Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Strand MapMap Level: 73
Map Tier: 6
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Strand Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 73
DROP DISABLED
Vendor Prices
Normal4x Orb of Chance
Magic5x Orb of Chance
Rare6x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasStrand
Strand
Map area
No Waypoint
IdMapAtlasStrand
Act11
Area level73
BossesMaster of the Blade
Massier
Area type tagsbeach
Tagsmap, area_with_water, einharmaps, lightning_area, coast_boat_area, map_area_with_open_water
The Shaper: Nothing good washes up on this dark shore.
Maps loading screen
Starnd t6

This map is based on the Twilight Strand zone in Act 1. Since version 3.1.0 the map became legacy and replaced by Strand Map (War for the Atlas) inventory iconStrand MapStrand MapMap Level: 71
Map Tier: 4
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Strand Map (War for the Atlas) inventory icon
.

Map Type: Outdoors

Boss Arena[ | ]

Bosses share a large camp. Entrance seals when the bosses are engaged.

Boss[ | ]

This map has two bosses.
Massier, looks like Calaf, Headstaver in the Crossroads.

  • Quick
  • Uses Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-250)% of base
    Effectiveness of Added Damage: (195-250)%
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    1% increased Damage
    1% increased Knockback Distance5% reduced Knockback Distance
    Deals (195-313)% of Base Attack Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee Strike Range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon
    Heavy Strike inventory icon

Master of the Blade, looks like Kraityn.

  • Uses Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
  • Uses some kind of phantom attack
  • Summons 2 Guard Archers and 2 Guard Stalwarts from the tents at 75/50/25% health.

Vendor[ | ]

  • Produced by three Dunes Map (Atlas of Worlds) inventory iconDunes MapsDunes MapMap Level: 72
    Map Tier: 5
    Guild Character: O
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Dunes Map (Atlas of Worlds) inventory icon
    .
  • Three Strand Map (Atlas of Worlds) inventory iconStrand MapsStrand MapMap Level: 73
    Map Tier: 6
    Guild Character: Ï
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (Atlas of Worlds) inventory icon
    yield one Castle Ruins Map (Atlas of Worlds) inventory iconCastle Ruins MapCastle Ruins MapMap Level: 74
    Map Tier: 7
    Guild Character: [
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Castle Ruins Map (Atlas of Worlds) inventory icon
    .

Unique versions

ItemLvl.
Whakawairua Tuahu inventory iconWhakawairua TuahuWhakawairua Tuahu
Strand Map
Map Level: 73
Map Tier: 6
Guild Character: È
Item Quantity: (+40%-+60%)
Item Rarity: (+120%-+160%)
Area contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
We all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Whakawairua Tuahu inventory icon
1

Divination cards[ | ]

Also, the following divination cards can drop in this area:

Other versions

  • Strand Map (Metamorph) inventory iconStrand MapStrand MapMap Level: 69
    Map Tier: 2
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Strand Map (Blight) inventory iconStrand MapStrand MapMap Level: 70
    Map Tier: 3
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Strand Map (Legion) inventory iconStrand MapStrand MapMap Level: 71
    Map Tier: 4
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Strand Map (Synthesis) inventory iconStrand MapStrand MapMap Level: 69
    Map Tier: 2
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Strand Map (Betrayal) inventory iconStrand MapStrand MapMap Level: 71
    Map Tier: 4
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Strand Map (Ritual) inventory iconStrand MapStrand MapMap Level: 70
    Map Tier: 3
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Strand Map (Heist) inventory iconStrand MapStrand MapMap Level: 70
    Map Tier: 3
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Strand Map (Harvest) inventory iconStrand MapStrand MapMap Level: 69
    Map Tier: 2
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Strand Map (Delirium) inventory iconStrand MapStrand MapMap Level: 69
    Map Tier: 2
    Guild Character: 8
    Nothing good washes up
    on this dark shore.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Strand Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Strand Map (War for the Atlas) inventory iconStrand MapStrand MapMap Level: 71
    Map Tier: 4
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Strand Map (Atlas of Worlds) inventory iconShaped Strand MapShaped Strand MapMap Level: 78
    Map Tier: 11
    Guild Character: Ï
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Strand Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Strand Map (Original) inventory iconStrand MapStrand MapMap Level: 71
    Map Tier: 6
    Guild Character: Æ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (Original) inventory icon
    , the original variant.
  • Strand Map (The Awakening) inventory iconStrand MapStrand MapMap Level: 73
    Map Tier: 6
    Guild Character: Ï
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Strand Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The Atlas of Worlds series of Map added
2.0.0
  • The Awakening series of Map added
0.10.0
  • Start of open beta. The map progress is re-tiered. Old map item are wiped from server.
0.9.11g
  • Fixed a bug where the Strand map would always fail to generate with the Increased size mod (the map item itself wasn't consumed).
0.9.11
  • Introduced to the game
Advertisement