Snake
Snakes are a monster type found in acts 2 and 3 with a range of abilities.
Variations
Name | Location | Special Attributes |
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Bramble Cobra | The Southern Forest, The Riverways, The Northern Forest, The Chamber of Sins Level 1 | Chaos Damage, Resists Fire, Resists Chaos |
Night Adder | The Northern Forest | Chaos Damage, Resists Fire, Resists Chaos, Casts Flamebreath |
Bramble Cobra | The Wetlands | ? |
Glade Mamba | The Dread Thicket, The Hedge Maze | Chaos Damage, Resists Fire, Resists Chaos |
Serpentine Construct | The Vaal Ruins | Resists Fire, Resists Chaos |
Barb Serpent | The Warehouse District | ? |
Spine Serpent | The Slums, The Marketplace | ? |
Uniques
Name | Location | Special Attributes |
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Tailsinger | The Northern Forest | Uses ![]() Mana Cost: 6 Cast Time: 1.00 sec Attack Speed: 70% of Base Effectiveness of Added Damage: (135%-165%)Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1234Bleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsTargets 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Cost: (9-33) Can Store 3 Use(s) Cooldown Time: 3.00 sec Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:1231% increased Skill Effect Duration3% increased DamageFreezes enemies as though dealing 5% more DamageBase duration is (3-4.9) seconds 0.15 seconds between appearance of Wall sections Wall will be (28-56) units long Deals (8-462) to (12-693) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Bramblemist | Wharf Map, The Phrecia Outskirts | Resist Fire, Resist Chaos, Fires Additional Projectiles, Deals Chaos Damage |
Thornrunner | Hidden Patch | Proximity Shield, ![]() Radius: 25 / 10 Mana Cost: (13-25) Soul Gain Prevention: 0.001 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more damage Base duration is -0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 250% more damage First Impact has 100% more area of effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Wiraqucha, Ancient Guardian | Stagnant Canal | Invisible, spawns many smaller copies, ![]() Mana Reserved: (6-13) Can Store 3 Use(s) Cooldown Time: 2.50 sec Cast Time: 0.50 secRequires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:1232% increased Area of Effect1% increased Skill Effect DurationBuff grants 0.5% increased Attack and Cast SpeedMine lasts 8 seconds Base duration is (4-5) seconds Buff grants (10-29)% increased Movement Speed Base secondary duration is (4-5) seconds Only one Mine of this type can Detonate in each Detonation Sequence Mine Detonation is Instant Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration Mines cannot be Re-armed (0-76)% increased Area of Effect (0-57)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Version history
Version | Changes |
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2.0.0 |
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