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Staves

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Staves
Also referred to as:

    Staves is an item class of two-handed melee weapons that require strength and intelligence and have a x% Chance to Block implicit modifier as well as a moderately high base critical strike chance.

    Maraketh weapons with this item class have a x% increased Global Critical Strike Chance implicit instead.

    While most staff basetypes can roll both spell and attack related affixes, the following bases can not roll spell related ones: Iron Staff, Coiled Staff, Vile Staff, Military Staff, Serpentine Staff, Foul Staff, Ezomyte Staff, Maelström Staff and Judgement Staff.

    List of staves

    ItemLvl.Str.Int.DamageAPSCritDPSStats
    Gnarled BranchGnarled BranchStaff
    Physical Damage: 817
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 4, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a Staff
    412128171.306.00%16.2+18% Chance to Block Attack Damage while wielding a Staff
    Primitive StaffPrimitive StaffStaff
    Physical Damage: 927
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 9, 20 Str, 20 Int+18% Chance to Block Attack Damage while wielding a Staff
    920209271.306.20%23.4+18% Chance to Block Attack Damage while wielding a Staff
    Iron StaffIron StaffStaff
    Physical Damage: 1236
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff
    13272712361.306.40%31.2+18% Chance to Block Attack Damage while wielding a Staff
    Long StaffLong StaffStaff
    Physical Damage: 2135
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff
    18353521351.306.00%36.4+18% Chance to Block Attack Damage while wielding a Staff
    Coiled StaffCoiled StaffStaff
    Physical Damage: 2449
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 23, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff
    23434324491.306.20%47.5+20% Chance to Block Attack Damage while wielding a Staff
    Royal StaffRoyal StaffStaff
    Physical Damage: 2370
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff
    28515123701.156.50%53.5+18% Chance to Block Attack Damage while wielding a Staff
    Vile StaffVile StaffStaff
    Physical Damage: 3565
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff
    33595935651.306.10%65.0+18% Chance to Block Attack Damage while wielding a Staff
    Crescent StaffCrescent StaffStaff
    Physical Damage: 3573
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 13
    Requires Level 36, 66 Str, 66 Int80% increased Global Critical Strike Chance
    36666635731.206.00%64.880% increased Global Critical Strike Chance
    Woodful StaffWoodful StaffStaff
    Physical Damage: 2988
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 37, 65 Str, 65 Int+18% Chance to Block Attack Damage while wielding a Staff
    37656529881.156.20%67.3+18% Chance to Block Attack Damage while wielding a Staff
    Military StaffMilitary StaffStaff
    Physical Damage: 3398
    Critical Strike Chance: 6.60%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff
    41727233981.256.60%81.9+18% Chance to Block Attack Damage while wielding a Staff
    QuarterstaffQuarterstaffStaff
    Physical Damage: 4473
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 45, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff
    45787844731.306.00%76.0+18% Chance to Block Attack Damage while wielding a Staff
    Serpentine StaffSerpentine StaffStaff
    Physical Damage: 48100
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff
    498585481001.256.30%92.5+20% Chance to Block Attack Damage while wielding a Staff
    Highborn StaffHighborn StaffStaff
    Physical Damage: 42125
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a Staff
    528989421251.156.50%96.0+18% Chance to Block Attack Damage while wielding a Staff
    Foul StaffFoul StaffStaff
    Physical Damage: 56104
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff
    559494561041.306.10%104.0+18% Chance to Block Attack Damage while wielding a Staff
    Moon StaffMoon StaffStaff
    Physical Damage: 57118
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 13
    Requires Level 57, 101 Str, 101 Int80% increased Global Critical Strike Chance
    57101101571181.206.00%105.080% increased Global Critical Strike Chance
    Primordial StaffPrimordial StaffStaff
    Physical Damage: 47141
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff
    589999471411.156.20%108.1+18% Chance to Block Attack Damage while wielding a Staff
    Ezomyte StaffEzomyte StaffStaff
    Physical Damage: 46137
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 60, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff
    60113113461371.257.00%114.4+18% Chance to Block Attack Damage while wielding a Staff
    LathiLathiStaff
    Physical Damage: 62103
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff
    62113113621031.306.00%107.2+18% Chance to Block Attack Damage while wielding a Staff
    Maelström StaffMaelström StaffStaff
    Physical Damage: 61126
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 64, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff
    64113113611261.256.50%116.9+20% Chance to Block Attack Damage while wielding a Staff
    Imperial StaffImperial StaffStaff
    Physical Damage: 49147
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff
    66113113491471.157.00%112.7+18% Chance to Block Attack Damage while wielding a Staff
    Judgement StaffJudgement StaffStaff
    Physical Damage: 63117
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff
    68113113631171.306.30%117.0+18% Chance to Block Attack Damage while wielding a Staff
    Eclipse StaffEclipse StaffStaff
    Physical Damage: 60125
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 13
    Requires Level 70, 117 Str, 117 Int100% increased Global Critical Strike Chance
    70117117601251.206.00%111.0100% increased Global Critical Strike Chance

