagestaff passive skill icon
Staff Attacks deal 15% increased Damage with Hits and Ailments
15% increased Armour
5% reduced Enemy Stun Threshold [1]
Stun Threshold Reduction
Stunstr passive skill icon
5% reduced Enemy Stun Threshold [1]
Two Handed Melee Damage and Reduced Enemy Stun Threshold
2handeddamage passive skill icon
14% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments
5% reduced Enemy Stun Threshold [1]
Heavy Draw
Heavydraw passive skill icon
20% increased Physical Damage with Bows
20% increased Damage Over Time with Bow Skills
12% increased Area of Effect
10% reduced Enemy Stun Threshold with Bows
30% increased Stun Duration with Bows on Enemies [1]
Pain Forger
MaceNotable2 passive skill icon
8% chance to gain a Power Charge when you Stun with Melee Damage
60% increased Critical Strike Chance with Maces or Sceptres
5% reduced Enemy Stun Threshold with Maces or Sceptres [1]
Skull Cracking
Skullcracking passive skill icon
30% increased Physical Damage with Maces or Sceptres
10% reduced Enemy Stun Threshold with Maces or Sceptres
Hits that Stun Enemies have Culling Strike
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]
Stun Mastery
StunMastery passive skill icon
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration [1]

No results found for the given query.

Stun Duration on Enemies[ | ]

NameStats
Mace Damage and Stun Duration
Macedmg passive skill icon
14% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments
5% chance to double Stun Duration [1]

12% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 12% increased Damage with Ailments
10% increased Stun Duration on Enemies [2]

16% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 16% increased Damage with Ailments
20% increased Stun Duration on Enemies [5] [6]
Staff Damage and Stun Duration
Damagestaff passive skill icon
Staff Attacks deal 15% increased Damage with Hits and Ailments
10% increased Stun Duration with Staves on Enemies [1] [2]
Staff Damage, Stun Duration and Block
Damagestaff passive skill icon
Staff Attacks deal 12% increased Damage with Hits and Ailments
+3% Chance to Block Attack Damage while wielding a Staff
10% increased Stun Duration with Staves on Enemies [1]

Staff Attacks deal 12% increased Damage with Hits and Ailments
+2% Chance to Block Attack Damage while wielding a Staff
10% increased Stun Duration with Staves on Enemies [2]
Stun Duration
Stunstr passive skill icon
25% increased Stun Duration on Enemies [1] [2]
20% increased Stun Duration on Enemies [2]
Stun Duration per Endurance Charge
Chargestr passive skill icon
5% increased Stun Duration on Enemies per Endurance Charge [1]
Two Handed Melee Damage and Stun Duration
2handeddamage passive skill icon
12% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments
10% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]

14% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments
20% increased Stun Duration with Two Handed Melee Weapons on Enemies [2]
Destroyer
Executioner passive skill icon
25% increased Physical Damage with Two Handed Melee Weapons
5% increased Attack Speed with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
25% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]
Heavy Draw
Heavydraw passive skill icon
20% increased Physical Damage with Bows
20% increased Damage Over Time with Bow Skills
12% increased Area of Effect
10% reduced Enemy Stun Threshold with Bows
30% increased Stun Duration with Bows on Enemies [1]
Kinetic Impacts
2handeddamage passive skill icon
24% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments
4% chance to deal Double Damage
10% chance to double Stun Duration
Overwhelm 15% Physical Damage Reduction [1]
Spinecruncher
Stunmace passive skill icon
28% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 28% increased Damage with Ailments
50% increased Stun Duration against Enemies that are on Full Life
10% chance to double Stun Duration
Overwhelm 12% Physical Damage Reduction [1]
Stun Mastery
StunMastery passive skill icon
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration [1]
Wrecking Ball
Wreckingball passive skill icon
Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments
10% increased Attack Speed with Two Handed Melee Weapons
20% increased Stun Duration with Two Handed Melee Weapons on Enemies [1]
Ascendancy
Class
NameStats
Juggernaut
Juggernaut avatar
Armour, Stun Duration
IncreasedArmourStunDuration (Juggernaut) passive skill icon
15% increased Armour
20% increased Stun Duration on Enemies [1]
Juggernaut
Juggernaut avatar
Unyielding
Unyielding (Juggernaut) passive skill icon
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge [1]

