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Shock

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Shock
Status Ailment
Shock status icon.png
A Shocked zombie on the Coast

Shock is an elemental ailment associated with lightning that causes the affected target to take increased damage from all sources.

Mechanics

A hit of damage that has a chance to shock is capable of inflicting shock. Critical strikes inherently have a 100% chance to shock. You can also gain chance to shock via gear or the passive skill tree. By default, only lightning damage is able to inflict shock, but certain equipment such as The Three DragonsThe Three Dragons
Golden Mask
Quality: +20%
Evasion: 115
Energy Shield: 22
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
can change which damage types are able to inflict shock. Additionally, shocked ground inflicts shock without dealing damage.

The base duration of shock is 2 seconds and the damage increase scales relative to the amount of Lightning damage dealt to the enemy's maximum life. Increased damage from shock is capped at 50% at 10% of the target's maximum life dealt by Lightning damage, scaling down to 0% at no damage. Increased shock effect will reduce the threshold required to reach the cap. For example, with 100% increased Shock effect, a hit that deals 5% of the target's maximum health or more in Lightning damage will apply shock for 50% increased damage.

Shocking ground increases damage taken by a fixed amount of 20%. Other non-hit sources of Shock, unless otherwise specified in the debuff, will increase damage taken by 20%.

The shock status is applied after the hit (not before), because the duration of the shock is based on damage dealt.[1][2]

Active skill gems

Related base stats

Active skill gems that have stats related to shock.

Skill gemStr.Dex.Int.Lvl.
ArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2-47) to (35-886) Lightning Damage
10% chance to Shock enemies
Chains +(2-7) Times
(10-29)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes12
ConductivityConductivityCurse, Spell, AoE, Duration, Lightning
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
Elemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
Mana Cost: (6 to 12)
Cast Time: 1.00 sec
A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
1% increased Elemental Damage
Can deal (4-169) to (8-314) base Fire Damage
Can deal (3-138) to (6-257) base Cold Damage
Can deal (1-27) to (13-516) base Lightning Damage
10% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A1
Herald of ThunderHerald of ThunderCast, AoE, Duration, Lightning, Herald
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2-19) to (7-76) Lightning Damage to Spells
Adds (2-19) to (7-76) Lightning Damage to Attacks
Deals (1-27) to (34-1303) Lightning Damage
Base duration is 6 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder skill icon.png
N/AN/Ayes16
Lightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
20% chance to Shock enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13 to 26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes28
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (110% to 159%)
Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect
Deals (110-159.4)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
10% chance to Shock enemies
(0-19)% increased Effect of Shock
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12
Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (13-341) to (24-633) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
N/AN/Ayes12
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to many additional targets.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (2-49) to (35-938) Lightning Damage
100% chance to Shock enemies
Chains +40 Times
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes12
Vaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12

Related quality stats

Active skill gems that have quality stats related to shock.

Skill gemStr.Dex.Int.Lvl.
ArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2-47) to (35-886) Lightning Damage
10% chance to Shock enemies
Chains +(2-7) Times
(10-29)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes12
ConductivityConductivityCurse, Spell, AoE, Duration, Lightning
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13 to 26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes28
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to many additional targets.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (2-49) to (35-938) Lightning Damage
100% chance to Shock enemies
Chains +40 Times
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes12


Support skill gems

Related base stats

Support skill gems that have stats related to shock.

Skill gemStr.Dex.Int.Lvl.
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Radius: 16
Mana Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:
0.5% increased Duration of Elemental Ailments on Enemies
Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of 10
20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes1
Innervate SupportInnervate SupportLightning, Support, Duration
Icon: K
Mana Multiplier: 130%
Requires Level 31Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1.5% increased Shock Duration on Enemies
Supported Skills have (1-11) to (25-218) added Lightning Damage
Supported Skills have 20% chance to Shock
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 4 seconds
Gain Innervation on Killing a Shocked Enemy with Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31

Related quality stats

Support skill gems that have quality stats related to shock.

Skill gemStr.Dex.Int.Lvl.
Innervate SupportInnervate SupportLightning, Support, Duration
Icon: K
Mana Multiplier: 130%
Requires Level 31Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1.5% increased Shock Duration on Enemies
Supported Skills have (1-11) to (25-218) added Lightning Damage
Supported Skills have 20% chance to Shock
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 4 seconds
Gain Innervation on Killing a Shocked Enemy with Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31