    List of unique staves

    ItemLvl.Str.Int.DamageAPSCritpDPSeDPSDPSStats
    The Blood ThornThe Blood Thorn
    Gnarled Branch
    Staff
    Quality: +20%
    Physical Damage: 17.637.4
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.37-1.43)
    Weapon Range: 13
    Requires 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
    100% increased Physical Damage
    (5-10)% increased Attack Speed
    Reflects (22-44) Physical Damage to Attackers on Block
    Curse Enemies with Level 5 Vulnerability on Block
    Level Requirement reduced by 100 (Hidden)
    Touch not the thorn, for only blood and pain await.
    1121217.637.4(1.37-1.43)6.00%(37.5-39.3)N/A(37.5-39.3)+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
    100% increased Physical Damage
    (5-10)% increased Attack Speed
    Reflects (22-44) Physical Damage to Attackers on Block
    Curse Enemies with Level 5 Vulnerability on Block
    Level Requirement reduced by 100 (Hidden)
    FencoilFencoil
    Gnarled Branch
    Staff
    Quality: +20%
    Physical Damage: 9.620.4
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 4, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
    (40-50)% increased Global Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    You've no reason for fear when you're a root in a fen
    - Old Ezomyte saying.
    412129.620.41.306.00%19.5N/A19.5+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
    (40-50)% increased Global Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    Dying BreathDying Breath
    Iron Staff
    Staff
    Quality: +20%
    Physical Damage: 14.443.2
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
    18% increased maximum Mana
    18% increased Area of Effect of Aura Skills
    18% increased Area of Effect of Curse Skills
    Nearby Enemies have 18% increased Effect of Curses on them
    Nearby allies gain 18% increased Damage
    18% increased effect of Non-Curse Auras from your Skills
    The whispers of the dead
    Carry wisdom for the living,
    If you are willing to give your life
    To listen.
    13272714.443.21.306.40%37.4N/A37.4+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
    18% increased maximum Mana
    18% increased Area of Effect of Aura Skills
    18% increased Area of Effect of Curse Skills
    Nearby Enemies have 18% increased Effect of Curses on them
    Nearby allies gain 18% increased Damage
    18% increased effect of Non-Curse Auras from your Skills
    Pillar of the Caged GodPillar of the Caged God
    Iron Staff
    Staff
    Quality: +20%
    Physical Damage: 14.443.2
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
    1% increased Attack Speed per 10 Dexterity
    16% increased Physical Weapon Damage per 10 Strength
    Forged to rule the waves and tide
    Destined to serve the monkey's paw
    Strong as a tower of iron
    Deft as the needle doubt
    13272714.443.21.306.40%37.4N/A37.4+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
    1% increased Attack Speed per 10 Dexterity
    16% increased Physical Weapon Damage per 10 Strength
    RealmshaperRealmshaper
    Iron Staff
    Staff
    Quality: +20%
    Physical Damage: 14.443.2
    Elemental Damage: (10-15)–(20-25) (10-15)–(20-25)
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
    +1 to Level of Socketed Cold Gems
    Socketed Gems are Supported by Level 5 Cold to Fire
    Adds (10-15) to (20-25) Fire Damage
    Adds (10-15) to (20-25) Cold Damage
    (30-50)% increased Elemental Damage
    "God's creations always begin and end with flames and ice.
    We should count ourselves lucky when we see neither."
    - Archbishop Geofri
    13272714.443.2
    (10-15)–(20-25)
    (10-15)–(20-25)
    1.306.40%37.4(39.0-52.0)(76.4-89.4)+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
    +1 to Level of Socketed Cold Gems
    Socketed Gems are Supported by Level 5 Cold to Fire
    Adds (10-15) to (20-25) Fire Damage
    Adds (10-15) to (20-25) Cold Damage
    (30-50)% increased Elemental Damage
    The StormheartThe Stormheart
    Royal Staff
    Staff
    Quality: +20%
    Physical Damage: (46-50.6)(140-154)
    Elemental Damage: (25-35)–(45-60) (1-10)–(70-90)
    Critical Strike Chance: (7.80%-8.78%)
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
    Adds (25-35) to (45-60) Cold Damage
    Adds (1-10) to (70-90) Lightning Damage
    (20-35)% increased Critical Strike Chance
    Cannot be Shocked while Chilled
    50% chance to Shock Chilled Enemies
    When the storm comes,
    the safest place to be is the centre.
    285151(46-50.6)(140-154)
    (25-35)–(45-60)
    (1-10)–(70-90)
    1.15(7.80%-8.78%)(106.9-117.6)(81.1-112.1)(188.0-229.8)+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
    Adds (25-35) to (45-60) Cold Damage
    Adds (1-10) to (70-90) Lightning Damage
    (20-35)% increased Critical Strike Chance
    Cannot be Shocked while Chilled
    50% chance to Shock Chilled Enemies
    Xirgil's CrankXirgil's Crank
    Coiled Staff
    Staff
    Quality: +20%
    Physical Damage: 28.858.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Gems
    +15% Chance to Block Attack Damage while wielding a Staff
    (60-80)% increased Spell Damage
    +(70-100) to maximum Energy Shield
    Reflects 1 to 150 Lightning Damage to Melee Attackers
    20% chance for Energy Shield Recharge to start when you Block
    "Since one with knowledge of machines
    might be able to bring the labyrinth to a standstill,
    Izaro had us place many boobytrapped decoys.
    But I know which switch brings the monster down."
    - Xirgil, Trapbuilder's final words.
    28434328.858.81.306.20%56.9N/A56.9+20% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Gems
    +15% Chance to Block Attack Damage while wielding a Staff
    (60-80)% increased Spell Damage
    +(70-100) to maximum Energy Shield