Stun immunity[ | ]

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar
Berserker
Berserker (Ascendants) passive skill icon
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Ascendant avatar
Juggernaut
Juggernaut (Ascendants) passive skill icon
Gain 1 Endurance Charge every second if you've been Hit Recently
Cannot be Chilled
5% increased Damage per Endurance Charge
+1000 to Accuracy Rating
Cannot be Stunned [1]
Ascendant
Ascendant avatar
Occultist
Occultist (Ascendants) passive skill icon
You can apply an additional Curse
Regenerate 1.5% of Energy Shield per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield [1]
Ascendant
Ascendant avatar
Trickster
Trickster (Ascendants) passive skill icon
20% chance to gain a Frenzy Charge and a Power Charge on Kill
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
Cannot be Stunned if you haven't been Hit Recently [1]
Berserker
Berserker avatar
Rite of Ruin
RiteOfRuin (Berserker) passive skill icon
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
Lose 0.1% of Life per second per Rage while you are not losing Rage [1]
Champion
Champion avatar
Unstoppable Hero
Unstopable (Champion) passive skill icon
20% increased Attack Speed while you have Fortify
+500 to Armour and Evasion Rating while you have Fortify
Cannot be Stunned while you have Fortify [1]
Gladiator
Gladiator avatar
Painforged
GLADPainForged (Gladiator) passive skill icon
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Cannot be Stunned by Hits you Block
Your Counterattacks deal Double Damage [1]
Guardian
Guardian avatar
Bastion of Hope
ShieldMastery (Guardian) passive skill icon
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage [1]
Juggernaut
Juggernaut avatar
Unstoppable
Unstoppable (Juggernaut) passive skill icon
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
10% increased Movement Speed
Cannot be Stunned [1]
Occultist
Occultist avatar
Vile Bastion
SoulCatalyst (Occultist) passive skill icon
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second [1]
Slayer
Slayer avatar
Endless Hunger
EndlessHunger (Slayer) passive skill icon
20% of Overkill Damage is Leeched as Life
20% increased Attack Speed while Leeching
Cannot be Stunned while Leeching
You are Unaffected by Bleeding while Leeching [1]
Trickster
Trickster avatar
Escape Artist
HeedfulRecovery (Trickster) passive skill icon
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
5% increased Attack and Cast Speed per Ghost Shroud
Cannot be Stunned while you have Ghost Shrouds [1]
NameStats
Unwavering Stance
KeystoneUnwaveringStance passive skill icon
Cannot Evade enemy Attacks
Cannot be Stunned [1]

Miscellany[ | ]

These passive skills are related to stun, but do not fit in any other category:

NameStats
Channelling Attack Speed and Stun Avoidance
ChannellingAttacksNode passive skill icon
Channelling Skills have 4% increased Attack Speed
10% chance to Avoid being Stunned while Channelling [1] [2]
Arcane Swiftness
ShieldNotable passive skill icon
5% increased Spell Damage per 5% Chance to Block Attack Damage
+3% Chance to Block Attack Damage while holding a Shield
20% chance to Avoid being Stunned while holding a Shield
20% chance to Avoid Elemental Ailments while holding a Shield
5% increased Cast Speed while holding a Shield [1]
Brinkmanship
MeleeAoENotable passive skill icon
Melee Skills have 10% increased Area of Effect
10% increased Area of Effect if you have Stunned an Enemy Recently
+2 to Melee Strike Range
+10 to Strength [1]
Lucidity
ConcentrationNotable passive skill icon
Channelling Skills deal 30% increased Damage
Channelling Skills have -3 to Total Cost
40% chance to Avoid being Stunned while Channelling [1]
Pain Forger
MaceNotable2 passive skill icon
8% chance to gain a Power Charge when you Stun with Melee Damage
60% increased Critical Strike Chance with Maces or Sceptres
5% reduced Enemy Stun Threshold with Maces or Sceptres [1]
Ribcage Crusher
BloodyBludgeon passive skill icon
Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments
6% increased Attack Speed with Maces or Sceptres
15% increased Area of Effect if you have Stunned an Enemy Recently [1]
Skull Cracking
Skullcracking passive skill icon
30% increased Physical Damage with Maces or Sceptres
10% reduced Enemy Stun Threshold with Maces or Sceptres
Hits that Stun Enemies have Culling Strike
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]
Stun Mastery
StunMastery passive skill icon
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration [1]
Unpredictable Offensive
ChannellingAttacksNotable2 passive skill icon
Channelling Skills have 10% increased Attack Speed
30% chance to Avoid being Stunned while Channelling
5% chance to Dodge Attack Hits while Channelling [1]
Ascendancy
Class
NameStats
Juggernaut
Juggernaut avatar
Unyielding
Unyielding (Juggernaut) passive skill icon
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge [1]

