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Snake

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Snakes are a monster type found in acts 2 and 3 with a range of abilities.

Variations

Name Location Special Attributes
Bramble Cobra The Southern Forest, The Riverways, The Northern Forest, The Chamber of Sins Level 1 Chaos Damage, Resists Fire, Resists Chaos
Night Adder The Northern Forest Chaos Damage, Resists Fire, Resists Chaos, Casts Flamebreath
Bramble Cobra The Wetlands ?
Glade Mamba The Dread Thicket, The Hedge Maze Chaos Damage, Resists Fire, Resists Chaos
Serpentine Construct The Vaal Ruins Resists Fire, Resists Chaos
Barb Serpent The Warehouse District ?
Spine Serpent The Slums, The Marketplace ?

Uniques

Name Location Special Attributes
Tailsinger The Northern Forest Uses PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Attack Speed: 70% of Base
Effectiveness of Added Damage: (135%-165%)
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
Bleeding inflicted by this Skill deals Damage 0.5% faster
Deals (134.74-164.56)% of Base Damage
Base duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
and Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (9-33)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
Bramblemist Wharf Map, The Phrecia Outskirts Resist Fire, Resist Chaos, Fires Additional Projectiles, Deals Chaos Damage
Thornrunner Hidden Patch Proximity Shield, FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-200) to (11-300) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
with spike projectiles, Quick, Fast Attacks, Extra Projectiles, Chaos Damage, Resists Elemental Damage, Resists Chaos
Wiraqucha, Ancient Guardian Stagnant Canal Invisible, spawns many smaller copies, Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel, Blink
Mana Reserved: (6-13)
Can Store 3 Use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Requires Level 10Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.Per 1% Quality:
2% increased Area of Effect
Mine lasts 8 seconds
Base duration is (4-5) seconds
(20-29)% increased Movement Speed
Base secondary duration is (4-5) seconds
Only one Mine of this type can Detonate in each Detonation Sequence
Mine Detonation is Instant
Increases and Reductions to Mine Duration also apply to this Skill's Buff Duration
(0-76)% increased Area of Effect
(0-57)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine skill icon.png
like effect

Version History

Version Changes
2.0.0