    Reflects 1 to 150 Lightning Damage to Melee Attackers
    20% chance for Energy Shield Recharge to start when you Block
    MireboughMirebough
    Gnarled Branch
    Staff
    Quality: +20%
    Physical Damage: 9.620.4
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 32, 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
    Socketed Gems are Supported by Level 16 Cluster Trap
    Socketed Gems are Supported by Level 16 Trap And Mine Damage
    (40-50)% increased Global Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    "Cut down the tallest tree,
    and another becomes the tallest."
    - Old Ezomyte saying
    3212129.620.41.306.00%19.5N/A19.5+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 16 Trap
    Socketed Gems are Supported by Level 16 Cluster Trap
    Socketed Gems are Supported by Level 16 Trap And Mine Damage
    (40-50)% increased Global Damage
    (10-20)% increased maximum Life
    (10-20)% increased maximum Mana
    The Whispering IceThe Whispering Ice
    Vile Staff
    Staff
    Quality: +20%
    Physical Damage: 4278
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems
    Grants Level 1 Icestorm Skill
    Plays Whispering Ice sound on killing a rare Monster (Hidden)
    (8-12)% increased Cast Speed
    1% increased Spell Damage per 10 Intelligence
    (14-18)% increased Intelligence
    Guard your darkest thoughts well, for they are
    the cracks through which the Nightmare crawls.
    33595942781.306.10%78.0N/A78.0+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems
    Grants Level 1 Icestorm Skill
    Plays Whispering Ice sound on killing a rare Monster (Hidden)
    (8-12)% increased Cast Speed
    1% increased Spell Damage per 10 Intelligence
    (14-18)% increased Intelligence
    Realm EnderRealm Ender
    Iron Staff
    Staff
    Quality: +20%
    Physical Damage: 14.443.2
    Elemental Damage: (10-15)–(20-25) (10-15)–(20-25)
    Critical Strike Chance: 6.40%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 40, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
    +1 to Level of Socketed Cold Gems
    +2 to Level of Socketed Elemental Gems
    Socketed Gems are Supported by Level 5 Cold to Fire
    Adds (10-15) to (20-25) Fire Damage
    Adds (10-15) to (20-25) Cold Damage
    (30-50)% increased Elemental Damage
    "The flames are surely coming.
    I just pray I am long dead before they arrive."
    - Archbishop Geofri
    40272714.443.2
    (10-15)–(20-25)
    (10-15)–(20-25)
    1.306.40%37.4(39.0-52.0)(76.4-89.4)+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
    +1 to Level of Socketed Cold Gems
    +2 to Level of Socketed Elemental Gems
    Socketed Gems are Supported by Level 5 Cold to Fire
    Adds (10-15) to (20-25) Fire Damage
    Adds (10-15) to (20-25) Cold Damage
    (30-50)% increased Elemental Damage
    Tremor RodTremor Rod
    Military Staff
    Staff
    Quality: +20%
    Physical Damage: 39.6117.6
    Critical Strike Chance: 6.60%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 10 Remote Mine
    35% less Mine Damage
    (40-60)% increased Spell Damage
    (15-20)% reduced Enemy Stun Threshold
    (40-60)% increased Mine Laying Speed
    Mines can be Detonated an additional time
    The best way to gain the element of surprise,
    is to let your enemy learn your plans,
    and execute them - twice.
    41727239.6117.61.256.60%98.2N/A98.2+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 10 Remote Mine
    35% less Mine Damage
    (40-60)% increased Spell Damage
    (15-20)% reduced Enemy Stun Threshold
    (40-60)% increased Mine Laying Speed
    Mines can be Detonated an additional time
    Sire of ShardsSire of Shards
    Serpentine Staff
    Staff
    Quality: +20%
    Physical Damage: 57.6120
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a Nova
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
    49858557.61201.256.30%111.0N/A111.0+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a Nova
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    Martyr of InnocenceMartyr of Innocence
    Highborn Staff
    Staff
    Quality: +20%
    Physical Damage: 50.4150
    Elemental Damage: (350-400)–(500-600)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
    +(12-16)% Chance to Block Attack Damage while wielding a Staff
    Adds (350-400) to (500-600) Fire Damage
    Adds (230-250) to (300-350) Fire Damage to Spells
    100% increased Fire Damage
    Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
    Immune to Freeze and Chill while Ignited
    You have been found guilty.
    Let the fires cleanse you of your sins.
    52898950.4150
    (350-400)–(500-600)
    1.156.50%115.2(488.7-575.0)(604.0-690.2)+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
    +(12-16)% Chance to Block Attack Damage while wielding a Staff
    Adds (350-400) to (500-600) Fire Damage
    Adds (230-250) to (300-350) Fire Damage to Spells
    100% increased Fire Damage
    Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
    Immune to Freeze and Chill while Ignited
    Femurs of the SaintsFemurs of the Saints
    Primordial Staff
    Staff
    Quality: +20%
    Physical Damage: 56.4169.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
    Minions Regenerate (1.5-2.5)% Life per second
    2% increased Minion Attack and Cast Speed per Skeleton you own
    2% increased Minion Duration per Raised Zombie
    (8-12)% increased Minion Damage per Spectre you own
    "They spent a lifetime in the service of God,
    only to spend eternity in the service of me."
    - Kadavrus, Surgeon to the Umbra
    58999956.4169.21.156.20%129.7N/A129.7+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
    Minions Regenerate (1.5-2.5)% Life per second
    2% increased Minion Attack and Cast Speed per Skeleton you own
    2% increased Minion Duration per Raised Zombie
