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Stun

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Whenever a player or monster takes damage from a hit, there is a chance they will be stunned. A stun interrupts whatever that creature was doing while a brief animation is played.

Neither damage over time nor reflect can cause stun.[1]

Mechanics

The chance to stun is based off the damage done in a single hit compared to the target's maximum life. The default length of stuns is 350ms.[2] A significantly long stun duration (700+ ms) will also display a swirling circle above the character or a monster. [3]

The duration of stuns can be altered by increased Block and Stun Recovery, increased Stun Duration on enemies, increased Stun Duration with Two Handed Melee Weapons on enemies and similar modifiers.

Stun duration can be calculated using the following formula:[citation needed]

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{ Stun duration } [ms] = 350 \times (\text{Attacker's stun duration} - \text{Defender's stun recovery})

 

 

 

 

(1)

Whether or not a stun occurs can be calculated using the following formula:[2]

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{ Stun chance } [%] = 200 \times {\text{Damage} \over \text{Defender's effective max life} }

 

 

 

 

(2)

Where  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Defender's effective max life} 
    in equation (2) is what the maximum life of the creature would be in a single-player map. Increases to monster life from a party of more than one player do not affect  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Defender's effective max life} 
    . For a player with Chaos Inoculation, their  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Defender's effective max life} 
    is whatever their maximum life would be if they did not have Chaos Inoculation.[2]

If the chance to stun would be less than or equal to 20%, it is ignored,[4] so you need to deal more than 10% of effective maximum life to have a chance to stun. Dealing at least 50% of maximum life will always stun.

Stun threshold

Reduced stun threshold modifiers reduce the value of  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Defender's effective max life} 
    . For example, 25% reduced Enemy Stun Threshold means the enemy will be treated as if their  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Defender's effective max life} 
    is only 75% as much as it actually is, increasing the chance that the enemy will be stunned.[2]

When the total Stun Threshold Reduction would be over 75%, it is instead treated as being:

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} 75 + 25 \times {(\text{Stun Threshold Reduction} - 75) \over (\text{Stun Threshold Reduction} - 50) }

 

 

 

 

(3)

The net effect on the mean number of stuns during a monster's lifetime is as follows:

  • Hyperbolic regime: From 0 to 75% Reduced Stun Threshold, the mean number of stuns per lifetime increases from 2 to 8, accelerating as it goes.
  • Linear regime: Every 3.125% Reduced Stun Threshold past 75% increases the mean number of stuns per lifetime by 1.
Extended content

If a player has a total of 110% reduced Enemy Stun Threshold from gear and skills, the actual value according to equation (3) that gets used would be:

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} 75 + 25 \times {(110 - 75) \over (110 - 50)}
    = 89.6 reduced Enemy Stun Threshold


Reduced threshold Eff. reduced threshold Min life for stun Min life for 100% stun
0% 0% 10% 50%
5% 5% 9.5% 47.5%
10% 10% 9% 45%
15% 15% 8.5% 42.5%
20% 20% 8% 40%
25% 25% 7.5% 37.5%
30% 30% 7% 35%
35% 35% 6.5% 32.5%
40% 40% 6% 30%
45% 45% 5.5% 27.5%
50% 50% 5% 25%
55% 55% 4.5% 22.5%
60% 60% 4% 20%
65% 65% 3.5% 17.5%
70% 70% 3% 15%
75% 75% 2.5% 12.5%
80% 79.2% 2.08% 10.4%
85% 82.1% 1.79% 9%
90% 84.4% 1.56% 7.8%
95% 86.1% 1.39% 7%
100% 87.5% 1.25% 6.25%
105% 88.6% 1.14% 5.7%
110% 89.6% 1.04% 5.2%
115% 90.4% 0.96% 4.8%
120% 91.1% 0.89% 4.5%
125% 91.7% 0.83% 4.2%
130% 92.2% 0.78% 3.9%
135% 92.6% 0.74% 3.7%
140% 93.1% 0.69% 3.5%
145% 93.4% 0.66% 3.3%
150% 93.8% 0.62% 3.1%

Avoiding stun

There are passive skills and item modifiers that grants a chance to avoid becoming stunned:

  • As long as a creature has greater than 0 energy shield, it has a 50% chance to ignore a stun.[5] This is calculated independently of the creature's chance to be stunned. First the chance to stun is calculated as normal, and if the stun check succeeds and would cause a stun, there is then a 50% chance that the stun can be ignored. An attack that removes energy shield can have its stun avoided, even though energy shield is 0 after damage is applied. Players lose this chance to ignore a stun with the Eldritch Battery keystone node.[6]
  • The modifier +#% chance to Avoid being Stunned.
  • The modifier +#% chance to Avoid interruption from Stuns while Casting.

The above modifiers are not doing the same thing, and apply at different times. They are not, and cannot be, additive with each other.[7][8]

Extended content

A character with considerable amount of energy shield is continuously casting a spell. The character has following mods:

  • +38% chance to Avoid being Stunned
  • +25% chance to Avoid interruption from Stuns while Casting

When the character then gets hit that normally would cause a stun. However, due to all the avoidance modifiers the actual chance to become stunned is:

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} (1 - 0.50) \times (1 - 0.38) \times (1 - 0.25) = 23.25%

Stun immunity

  • Unwavering Stance
  • Unbreakable (Juggernaut only)
  • Juggernaut (Ascendant passive)
  • Brutal Fervour (Slayer only while leeching)
  • Eye of ChayulaEye of Chayula
    Onyx Amulet
    Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
    30% increased Rarity of Items found
    Cannot be Stunned
    Never blinking, always watching.

