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Shock

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Shock
Status Ailment
Shock status icon.png
A Shocked zombie on the Coast

Shock is an elemental ailment associated with lightning that causes the affected target to take increased damage from all sources.

Mechanics

A hit of damage that has a chance to shock is capable of inflicting shock. Critical strikes inherently have a 100% chance to shock. You can also gain chance to shock via gear or the passive skill tree. By default, only lightning damage is able to inflict shock, but certain equipment such as The Three DragonsThe Three Dragons
Golden Mask
Quality: +20%
Evasion: 115
Energy Shield: 22
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
can change which damage types are able to inflict shock. Additionally, shocked ground inflicts shock without dealing damage.

The base duration of shock is 2 seconds and the damage increase scales relative to the amount of Lightning damage dealt to the enemy's maximum life. Increased damage from shock is capped at 50% at 10% of the target's maximum life dealt by Lightning damage, scaling down to 0% at no damage. Hits below the minimum threshold of 1% effect are discarded,[1] effectively requiring a hit of 0.2% enemy maximum life. As an example, The Shaper has approximately 20 000 000 life. Minimally shocking The Shaper requires a single hit of 40 000 lightning damage.

Increased shock effect will reduce the threshold required to reach the cap. For example, with 100% increased Shock effect, a hit that deals 5% of the target's maximum health or more in Lightning damage will apply shock for 50% increased damage.

Shocking ground increases damage taken by a fixed amount of 20%.

Other non-hit sources of shock, unless otherwise specified in the debuff, will increase damage taken by 20%. This scales with any modifiers to shock effectiveness.[2]

The shock status is applied after the hit (not before), because the magnitude of the shock is based on damage dealt.[3][4]

The Shocks from your Hits always increases Damage taken by at least X% mod from Elementalist's Beacon of Ruin and the Ascendant's Elementalist Ascendancy skills will be increased by X% increased Effect of Shock, up to a cap of 50% increased damage taken. For example, with Beacon of Ruin and 20% increased Effect of non-Damaging Ailments on Enemies, the minimum shock would then be 24% increased damage taken.[5] An increased shock effect value of 250% is needed to reach the shock cap of 50% increased damage taken.

Active skill gems

Related base stats

The following active skill gems have stats related to shock:

Skill gemStr.Dex.Int.Lvl.
Elemental HitElemental HitAttack, Projectile, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
ArcArcSpell, Chaining, Lightning
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (7-152) to (37-862) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes12
ConductivityConductivityCurse, Spell, AoE, Duration, Lightning
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Radius: 32
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Damage Effectiveness: 120%
Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2-19) to (7-76) Lightning Damage to Spells
Adds (2-19) to (7-76) Lightning Damage to Attacks
Deals (1-27) to (34-1303) Lightning Damage
Base duration is 6 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder skill icon.png
N/AN/Ayes16
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (17-217) to (51-652) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes28
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes28
Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6-19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (13-341) to (24-633) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
N/AN/Ayes12
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Base duration is 4 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes12
Vaal Impurity of LightningVaal Impurity of LightningAura, Vaal, Spell, AoE, Duration, Lightning
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.50 sec
Requires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Per 1% Quality:
1% increased Area of Effect
25% reduced Lightning Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Shock
Nearby Enemies' Lightning Resistance is Ignored by Hits
(0-95)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Lightning skill icon.png
N/AN/Ayes24
Vaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (14-279) to (41-838) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12
Vaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:
0.5% increased Area of Effect
Deals (14-370) to (26-687) Lightning Damage
Base duration is 6 seconds
(10-29)% increased Effect of Shock
Strikes an Enemy every 0.25 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon.png
N/AN/Ayes12
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Aura
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-166%)
Performs a main-hand melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee attack hits its target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (135-165.8)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-6) to radius
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.png
yesN/Ayes1
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (50-61.4)% of Base Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
yesN/AN/A28

Related quality stats

The following active skill gems have quality stats related to shock:

Skill gemStr.Dex.Int.Lvl.
Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12
ArcArcSpell, Chaining, Lightning
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (7-152) to (37-862) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes12
ConductivityConductivityCurse, Spell, AoE, Duration, Lightning
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (17-217) to (51-652) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes28
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes28
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Base duration is 4 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes12
Vaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (14-279) to (41-838) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemies
Deals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12

Support skill gems

Related base stats

The following support skill gems have stats related to shock:

Skill gemStr.Dex.Int.Lvl.
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Mana Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:
0.5% increased Duration of Elemental Ailments on Enemies
Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes1
Innervate SupportInnervate SupportLightning, Support, Duration
Icon: K
Mana Multiplier: 130%
Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or minesPer 1% Quality:
Supported Skills have 1.5% increased Shock Duration on Enemies
Supported Skills have (1-11) to (25-218) added Lightning Damage
Supported Skills have 20% chance to Shock
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 4 seconds
Gain Innervation on Killing a Shocked Enemy with Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31