Unique items

ItemLvl.Stats
The Vinktar Square
The Vinktar Square
Courtyard Map
Map Level: 77
Map Tier: 10
Item Quantity: (+100% to +150%)
Item Rarity: (+100% to +150%)
Monster Pack Size: (+30% to +50%)
20% more Monster Life
Monsters cannot be Shocked
30% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
120% more Monster Life
Monsters cannot be Shocked
30% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
Shackles of the Wretched
Shackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
7(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Fairgraves' Tricorne
Fairgraves' Tricorne
Tricorne
Quality: +20%
Evasion: 100
Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Fairgraves' trusty tricorne accompanied him far across
the seas, deep under the ground, and even beyond death.
12Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Berek's Grip
Berek's Grip
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
"Berek hid from Storm's lightning wrath
In the embrace of oblivious Frost
Repelled by ice, blinded by blizzards
Storm raged in vain
While Berek slept."
- Berek and the Untamed
20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
Berek's Respite
Berek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
Call of the Brotherhood
Call of the Brotherhood
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Fidelitas' Spike
Fidelitas' Spike
Jagged Foil
Thrusting One Hand Swords
Quality: +20%
Elemental Damage: 1–(40 to 50)
Critical Strike Chance: 5.50%
Attacks per Second: (2.00 to 2.08)
Weapon Range: 12
Requires Level 22, 77 Dex+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15-20)% chance to Shock
50% increased Herald of Thunder Buff Effect
Maligaro was transformed by Raulo's love.
Thaumaturgy allowed Maligaro to return the favour.
22+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15-20)% chance to Shock
50% increased Herald of Thunder Buff Effect
The Stormheart
The Stormheart
Royal Staff
Staves
Quality: +20%
Physical Damage: (46 to 50.6)(140 to 154)
Elemental Damage: (25 to 35)–(45 to 60) (1 to 10)–(70 to 90)
Critical Strike Chance: (7.80% to 8.78%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int18% Chance to Block(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
2818% Chance to Block(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
The Taming
The Taming
Prismatic Ring
Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
30% increased Elemental Damage with Attack Skills
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free."
- Berek and the Untamed
30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
30% increased Elemental Damage with Attack Skills
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
The Three Dragons
The Three Dragons
Golden Mask
Quality: +20%
Evasion: 115
Energy Shield: 22
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
35+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
Valako's Sign
Valako's Sign
Topaz Ring
Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
A gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline.
38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
Brinerot Whalers
Brinerot Whalers
Trapper Boots
Quality: +20%
Evasion: 88
Energy Shield: (114 to 138)
Requires Level 41, 40 Dex, 40 Int+(80-100) to maximum Energy Shield
20% increased Physical Damage
25% increased Movement Speed
+(20-30)% to Lightning Resistance
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Those Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.
41+(80-100) to maximum Energy Shield
20% increased Physical Damage
25% increased Movement Speed
+(20-30)% to Lightning Resistance
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Maligaro's Restraint
Maligaro's Restraint
Chain Belt
Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on You
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on You
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
Immortal Flesh
Immortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
Esh's Mirror
Esh's Mirror
Thorium Spirit Shield
Quality: +20%
Chance to Block: 25%
Energy Shield: (102 to 112)
Requires Level 53, 128 Int3% reduced Movement Speed (Hidden)+(20-30) to Intelligence
+(40-70) to maximum Life
(80-100)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
She looked upon her reflection
and trembled, and shook,
until she was not what she saw.