    This item can be transformed with a Blessing of Chayula
  • Ezomyte HoldEzomyte Hold
    Iron Hat
    Quality: +20%
    Armour: (28 to 40)
    Requires 9 Str20% increased Physical Damage
    +(15-25) to Armour
    +(25-50) to maximum Life
    Cannot Evade Enemy Attacks
    Cannot be Stunned
    A moment of victory may last an eternity in memory.
  • Kaom's RootsKaom's Roots
    Titan Greaves
    Quality: +20%
    Armour: 289
    Requires Level 68, 120 StrHas no Sockets
    Cannot be Knocked Back
    +(150-200) to maximum Life
    You cannot be slowed to below base speed
    Unwavering Stance
    Don't flinch. It's a waste of good hitting time.
  • Kiara's DeterminationKiara's Determination
    Silver Flask
    Lasts 2.00 Seconds
    Consumes 40 of 60 Charges on use
    Onslaught
    Requires Level 22Immune to Freeze, Chill, Curses and Stuns during Flask Effect
    60% reduced Duration
    Travelers of the deep wood speak of a witch
    whose ale provides a different kind
    of liquid courage.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Lioneye's PawsLioneye's Paws
    Bronzescale Boots
    Quality: +20%
    Armour: 66
    Evasion: 66
    Requires Level 30, 30 Str, 30 Dex+(40-60) to Strength
    +(40-60) to Dexterity
    Adds 12 to 24 Fire Damage to Attacks
    20% increased Movement Speed
    40% reduced Movement Speed when on Low Life
    20% increased Stun and Block Recovery
    Cannot be Stunned when on Low Life
    Stand and lead the righteous pride,
    Fight till death, never hide.
    (on low life)
  • Presence of ChayulaPresence of Chayula
    Onyx Amulet
    Requires Level 60+(10-16) to all Attributes30% increased Rarity of Items found
    +60% to Chaos Resistance
    Cannot be Stunned
    20% of Maximum Life Converted to Energy Shield
    The dreamer stirs, the world trembles.
  • Spire of StoneSpire of Stone
    Crimson Jewel
    Limited to: 1
    Radius: Large (1500)
    3% increased Totem Life per 10 Strength Allocated in Radius
    Totems cannot be Stunned
    The strongest Karui tribes left the longest impressions on the land.
    Their symbols served as guidance many generations
    after their creators had been buried deep beneath the earth.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (for totems)
  • The Unshattered WillThe Unshattered Will
    Archon Kite Shield
    Quality: +20%
    Chance to Block: 27%
    Armour: 187
    Energy Shield: 36
    Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
    +12% to all Elemental Resistances
    Grants Summon Harbinger of Focus Skill
    +(60-80) to maximum Life
    +(10-15)% to all Elemental Resistances
    +(30-50) Mana gained when you Block
    +5% Chance to Block
    (50-70)% increased Damage with Channelling Skills
    (while under the effect of the Harbinger's buff)

Active skill gems

Related base stats

The following active skill gems have stats related to Stun:

Skill gemStr.Dex.Int.Lvl.
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 120%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (90-120.4)% of Base Damage
25% reduced Enemy Stun Threshold
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150% to 194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1
Shield ChargeShield ChargeAttack, AoE, Movement, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (50% to 61%)
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Damage
Deals (50-61.4)% of Base Damage
50% increased Stun Threshold reduction on enemies at Maximum charge distance
75% increased Movement Speed
200% more Damage with Hits at Maximum Charge Distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
yesN/AN/A10
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (160% to 198%)
The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (160-198)% of Base Damage
100% increased Knockback Distance
Stuns Enemies
Knocks Enemies Back on Hit
Can't be Evaded
+(0-6) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1
Warlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies have (21-30)% reduced Stun and Block Recovery
Cursed enemies have an additional 10% chance to be Stunned
Cursed enemies grant 2% Life Leech when Hit
Cursed enemies grant 2% Mana Leech when Hit
Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
yesN/AN/A24

Related quality stats

The following active skill gems have quality stats related to Stun:

Skill gemStr.Dex.Int.Lvl.
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 120%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (90-120.4)% of Base Damage
25% reduced Enemy Stun Threshold
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150% to 194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (160% to 198%)
The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (160-198)% of Base Damage
100% increased Knockback Distance
Stuns Enemies
Knocks Enemies Back on Hit
Can't be Evaded
+(0-6) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1


Support skill gems

Related base stats

The following support skill gems have stats related to Stun:

Skill gemStr.Dex.Int.Lvl.
Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support Totems, Traps, or Mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Mana Multiplier: 110%
Requires Level 18Supports melee attack skills.Per 1% Quality:
Supported Skills have 1% increased Stun Duration on Enemies
Gain an Endurance Charge if you Stun an Enemy with Melee Damage from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun Threshold
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Ruthless SupportRuthless SupportSupport, Melee, Attack
Icon: u
Mana Multiplier: 110%
Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful.Per 1% Quality:
0.5% increased Attack Damage
Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (75-113)% more Melee Damage
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Ruthless Blows with Supported Skills deal (75-113)% more Damage with Bleeding caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A1
Stun SupportStun SupportSupport
Icon: t
Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:
Supported Skills have 1.5% increased Stun Duration on Enemies
Supported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8

Related quality stats

The following support skill gems have quality stats related to Stun:

Skill gemStr.Dex.Int.Lvl.
Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun SupportSupport, Melee, Attack
Icon: e
Mana Multiplier: 110%
Requires Level 18Supports melee attack skills.Per 1% Quality:
Supported Skills have 1% increased Stun Duration on Enemies
Gain an Endurance Charge if you Stun an Enemy with Melee Damage from Supported Skills
Supported Skills have (0-19)% reduced Enemy Stun Threshold
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Stun SupportStun SupportSupport
Icon: t
Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Per 1% Quality:
Supported Skills have 1.5% increased Stun Duration on Enemies
Supported Skills have (30-49)% reduced Enemy Stun ThresholdThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8


Related items

The following items are related to stun.

