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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Shore Map

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Shore MapMap Level: 75
Map Tier: 8
Guild Character: /
Each life, each act, as fleeting as footprints in the sand.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shore Map (Blight) inventory icon.png
Acquisition
Level: 74
Purchase Costs
Normal2x Orb of Alchemy
Magic2x Orb of Alchemy
1x Orb of Chance
Rare3x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Shore
Map area
No Waypoint
IdMapWorldsShore
Act11
Area level75
Area type tagsbeach
Tagsmap, area_with_water, einharmaps, has_road_area, coast_boat_area, map_area_with_open_water
The Shaper: Each life, each act, as fleeting as footprints in the sand.
Each life, each act, as fleeting as footprints in the sand.
Maps loading screen.png

Shore Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
ProsperityProsperity10Perandus'Perandus'
Prefix
(25-28)% increased Rarity of Items found
Gold Ring
Accumulating wealth has its own costs.
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70
Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating78
The LandingThe Landing5The Beachhead
Map Tier: 15
Corrupted
Warriors of a distant land, you embark on a journey from which you may not return, but which we will be all the better for.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Ancient City MapAncient City MapMap Level: 74
Map Tier: 7
Guild Character: R
This was not the first
civilization to believe itself
the greatest. And it will
not be the last.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
3Bazaar MapBazaar MapMap Level: 74
Map Tier: 7
Guild Character: Y
Greed is the only god here.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Dungeon MapDungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3
A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.