This item can be transformed with a Blessing of Esh
533% reduced Movement Speed (Hidden)+(20-30) to Intelligence
+(40-70) to maximum Life
(80-100)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
Mind of the Council
Mind of the Council
Harlequin Mask
Quality: +20%
Evasion: (549 to 596)
Energy Shield: (108 to 117)
Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an Enemy
You think we do not know.
We know all that you think.
57(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an Enemy
Rashkaldor's Patience
Rashkaldor's Patience
Jade Amulet
Requires Level 61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power Charges
Fate's smile, man's ruin.
61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power Charges
Esh's Visage
Esh's Visage
Vaal Spirit Shield
Quality: +20%
Chance to Block: 24%
Energy Shield: (190 to 201)
Requires Level 62, 159 Int3% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage
+(40-70) to maximum Life
(240-260)% increased Energy Shield
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby Enemies
She could see what she was not;
a silhouette wreathed in light.
And she was still.
623% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage+(40-70) to maximum Life
(240-260)% increased Energy Shield
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby Enemies
Garukhan's Flight
Garukhan's Flight
Stealth Boots
Quality: +20%
Evasion: (440 to 528)
Requires Level 62, 117 Dex+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+1 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
62+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+1 to Maximum Life per 10 Dexterity
Brain Rattler
Brain Rattler
Meatgrinder
Two Hand Maces
Quality: +20%
Physical Damage: (171.6 to 195.6)(524.4 to 584.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
The mind may have no limits, but the skull sure does.
6330% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
Doryani's Fist
Doryani's Fist
Vaal Gauntlets
Quality: +20%
Armour: 278
Energy Shield: 36
Requires Level 63, 100 StrGrants level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
Adds (225-335) to (785-900) Lightning Damage to Attacks while Unarmed
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
Doryani's ingenuity raised the Vaal Empire
to unprecedented heights. His curiosity
reduced it to ruins and bones.
63Grants level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
Adds (225-335) to (785-900) Lightning Damage to Attacks while Unarmed
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
Voltaxic Rift
Voltaxic Rift
Spine Bow
Bows
Quality: +20%
Physical Damage: 32.496
Elemental Damage: 1–(275 to 325)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49 to 1.55)
Weapon Range: 120
Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
64Adds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
Malachai's Loop
Malachai's Loop
Harmonic Spirit Shield
Quality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)
Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
Thaumaturgy has no limit.
It is our fragile reality that imposes boundaries.
653% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
The Brass Dome
The Brass Dome
Gladiator Plate
Quality: +20%
Armour: (5313 to 5682)
Requires Level 65, 177 Str5% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
(600-650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on You
Take no Extra Damage from Critical Strikes
The turtle's shell one day becomes its tomb.
655% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
(600-650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on You
Take no Extra Damage from Critical Strikes
Agnerod East
Agnerod East
Imperial Staff
Staves
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int18% Chance to Block+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Shock Duration on Enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
6618% Chance to Block+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Shock Duration on Enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North
Agnerod North
Imperial Staff
Staves
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int18% Chance to Block+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
6618% Chance to Block+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Windripper
Windripper
Imperial Bow
Bows
Quality: +20%
Physical Damage: 22.893.6
Elemental Damage: (32 to 40)–(48 to 60) 1–(80 to 100)
Critical Strike Chance: (8.00% to 9.00%)
Attacks per Second: (1.59 to 1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
66(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
Starforge
Starforge
Infernal Sword
Two Hand Swords
Quality: +20%
Physical Damage: (270.4 to 322.4)(561.6 to 669.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.42 to 1.46)
Weapon Range: 11
Requires Level 67, 113 Str, 113 Dex30% increased Accuracy Rating(400-500)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Your Physical Damage can Shock
The end is written into the beginning.
6730% increased Accuracy Rating(400-500)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Your Physical Damage can Shock
Steppan Eard
Steppan Eard
Sorcerer Boots
Quality: +20%
Energy Shield: (117 to 158)
Requires Level 67, 123 Int(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
67(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
Thunderfist
Thunderfist
Murder Mitts
Quality: +20%
Evasion: 145
Energy Shield: (58 to 64)
Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
The roar of the heavens
Strikes more than fear
Into the hearts of Man
67Socketed Gems are Supported by level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
Doryani's Invitation
Doryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.2% of Lightning Damage Leeched as Life
Your Flasks grant 10% chance to Shock while using a Flask
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.2% of Lightning Damage Leeched as Life
Your Flasks grant 10% chance to Shock while using a Flask
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54 to 60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54 to 60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54 to 60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Physical Damage Converted to Lightning during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Physical Damage Converted to Lightning during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54 to 60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Veruso's Battering Rams
Veruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580 to 726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
69(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
Ylfeban's Trickery
Ylfeban's Trickery
Hubris Circlet
Quality: +20%
Energy Shield: (190 to 220)
Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
69Trigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit

Shock Passives

Chance to Shock

Name Bonuses
Shock Chance
  • 5% chance to Shock
Shock Chance and Lightning Damage
Breath of Lightning
  • 12% increased Lightning Damage
  • 20% increased Shock Duration on Enemies
  • 10% chance to Shock
  • 15% increased Effect of Shock
Celestial Punishment
  • 25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies
  • 30% increased Burning Damage
  • 5% chance to Freeze, Shock and Ignite
  • 15% increased Effect of non-Damaging Ailments on Enemies
Elementalist
  • +12% to all Elemental Resistances
  • 10% increased Elemental Damage
  • 5% chance to Freeze, Shock and Ignite
Static Blows
  • 12% increased Lightning Damage
  • 20% increased Shock Duration on Enemies
  • 10% chance to Shock
  • 15% increased Effect of Shock

Ascendancy Class Name Bonuses
Elementalist
Elementalist avatar.png
Elemental Damage, Status Ailment Chance
  • 10% increased Elemental Damage
  • 3% chance to Freeze, Shock and Ignite
Pathfinder
Pathfinder avatar.png
Master Alchemist
  • Immune to Elemental Status Ailments during Flask Effect
  • 40% increased Elemental Damage during Flask Effect
  • 20% chance to Freeze, Shock and Ignite during Flask Effect

Shock duration

Name BonusesShock Duration
Breath of Lightning
  • 12% increased Lightning Damage
  • 20% increased Shock Duration on Enemies
  • 10% chance to Shock
  • 15% increased Effect of Shock
Static Blows
  • 12% increased Lightning Damage
  • 20% increased Shock Duration on Enemies
  • 10% chance to Shock
  • 15% increased Effect of Shock