Base items

ItemItem ClassLvl.Stats
Cloth Belt
Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery
Belts16(15-25)% increased Stun and Block Recovery
Studded Belt
Studded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies
Belts16(20-30)% increased Stun Duration on Enemies
Ancestral Club
Ancestral ClubOne Hand Maces
Physical Damage: 4880
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 56, 179 Str10% reduced Enemy Stun Threshold
One Hand Maces5610% reduced Enemy Stun Threshold
Auric Mace
Auric MaceOne Hand Maces
Physical Damage: 6582
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun Threshold
One Hand Maces6615% reduced Enemy Stun Threshold
Barbed Club
Barbed ClubOne Hand Maces
Physical Damage: 3342
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 38, 125 Str10% reduced Enemy Stun Threshold
One Hand Maces3810% reduced Enemy Stun Threshold
Battle Hammer
Battle HammerOne Hand Maces
Physical Damage: 2559
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 44, 143 Str10% reduced Enemy Stun Threshold
One Hand Maces4410% reduced Enemy Stun Threshold
Bladed Mace
Bladed MaceOne Hand Maces
Physical Damage: 2236
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 24, 83 Str10% reduced Enemy Stun Threshold
One Hand Maces2410% reduced Enemy Stun Threshold
Ceremonial Mace
Ceremonial MaceOne Hand Maces
Physical Damage: 3240
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 28, 95 Str15% reduced Enemy Stun Threshold
One Hand Maces2815% reduced Enemy Stun Threshold
Dream Mace
Dream MaceOne Hand Maces
Physical Damage: 2143
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold
One Hand Maces3210% reduced Enemy Stun Threshold
Driftwood Club
Driftwood ClubOne Hand Maces
Physical Damage: 68
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 9
Requires 14 Str10% reduced Enemy Stun Threshold
One Hand Maces110% reduced Enemy Stun Threshold
Flanged Mace
Flanged MaceOne Hand Maces
Physical Damage: 3863
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 47, 152 Str10% reduced Enemy Stun Threshold
One Hand Maces4710% reduced Enemy Stun Threshold
Gavel
GavelOne Hand Maces
Physical Damage: 54101
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold
One Hand Maces6015% reduced Enemy Stun Threshold
Legion Hammer
Legion HammerOne Hand Maces
Physical Damage: 3581
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 62, 212 Str10% reduced Enemy Stun Threshold
One Hand Maces6210% reduced Enemy Stun Threshold
Nightmare Mace
Nightmare MaceOne Hand Maces
Physical Damage: 3880
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 68, 212 Str10% reduced Enemy Stun Threshold
One Hand Maces6810% reduced Enemy Stun Threshold
Ornate Mace
Ornate MaceOne Hand Maces
Physical Damage: 5367
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 50, 161 Str15% reduced Enemy Stun Threshold
One Hand Maces5015% reduced Enemy Stun Threshold
Pernarch
PernarchOne Hand Maces
Physical Damage: 4982
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 64, 212 Str10% reduced Enemy Stun Threshold
One Hand Maces6410% reduced Enemy Stun Threshold
Petrified Club
Petrified ClubOne Hand Maces
Physical Damage: 3151
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 9
Requires Level 35, 116 Str10% reduced Enemy Stun Threshold
One Hand Maces3510% reduced Enemy Stun Threshold
Phantom Mace
Phantom MaceOne Hand Maces
Physical Damage: 3369
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 53, 170 Str10% reduced Enemy Stun Threshold
One Hand Maces5310% reduced Enemy Stun Threshold
Rock Breaker
Rock BreakerOne Hand Maces
Physical Damage: 3769
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 41, 134 Str15% reduced Enemy Stun Threshold
One Hand Maces4115% reduced Enemy Stun Threshold
Spiked Club
Spiked ClubOne Hand Maces
Physical Damage: 1317
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold
One Hand Maces1010% reduced Enemy Stun Threshold
Stone Hammer
Stone HammerOne Hand Maces
Physical Damage: 1732
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 15, 56 Str15% reduced Enemy Stun Threshold
One Hand Maces1515% reduced Enemy Stun Threshold
Tenderizer
TenderizerOne Hand Maces
Physical Damage: 4962
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 58, 185 Str10% reduced Enemy Stun Threshold
One Hand Maces5810% reduced Enemy Stun Threshold
Tribal Club
Tribal ClubOne Hand Maces
Physical Damage: 914
Critical Strike Chance: 5.00%
Attacks per Second: 1.35
Weapon Range: 9
Requires Level 5, 26 Str10% reduced Enemy Stun Threshold
One Hand Maces510% reduced Enemy Stun Threshold
War Hammer
War HammerOne Hand Maces
Physical Damage: 1432
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold
One Hand Maces2010% reduced Enemy Stun Threshold
Blunt Arrow Quiver
Blunt Arrow QuiverRequires Level 16(25-35)% increased Stun Duration on Enemies
Quivers16(25-35)% increased Stun Duration on Enemies
Brass Maul
Brass MaulTwo Hand Maces
Physical Damage: 3451
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 27, 92 Str30% increased Stun Duration on Enemies
Two Hand Maces2730% increased Stun Duration on Enemies
Colossus Mallet
Colossus MalletTwo Hand Maces
Physical Damage: 57118
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 59, 188 Str30% increased Stun Duration on Enemies
Two Hand Maces5930% increased Stun Duration on Enemies
Dread Maul
Dread MaulTwo Hand Maces
Physical Damage: 6689
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 54, 173 Str30% increased Stun Duration on Enemies
Two Hand Maces5430% increased Stun Duration on Enemies
Driftwood Maul
Driftwood MaulTwo Hand Maces
Physical Damage: 913
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 3, 20 Str30% increased Stun Duration on Enemies
Two Hand Maces330% increased Stun Duration on Enemies
Fright Maul
Fright MaulTwo Hand Maces
Physical Damage: 3953
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 32, 107 Str30% increased Stun Duration on Enemies
Two Hand Maces3230% increased Stun Duration on Enemies
Great Mallet
Great MalletTwo Hand Maces
Physical Damage: 3776
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 40, 131 Str30% increased Stun Duration on Enemies
Two Hand Maces4030% increased Stun Duration on Enemies
Imperial Maul
Imperial MaulTwo Hand Maces
Physical Damage: 74111
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on Enemies
Two Hand Maces6530% increased Stun Duration on Enemies
Jagged Maul
Jagged MaulTwo Hand Maces
Physical Damage: 2445
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 22, 77 Str30% increased Stun Duration on Enemies
Two Hand Maces2230% increased Stun Duration on Enemies
Karui Maul
Karui MaulTwo Hand Maces
Physical Damage: 79118
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 11
Requires Level 57, 182 Str30% increased Stun Duration on Enemies
Two Hand Maces5730% increased Stun Duration on Enemies
Mallet
MalletTwo Hand Maces
Physical Damage: 1530
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 12, 47 Str30% increased Stun Duration on Enemies
Two Hand Maces1230% increased Stun Duration on Enemies
Meatgrinder
MeatgrinderTwo Hand Maces
Physical Damage: 63117
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on Enemies
Two Hand Maces6330% increased Stun Duration on Enemies
Piledriver
PiledriverTwo Hand Maces
Physical Damage: 67100
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 61, 212 Str45% increased Stun Duration on Enemies
Two Hand Maces6145% increased Stun Duration on Enemies
Plated Maul
Plated MaulTwo Hand Maces
Physical Damage: 6292
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 51, 164 Str30% increased Stun Duration on Enemies
Two Hand Maces5130% increased Stun Duration on Enemies
Sledgehammer
SledgehammerTwo Hand Maces
Physical Damage: 2132
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 17, 62 Str45% increased Stun Duration on Enemies
Two Hand Maces1745% increased Stun Duration on Enemies
Spiny Maul
Spiny MaulTwo Hand Maces
Physical Damage: 4788
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 48, 155 Str30% increased Stun Duration on Enemies
Two Hand Maces4830% increased Stun Duration on Enemies
Steelhead
SteelheadTwo Hand Maces
Physical Damage: 4770
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 44, 143 Str45% increased Stun Duration on Enemies
Two Hand Maces4445% increased Stun Duration on Enemies
Terror Maul
Terror MaulTwo Hand Maces
Physical Damage: 75102
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 67, 212 Str30% increased Stun Duration on Enemies
Two Hand Maces6730% increased Stun Duration on Enemies
Totemic Maul
Totemic MaulTwo Hand Maces
Physical Damage: 4973
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 11
Requires Level 36, 119 Str30% increased Stun Duration on Enemies
Two Hand Maces3630% increased Stun Duration on Enemies
Tribal Maul
Tribal MaulTwo Hand Maces
Physical Damage: 1523
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 8, 35 Str30% increased Stun Duration on Enemies
Two Hand Maces830% increased Stun Duration on Enemies

