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Spell

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Spell is an offensive ability that deals damage to targets based on damage defined by a skill gem. Skills that deal spell damage have a Spell gem tag.

Spell damage is one of four damage sources.

Related skill gems

Active skill gems that deal spell damage.

Skill gemStr.Dex.Int.Lvl.CritCast
Time
Dmg.
Eff.
Blade VortexBlade VortexSpell, AoE, Duration
Radius: 15
Mana Cost: (6-19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-123) to (10-185) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
N/AyesN/A126%0.530%
BladefallBladefallSpell, AoE
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of Effect
Deals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon.png
N/AyesN/A286%0.790%
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (14-27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
Fires 3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes285%0.680%
Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (7-30)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (10-823) to (14-1235) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
N/Ayesyes46%0.6100%
Ethereal KnivesEthereal KnivesSpell, Projectile
Mana Cost: (5-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (6-457) to (9-685) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes16%0.6100%
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire
Mana Cost: (6-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 50%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (4-303) to (7-455) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
N/Ayesyes16%150%
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (10-575) to (15-862) Fire Damage
Deals (28.9-1635.4) Base Fire Damage per second
(3-180) to (5-269) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Throws a Trap which uses this Skill when Triggered
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes126%1200%
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-192) to (7-289) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Throws a Trap which uses this Skill when Triggered
Modifiers to Cast Speed apply to the rotation speed of the Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
N/Ayesyes285%130%
Freeze MineFreeze MineMine, Spell, AoE, Cold
Mana Cost: (6-22)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Requires Level 10Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-181) to (10-271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16 seconds
Freezes enemies as though dealing (200-390)% more Damage
Places a Remote Mine which uses this Skill when detonated
Always Freezes enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine skill icon.png
N/Ayesyes10N/A0.550%
Herald of IceHerald of IceSpell, AoE, Cold, Herald
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Damage Effectiveness: 80%
Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
0.75% increased Cold Damage
Adds (4-38) to (5-56) Cold Damage to Spells
Adds (4-38) to (5-56) Cold Damage to Attacks
Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice skill icon.png
N/Ayesyes16N/A080%
Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (67-579) to (101-869) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
N/Ayesyes285%190%
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:
1% increased Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (42-462) to (64-693) Physical Damage
Releases 5 waves
Releases waves every 0.9 seconds
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon.png
N/Ayesyes285%1100%
UnearthUnearthSpell, Projectile
Mana Cost: (8-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes106%0.6120%
Vaal Blade VortexVaal Blade VortexVaal, Spell, AoE, Duration
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-369) to (30-554) Physical Damage
Base duration is 3 seconds
+(8-12) to radius
Hits Enemies every 0.13 Seconds
100% increased Critical Strike Chance
Has 10 blades
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blade Vortex skill icon.png
N/AyesN/A126%0.880%
Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 150%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
1% increased Area Damage
Explosion deals base Fire Damage equal to 9% of the corpse's maximum Life
Deals (15-1235) to (21-1852) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
N/Ayesyes45%0.6150%
Volatile DeadVolatile DeadSpell, AoE, Fire
Mana Cost: (10-31)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-535) to (30-802) Fire Damage
Destroys up to 3 Corpses
Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon.png
N/Ayesyes125%0.8120%
ArcArcSpell, Chaining, Lightning
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (7-152) to (37-862) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes125%0.890%
Arctic BreathArctic BreathSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (11-21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
N/Ayesyes285%0.8100%
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 20
Mana Cost: (14-27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 35%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes285%0.835%
BodyswapBodyswapMovement, Spell, AoE, Fire
Mana Cost: (10-30)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 10Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
This Spell deals (13-501) to (19-752), plus 3% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
N/Ayesyes105%0.6100%
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of Effect
Deals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-997) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
N/Ayesyes166%0.85140%
Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos
Mana Cost: (7-14)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:
0.5% increased Area of Effect
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (20-201) to (30-301) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon.png
N/AN/Ayes285%0.5100%
DischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24-47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect
Deals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
N/AN/Ayes287%1150%
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos
Mana Cost: (9-27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes125%0.7560%
Fire Nova MineFire Nova MineAoE, Mine, Spell, Fire
Radius: 30
Mana Cost: (12-36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (7-160) to (11-240) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage with Hits and Ailments per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
N/AN/Ayes125%0.430%
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes16%0.75160%
FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-202) to (11-302) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
N/AN/Ayes126%0.930%
Flame DashFlame DashSpell, Movement, Duration, Fire
Mana Cost: (10-30)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
1% increased Cooldown Recovery Speed
Deals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Base Fire Damage per second
Base duration is 4 seconds
(0-76)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
N/AN/Ayes106%0.7100%
Flame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (5-15)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21-514) to (31-771) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
N/AN/Ayes126%0.5120%
FlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (3-6)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
1% increased Damage
Deals (32-241) to (48-362) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
N/AN/Ayes285%0.250%
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes16%0.65125%
Frost BombFrost BombSpell, AoE, Duration, Cold
Mana Cost: (6-19)
Can Store 1 Use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which lowers their cold resistance, reduces life and energy shield regeneration rate, and reduces energy shield recharge rate. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:
1% increased Cold Damage
Deals (14-959) to (21-1439) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