    (8-12)% increased Minion Damage per Spectre you own
    Cane of UnravellingCane of Unravelling
    Ezomyte Staff
    Staff
    Quality: +20%
    Physical Damage: 55.2164.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 60, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Chaos Gems
    (20-30)% increased Chaos Damage
    2% increased Cast Speed per Power Charge
    +(40-55)% to Non-Ailment Chaos Damage over Time Multiplier
    Gain a Power Charge after Spending a total of 200 Mana
    2 Mana Regenerated per Second per Power Charge
    "Creation is the act of making the intangible tangible.
    To work backwards, to make the tangible intangible,
    is to step into the mind of God."
    - Doryani, Queen's Thaumaturgist
    6011311355.2164.41.257.00%137.2N/A137.2+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Chaos Gems
    (20-30)% increased Chaos Damage
    2% increased Cast Speed per Power Charge
    +(40-55)% to Non-Ailment Chaos Damage over Time Multiplier
    Gain a Power Charge after Spending a total of 200 Mana
    2 Mana Regenerated per Second per Power Charge
    SoulwrestSoulwrest
    Ezomyte Staff
    Staff
    Quality: +20%
    Physical Damage: 55.2164.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 60, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a Corpse
    (100-140)% increased Spell Damage
    (25-30)% increased Cast Speed
    (80-100)% increased Mana Regeneration Rate
    Minions deal (45-51) to (66-78) additional Physical Damage
    If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second
    Death is but the start of your servitude.
    6011311355.2164.41.257.00%137.2N/A137.2+18% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a Corpse
    (100-140)% increased Spell Damage
    (25-30)% increased Cast Speed
    (80-100)% increased Mana Regeneration Rate
    Minions deal (45-51) to (66-78) additional Physical Damage
    If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second
    The StormwallThe Stormwall
    Royal Staff
    Staff
    Quality: +20%
    Physical Damage: (318-339.6)(405.6-426)
    Critical Strike Chance: (7.80%-8.78%)
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 60, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
    Adds (242-260) to (268-285) Physical Damage
    (20-35)% increased Critical Strike Chance
    50% of Physical Damage Converted to Cold Damage
    50% of Physical Damage Converted to Lightning Damage
    Cannot be Shocked while Chilled
    (30-40)% chance to Chill Attackers for 4 seconds on Block
    (30-40)% chance to Shock Attackers for 4 seconds on Block
    You cannot control the storm,
    But you can utilise it.
    605151(318-339.6)(405.6-426)1.15(7.80%-8.78%)(416.1-440.2)N/A(416.1-440.2)+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
    Adds (242-260) to (268-285) Physical Damage
    (20-35)% increased Critical Strike Chance
    50% of Physical Damage Converted to Cold Damage
    50% of Physical Damage Converted to Lightning Damage
    Cannot be Shocked while Chilled
    (30-40)% chance to Chill Attackers for 4 seconds on Block
    (30-40)% chance to Shock Attackers for 4 seconds on Block
    The Searing TouchThe Searing Touch
    Lathi
    Staff
    Quality: +20%
    Physical Damage: 74.4123.6
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Fire Gems
    (70-90)% increased Fire Damage
    10% increased Cast Speed
    70% increased Burning Damage
    Burn to cinders, scar and maim,
    Rule a world, bathed in flame.
    6211311374.4123.61.306.00%128.7N/A128.7+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Fire Gems
    (70-90)% increased Fire Damage
    10% increased Cast Speed
    70% increased Burning Damage
    DisintegratorDisintegrator
    Maelström Staff
    Staff
    Quality: +20%
    Physical Damage: (373.2-409.2)(529.2-577.2)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 64, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a StaffAdds (250-280) to (315-355) Physical Damage
    Adds (376-400) to (568-600) Physical Damage to Spells
    +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
    25% chance to gain a Siphoning Charge when you use a Skill
    Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
    Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
    1% additional Physical Damage Reduction from Hits per Siphoning Charge
    0.2% of Damage Leeched as Life per Siphoning Charge
    Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
    Blurred is the boundary
    between creator and destroyer.
    64113113(373.2-409.2)(529.2-577.2)1.256.50%(564.0-616.5)N/A(564.0-616.5)+20% Chance to Block Attack Damage while wielding a StaffAdds (250-280) to (315-355) Physical Damage
    Adds (376-400) to (568-600) Physical Damage to Spells
    +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
    25% chance to gain a Siphoning Charge when you use a Skill
    Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
    Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
    1% additional Physical Damage Reduction from Hits per Siphoning Charge
    0.2% of Damage Leeched as Life per Siphoning Charge
    Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
    DuskdawnDuskdawn
    Maelström Staff
    Staff
    Quality: +20%
    Physical Damage: 73.2151.2
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 64, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
    (60-80)% increased Critical Strike Chance for Spells
    Gain (10-20)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
    "The world is not simply black and white,
    it is not divided into good and evil.
    But black and white, good and evil, do exist,
    and we must know how to recognize them."
    - Archbishop Geofri
    6411311373.2151.21.256.50%140.2N/A140.2+20% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