Cluster jewel passives[ | ]

The following cluster jewel-only passives are related to stun:

NameStats
Battlefield Dominator
TwoHandedMeleeDamage passive skill icon
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold [1]
Heavy Hitter
IncreasedAttackDamageNotable passive skill icon
30% increased Attack Damage
30% increased Damage with Ailments from Attack Skills
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration [1]
Paralysis
IncreasedLightningDamage passive skill icon
30% increased Lightning Damage
Lightning Skills have 10% reduced Enemy Stun Threshold
10% chance to double Stun Duration [1]
Practiced Caster
IncreasedSpellDamageNotable passive skill icon
20% increased Spell Damage
5% increased Cast Speed
35% chance to Avoid interruption from Stuns while Casting [1]
Pure Might
FireResistNotable passive skill icon
+20 to Strength
Purity of Fire has 30% reduced Mana Reservation
40% increased Stun and Block Recovery [1]
Skullbreaker
IncreaseCritChanceNotable passive skill icon
+15% to Critical Strike Multiplier
8% reduced Enemy Stun Threshold [1]
Uncompromising
ArmourNotable passive skill icon
Determination has 30% reduced Mana Reservation
10% increased Stun Threshold [1]
Unwavering Focus
DmgWhenChannelSkillsNotable passive skill icon
Channelling Skills deal 25% increased Damage
15% reduced Cost of Channelling Skills
40% chance to Avoid being Stunned while Channelling [1]
Unwaveringly Evil
IncreasedChaosDamage passive skill icon
30% increased Chaos Damage
Chaos Skills ignore interruption from Stuns [1]

Version history[ | ]

Version Changes
3.11.0
  • Many bosses are now immune to stun while stunned and for a short time after the stun ends.
3.7.0
  • Melee damage is now treated as having dealt +25% damage for the sake of calculating Stuns.
  • Elemental and Chaos damage is treated as having dealt -25% damage for the sake of stuns. This is additive with the Melee damage stun bonus, so a purely Elemental or Chaos or mixed non-physical Melee hit will see no change to previous Stun behaviour.

References[ | ]

  1. Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forums. Retrieved November 26, 2014.
  2. 2.0 2.1 2.2 2.3 2.4 Malice (November 13, 2011). "Mechanics Thread". Path of Exile Forum. Retrieved October 20, 2013.
  3. Mark_GGG (July 13, 2017). "Stun Buff - Any chance for that?". Path of Exile subreddit. Retrieved July 13, 2017.
  4. Mark_GGG (August 21, 2013 5:23 AM). "Vulnerability's additional chance to stun not applying". Path of Exile Forum. Retrieved August 21, 2013.
  5. Mark_GGG (October 25, 2012). "Stun and Reduced Stun Threshold: the quick and dirty way". Path of Exile Forum. Retrieved October 20, 2013.
  6. Rory (April 18, 2015). "A potential change I'm keen to hear your thoughts on". Path of Exile Forum. Retrieved March 14, 2016.
  7. Mark_GGG (July 16, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile forum. Retrieved February 3, 2016.
  8. milesmeloro (July 17, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile subforum. Retrieved February 3, 2016.
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