-25% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
25% reduced Energy Shield Recharge rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
N/AN/Ayes46%0.5200%
Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (14-37)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
N/AN/Ayes4N/A0.5100%
FrostboltFrostboltSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-753) to (10-1129) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
N/AN/Ayes15%0.75100%
Glacial CascadeGlacial CascadeSpell, AoE, Cold
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
1% increased Damage
Deals (48-422) to (72-633) Physical Damage
60% of Physical Damage Converted to Cold Damage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
N/AN/Ayes285%0.860%
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Radius: 32
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Damage Effectiveness: 120%
Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2-19) to (7-76) Lightning Damage to Spells
Adds (2-19) to (7-76) Lightning Damage to Attacks
Deals (1-27) to (34-1303) Lightning Damage
Base duration is 6 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder skill icon.png
N/AN/Ayes16N/A0120%
Ice NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10-31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect
Deals (15-486) to (21-715) Cold Damage
40% more Damage when Cast on Frostbolt
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
N/AN/Ayes126%0.870%
Ice SpearIce SpearSpell, Projectile, Cold
Mana Cost: (9-27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes127%0.8580%
IncinerateIncinerateSpell, Fire, Channelling, AoE
Mana Cost: (3-5)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
1% increased Fire Damage
Deals (3-129) to (4-194) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+4 to radius per stage, up to +15
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
N/AN/Ayes125%0.230%
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (17-217) to (51-652) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes286%185%
Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
Radius: 22
Mana Cost: (2-7)
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 35%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-29) to (3-552) Lightning Damage
Stronger Pulses deal 50% more Damage with Hits and Ailments
Releases a Stronger Pulse every 4 Pulses
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
N/AN/Ayes16%0.2335%
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes126%1100%
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15-33)
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(20-39)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
N/AN/Ayes105%0.8560%
Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (5-22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (8-699) to (10-1049) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
N/AN/Ayes15%0.7140%
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning Damage
Deals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
N/AN/Ayes45%0.545%
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes286%0.7560%
SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes16%0.65100%
Storm BurstStorm BurstAoE, Spell, Projectile, Lightning, Channelling
Mana Cost: (5-10)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
0.5% increased Area of Effect
Deals (31-183) to (47-275) Lightning Damage
65% more Area Damage
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
N/AN/Ayes285%0.6540%
Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6-19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (13-341) to (24-633) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
N/AN/Ayes126%0.580%
Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17-21)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
yesN/Ayes166%0.2560%
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Base duration is 4 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes125%0.8180%
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates an expanding area around you which chills surrounding enemies and deals cold damage over time to them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (35-1002) to (53-1502) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.4-1495.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
N/Ayesyes166%0.85200%
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
Fires Projectiles at all nearby Enemies
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes16%0.75160%
Vaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 5 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:
1% increased Damage
Deals (32-241) to (48-362) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
N/AN/Ayes285%0.550%
Vaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect
Deals (11-274) to (17-428) Cold Damage
Causes smaller novas up to 5 times on enemies hit
20% reduced Area of Effect each repeat
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ice Nova skill icon.png
N/AN/Ayes126%0.870%
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes126%1100%
Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes15%0.6540%
Vaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 9.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:
0.5% increased Area of Effect
Deals (14-370) to (26-687) Lightning Damage
Base duration is 6 seconds
(10-29)% increased Effect of Shock
Strikes an Enemy every 0.25 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon.png
N/AN/Ayes126%0.5100%
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-458) to (75-688) Cold Damage
Base duration is 3 seconds
Deals (41.6-684.5) Base Cold Damage per second
40% more Damage when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
N/AN/Ayes285%0.9100%
AngerAngerAura, Spell, AoE, Fire
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies deal (12-83) to (21-138) additional Fire Damage with Attacks
You and nearby allies deal (10-69) to (16-110) additional Fire Damage with Spells
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon.png
yesN/Ayes24N/A0100%
Flame TotemFlame TotemTotem, Spell, Projectile, Fire
Mana Cost: (12-42)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 25%
Projectile Speed: 750
Requires Level 4Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (1-122) to (2-183) Fire Damage
Summons a Totem which uses this Skill
Projectiles Pierce all Targets
Fires (0-2) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Totem skill icon.png
yesN/Ayes45%0.2525%
Herald of PurityHerald of PuritySpell, Herald, Minion, Duration
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Grants a buff which adds physical damage to your spells and attacks. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or if you already have the maximum number, it will refresh the duration and life of an existing one instead. The Sentinels of Purity have a single-target melee attack and an area melee attackPer 1% Quality:
1% increased Minion Movement Speed
Maximum 4 Summoned Sentinels of Purity
20% chance to Summon a Sentinel of Purity when you Hit a Unique Enemy
Adds (3-25) to (5-37) Physical Damage to Spells
Adds (3-25) to (5-37) Physical Damage to Attacks
Summon a Sentinel of Purity when you Kill an Enemy
Minions deal (0-95)% more Damage
Minions have (0-38)% more Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Purity skill icon.png
yesN/Ayes16N/A0100%
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (12-28)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
yesN/AN/A45%0200%
Shockwave TotemShockwave TotemTotem, Spell, AoE
Radius: 24
Mana Cost: (24-58)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
1% increased totem life
Deals (23-231) to (46-429) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shockwave Totem skill icon.png
yesN/AN/A285%0.660%
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 7.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (9-696) to (14-1043) Fire Damage
(17-943) additional Armour
Base duration is 5 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
yesN/AN/A45%0.5200%

