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{{Base item
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
 
| Name = Sorcerer Gloves
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|rarity_id = normal
| Size = 2x2
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|name = Sorcerer Gloves
| Image = Embroidered Gloves.png
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|class_id = Gloves
| Rarity = Normal
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|size_x = 2
| Type = Armour
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|size_y = 2
| Subtype = Gloves
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|drop_level = 69
  +
|drop_rarities_ids = normal, magic, rare, unique
| RequiredLevel = 69
 
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|tags = int_armour, gloves, armour, default
| RequiredIntelligence = 97
 
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|metadata_id = Metadata/Items/Armours/Gloves/GlovesInt9
| EnergyShield = 61
 
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|purchase_cost_normal1_name = Orb of Transmutation
}}</onlyinclude>
 
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|purchase_cost_normal1_amount = 3
  +
|purchase_cost_magic1_name = Chaos Orb
  +
|purchase_cost_magic1_amount = 1
  +
|purchase_cost_rare1_name = Chaos Orb
  +
|purchase_cost_rare1_amount = 3
  +
|purchase_cost_unique1_name = Chaos Orb
  +
|purchase_cost_unique1_amount = 8
  +
|required_level = 69
  +
|required_intelligence = 97
  +
|energy_shield = 47
  +
}}
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'''Sorcerer Gloves''' is a pair of [[glove]] base type.__NOTOC__
   
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It is the second highest [[Intelligence]]-based gloves by required level, after the map only base {{il|Fingerless Silk Gloves}}. In terms of energy shield base value, Sorcerer Gloves are the highest, however.
   
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Sorcerer Gloves share the same 2D art with the low level variants: {{il|Embroidered Gloves}} and {{il|Conjurer Gloves}}.
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{{Item unique versions}}
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{{Item acquisition}}
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==Gallery==
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<gallery>
  +
File:Sorcerer Gloves.bmp|3D art
  +
</gallery>
  +
==Version history==
  +
{{Version history table header}}
  +
{{Version history table row|3.0.0}}
  +
* Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  +
* All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
  +
{{Version history table row|?}}
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* Introduced to the game
  +
|}
   
  +
[[ru:Перчатки волшебника]]
[[Category:Gloves]]
 

Latest revision as of 12:17, 5 November 2020

Sorcerer GlovesEnergy Shield: 47Requires Level 69, 97 IntSorcerer Gloves inventory iconAcquisition
Area level: 69
Vendor Prices
Normal3x Orb of Transmutation
Magic1x Chaos Orb
Rare3x Chaos Orb
Unique8x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Gloves
Metadata ID: Metadata/Items/Armours/Gloves/GlovesInt9

Sorcerer Gloves is a pair of glove base type.

It is the second highest Intelligence-based gloves by required level, after the map only base Fingerless Silk Gloves inventory iconFingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell DamageFingerless Silk Gloves inventory icon. In terms of energy shield base value, Sorcerer Gloves are the highest, however.

Sorcerer Gloves share the same 2D art with the low level variants: Embroidered Gloves inventory iconEmbroidered GlovesEmbroidered GlovesEnergy Shield: 24Requires Level 36, 54 IntEmbroidered Gloves inventory icon and Conjurer Gloves inventory iconConjurer GlovesConjurer GlovesEnergy Shield: 35Requires Level 55, 79 IntConjurer Gloves inventory icon.

Unique versions

ItemLvl.
Allelopathy inventory iconAllelopathyAllelopathy
Sorcerer Gloves
Quality: +20%
Energy Shield: (103-112)
Requires Level 69, 97 IntGrants Level 22 Blight Skill
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
"Nothing is more natural than competition.
One feasts, another starves.
One blossoms, another withers.
And one cannot catch the golden sunlight
without casting a bitter shadow."
- Cadiro Perandus
Allelopathy inventory icon
69
Replica Allelopathy inventory iconReplica AllelopathyReplica Allelopathy
Sorcerer Gloves
Quality: +20%
Energy Shield: (103-112)
Requires Level 69, 97 IntGrants Level 22 Wintertide Brand
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20-30)% increased Chill Effect
"There seems to be some innate relationship between the forces of
chaos and cold. Perhaps we should consult an occultist."
Replica Allelopathy inventory icon
69

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Divination card inventory iconThe InoculatedThe Inoculated card artDivination card frameThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.Divination card inventory iconrandom Seraphim'sSeraphim's
Prefix
(39-42)% increased Energy Shield
(16-17)% increased Stun and Block Recovery
armour
Automatic
4Divination card inventory iconThe Carrion CrowThe Carrion Crow card artDivination card frameThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
Divination card inventory icon
random life armourAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Gallery[ | ]

Version history[ | ]

Version Changes
3.0.0
  • Energy Shield as a defensive mechanic has undergone a review and, generally speaking, all sources of Energy Shield on items have been reduced by approximately 20%.
  • All local Energy Shield modifiers on items, as well as the base Energy Shield of items, have been reduced at higher levels. Very low-level items will see a slight increase or no change, scaling up to a 33% reduction at the highest tier of modifiers.
Unknown
  • Introduced to the game