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Spark

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SparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.pngSpark inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemSpark

Spark skill screenshot.jpg

Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy.

Skill functions and interactions

  • Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support.
  • Ricochets: Spark projectiles will bounce off of terrain obstructions and edges for as long as they persist. If a spark projectile strikes a mob, it will be absorbed unless it can pierce.
  • A single cast of Spark can hit an enemy once every second (after patch 2.3). Keep in mind this is per cast, not per projectile. So without any increase in duration, a single cast can hit an enemy twice with the base duration of 1.5 seconds. That is why projectile speed and increased duration can result in significant increases in real DPS.
  • When an enemy is hit with a Spark projectile, projectiles from the same cast will go through that enemy without damaging it, as if it wasn't there (until the enemy can be hit again with the same cast which happens after 1 second).
  • There is no guaranteed distance or time the projectiles will go straight, but they are guaranteed to go forward if there are no obstacles.
  • After patch 2.3 Spark projectiles now destroy themselves after travelling 150 units from the character. It should be noted that it's entirely possible for infinite-duration sparks to bounce/circle around within that radius, and never leave it. In general, sparks will be more likely to stay within the radius in an enclosed space with walls to bounce off, and more likely to leave it in open areas.[1]
  • Can be used in left mouse button slot to cast and move.

Spark Duration and Cast Speed

Given the current cast speed of 0.65 seconds, and the lifetime of the Spark is 1.5 seconds, you can get about 6 sparks into play before the initial sparks expire. 1.5 seconds / 0.65 seconds = 2.3 casts or 6 sparks.

To figure out the required cast speed to get more sparks into play, divide 1.5 by the number of casts.

3 casts ( 9 sparks ): 1.5 / 3 = 0.5 seconds per cast.
4 casts ( 12 sparks ): 1.5 / 4 = 0.375 seconds per cast.

Note, you may have to decrease these cast times, as this the minimum time; the initial sparks will expire just as the new ones are leaving your position.

To calculate the new desired increase in casting speed, consider that if you increase your speed by 100%, you'll cut the time in half.

NewCastSpeed = OldCastSpeed / ( 1 + IncreasedSpeed )
IncreasedSpeed = OldCastSpeed / NewCastSpeed - 1

As an example, if we wanted to get to 0.5 seconds, this is an % increase of (0.65/.5 - 1)*100% = 30%

Gem level progression

LevelLvl.intelligenceMana
Cost
Lightning
Damage
# ProjectilesExp.Total Exp.
11051 to 20400
22061 to 2247070
341671 to 274308378
472282 to 3641,5541,932
5113193 to 5046,6678,599
61641104 to 71426,04734,646
72050115 to 92449,72584,371
82458126 to 117495,714180,085
92867148 to 1465169,595349,680
1032751610 to 1815283,759633,439
1136831712 to 2225453,9961,087,435
1240921814 to 2695703,1281,790,563
13441001917 to 32551,061,2232,851,786
14481092021 to 39152,065,8704,917,656
15521172125 to 46752,507,1107,424,766
16561252229 to 55655,798,93613,223,702
17601342235 to 660615,083,91928,307,621
18641422241 to 780627,792,73556,100,356
19671482246 to 883643,869,73999,970,095
20701552352 to 9976242,081,556342,051,651
21721592357 to 10816N/AN/A
2274N/A2462 to 11716N/AN/A
2376N/A2467 to 12686N/AN/A
2478N/A2572 to 13726N/AN/A
2580N/A2578 to 14847N/AN/A
2682N/A2684 to 16047N/AN/A
2784N/A2691 to 17337N/AN/A
2886N/A2698 to 18717N/AN/A
2988N/A26106 to 20207N/AN/A
3090N/A27115 to 21807N/AN/A
3191N/A28119 to 22647N/AN/A
3292N/A28124 to 23517N/AN/A
3393N/A29128 to 24418N/AN/A
3494N/A29133 to 25358N/AN/A
3595N/A29139 to 26328N/AN/A
3696N/A29144 to 27328N/AN/A
3797N/A30149 to 28368N/AN/A
3898N/A30155 to 29438N/AN/A
3999N/A30161 to 30558N/AN/A
40100N/A30167 to 31708N/AN/A

Item acquisition
Questionmark.png

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:
Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Spark:

ItemRadiusStats
Hazardous Research
Hazardous Research
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova
With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
(20-15)% reduced Spark Duration
Of the elements at the thaumaturgist's disposal, lightning remained the least understood.
The simple passage of energy from one to another could result in profound power, or rapid death.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Medium (1200)(10-15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova
With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
(20-15)% reduced Spark Duration


Related helmet enchantments

The following helmet enchantments affect Spark.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentSparkDamage16625% increased Spark Damage
EnchantmentSparkDamage27540% increased Spark Damage
EnchantmentSparkNumOfAdditionalProjectiles166Spark fires 2 additional Projectiles
EnchantmentSparkNumOfAdditionalProjectiles275Spark fires 3 additional Projectiles
EnchantmentSparkProjectileSpeed16620% increased Spark Projectile Speed
EnchantmentSparkProjectileSpeed27530% increased Spark Projectile Speed

Microtransactions

The list below shows microtransactions for Spark.

ItemEffect(s)
Spark Spiders Effect
Spark Spiders EffectSpark Skin
Stack Size: 20
Your Sparks become skittering spiders of raw electrical energy
Your Sparks become skittering spiders of raw electrical energy

Version history

Version Changes
3.3.0
  • Now deals 1-20 lightning damage at gem level 1 (same as previously), up to 52-997 damage at gem level 20 (up from 44-832).
  • Now gains 1% increased projectile speed per gem level, up to 19% increased projectile speed at gem level 20.
  • Projectiles now have a base duration of 2 seconds (up from 1.5).
  • Now has an added damage effectiveness of 100% (up from 70%).
2.3.0
  • SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    and Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 6.000 sec
    Cast Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 40%
    Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-24) to (11-454) Lightning Damage
    Base duration is 2 seconds
    Fires Projectiles at all nearby Enemies
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    (0-19)% increased Projectile Speed
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spark skill icon.png
    projectiles (including those from monster Sparks) are now 20% slower. Quality on Spark and Vaal Spark is now worth 1% projectile speed per point of quality (rather than 2%). The time that Sparks must travel before they re-arm has been increased from 500ms to 1000ms. Spark projectiles now destroy themselves after travelling 150 units, which is in-line with other projectiles.
2.2.2
  • Lowered Spark's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20). Spark's tendency to completely coat the battlefield in unavoidable damage was making PvP matches extremely unfun, especially at high levels. While this doesn't solve the core issue of spark's unavoidable damage, it should give players a chance to close the gap.
2.1.0
  • Damage has been increased in damage by 10%, and starts at 4 projectiles, increasing by an additional one at levels 9, 17 and 25.
2.0.0
  • Damage increased by 76%.
  • Now grants 2% increased projectile speed per 1% quality (was 3% per 1% quality).
  • Critical Strike Chance has been increased from 5% to 6%.
1.2.0
  • Spark does 20% more damage at all levels. It now bounces off Frost Walls, regardless of whether they are cast by players or monsters. The critical strike chance has been increased from 4% to 5% (this change was not listed in the official patch notes).
1.1.0
  • Increased the damage of the following skills at low levels: SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    , Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-997) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    , Ice SpearIce SpearSpell, Projectile, Cold
    Mana Cost: (9-27)
    Cast Time: 0.85 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
    2% increased Projectile Speed
    Deals (17-548) to (26-822) Cold Damage
    (40-78)% increased Chill Duration on enemies
    Second form has 600% increased Critical Strike Chance
    (10-29)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    and to a lesser extent, Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    and Storm CallStorm CallSpell, AoE, Duration, Lightning
    Radius: 20
    Mana Cost: (6-19)
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 80%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (13-341) to (24-633) Lightning Damage
    Base duration is 1.5 seconds
    (10-29)% increased Effect of Shock
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Call skill icon.png
    .
1.0.0
  • Damage is increased at lower levels. Spark duration has been heavily reduced.
0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
0.11.0b
  • Fixed a bug where Projectile Speed bonuses did not apply to SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    when used with a Spell Totem SupportSpell Totem SupportSupport, Totem
    Icon: T
    Mana Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Spells Cast by Totem have 30% less Cast Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
0.11.0
  • The base critical strike chance has been reduced from 6% to 4%.
0.10.0
  • Once a Spark has bounced, it'll only be able to pierce the same target again if it has been more than
    one second since the last time.
0.9.11i
  • Fixed the randomness when used with Traps.
0.9.7
  • Improved the effects.
  • Spark now fires three sparks by default.
0.9.6
  • Changed Spark to cast four sparks by default, but it is affected less by additional damage from support gems.
0.9.5g
0.9.4c
  • Set the default critical strike chance of Spark (5.5%),
0.9.3e
  • Reduced damage by 10%.
0.9.3
  • Spark now defaults to casting two sparks (with reduced damage). This makes it have less variance in outdoors areas.
0.9.1
  • Increased damage.
0.8.3
  • Added "Spark" skill

References

  1. Mark_GGG (August 18, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved August 23, 2016.