Related quality stats

The following support skill gems have quality stats related to shock:

Skill gemStr.Dex.Int.Lvl.
Innervate SupportInnervate SupportLightning, Support, Duration
Icon: K
Mana Multiplier: 130%
Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or minesPer 1% Quality:
Supported Skills have 1.5% increased Shock Duration on Enemies
Supported Skills have (1-11) to (25-218) added Lightning Damage
Supported Skills have 20% chance to Shock
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 4 seconds
Gain Innervation on Killing a Shocked Enemy with Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31

Unique items

ItemLvl.Stats
The Vinktar Square
The Vinktar Square
Courtyard Map
Map Level: 77
Map Tier: 8
Guild Character: ²
Item Quantity: (+100%-+150%)
Item Rarity: (+100%-+150%)
Monster Pack Size: (+30%-+50%)
20% more Monster Life
Monsters cannot be Shocked
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
Monster Level: 77
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
120% more Monster Life
Monsters cannot be Shocked
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
Monster Level: 77
Shackles of the Wretched
Shackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
7(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Fairgraves' Tricorne
Fairgraves' Tricorne
Tricorne
Quality: +20%
Evasion: 100
Requires Level 12, 27 DexAdds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Fairgraves' trusty tricorne accompanied him far across
the seas, deep under the ground, and even beyond death.
12Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(15-30) to maximum Mana
+(20-30)% to Lightning Resistance
Cannot be Shocked
Berek's Grip
Berek's Grip
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
"Berek hid from Storm's lightning wrath
In the embrace of oblivious Frost
Repelled by ice, blinded by blizzards
Storm raged in vain
While Berek slept."
- Berek and the Untamed
20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Mana against Frozen Enemies
Berek's Respite
Berek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
Call of the Brotherhood
Call of the Brotherhood
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Fidelitas' Spike
Fidelitas' Spike
Jagged Foil
One Handed Sword
Quality: +20%
Elemental Damage: 1–(40-50)
Critical Strike Chance: 5.50%
Attacks per Second: (2.00-2.08)
Weapon Range: 12
Requires Level 22, 77 Dex+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15-20)% chance to Shock
50% increased Herald of Thunder Buff Effect
Maligaro was transformed by Raulo's love.
Thaumaturgy allowed Maligaro to return the favour.
22+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
+2 Life gained for each Enemy hit by Attacks
(15-20)% chance to Shock
50% increased Herald of Thunder Buff Effect
Stormcharger
Stormcharger
Plated Greaves
Quality: +20%
Armour: 92
Requires Level 23, 44 Str+(1-50)% to Lightning Resistance
20% increased Movement Speed
50% increased Shock Duration on Enemies
30% of Physical Damage Converted to Lightning Damage
(15-25)% increased Effect of Shock
Like lightning, the Ezomyte cavalry need never strike twice.
23+(1-50)% to Lightning Resistance
20% increased Movement Speed
50% increased Shock Duration on Enemies
30% of Physical Damage Converted to Lightning Damage
(15-25)% increased Effect of Shock
The Stormheart
The Stormheart
Royal Staff
Staff
Quality: +20%
Physical Damage: (46-50.6)(140-154)
Elemental Damage: (25-35)–(45-60) (1-10)–(70-90)
Critical Strike Chance: (7.80%-8.78%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
28+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
Cannot be Shocked while Chilled
50% chance to Shock Chilled Enemies
The Taming
The Taming
Prismatic Ring
Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
30% increased Elemental Damage with Attack Skills
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free."
- Berek and the Untamed
30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
30% increased Elemental Damage with Attack Skills
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
The Three Dragons
The Three Dragons
Golden Mask
Quality: +20%
Evasion: 115
Energy Shield: 22
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
35+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
Valako's Sign
Valako's Sign
Topaz Ring
Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
A gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline.
38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
0.2% of Damage Leeched as Life against Shocked Enemies
10% chance to Shock
Brinerot Whalers
Brinerot Whalers
Trapper Boots
Quality: +20%
Evasion: 88
Energy Shield: (114-138)
Requires Level 41, 40 Dex, 40 Int+(80-100) to maximum Energy Shield
20% increased Global Physical Damage
25% increased Movement Speed
+(20-30)% to Lightning Resistance
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Those Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.
41+(80-100) to maximum Energy Shield
20% increased Global Physical Damage
25% increased Movement Speed
+(20-30)% to Lightning Resistance
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Maligaro's Restraint
Maligaro's Restraint
Chain Belt
Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
Immortal Flesh
Immortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
Esh's Mirror
Esh's Mirror
Thorium Spirit Shield
Quality: +20%
Chance to Block: 25%
Energy Shield: (102-112)
Requires Level 53, 128 Int3% reduced Movement Speed (Hidden)+(20-30) to Intelligence
