Spider
Spider is a type of beast in the game
Abilities
- Resist lightning
Variations
Name | Colour | Location | Special Attributes |
---|---|---|---|
Cave Arach | The Submerged Passage | N/A | |
Ink Spinner | Yellow, large | The Lower Prison, The Chamber of Sins Level 2, The Northern Forest, The Crypt Level 1, The Crypt Level 2, The Catacombs | N/A |
Spindle Spider | Red, small | The Chamber of Sins Level 1 | N/A |
Mutant Arach | Red, large | The Chamber of Sins Level 1, The Chamber of Sins Level 2 | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Crypt Weaver | Red, large | The Crypt Level 1 | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Hatchling | Grey, small | The Weaver's Chambers | N/A |
Leaping Spider | Maroon, medium | The Weaver's Chambers | Uses ![]() Mana Cost: 10 Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (142%-168%)Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Noxious Tarantula | Grey, medium | The Weaver's Chambers | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Lurking Venom | Grey, medium | The Weaver's Chambers | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Nesting Spider | Black, large | The Weaver's Chambers | Corpse turns into 3 hatchlings |
Vaal Recluse | White, medium | The Vaal Ruins | N/A |
Corrupted Arach | Red, large | The Northern Forest | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Cave Skitterer | Green, small | The Slums, The Archives | N/A |
Crypt Arachnid | The Catacombs | Uses ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | |
Brooding Tarantula | White, large | The Sceptre of God, The Upper Sceptre of God | N/A |
Enraptured Arachnid | The Western Forest (Act 6), The Fellshrine Ruins (Act 7) | Spawns a Spitting Parasite on death. | |
Putrid Weaver | Tora missions (legacy) | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | |
Rotting Weaver | Catarina missions (legacy) | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | |
Sickly Spinner | Tora missions (legacy) | Various by mission | |
Crawling Infestation | Tora missions (legacy) | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Uniques
Name | Location | Special Attributes |
---|---|---|
Black Death | The Chamber of Sins Level 1 | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
The Weaver | The Weaver's Chambers | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Cost: (5-20) Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds Deals (7-633) to (10-949) Physical Damage Fires 9 additional Projectiles Maximum 40 Lingering Blades can be left in the ground at a time Leaves a Lingering Blade in the ground for every 3 Projectiles fired Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Cintiq, the Inescapable | Covered-up Hollow | ![]() Mana Cost: 10 Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (142%-168%)Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Cost: (5-20) Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds Deals (7-633) to (10-949) Physical Damage Fires 9 additional Projectiles Maximum 40 Lingering Blades can be left in the ground at a time Leaves a Lingering Blade in the ground for every 3 Projectiles fired Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Mutated Arachnid | Tora missions (legacy) | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Reserved: (6-13) Can Store 3 Use(s) Cooldown Time: 2.50 sec Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1232% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds Base duration is (4-5) seconds Buff grants (10-29)% increased Movement Speed Base secondary duration is (4-5) seconds Only one Mine of this type can Detonate in each Detonation Sequence Mine Detonation is Instant Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Mines cannot be Re-armed (0-76)% increased Area of Effect (0-57)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Queen of the Great Tangle | Jungle Valley Map, The Arachnid Tomb | ![]() Mana Cost: (5-20) Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 1300Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles0.5% chance to Impale on Spell HitBase duration is 6 seconds Deals (7-633) to (10-949) Physical Damage Fires 9 additional Projectiles Maximum 40 Lingering Blades can be left in the ground at a time Leaves a Lingering Blade in the ground for every 3 Projectiles fired Leaves 50% fewer Lingering Blades in the ground if you don't Cast this Spell yourself (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Dav'nalleous | Strange Barrel | ![]() Mana Cost: 10 Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (142%-168%)Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Pewterfang | Invasion Boss | ![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-135%)Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict PoisonDeals (90-135)% of Base Attack Damage 50% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual Wielding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Cost: 10 Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (142%-168%)Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |