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Shrapnel Shot

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Shrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (80% to 99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
40% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.pngShrapnel Shot inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment

Shrapnel Shot skill screenshot.jpg

Shrapnel Shot is a ranged attack skill that fires an arrow which deals lightning damage to nearby enemies in a cone in front of the player.

Skill functions and interactions

  • Damage conversion: Like all converted damage, the lightning portion of Shrapnel Shot's damage will be modified by both lightning damage and physical damage increases.
  • Projectile damage: Both the attack cone and the fired arrow are modified by projectile damage modifiers. The Point Blank effect will also apply to both since it modifies projectile attack damage. Area damage modifiers (like Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
    Icon: o
    Mana Multiplier: 140%
    Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:
    Supported Skills deal 0.5% increased Area Damage
    Supported Skills have 30% less Area of Effect
    Supported Skills deal (35-54)% more Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    ) will affect the cone but not the projectile damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.

Gem level progression

LevelLvl.dexterityMana
Cost
Damage
Effectiveness
Damage
Multiplier
RadiusExp.Total Exp.
110680%80%N/A00
220681%81%N/A7070
3416682%82%N/A308378
4722783%83%11,5541,932
51131784%84%16,6678,599
61641785%85%126,04734,646
72050786%86%149,72584,371
82458887%87%295,714180,085
92867888%88%2169,595349,680
103275889%89%2283,759633,439
113683890%90%2453,9961,087,435
124092891%91%3703,1281,790,563
1344100992%92%31,061,2232,851,786
1448109993%93%32,065,8704,917,656
1552117994%94%32,507,1107,424,766
1656125995%95%45,798,93613,223,702
1760134996%96%415,083,91928,307,621
18641421097%97%427,792,73556,100,356
19671481098%98%443,869,73999,970,095
20701551099%99%5242,081,556342,051,651
217215910100%100%5N/AN/A
2274N/A10101%101%5N/AN/A
2376N/A11102%102%5N/AN/A
2478N/A11103%103%6N/AN/A
2580N/A11104%104%6N/AN/A
2682N/A11105%105%6N/AN/A
2784N/A11106%106%6N/AN/A
2886N/A12107%107%7N/AN/A
2988N/A12108%108%7N/AN/A
3090N/A12109%109%7N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Enemy at the Gate
Act 1
no
no
no
no
yes
yes
no

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Enemy at the Gate
Act 1
Nessa
no
no
no
no
yes
yes
yes
A Fixture of Fate
Act 3
Siosa
yes
Fallen from Grace
Act 6
Lilly Roth
yes

Threshold jewels

The following threshold jewels augment Shrapnel Shot:

ItemRadiusStats
Collateral Damage
Collateral Damage
Viridian Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Physical Damage
With at least 40 Dexterity in Radius, Shrapnel Shot's
cone has a 50% chance to deal Double Damage
With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect
Malachai ran roughshod over every ethical boundary in pursuit of creating the ideal gemling.
For him, there was no doubt that the end would justify the means.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Medium (1200)(10-15)% increased Physical Damage
With at least 40 Dexterity in Radius, Shrapnel Shot's
cone has a 50% chance to deal Double Damage
With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect

Related helmet enchantments

The following helmet enchantments affect Shrapnel Shot:

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s)
EnchantmentShrapnelShotDamage16625% increased Shrapnel Shot Damage
EnchantmentShrapnelShotDamage27540% increased Shrapnel Shot Damage
EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage1_6610% of Shrapnel Shot Physical Damage gained as extra Lightning Damage
EnchantmentShrapnelShotPhysicalDamagePercentToAddAsLightningDamage27515% of Shrapnel Shot Physical Damage gained as extra Lightning Damage
EnchantmentShrapnelShotRadius1668% increased Shrapnel Shot Area of Effect
EnchantmentShrapnelShotRadius27512% increased Shrapnel Shot Area of Effect

Version history

Version Changes
3.0.0
  • Shrapnel Shot pierces 4 targets at level 1, up to 7 at level 20.
2.6.0
  • Shrapnel Shot gains 1 additional unit of radius every 4 levels.
  • No longer gain increased area of effect radius.
2.1.0
  • Added to the game.