    (60-80)% increased Critical Strike Chance for Spells
    Gain (10-20)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
    Taryn's ShiverTaryn's Shiver
    Maelström Staff
    Staff
    Quality: +20%
    Physical Damage: 73.2151.2
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 64, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Cold Gems
    (50-60)% increased Spell Damage
    (40-50)% increased Cold Damage
    (10-20)% increased Cast Speed
    8% chance to Freeze
    Enemies Frozen by you take 20% increased Damage
    Shed by the winged beast of night,
    A scaly frost-encrusted thorn.
    All who feel its wintry light
    Shiver in pain at the frozen dawn.
    6411311373.2151.21.256.50%140.2N/A140.2+20% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Cold Gems
    (50-60)% increased Spell Damage
    (40-50)% increased Cold Damage
    (10-20)% increased Cast Speed
    8% chance to Freeze
    Enemies Frozen by you take 20% increased Damage
    Agnerod EastAgnerod East
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: 58.8176.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    100% increased Shock Duration on Enemies
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    One for each corner of the great Vinktar Square.
    6615811358.8176.41.157.00%135.2N/A135.2+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    100% increased Shock Duration on Enemies
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    Agnerod NorthAgnerod North
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: 58.8176.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    15% chance to Shock
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    One for each corner of the great Vinktar Square.
    6615811358.8176.41.157.00%135.2N/A135.2+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    15% chance to Shock
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    Agnerod SouthAgnerod South
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: 58.8176.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    +5% to maximum Lightning Resistance
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    One for each corner of the great Vinktar Square.
    6615811358.8176.41.157.00%135.2N/A135.2+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    +5% to maximum Lightning Resistance
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    Agnerod WestAgnerod West
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: 58.8176.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    Adds (5-15) to (100-140) Lightning Damage to Spells
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    One for each corner of the great Vinktar Square.
    6615811358.8176.41.157.00%135.2N/A135.2+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    Adds (5-15) to (100-140) Lightning Damage to Spells
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    The Enmity DivineThe Enmity Divine
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: (250.8-280.8)(416.4-446.4)
    Critical Strike Chance: (9.10%-9.80%)
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 10 Life Leech
    Grants Summon Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    Adds (160-185) to (200-225) Physical Damage
    (30-40)% increased Critical Strike Chance
    66113113(250.8-280.8)(416.4-446.4)1.15(9.10%-9.80%)(383.6-418.1)N/A(383.6-418.1)+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 10 Life Leech
    Grants Summon Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    Adds (160-185) to (200-225) Physical Damage
    (30-40)% increased Critical Strike Chance
    Hegemony's EraHegemony's Era
    Judgement Staff
    Staff
    Quality: +20%
    Physical Damage: (273.6-285.6)(362.4-386.4)
    Critical Strike Chance: (7.56%-8.19%)
    Attacks per Second: (1.46-1.51)
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
    Adds (165-175) to (185-205) Physical Damage
    (12-16)% increased Attack Speed
    (20-30)% increased Critical Strike Chance
    +1 to Maximum Power Charges
    10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
    The right to rule demands mental acuity,
    a strong arm,
    And a tenacious sense of justice.
    68113113(273.6-285.6)(362.4-386.4)(1.46-1.51)(7.56%-8.19%)(463.0-506.7)N/A(463.0-506.7)+18% Chance to Block Attack Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
    Adds (165-175) to (185-205) Physical Damage
    (12-16)% increased Attack Speed
    (20-30)% increased Critical Strike Chance
    +1 to Maximum Power Charges
    10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
    Pledge of HandsPledge of Hands
    Judgement Staff
    Staff
    Quality: +20%
    Physical Damage: 75.6140.4
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.30
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
    (120-160)% increased Spell Damage
    100% increased maximum Mana
    "To shake a hand is to double your power."
    - Jaetai, Queen's Advisor
    6811311375.6140.41.306.30%140.4N/A140.4+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
    (120-160)% increased Spell Damage
    100% increased maximum Mana
    The Grey SpireThe Grey Spire
    Judgement Staff
    Staff
    Quality: +20%
    Physical Damage: 75.6140.4
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.56-1.69)
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffHas no Sockets
    (250-300)% increased Global Damage
    (20-30)% increased Attack Speed
    +(1-4)% to all maximum Resistances
    There was never a simpler time.
    Just simpler motivations.
    6811311375.6140.4(1.56-1.69)6.30%(168.5-182.5)N/A(168.5-182.5)+18% Chance to Block Attack Damage while wielding a StaffHas no Sockets
    (250-300)% increased Global Damage
    (20-30)% increased Attack Speed
    +(1-4)% to all maximum Resistances