Related passive skills

Spell Damage

NameStats
Spell Damage
Damagespells passive skill icon.png
16% increased Spell Damage [1]
10% increased Spell Damage [1] [2] [3]
12% increased Spell Damage [1]
6% increased Spell Damage [1] [2] [3]
Spell Damage and Intelligence
Damagespells passive skill icon.png
8% increased Spell Damage
+5 to Intelligence [1]
Arcanist's Dominion
ElementalDominion2 passive skill icon.png
+20 to Intelligence
5% increased Cast Speed
20% increased Spell Damage [1]
Coldhearted Calculation
ColdheartedCalculation2 passive skill icon.png
20% increased Mana Regeneration Rate
+20 to Intelligence
12% increased Spell Damage
12% increased Attack Damage [1]
Light of Divinity
LightOfDivinity passive skill icon.png
15% increased Spell Damage
4% increased Cast Speed
+10 to Strength and Intelligence
10% increased Light Radius
20% increased Critical Strike Chance for Spells [1]
Path of the Savant
SavantPath passive skill icon.png
+20 to Intelligence
+20 to maximum Mana
16% increased Spell Damage [1]

Spell critical strike chance

NameStats
Spell Critical Strike Chance
Spellcritical passive skill icon.png
20% increased Critical Strike Chance for Spells [1] [2] [3] [4] [5]
25% increased Critical Strike Chance for Spells [1]
Annihilation
Annihilation passive skill icon.png
+15% to Critical Strike Multiplier for Spells
50% increased Critical Strike Chance for Spells [1]
Arcane Potency
Arcanepotency passive skill icon.png
+30% to Critical Strike Multiplier for Spells
30% increased Critical Strike Chance for Spells [1]
Doom Cast
Doomcast passive skill icon.png
60% increased Critical Strike Chance for Spells
+15% to Critical Strike Multiplier for Spells [1]
Light of Divinity
LightOfDivinity passive skill icon.png
15% increased Spell Damage
4% increased Cast Speed
+10 to Strength and Intelligence
10% increased Light Radius
20% increased Critical Strike Chance for Spells [1]

Spell critical strike multiplier

NameStats
Spell Critical Strike Multiplier
SpellMultiplyer2 passive skill icon.png
+15% to Critical Strike Multiplier for Spells [1] [2] [3]
Annihilation
Annihilation passive skill icon.png
+15% to Critical Strike Multiplier for Spells
50% increased Critical Strike Chance for Spells [1]
Arcane Potency
Arcanepotency passive skill icon.png
+30% to Critical Strike Multiplier for Spells
30% increased Critical Strike Chance for Spells [1]
Doom Cast
Doomcast passive skill icon.png
60% increased Critical Strike Chance for Spells
+15% to Critical Strike Multiplier for Spells [1]