Unique items

ItemLvl.Stats
Eye of Chayula
Eye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Night's Hold
Night's Hold
Black Maw Talisman
Talisman Tier: 1Requires Level 25Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Added Chaos Damage
Socketed Gems are supported by level 10 Blind
Socketed Gems are supported by level 10 Cast when Stunned
Corrupted
In the light of Solaris, the shadows cower and hide.
But every night they gather and grow,
and all but the strong and the stupid
seek shelter from their grasp until daybreak.
25Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by level 10 Added Chaos Damage
Socketed Gems are supported by level 10 Blind
Socketed Gems are supported by level 10 Cast when Stunned
Corrupted
Presence of Chayula
Presence of Chayula
Onyx Amulet
Requires Level 60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
The dreamer stirs, the world trembles.
60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
Ungil's Harmony
Ungil's Harmony
Turquoise Amulet
Requires Level 23+(16-24) to Dexterity and Intelligence100% increased Global Critical Strike Chance
-25% to Global Critical Strike Multiplier
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Gentle anger, raging calm.
23+(16-24) to Dexterity and Intelligence100% increased Global Critical Strike Chance
-25% to Global Critical Strike Multiplier
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Doryani's Invitation
Doryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.2% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold while using a Flask
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
68+(25-35) to Strength(20-30)% increased Physical Damage
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.2% of Physical Damage Leeched as Life
25% reduced Enemy Stun Threshold while using a Flask
Perandus Blazon
Perandus Blazon
Cloth Belt
Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
-2 Physical Damage taken from Attacks
A large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
-2 Physical Damage taken from Attacks
Perseverance
Perseverance
Vanguard Belt
Requires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify on Melee Stun
You have Onslaught while you have Fortify
"Some blows must be evaded. Some blows must be endured.
The trick is to tell them apart."
- Daresso, the Sword King
78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify on Melee Stun
You have Onslaught while you have Fortify
Ryslatha's Coil
Ryslatha's Coil
Studded Belt
Requires Level 32(20-30)% increased Stun Duration on Enemies20% more Maximum Physical Attack Damage
20% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(20-40) to Strength
Gain 50 Life when you Stun an Enemy
All creatures have the potential for greatness or unequivocal failure.
32(20-30)% increased Stun Duration on Enemies20% more Maximum Physical Attack Damage
20% less Minimum Physical Attack Damage
Adds 1 to (15-20) Physical Damage to Attacks
+(20-40) to Strength
Gain 50 Life when you Stun an Enemy
Soul Tether
Soul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Your Energy Shield starts at zero
You cannot Recharge Energy Shield
You cannot Regenerate Energy Shield
You lose 5% of Energy Shield per second
Life Leech is applied to Energy Shield instead while on Full Life
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Your Energy Shield starts at zero
You cannot Recharge Energy Shield
You cannot Regenerate Energy Shield
You lose 5% of Energy Shield per second
Life Leech is applied to Energy Shield instead while on Full Life
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Soulthirst
Soulthirst
Cloth Belt
Requires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask effect duration
Gain Soul Eater while using a Flask
Lose Souls gained from Soul Eater on Flask Use
"They say a draught of fine spirits will ward off
the elements and promote a longer, merrier life.
I have found this to be true on all counts."
- Zerphi of the Vaal
45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life
+15% to all Elemental Resistances
(20-30)% increased Mana Recovery from Flasks
(30-20)% reduced Flask effect duration
Gain Soul Eater while using a Flask
Lose Souls gained from Soul Eater on Flask Use
Sunblast
Sunblast
Cloth Belt
Requires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
Traps Trigger at the end of their Duration
The sun's fury, trapped
in pillars of blazing light,
Explodes from its cage.
37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage
20% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
80% reduced Trap Duration
25% increased Light Radius
Traps Trigger at the end of their Duration
The Flow Untethered
The Flow Untethered
Cloth Belt
Requires Level 60(15-25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill
(10-15)% increased Attack and Cast Speed
(15-20)% increased Life Recovery rate
(15-20)% increased Energy Shield Recovery rate
(15-20)% increased Cooldown Recovery Speed
Debuffs on you expire (15-20)% faster
60(15-25)% increased Stun and Block RecoveryGrants Summon Harbinger of Time Skill
(10-15)% increased Attack and Cast Speed
(15-20)% increased Life Recovery rate
(15-20)% increased Energy Shield Recovery rate
(15-20)% increased Cooldown Recovery Speed
Debuffs on you expire (15-20)% faster
The Magnate
The Magnate
Studded Belt
Requires Level 16(20-30)% increased Stun Duration on Enemies(25-40)% increased Physical Damage
+(40-50) to Strength
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances with 200 or more Strength
Few men cast a longer shadow
than the Great Meginord of the North.
16(20-30)% increased Stun Duration on Enemies(25-40)% increased Physical Damage
+(40-50) to Strength
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances with 200 or more Strength
The Coming Calamity
The Coming Calamity
Destroyer Regalia
Quality: +20%
Energy Shield: (208 to 228)
Requires Level 53, 144 Int3% reduced Movement Speed (Hidden)+2 to Level of Socketed Herald Gems
(80-100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Skill affecting you
Mana Reservation of Herald Skills is always 45%
Whiff of cold, tiny spark, faintest flicker in the dark.
Embers swirl, ice takes form, sky exposed - Death's perfect storm.
Frost and thunder, flames shine bright, ruin walks the land tonight.
By your hand they dance and bend, wield them and brook no end.
533% reduced Movement Speed (Hidden)+2 to Level of Socketed Herald Gems
(80-100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Skill affecting you
Mana Reservation of Herald Skills is always 45%
Dusktoe
Dusktoe
Ironscale Boots
Quality: +20%
Armour: (54 to 61)
Evasion: (54 to 61)
Requires Level 18, 19 Str, 19 Dex(40-60)% increased Armour and Evasion
+(20-30) to maximum Life
15% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance while using a Flask
Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks while using a Flask
"A lick of shadow may ease
the petty frictions of one's life."
- Inquisitor Maligaro
18(40-60)% increased Armour and Evasion
+(20-30) to maximum Life
15% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance while using a Flask
Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks while using a Flask
Lioneye's Paws
Lioneye's Paws
Bronzescale Boots
Quality: +20%
Armour: 66
Evasion: 66
Requires Level 30, 30 Str, 30 Dex+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
20% increased Stun and Block Recovery
Cannot be Stunned when on Low Life
Stand and lead the righteous pride,
Fight till death, never hide.
30+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
20% increased Stun and Block Recovery
Cannot be Stunned when on Low Life
Redblade Tramplers
Redblade Tramplers
Ancient Greaves
Quality: +20%
Armour: (407 to 483)
Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
46Adds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Shavronne's Gambit
Shavronne's Gambit
Scholar Boots
Quality: +20%
Energy Shield: (46 to 54)
Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
The Karui boats were closing the gap,
but Shavronne had laid for them one final trap.
32+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
Shavronne's Pace
Shavronne's Pace
Scholar Boots
Quality: +20%
Energy Shield: (46 to 54)
Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Shavronne raced to Brutus' side,
her last hope against the Karui tide.
32+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Skyforth
Skyforth
Sorcerer Boots
Quality: +20%
Energy Shield: 58
Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
The quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation.
67+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
Al Dhih
Al Dhih
Timeworn Claw
Claws
Quality: +20%
Physical Damage: (35.2 to 38.4)(94.6 to 103.2)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Abyssal Cry on Hit
"When the hyena howls thrice
death is sure to follow."
-Maraketh Wisdom
26+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
10% reduced Enemy Stun Threshold with this Weapon
Socketed Gems have 10% chance to cause Enemies to Flee on Hit
Trigger Level 1 Abyssal Cry on Hit
Mortem Morsu
Mortem Morsu
Fright Claw
Claws
Quality: +20%
Physical Damage: (23.4 to 26.4)(89.7 to 101.2)
Critical Strike Chance: 7.88%
Attacks per Second: 1.80
Weapon Range: 9
Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
25% reduced Enemy Stun Threshold with this Weapon
Fear blisters the heart and thins the blood.
Fear squeezes lungs and sets the guts to fester.
Fear is the wound left untended.
34+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10-20)% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
25% reduced Enemy Stun Threshold with this Weapon
Ornament of the East
Ornament of the East
Gut Ripper
Claws
Quality: +20%
Physical Damage: (56 to 60)(148.4 to 159)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65 to 1.72)
Weapon Range: 9
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks(160-180)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
To the Maraketh, death is as intimate as love.
46+44 Life gained for each Enemy hit by Attacks(160-180)% increased Physical Damage
Socketed Gems are Supported by level 10 Faster Attacks
(10-15)% increased Attack Speed
25% increased Stun and Block Recovery
+1 to Level of Socketed Dexterity Gems
Hits can't be Evaded
Facebreaker
Facebreaker
Strapped Mitts
Quality: +20%
Evasion: 36
Energy Shield: 7
Requires Level 16, 14 Dex, 14 Int+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Unarmed Physical Damage
Extra gore
Fly like a Storm Crow, crush like a Rhoa
16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Unarmed Physical Damage
Extra gore
Shackles of the Wretched
Shackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
7(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Thunderfist
Thunderfist
Murder Mitts
Quality: +20%
Evasion: 145
Energy Shield: (58 to 64)
Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
The roar of the heavens
Strikes more than fear
Into the hearts of Man
67Socketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
Veruso's Battering Rams
Veruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580 to 726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
69(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
Asenath's Mark
Asenath's Mark
Iron Circlet
Quality: +20%
Energy Shield: (48 to 72)
Requires Level 8, 23 Int(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30-50) to maximum Energy Shield
(10-15)% increased Stun and Block Recovery
5% increased Movement Speed
Asenath's mind was as quick and nimble
as the fingers that drew her bowstring.
8(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30-50) to maximum Energy Shield
(10-15)% increased Stun and Block Recovery
5% increased Movement Speed
Eber's Unification
Eber's Unification
Hubris Circlet
Quality: +20%
Energy Shield: (182 to 205)
Requires Level 69, 154 IntTrigger level 10 Void Gaze when you use a Skill
+(50-80) to maximum Mana
(120-150)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
The impediments of flesh are weak.
The air we breathe knows no such boundaries.
I exhale, and you inhale,
and inexorably we inch towards oneness.
69Trigger level 10 Void Gaze when you use a Skill
+(50-80) to maximum Mana
(120-150)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos Damage
Ezomyte Hold
Ezomyte Hold
Iron Hat
Quality: +20%
Armour: (28 to 40)
Requires 9 Str20% increased Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
A moment of victory may last an eternity in memory.
120% increased Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Cannot be Stunned
Fairgraves' Tricorne
Fairgraves' Tricorne
Tricorne
Quality: +20%
Evasion: 100
Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Fairgraves' trusty tricorne accompanied him far across
the seas, deep under the ground, and even beyond death.
12Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Veil of the Night
Veil of the Night
Great Helmet
Quality: +20%
Armour: 73
Energy Shield: 15
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
Spire of Stone
Spire of Stone
Crimson Jewel
Limited to: 1
Radius: Large (1500)
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
The strongest Karui tribes left the longest impressions on the land.
Their symbols served as guidance many generations
after their creators had been buried deep beneath the earth.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
13% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
Maelström of Chaos
Maelström of Chaos
Atoll Map
Map Level: 75
Map Tier: 8
Item Quantity: (+40% to +60%)
Item Rarity: (+200% to +400%)
Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
1Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
Brightbeak
Brightbeak
War Hammer
One Hand Maces
Quality: +20%
Physical Damage: (23.8 to 27.3)(54.4 to 62.4)
Critical Strike Chance: 6.25%
Attacks per Second: 2.10
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
"I know how to say 'faster' and 'attack' in Karui, Marak and Ezo."
- Voll of Thebrus
2010% reduced Enemy Stun Threshold(50-75)% increased Physical Damage
50% increased Attack Speed
25% increased Critical Strike Chance
+(20-30)% to Fire Resistance
+(20-30)% to Lightning Resistance
Callinellus Malleus
Callinellus Malleus
Auric Mace
One Hand Maces
Quality: +20%
Physical Damage: (189 to 240)(261.9 to 336)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
6615% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
Cameria's Maul
Cameria's Maul
Gavel
One Hand Maces
Quality: +20%
Physical Damage: (140.4 to 162)(262.6 to 303)
Elemental Damage: (10 to 20)–(30 to 50)
Critical Strike Chance: (5.75% to 7.00%)