    Passive skills

    There are passive skills that grant staff bonuses.

    NameStats
    Staff Area of Effect
    StaffNodeOffensive passive skill icon.png
    10% increased Area of Effect while wielding a Staff [1]
    Staff Area of Effect and Attack and Cast Speed
    StaffNodeOffensive passive skill icon.png
    6% increased Area of Effect while wielding a Staff
    3% increased Attack Speed with Staves
    3% increased Cast Speed while wielding a Staff [1]
    Staff Attack Speed and Accuracy
    Damagestaff passive skill icon.png
    6% increased Accuracy Rating with Staves
    4% increased Attack Speed with Staves [1] [2] [3]
    Staff Block, Attack and Cast Speed
    Blockstaff passive skill icon.png
    +2% Chance to Block Attack Damage while wielding a Staff
    +2% Chance to Block Spell Damage while wielding a Staff
    3% increased Attack Speed with Staves
    3% increased Cast Speed while wielding a Staff [1] [2]
    Staff Critical Strike Chance
    Staffspeed passive skill icon.png
    30% increased Global Critical Strike Chance while wielding a Staff [1] [2]
    20% increased Global Critical Strike Chance while wielding a Staff [1]
    Staff Critical Strike Chance and Accuracy
    Damagestaff passive skill icon.png
    8% increased Accuracy Rating with Staves
    20% increased Critical Strike Chance with Staves [1]
    Staff Critical Strike Chance and Multiplier
    Critstrchnc passive skill icon.png
    20% increased Global Critical Strike Chance while wielding a Staff
    +8% to Global Critical Strike Multiplier while wielding a Staff [1] [2]

    +15% to Critical Strike Multiplier with Staves
    20% increased Critical Strike Chance with Staves [1] [2]
    Staff Damage and Armour
    Damagestaff passive skill icon.png
    15% increased Damage with Staves
    15% increased Damage with Ailments from Attack Skills while wielding a Staff
    15% increased Armour [1]
    Staff Damage and Block
    Damagestaff passive skill icon.png
    12% increased Damage with Staves
    12% increased Damage with Ailments from Attack Skills while wielding a Staff
    +2% Chance to Block Attack Damage while wielding a Staff [1]