Chance to block spells

NameStats
Shield Spell Block and Block Recovery
Shieldrecovery passive skill icon.png
+2% Chance to Block Spell Damage while holding a Shield
40% increased Block Recovery [1] [2]
Shield Spell Block and Elemental Resistance with Shields
ElementalResistance2 passive skill icon.png
+2% Chance to Block Spell Damage while holding a Shield
+6% Elemental Resistances while holding a Shield [1] [2]
Shield Spell Block and Energy Shield on Shield
Shieldenergyshield passive skill icon.png
+2% Chance to Block Spell Damage while holding a Shield
30% increased Energy Shield from Equipped Shield [1]
Staff Block
Blockstaff passive skill icon.png
+2% Chance to Block Attack Damage while wielding a Staff
+2% Chance to Block Spell Damage while wielding a Staff [1] [2] [3]
Deflection
Barricade passive skill icon.png
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
40% increased Defences from Equipped Shield [1]
Mind Barrier
Shieldenergyshield passive skill icon.png
+6% Chance to Block Spell Damage while holding a Shield
30% increased Energy Shield from Equipped Shield [1]
Sanctuary
Barricade passive skill icon.png
+3% Chance to Block Attack Damage while holding a Shield
+3% Chance to Block Spell Damage while holding a Shield
+12% Elemental Resistances while holding a Shield [1]
Whirling Barrier
Whirlingstaff passive skill icon.png
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff
10% chance to gain a Power Charge when you Block [1]

Miscellaneous

NameStats
Spell Damage per Power Charge
Chargeint passive skill icon.png
4% increased Spell Damage per Power Charge [1]

Ascendancy passive skills

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Gladiator
Gladiator (Ascendants) passive skill icon.png
15% Chance to Block Spell Damage
Attacks have 25% chance to cause Bleeding
10% chance to Blind with Hits against Bleeding Enemies
+3% to maximum Chance to Block Attack Damage
15% more Damage with Bleeding [1]
Ascendant
Ascendant avatar.png
Hierophant
Hierophant (Ascendants) passive skill icon.png
8% of Damage is taken from Mana before Life
Can have up to 1 additional Totem summoned at a time
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
20% increased Spell Damage while you have Arcane Surge [1]
Gladiator
Gladiator avatar.png
Versatile Combatant
GLADVersitileCombatant (Gladiator) passive skill icon.png
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage [1]
Guardian
Guardian avatar.png
Bastion of Hope
ShieldMastery (Guardian) passive skill icon.png
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage [1]
Hierophant
Hierophant avatar.png
Mana Regeneration, Spell Damage
ManaRegen (Hierophant) passive skill icon.png
20% increased Mana Regeneration Rate
10% increased Spell Damage [1] [2]
Hierophant
Hierophant avatar.png
Arcane Blessing
ArcaneSurge (Hierophant) passive skill icon.png
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Immune to Elemental Ailments while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
40% increased Spell Damage while you have Arcane Surge
25% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge [1]
Inquisitor
Inquisitor avatar.png
Instruments of Virtue
InstrumentsOfVirtue (Inquistitor) passive skill icon.png
30% increased Spell Damage if you've Cast a Spell Recently
50% increased Attack Damage if you've Cast a Spell Recently
20% increased Attack Speed if you've Attacked Recently
30% increased Cast Speed if you've Attacked Recently [1]
Occultist
Occultist avatar.png
Forbidden Power
VowOfDamnation (Occultist) passive skill icon.png
+1 to Maximum Power Charges
5% increased Area of Effect per Power Charge
5% increased Spell Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
[1]
Raider
Raider avatar.png
Avatar of the Veil
QuartzInfusion (Raider) passive skill icon.png
Immune to Elemental Ailments while Phasing
10% chance to Dodge Spell Hits while Phasing
10% increased Movement Speed while Phasing
40% increased Elemental Damage [1]
Trickster
Trickster avatar.png
Ghost Dance
AcrobaticWillpower (Trickster) passive skill icon.png
20% more chance to Evade while on full Energy Shield
40% increased Attack and Cast Speed if Energy
Shield Recharge has started Recently
10% increased Movement Speed while you have Energy Shield
10% chance to Dodge Attack and Spell Hits while you have Energy Shield [1]

Spell Damage Item Mod Prefixes

Spell Damage is available as three different families of Item Affixes, all of which are prefixes:

  • Spell Damage
  • Weapon Spell Damage
  • Weapon Spell Damage and Mana

The Spell Damage prefix is only found on amulets. The other two families of prefixes are found on wands, daggers, sceptres, int-only shields, and staves. The Spell Damage bonus on a staff has as higher range than the same prefix on one-handed items.

In addition, most wands come with an implicit modifier for increased Spell Damage.

Righteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
Grants (20-39)% more Spell Damage
Enemies Burn for 40% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
adds more Spell Damage to your other spells while it is in effect.

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