+(40-70) to maximum Life
(80-100)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
She looked upon her reflection
and trembled, and shook,
until she was not what she saw.
This item can be transformed with a Blessing of Esh
533% reduced Movement Speed (Hidden)+(20-30) to Intelligence
+(40-70) to maximum Life
(80-100)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shock Reflection
Fate of the Vaal
Fate of the Vaal
Gemstone Sword
One Handed Sword
Quality: +20%
Physical Damage: (109.2-117)(232.4-249)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 9
Requires Level 56, 96 Str, 96 Dex+400 to Accuracy Rating(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always inflict Elemental Ailments
Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies
Doryani promises immortality, yet we build great structures, carve magnificent works into stone, so a part of us lives onward.
A sign of faithlessness through action.
56+400 to Accuracy Rating(160-180)% increased Physical Damage
(10-15)% increased Attack Speed
100% of Physical Damage from Hits with this Weapon is Converted to a random Element
Hits with this Weapon always inflict Elemental Ailments
Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies
Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies
Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies
Mind of the Council
Mind of the Council
Harlequin Mask
Quality: +20%
Evasion: (549-596)
Energy Shield: (108-117)
Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an Enemy
You think we do not know.
We know all that you think.
57(230-260)% increased Evasion and Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life when Hit
Recover 3% of Maximum Mana when you Shock an Enemy
The Stormwall
The Stormwall
Royal Staff
Staff
Quality: +20%
Physical Damage: (318-339.6)(405.6-426)
Critical Strike Chance: (7.80%-8.78%)
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 60, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
Adds (242-260) to (268-285) Physical Damage
(20-35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30-40)% chance to Chill Attackers for 4 seconds on Block
(30-40)% chance to Shock Attackers for 4 seconds on Block
You cannot control the storm,
But you can utilise it.
60+18% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
Adds (242-260) to (268-285) Physical Damage
(20-35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30-40)% chance to Chill Attackers for 4 seconds on Block
(30-40)% chance to Shock Attackers for 4 seconds on Block
Rashkaldor's Patience
Rashkaldor's Patience
Jade Amulet
Requires Level 61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power Charges
Fate's smile, man's ruin.
61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power Charges
Esh's Visage
Esh's Visage
Vaal Spirit Shield
Quality: +20%
Chance to Block: 24%
Energy Shield: (190-201)
Requires Level 62, 159 Int3% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage
+(40-70) to maximum Life
(240-260)% increased Energy Shield
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby Enemies
She could see what she was not;
a silhouette wreathed in light.
And she was still.
623% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage+(40-70) to maximum Life
(240-260)% increased Energy Shield
+(30-40)% to Lightning Resistance
+(17-29)% to Chaos Resistance
Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana
Reflect Shocks applied to you to all Nearby Enemies
Garukhan's Flight
Garukhan's Flight
Stealth Boots
Quality: +20%
Evasion: (440-528)
Requires Level 62, 117 Dex+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
100 Life Regenerated per second while moving
+1 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
62+(30-40) to Dexterity
(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
100 Life Regenerated per second while moving
+1 to Maximum Life per 10 Dexterity
Brain Rattler
Brain Rattler
Meatgrinder
Two Hand Mace
Quality: +20%
Physical Damage: (171.6-195.6)(524.4-584.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 63, 212 Str30% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
The mind may have no limits, but the skull sure does.
6330% increased Stun Duration on EnemiesAdds (80-100) to (320-370) Physical Damage
50% of Physical Damage Converted to Lightning Damage
15% chance to Shock
10% chance to Cause Monsters to Flee
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Damage Penetrates 20% Lightning Resistance
Doryani's Fist
Doryani's Fist
Vaal Gauntlets
Quality: +20%
Armour: 278
Energy Shield: 36
Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
63Grants Level 20 Doryani's Touch Skill
+30 to maximum Energy Shield
10% chance to Shock
Adds (225-335) to (785-900) Lightning Damage to Unarmed Attacks
Adds (60-90) to (210-240) Lightning Damage to Spells while Unarmed
+30 Energy Shield gained on Killing a Shocked Enemy
Voltaxic Rift
Voltaxic Rift
Spine Bow
Bow
Quality: +20%
Physical Damage: 32.496
Elemental Damage: 1–(275-325)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 120
Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
64Adds 1 to (275-325) Lightning Damage
(10-15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% chance to Shock
Your Chaos Damage can Shock
Malachai's Loop
Malachai's Loop
Harmonic Spirit Shield
Quality: +20%
Chance to Block: 23%
Energy Shield: (181-203)
Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage
(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
Thaumaturgy has no limit.