    12% increased Damage with Staves
    12% increased Damage with Ailments from Attack Skills while wielding a Staff
    +4% Chance to Block Attack Damage while wielding a Staff [1]
    Staff Damage and Stun Duration
    Damagestaff passive skill icon.png
    15% increased Damage with Staves
    15% increased Damage with Ailments from Attack Skills while wielding a Staff
    20% increased Stun Duration with Staves on Enemies [1] [2]
    Staff Elemental Damage
    Damagestaff passive skill icon.png
    16% increased Elemental Damage with Staves [1] [2] [3]
    Staff Spell Damage
    StaffNodeOffensive passive skill icon.png
    12% increased Spell Damage while wielding a Staff [1]
    Staff Spell Damage and Block
    StaffNodeDefensive passive skill icon.png
    10% increased Spell Damage while wielding a Staff
    +2% Chance to Block Attack Damage while wielding a Staff [1]
    Staff Spell Damage and Chaos Resistance
    StaffNodeDefensive passive skill icon.png
    12% increased Spell Damage while wielding a Staff
    +6% to Chaos Resistance [1]
    Staff Spell Damage and Spell Block
    StaffNodeDefensive passive skill icon.png
    10% increased Spell Damage while wielding a Staff
    +2% Chance to Block Spell Damage while wielding a Staff [1]
    Blunt Trauma
    Hammerblows passive skill icon.png
    Knocks Back Enemies if you get a Critical Strike with a Staff
    15% increased Accuracy Rating with Staves
    40% increased Critical Strike Chance with Staves
    +20% to Critical Strike Multiplier with Staves [1]
    Counterweight
    StaffCrit passive skill icon.png
    60% increased Global Critical Strike Chance while wielding a Staff
    +30% to Global Critical Strike Multiplier while wielding a Staff [1]
    Enigmatic Defence
    StaffNotable passive skill icon.png
    15% increased Spell Damage while wielding a Staff
    +5% Chance to Block Attack Damage while wielding a Staff
    +5% Chance to Block Spell Damage while wielding a Staff
    10% chance to gain Unholy Might on block for 3 seconds [1]
    Enigmatic Reach
    StaffNotable passive skill icon.png
    10% increased Area of Effect while wielding a Staff
    8% increased Attack Speed with Staves
    8% increased Cast Speed while wielding a Staff
    3% increased Area of Effect per Power Charge [1]
    One with the River
    StaffNotable2 passive skill icon.png
    30% increased Elemental Damage with Staves
    Damage with Weapons Penetrates 5% Elemental Resistance
    5% reduced Elemental Damage taken while stationary [1]
    Ophidian Aim
    StaffNotable1 passive skill icon.png
    12% increased Accuracy Rating with Staves
    8% increased Attack Speed with Staves
    +150 to Accuracy Rating with Staves
    30% increased Critical Strike Chance with Staves [1]
    Serpent Stance
    Serpentstance passive skill icon.png
    40% increased Global Critical Strike Chance while wielding a Staff
    +35% to Global Critical Strike Multiplier while wielding a Staff [1]
    Smashing Strikes
    Stunstaff passive skill icon.png
    30% increased Damage with Staves
    10% chance to gain an Endurance Charge on Melee Critical Strike
    30% increased Damage with Ailments from Attack Skills while wielding a Staff
    30% increased Critical Strike Chance with Staves
    +1 to Melee range with Staves [1]
    Steelwood Stance
    StaffNotable3 passive skill icon.png
    30% increased Damage with Staves
    30% increased Damage with Ailments from Attack Skills while wielding a Staff
    20% increased Armour
    +600 Armour if you've Blocked Recently
    +4% Chance to Block Attack Damage while wielding a Staff [1]
    Whirling Barrier
    Whirlingstaff passive skill icon.png
    +6% Chance to Block Attack Damage while wielding a Staff
    +6% Chance to Block Spell Damage while wielding a Staff
    20% chance to gain a Power Charge when you Block [1]