Chance to avoid being Shocked

Name Bonuses
Avoid Shock
  • 30% chance to Avoid being Shocked
Avoid Status Ailments
  • 5% chance to Avoid Elemental Status Ailments
Crystal Skin
  • 15% chance to Avoid Elemental Status Ailments
Elemental Focus
  • 10% chance to Avoid Elemental Status Ailments
  • 10% increased Duration of Elemental Status Ailments on Enemies
  • 16% increased Elemental Damage
  • 10% increased Effect of non-Damaging Ailments on Enemies
Thick Skin
  • 10% increased maximum Life
  • 8% chance to Avoid Elemental Status Ailments

Ascendancy Class Name Bonuses
Ascendant
Ascendant avatar.png
Pathfinder
  • 10% increased Movement Speed while using a Flask
  • 50% chance to gain a Flask Charge when you deal a Critical Strike
  • 30% increased Damage during Flask effect
  • 10% chance for your Flasks to not consume Charges
Ascendant
Ascendant avatar.png
Raider
  • 10% increased Movement Speed
  • 4% chance to Dodge Attacks
  • You have Onslaught while on full Frenzy Charges
  • 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy

Shock Immunity

Ascendancy Class Name Bonuses
Raider
Raider avatar.png
Avatar of the Veil
  • 40% increased Elemental Damage
  • 20% increased Movement Speed while Phasing
  • Immune to Elemental Status Ailments while Phasing
  • 10% chance to Dodge Spell Damage while Phasing
Pathfinder
Pathfinder avatar.png
Master Alchemist
  • Immune to Elemental Status Ailments during Flask Effect
  • 40% increased Elemental Damage during Flask Effect
  • 20% chance to Freeze, Shock and Ignite during Flask Effect
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Ailments while on Consecrated Ground
  • 6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground

Miscellaneous

Name Bonuses
Celestial Punishment
  • 25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies
  • 30% increased Burning Damage
  • 5% chance to Freeze, Shock and Ignite
  • 15% increased Effect of non-Damaging Ailments on Enemies

Ascendancy Class Name Bonuses
Champion
Champion avatar.png
First to Strike, Last to Fall
  • 40% increased Damage when not on Low Life
  • 200% increased Armour and Evasion Rating when on Low Life
  • Elemental Ailments are removed when you reach Low Life
  • Your Hits permanently Intimidate Enemies that are on Full Life
Ascendant
Ascendant avatar.png
Guardian
  • 25% reduced Effect of Curses on You
  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
  • You and Allies affected by your Auras have 5% additional Block Chance
  • You and Allies affected by your Auras have 10% increased Attack, Cast, and Movement Speed
Ascendant
Ascendant avatar.png
Inquisitor
  • 25% increased Elemental Damage
  • 30% chance to create Consecrated Ground on Kill, lasting 8 seconds
  • Take 8% reduced Elemental Damage while on Consecrated Ground
  • 120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments
Inquisitor
Inquisitor avatar.png
Righteous Providence
  • 100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments
  • +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments
  • 20% increased Effect of non-Damaging Ailments on Enemies
Guardian
Guardian avatar.png
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second
Pathfinder
Pathfinder avatar.png
Veteran Bowyer
  • Damage Penetrates 10% Elemental Resistances
  • Gain 10% of Physical Damage as Extra Damage of a random Element
  • Enemies you Kill that are affected by Elemental Status Ailments

grant 100% increased Flask Charges

Version history

Version Changes
3.0.0
  • Shock no longer increases the damage taken by enemies by a fixed amount for a variable duration. Now, Shock will apply to enemies for a duration of 2 seconds and increase the amount of damage the shocked enemy takes based on the Lightning damage dealt to the enemy. A purely Lightning hit which removes 10% of an enemy's life will increase the damage that enemy takes by 50% for 2 seconds, scaling linearly down to 0% at no Lightning damage dealt.
  • Increased Effect of Chill and Increased Effect of Shock will increase the amount that each ailment affects whatever they are afflicting, up to their respective caps.
  • Shocking ground increases damage taken by a fixed amount of 20%.
  • Other non-hit sources of Shock, unless otherwise specified in the debuff, will increase damage taken by 20%.
2.0.0
  • Freeze, Shock and Chill now last for 60ms for every 1% of life dealt by the appropriate element, up to a maximum of 50%.
1.2.0
  • Shock and Shocked Ground have been changed so that they cause 50% increased damage taken (rather than 30%) but no longer stack. They do not stack with each other either. "Cannot Be Shocked" now prevents players being affected by either Shocked Ground or Shock itself.
1.0.0
  • Shock has been reduced to 30% increased damage taken per stack rather than 40%.

References

  1. Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.
  2. Mark_GGG (September 4, 2014). "Does shock bonus apply to first hit?". Official Path of Exile Forums. Retrieved May 21, 2016.

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