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
(30-40)% increased Cold Damage with Attack Skills
40% increased Rarity of Items Dropped by Frozen Enemies
"You'll have my riches when you pry them from my cold, dead hands!"
"That's how I prefer it."
6015% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
Adds (10-20) to (30-50) Cold Damage
(15-40)% increased Critical Strike Chance
(30-40)% increased Cold Damage with Attack Skills
40% increased Rarity of Items Dropped by Frozen Enemies
Clayshaper
Clayshaper
Rock Breaker
One Hand Maces
Quality: +20%
Physical Damage: (73.2 to 80.4)(123.6 to 130.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.24 to 1.26)
Weapon Range: 9
Requires Level 41, 134 Str15% reduced Enemy Stun ThresholdAdds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Grants level 12 Summon Stone Golem
There is nothing, flesh, spirit, or stone
Free from our hunger for dominion.
4115% reduced Enemy Stun ThresholdAdds (24-30) to (34-40) Physical Damage
(8-10)% increased Attack Speed
Minions have (20-30)% increased maximum Life
Minions' Attacks deal (5-8) to (12-16) additional Physical Damage
Can Summon up to 1 additional Golem at a time
Grants level 12 Summon Stone Golem
Flesh-Eater
Flesh-Eater
Dream Mace
One Hand Maces
Quality: +20%
Physical Damage: (55.8 to 62)(104.4 to 116)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Weapon Range: 9
Requires Level 32, 107 Str10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
I suffer, I long, with thirst to slake.
Though countless corpses lie in wake.
3210% reduced Enemy Stun Threshold(60-80)% increased Physical Damage
Adds 10 to 15 Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
30% chance to cause Bleeding on Hit
3% of Attack Damage Leeched as Life against Bleeding Enemies
Frostbreath
Frostbreath
Ornate Mace
One Hand Maces
Quality: +20%
Physical Damage: (94.8 to 102)(123.6 to 130.8)
Elemental Damage: (26 to 32)–(36 to 42)
Critical Strike Chance: 5.00%
Attacks per Second: (1.30 to 1.37)
Weapon Range: 9
Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
A merciful murderer swept through the streets of Sarn
Robbing breath from the weak and worthless.
5015% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage
Adds (26-32) to (36-42) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
Gorebreaker
Gorebreaker
Spiked Club
One Hand Maces
Quality: +20%
Physical Damage: (54.6 to 62.4)(71.4 to 81.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.12
Weapon Range: 9
Requires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Sure, there's many a hard man out there.
But this'll soften them up.
1010% reduced Enemy Stun Threshold(300-360)% increased Physical Damage
20% reduced Attack Speed
(10-20)% reduced Enemy Stun Threshold
(30-50)% increased Stun Duration on Enemies
Extra gore
Lavianga's Wisdom
Lavianga's Wisdom
War Hammer
One Hand Maces
Quality: +20%
Physical Damage: (35 to 39.2)(80 to 89.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires Level 20, 71 Str10% reduced Enemy Stun Threshold+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect of Area Skills
(10-15)% increased Area Damage
"The painful memories are the easiest to recall."
- Lavianga, Advisor to Kaom
2010% reduced Enemy Stun Threshold+(10-20) to maximum Life
+(10-20) to maximum Mana
(130-160)% increased Physical Damage
5% reduced Movement Speed
10% increased Area of Effect of Area Skills
(10-15)% increased Area Damage
Mjölner
Mjölner
Gavel
One Hand Maces
Quality: +20%
Physical Damage: (108 to 129.6)(202 to 242.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
Look the storm in the eye and you will have its respect.
6015% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
Lakishu's Blade
Lakishu's Blade
Elegant Sword
One Hand Swords
Quality: +20%
Physical Damage: (45 to 56)(77.4 to 94)
Critical Strike Chance: 5.00%
Attacks per Second: (1.65 to 1.72)
Weapon Range: 9
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy Rating(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
(40-30)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by level 1 Multistrike
"May the Blessed Lakishu watch our backs and our wives."
- Legionnaire Battle Blessing
28+190 to Accuracy Rating(60-80)% increased Physical Damage
Adds (5-8) to (10-14) Physical Damage
(10-15)% increased Attack Speed
(40-30)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by level 1 Multistrike
Cragfall
Cragfall
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Attacks with Bows(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Attacks with Bows
50% chance to double Stun Duration
The largest rock leaves the deepest mark.
5Adds 1 to 4 Physical Damage to Attacks with Bows(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Attacks with Bows
50% chance to double Stun Duration
Craghead
Craghead
Serrated Arrow Quiver
Requires Level 5Adds 1 to 4 Physical Damage to Attacks with Bows(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Attacks with Bows
Hit them hard. Hit them once.
5Adds 1 to 4 Physical Damage to Attacks with Bows(20-25)% reduced Enemy Stun Threshold
25% reduced Projectile Speed
(60-80)% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Attacks with Bows
Maloney's Nightfall
Maloney's Nightfall
Blunt Arrow Quiver
Requires Level 55(25-35)% increased Stun Duration on Enemies10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
Adds (8-10) to (14-16) Physical Damage to Attacks with Bows
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies
Fear not the dark, the song of night,
Hear not the arch, the falling cry.
My giving sun, fight no more,
Rest alone, my grand nightfall.
55(25-35)% increased Stun Duration on Enemies10% increased Attack Speed
+(50-70) to maximum Life
+(12-16)% to Chaos Resistance
Adds (8-10) to (14-16) Physical Damage to Attacks with Bows
25% chance to create a Smoke Cloud when Hit
(40-60)% increased Damage with Hits and Ailments against Blinded Enemies
Rearguard
Rearguard
Broadhead Arrow Quiver
Requires Level 28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
Saemus' Gift
Saemus' Gift
Spike-Point Arrow Quiver
Requires Level 45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
Beaten in contest, he would try once more
Guided by magic, Magjar took aim at a dove
Saemus' gift would influence the score
Guided by darkness, Magjar spilled the blood of his love
45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
The Fracturing Spinner
The Fracturing Spinner
Blunt Arrow Quiver
Requires Level 60(25-35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(30-50) to Strength and Dexterity
+(15-25)% to Fire and Cold Resistances
60(25-35)% increased Stun Duration on EnemiesGrants Summon Harbinger of Directions Skill
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(30-50) to Strength and Dexterity
+(15-25)% to Fire and Cold Resistances
The Warden's Brand
The Warden's Brand
Iron Ring
Requires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
"I don't always have a flame handy
when a fresh delinquent walks through our gates."
- Brutus, Warden of Axiom
30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
30% reduced Attack Speed
15% chance to gain a Frenzy Charge when you Stun an Enemy
Valyrium
Valyrium
Moonstone Ring
Requires Level 38+(15-25) to maximum Energy Shield+(10-20) to maximum Energy Shield
