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Slayer (Ascendant passive)

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Ascendancy basic Passive Skill
Slayer Ascendant passive icon.png
  • 50% reduced Reflected Physical Damage taken
  • 40% increased Damage against Rare and Unique Enemies
  • Life Leech effects are not removed at Full Life
  • Your Damaging Hits always Stun Enemies that are on Full Life

Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.

This skill grants increased damage against rare and unique enemies, damage reduction against reflected physical damage, the ability to always stun enemies that are on full life, and causes life leech effect to not be removed upon reaching full life (functioning identically to Slayer's Endless Hunger node).

Version history

Version Changes
  • Now grants 40% increased Damage to Rare and Unique Enemies (up from 30%), 50% reduced reflected Physical Damage taken, and Life Leech does not stop at Full Life.
  • It no longer grants 10% of Overkill Damage is Leeched as Life and Culling Strike.
  • Removed 15% increased Attack and Cast Speed while Leeching.
  • Added Culling Strike.
  • Added to the game.