A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include
upgraded_from_disabled=true if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
|Resistance(s)||Resists Fire Damage|
|Skill(s)||Dual StrikeDual StrikeAttack, Melee, Strike|
Mana Cost: 5
Effectiveness of Added Damage: (125%-170%)Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
1% increased Critical Strike Chance
+0.5% to Critical Strike MultiplierDeals (125-170)% of Base Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Effectiveness of Added Damage: (135%-203%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when HitDeals (135.4-203)% of Base Damage
30% chance to Trigger this Skill when Hit
(25-169) to (37-254) Added Attack Physical Damage
You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses a jumping attack with a 1 second charging time, which damages and PuncturesPunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Mana Cost: 6
Effectiveness of Added Damage: (135%-165%)Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
Bleeding inflicted by this Skill deals Damage 0.5% fasterDeals (134.74-164.56)% of Base Damage
Base duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. Similar to the charge attack used by Voll, Emperor of Purity from The Dried Lake area.
Added to the game.