    List of active skill gems usable with staves

    Active Skill Gems that are usable with Staves

    Skill gemStr.Dex.Int.Lvl.
    Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Mana Cost: 4
    Cast Time: 1.00 sec
    Damage Effectiveness: (95%-110%)
    Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (95-110)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Charged Dash skill icon.png
    N/AyesN/A28
    CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Mana Cost: 2
    Cast Time: 1.00 sec
    Damage Effectiveness: (44%-54%)
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (44-54)% of Base Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    +1 to Melee range per Stage
    Lose 1 Stage every 0.2 seconds while not Channelling
    (10-56) to (15-85) Added Attack Physical Damage
    Maximum (3-6) Stages
    Modifiers to Melee Attack Range also apply to this Skill's Area radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    yesyesN/A28
    Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91.3-112)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    N/AyesN/A1
    Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    N/AyesN/A12
    Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    N/AyesN/A10
    FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (115%-135%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-135)% of Base Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    N/AyesN/A16
    Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold, Physical
    Mana Cost: 6
    Cast Time: 1.00 sec
    Projectile Speed: 2250
    Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (100-140)% of Base Damage
    Fires (4-7) additional Projectiles
    +(18-21) to Melee Weapon Range
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Attack Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Blades skill icon.png
    N/AyesN/A1
    Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (135%-180%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (135-180)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage over time caused by Projectiles deals 25% less Damage
    (1-9) to (13-179) Added Attack Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    N/Ayesyes12
    RiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Can Store 1 Use(s)
    Cooldown Time: 0.80 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (135%-186%)
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (135.3-186)% of Base Damage
    Trigger this Skill when you Block
    (6-169) to (10-254) Added Attack Physical Damage
    You cannot use this Attack directly
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    N/AyesN/A4
    Spectral ThrowSpectral ThrowAttack, Projectile
    Mana Cost: (7-9)
    Cast Time: 1.00 sec
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-100)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    yesyesN/A1
    Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
    Souls Per Use: 35 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 7.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-61.4)% of Base Damage
    Base duration is 5 seconds
    50% increased Area of Effect
    (10-56) to (15-85) Added Attack Physical Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Modifiers to Melee Attack Range also apply to this Skill's Area radius
    +(0-2) to Melee range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cyclone skill icon.png
    yesyesN/A28
    Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Souls Per Use: 30 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (28%-33%)
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (28-33)% of Base Damage
    Base duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    +(0-2) to Melee range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    N/AyesN/A1
    Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
    Souls Per Use: 20 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 10.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-98%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (80-98.2)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 8 seconds
    Fires (4-8) additional Projectiles
    (1-9) to (13-179) Added Attack Lightning Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Lightning Strike skill icon.png
    N/Ayesyes12
    Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Souls Per Use: 10 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 6.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (91%-135%)
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91-135.46)% of Base Damage
    Fires 4 additional Projectiles
    Fires 0 Projectiles in a Nova
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon.png
    yesyesN/A1
    Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (160%-185%)
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
    1% increased Elemental Damage
    Deals (160-185)% of Base Damage
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Chains +(4-7) Times
    Fires 2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon.png
    yesyesN/A28
    Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-144%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (90.2-144)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    yesN/AN/A4
    Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (110%-133%)
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (110-133)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    yesN/AN/A28
    Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (150%-184%)
    Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (150-184.25)% of Base Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 4 seconds
    Deals up to 20% more Damage to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Consecrated Path skill icon.png
    yesN/Ayes28
    Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (165%-190%)
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
    Minions deal 1% increased Damage
    Deals (165-190)% of Base Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    yesN/Ayes28
    EarthquakeEarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 28
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (85%-120%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Damage
    Deals (85-120)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon.png
    yesN/AN/A28
    Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    yesN/AN/A1
    Ground SlamGround SlamAttack, AoE, Physical, Melee
    Radius: 35
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (95%-125%)
    The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
    1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (95-125)% of Base Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon.png
    yesN/AN/A1
    Heavy StrikeHeavy StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (176%-222%)
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
    1% increased Stun Duration on enemies
    1% increased Damage
    Deals (176-222)% of Base Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon.png
    yesN/AN/A1
    Ice CrashIce CrashAttack, AoE, Cold, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (190%-240%)
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
    1% increased Damage
    Deals (190-240)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    Second Stage deals 10% less Damage
    Third Stage deals 20% less Damage
    (30-169) to (46-254) Added Attack Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon.png
    yesN/Ayes28
    Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (104%-133%)
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (103.9-133)% of Base Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Attack Fire Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    yesN/AN/A12
    Leap SlamLeap SlamAttack, AoE, Movement, Travel, Melee
    Radius: 15
    Mana Cost: 10
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Stun Duration on enemies
    Deals (100-120)% of Base Damage
    +0.55 seconds to Attack Time
    (20-39)% increased Stun Duration against Enemies that are on Full Life
    Damaging Hits always Stun Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    yesN/AN/A10
    Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-130%)
    Projectile Speed: 750
    Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-130)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 50% less Damage
    Damage over time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee range
    (2-75) to (3-113) Added Attack Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    yesN/AN/A1
    SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (196%-218%)
    Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (195.5-218)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Aura grants (1-12) to (4-220) added Lightning Damage
    (30-20)% less Area Damage
    Aura grants (0-19)% chance to Shock
    +(0-4) to radius
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smite skill icon.png
    yesN/Ayes1
    Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (107%-160%)
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (106.8-160)% of Base Damage
    Base duration is 4 seconds
    Chains +1 Times
    60% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    yesN/Ayes12
    SunderSunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (175%-220%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (175-220)% of Base Damage
    Shockwaves deal 60% less Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon.png
    yesN/AN/A12
    SweepSweepAttack, AoE, Physical, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.15 sec
    Damage Effectiveness: (170%-225%)
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (170-225)% of Base Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    yesN/AN/A12
    Tectonic SlamTectonic SlamFire, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (170%-200%)
    Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. Can consume an Endurance Charge to perform a Charged Slam, covering a greater area with more branching fissures. Requires a Mace, Sword, Axe, Staff, or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (170-200)% of Base Damage
    Charged Slam Deals 60% more Damage
    60% of Physical Damage Converted to Fire Damage
    35% chance to consume an Endurance Charge to create a Charged Slam
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tectonic Slam skill icon.png
    yesN/AN/A28
    Vaal Ancestral WarchiefVaal Ancestral WarchiefTotem, Vaal, Attack, AoE, Melee
    Souls Per Use: 20 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 9.000 sec
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 6 seconds
    50% increased Totem Placement speed
    32% more Melee Damage while Totem is Active
    +1 to maximum number of Summoned Totems
    Summons a Totem which uses the Supported Skill
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ancestral Warchief skill icon.png
    yesN/AN/A28
    Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 12.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals (350-407)% more Damage with Hits and Ailments
    Base secondary duration is 12 seconds
    Ongoing effect ends after 7 Aftershocks
    Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Earthquake skill icon.png
    yesN/AN/A28
    Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
    Souls Per Use: 15 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 4.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    Base duration is (3.4-4.35) seconds
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    (10-29)% increased Effect of Chill
    Freezes enemies as though dealing (200-390)% more Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Glacial Hammer skill icon.png
    yesN/AN/A1
    Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Physical, Melee
    Souls Per Use: 15 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 2.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (185%-227%)
    The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies.Per 1% Quality:
    1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (185-226.8)% of Base Damage
    200% increased Stun Duration on enemies
    Deals up to (40-49)% more Damage to closer targets
    (2-75) to (3-113) Added Attack Physical Damage
    Stuns Enemies
    Can't be Evaded
    +(0-9) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ground Slam skill icon.png
    yesN/AN/A1
    VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (135%-203%)
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Trigger this Skill when Hit
    Deals (135.4-203)% of Base Damage
    30% chance to Trigger this Skill when Hit
    (25-169) to (37-254) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    yesN/AN/A24
    Vigilant StrikeVigilant StrikeAttack, Melee, Strike
    Mana Cost: 6
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (222%-260%)
    Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    2% increased Fortify duration
    Deals (222-260)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon.png
    yesN/Ayes4