+(20-30)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
They will rise and fall in fire and blood.
38+(15-25) to maximum Energy Shield+(10-20) to maximum Energy Shield
+(20-30)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
Death's Hand
Death's Hand
Karui Sceptre
Sceptres
Quality: +20%
Physical Damage: (80.4 to 93.6)(162 to 213.6)
Critical Strike Chance: (7.50% to 9.00%)
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (30-41) to (80-123) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 2 seconds on Critical Strike
"All are welcome in Hinekora's eternal home."
- Karui Proverb
5626% increased Elemental DamageAdds (30-41) to (80-123) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 2 seconds on Critical Strike
Lioneye's Remorse
Lioneye's Remorse
Pinnacle Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (1494 to 1727)
Requires Level 70, 159 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
703% reduced Movement Speed (Hidden)
+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Tremor Rod
Tremor Rod
Military Staff
Staves
Quality: +20%
Physical Damage: 40.8121.2
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 45, 78 Str, 78 Int18% Chance to BlockSocketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
The best way to gain the element of surprise,
is to let your enemy learn your plans,
and execute them - twice.
4518% Chance to BlockSocketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
Brain Rattler
Brain Rattler
Meatgrinder
Two Hand Maces
Quality: +20%
Physical Damage: (171.6 to 195.6)(524.4 to 584.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
The mind may have no limits, but the skull sure does.
6330% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
Chober Chaber
Chober Chaber
Great Mallet
Two Hand Maces
Quality: +20%
Physical Damage: (118.4 to 125.8)(243.2 to 258.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
The faithful may continue to serve, even after death.
4030% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
(200-220)% increased Physical Damage
25% increased maximum Mana
Minions have (20-40)% increased maximum Life
15% increased Skill Effect Duration
20% reduced Strength Requirement
Geofri's Baptism
Geofri's Baptism
Brass Maul
Two Hand Maces
Quality: +20%
Physical Damage: 108.8163.2
Elemental Damage: 11–23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"One quick tap is all the persuasion you'll need."
- Archbishop Geofri of Phrecia Cathedral
2730% increased Stun Duration on Enemies200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
Hrimnor's Dirge
Hrimnor's Dirge
Sledgehammer
Two Hand Maces
Quality: +20%
Physical Damage: (80.6 to 131.2)(161.2 to 230.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 36, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
The last sweet music to touch Hrimnor's ears passed right beneath his chin.
3645% increased Stun Duration on Enemies(140-200)% increased Physical Damage
Adds (10-20) to (30-40) Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Gain 50% of Physical Damage as Extra Cold Damage
Hrimnor's Hymn
Hrimnor's Hymn
Sledgehammer
Two Hand Maces
Quality: +20%
Physical Damage: (54.6 to 67.2)(83.2 to 102.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 17, 62 Str45% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
"The crack of bone, the spray of blood.
Is there sweeter music?"
- Hrimnor of the Ezomytes.
1745% increased Stun Duration on Enemies(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
Jorrhast's Blacksteel
Jorrhast's Blacksteel
Steelhead
Two Hand Maces
Quality: +20%
Physical Damage: (126.9 to 150.4)(189 to 224)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40 to 1.46)
Weapon Range: 11
Requires Level 44, 143 Str45% increased Stun Duration on Enemies(150-200)% increased Physical Damage
(8-12)% increased Cast Speed
(8-12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger level 20 Animate Weapon on Kill
His flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched.
4445% increased Stun Duration on Enemies(150-200)% increased Physical Damage
(8-12)% increased Cast Speed
(8-12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger level 20 Animate Weapon on Kill
Kongor's Undying Rage
Kongor's Undying Rage
Terror Maul
Two Hand Maces
Quality: +20%
Physical Damage: (141.6 to 157.2)(518.4 to 602.4)
Critical Strike Chance: (6.50% to 7.00%)
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 67, 212 Str30% increased Stun Duration on EnemiesAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
Command like a king and nothing will stand in your way.
6730% increased Stun Duration on EnemiesAdds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
Marohi Erqi
Marohi Erqi
Karui Maul
Two Hand Maces
Quality: +20%
Physical Damage: (302.6 to 329.3)(469.2 to 510.6)
Critical Strike Chance: 5.00%
Attacks per Second: 0.99
Weapon Range: 11
Requires Level 57, 182 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by level 15 Increased Area of Effect
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Lumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi.
It mattered little. When Erqi's maul fell true, so did its target.
5730% increased Stun Duration on EnemiesSocketed Gems are Supported by level 15 Increased Area of Effect
(220-250)% increased Physical Damage
Adds 10 to 20 Physical Damage
10% reduced Attack Speed
-100 to Accuracy Rating
10% reduced Movement Speed
(40-50)% increased Stun Duration on Enemies
Quecholli
Quecholli
Jagged Maul
Two Hand Maces
Quality: +20%
Physical Damage: (58 to 63.8)(140 to 154)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 22, 77 Str30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal
2230% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Tidebreaker
Tidebreaker
Imperial Maul
Two Hand Maces
Quality: +20%
Physical Damage: (160.8 to 172.8)(493.2 to 553.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 65, 212 Str30% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
The sea strikes the rock relentlessly.
Whether in one day or in ten thousand years,
eventually the rock will crumble,
and the Brine King's domain will grow.
6530% increased Stun Duration on EnemiesSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Adds (60-70) to (300-350) Physical Damage
+40 to Intelligence
10% increased Physical Damage per Endurance Charge
(20-30)% reduced Enemy Stun Threshold with this Weapon
Trypanon
Trypanon
Great Mallet
Two Hand Maces
Quality: +20%
Physical Damage: 44.491.2
Critical Strike Chance: 100.00%
Attacks per Second: 0.62
Weapon Range: 11
Requires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
"Though ingenius instruments have been found,
it seems surgery before thaumaturgy
was not so delicate."
- Icius Perandus, Antiquities Collection, Item 3546
4030% increased Stun Duration on Enemies50% reduced Attack Speed
All Attacks with this Weapon are Critical Strikes
Voidhome
Voidhome
Dread Maul
Two Hand Maces
Quality: +20%
Physical Damage: 178.2240.3
Critical Strike Chance: 5.00%
Attacks per Second: 1.88
Weapon Range: 11
Requires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
Cursed is the star whence it came.
5430% increased Stun Duration on Enemies150% increased Physical Damage
50% increased Attack Speed
(50-30)% reduced Rarity of Items found
(50-30)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana

Passive skills

Stun Recovery

Name Bonuses
Stun Mastery
  • 10% reduced Enemy Stun Threshold
  • 50% increased Stun and Block Recovery
  • 30% increased Stun Duration on Enemies

Increased Stun Threshold

Name Bonuses
Warrior's Blood
  • 1.8% of Life Regenerated per second
  • +20 to Strength
  • 20% increased Stun Threshold

Chance to avoid being Stunned

Name Bonuses
Stun Avoidance and Movement Speed
  • 2% increased Movement Speed
  • 8% chance to Avoid being Stunned
Heart of Oak
  • 8% increased maximum Life
  • 20% chance to Avoid being Stunned
  • 20% increased Stun and Block Recovery
  • 1% of Life Regenerated per second

Chance to avoid interruptions from Stuns while Casting

Name Bonuses
Avoid Interruption while Casting
  • 15% chance to Avoid interruption from Stuns while Casting
Practical Application
  • 25% chance to Avoid interruption from Stuns while Casting
  • +20 to Strength
  • +20 to Dexterity
Nimbleness
  • 4% increased Movement Speed
  • 6% increased Cast Speed
  • 15% chance to Avoid interruption from Stuns while Casting

Reduced Enemy Stun Threshold

Name Bonuses
Mace Damage and Reduced Enemy Stun Threshold
  • 10% increased Physical Damage with Maces
  • 4% reduced Enemy Stun Threshold with Maces
Stun Threshold Reduction
  • 5% reduced Enemy Stun Threshold
Heavy Draw
  • 24% increased Physical Damage with Bows
  • 10% reduced Enemy Stun Threshold with Bows
  • 20% increased Stun Duration with Bows on Enemies
  • 24% increased Damage with Ailments from Attack Skills while wielding a Bow
Skull Cracking
  • 22% increased Physical Damage with Maces
  • 10% reduced Enemy Stun Threshold with Maces
  • Hits that Stun Enemies have Culling Strike
Stun Mastery
  • 10% reduced Enemy Stun Threshold
  • 50% increased Stun and Block Recovery
  • 30% increased Stun Duration on Enemies

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Two Handed Damage, Reduced Enemy Stun Threshold
  • 5% reduced Enemy Stun Threshold
  • 14% increased Damage with Two Handed Weapons

Stun Duration on Enemies

Name Bonuses
Stun Duration
    • 20% increased Stun Duration on Enemies
    • 25% increased Stun Duration on Enemies
Bone Breaker
  • 30% increased Physical Damage with Maces
  • 40% increased Stun Duration on Enemies
  • 8% increased Area of Effect of Area skills
Executioner
  • 24% increased Physical Damage with Two Handed Melee Weapons
  • 20% increased Stun Duration with Two Handed Melee Weapons on Enemies
  • Hits deal 20% increased Damage against Enemies that are on Low Life
Heavy Draw
  • 24% increased Physical Damage with Bows
  • 10% reduced Enemy Stun Threshold with Bows
  • 20% increased Stun Duration with Bows on Enemies
  • 24% increased Damage with Ailments from Attack Skills while wielding a Bow
Martial Experience
  • 16% increased Physical Damage with Two Handed Melee Weapons
  • 10% increased Stun Duration with Two Handed Melee Weapons on Enemies
  • 4% increased Attack Speed with Two Handed Melee Weapons
  • 30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon
Stun Mastery
  • 10% reduced Enemy Stun Threshold
  • 50% increased Stun and Block Recovery
  • 30% increased Stun Duration on Enemies

Ascendancy Class Name Bonuses
Juggernaut
Juggernaut avatar.png
Armour, Stun Duration
  • 15% increased Armour
  • 20% increased Stun Duration on Enemies
Slayer
Slayer avatar.png
Overwhelm
  • Your Damaging Hits always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration

Stun immunity

Name Bonuses
Unwavering Stance
  • Cannot Evade enemy Attacks
  • Cannot be Stunned

Ascendancy Class Name Bonuses
Guardian
Guardian avatar.png
Bastion of Hope
  • 5% additional Block Chance
  • You and nearby Allies cannot be Stunned if you've Blocked Recently
  • 50% additional Block Chance for 1 second every 5 seconds
Slayer
Slayer avatar.png
Brutal Fervour
  • 100% increased Life Leeched per second
  • +10% of maximum Life per second to maximum Life Leech rate
  • Cannot be Stunned while Leeching
  • You are Immune to Bleeding while Leeching
Ascendant
Ascendant avatar.png
Juggernaut
  • 30% increased Armour
  • Cannot be Chilled
  • 20% chance to gain an Endurance Charge when you are Hit
  • You cannot be Stunned while at maximum Endurance Charges
Berserker
Berserker avatar.png
Rite of Ruin
  • 6% reduced Damage taken if you've Killed Recently
  • Cannot be Stunned if you've Killed Recently
  • 25% increased Attack Speed if you haven't Killed Recently
Juggernaut
Juggernaut avatar.png
Unbreakable
  • Cannot be Stunned
  • Armour received from Body Armour is doubled
Occultist
Occultist avatar.png
Vile Bastion
  • 0.5% of Energy Shield Regenerated per second for each

Enemy you've Killed Recently

  • Cannot Be Stunned while on Full Energy Shield

Miscellany

These passive skills are related to stun, but do not fit in any other category:

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Overwhelm
  • Your Damaging Hits always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration
Ascendant
Ascendant avatar.png
Slayer
  • 50% reduced Reflected Physical Damage taken
  • 40% increased Damage against Rare and Unique Enemies
  • Life Leech effects are not removed at Full Life
  • Your Damaging Hits always Stun Enemies that are on Full Life

References

  1. Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forums. Retrieved November 26, 2014.
  2. 2.0 2.1 2.2 2.3 Malice (November 13, 2011). "Mechanics Thread". Path of Exile Forum. Retrieved October 20, 2013.
  3. Mark_GGG (July 13, 2017). "Stun Buff - Any chance for that?". Path of Exile subreddit. Retrieved July 13, 2017.
  4. Mark_GGG (August 21, 2013 5:23 AM). "Vulnerability's additional chance to stun not applying". Path of Exile Forum. Retrieved August 21, 2013.
  5. Mark_GGG (October 25, 2012). "Stun and Reduced Stun Threshold: the quick and dirty way". Path of Exile Forum. Retrieved October 20, 2013.
  6. Rory (April 18, 2015). "A potential change I'm keen to hear your thoughts on". Path of Exile Forum. Retrieved March 14, 2016.
  7. Mark_GGG (July 16, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile forum. Retrieved February 03, 2016.
  8. milesmeloro (July 17, 2013). "Energy Shield's Chance to Ignore Stun is not additive with Chance to Avoid Stun". Path of Exile subforum. Retrieved February 03, 2016.