It is our fragile reality that imposes boundaries.
653% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power Charges
The Brass Dome
The Brass Dome
Gladiator Plate
Quality: +20%
Armour: (5313-5682)
Requires Level 65, 177 Str5% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
(600-650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes
The turtle's shell one day becomes its tomb.
655% reduced Movement Speed (Hidden)30% reduced Chance to Block Attacks and Spells
(600-650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes
Agnerod East
Agnerod East
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Shock Duration on Enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Shock Duration on Enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North
Agnerod North
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Windripper
Windripper
Imperial Bow
Bow
Quality: +20%
Physical Damage: 22.893.6
Elemental Damage: (32-40)–(48-60) 1–(80-100)
Critical Strike Chance: (8.00%-9.00%)
Attacks per Second: (1.59-1.67)
Weapon Range: 120
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
66(20-24)% increased Elemental Damage with Attack SkillsAdds (32-40) to (48-60) Cold Damage
Adds 1 to (80-100) Lightning Damage
(10-15)% increased Attack Speed
(60-80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
Starforge
Starforge
Infernal Sword
Two Hand Sword
Quality: +20%
Physical Damage: (270.4-322.4)(561.6-669.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.42-1.46)
Weapon Range: 11
Requires Level 67, 113 Str, 113 Dex30% increased Global Accuracy Rating(400-500)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Your Physical Damage can Shock
The end is written into the beginning.
6730% increased Global Accuracy Rating(400-500)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
20% increased Area of Effect for Attacks
Deal no Elemental Damage
Your Physical Damage can Shock
Steppan Eard
Steppan Eard
Sorcerer Boots
Quality: +20%
Energy Shield: (117-158)
Requires Level 67, 123 Int(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
67(50-80)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
Thunderfist
Thunderfist
Murder Mitts
Quality: +20%
Evasion: 145
Energy Shield: (58-64)
Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
The roar of the heavens
Strikes more than fear
Into the hearts of Man
67Socketed Gems are Supported by Level 18 Added Lightning Damage
Adds 1 to 100 Lightning Damage to Attacks
10% increased Attack Speed
+(25-30) to maximum Energy Shield
100% increased Shock Duration on Enemies
10% increased Stun Duration on Enemies
Voidforge
Voidforge
Infernal Sword
Two Hand Sword
Quality: +20%
Physical Damage: (88.4-114.4)(183.6-237.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.42-1.46)
Weapon Range: 11
Requires Level 67, 113 Str, 113 Dex30% increased Global Accuracy Rating(50-100)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Elemental Damage can Shock
Gain 300% of Weapon Physical Damage as Extra Damage of an Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
A weapon born of nothingness,
can only create more nothingness.
6730% increased Global Accuracy Rating(50-100)% increased Physical Damage
(5-8)% increased Attack Speed
+(90-100) to maximum Life
Your Elemental Damage can Shock
Gain 300% of Weapon Physical Damage as Extra Damage of an Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
Cyclopean Coil
Cyclopean Coil
Leather Belt
Requires Level 68+(25-40) to maximum Life+(60-80) to maximum Life
(5-15)% increased Attributes
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
With the patience of a prowling lion,
the Shade watched the Scholar.
68+(25-40) to maximum Life+(60-80) to maximum Life
(5-15)% increased Attributes
Cannot be Frozen if Dexterity is higher than Intelligence
Cannot be Ignited if Strength is higher than Dexterity
Cannot be Shocked if Intelligence is higher than Strength
1% increased Damage per 5 of your lowest Attribute
Doryani's Invitation
Doryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.2% of Lightning Damage Leeched as Life
10% chance to Shock during any Flask Effect
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.2% of Lightning Damage Leeched as Life
10% chance to Shock during any Flask Effect
Inpulsa's Broken Heart
Inpulsa's Broken Heart
Sadist Garb
Quality: +20%
Evasion: 512
Energy Shield: 105
Requires Level 68, 103 Dex, 109 Int3% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
Don't hesitate; bring death to all, conclusively and swiftly, or they will give you the same treatment.
683% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54-60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (25-35) to (110-130) Lightning Damage to Attacks during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54-60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54-60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Damage Penetrates 10% Lightning Resistance during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Vessel of Vinktar
Vessel of Vinktar
Topaz Flask
Lasts 4.00 Seconds
Consumes (54-60) of 60 Charges on use
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
Requires Level 68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Physical Damage Converted to Lightning during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
20% of Physical Damage Converted to Lightning during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Veruso's Battering Rams
Veruso's Battering Rams
Titan Gauntlets
Quality: +20%
Armour: (580-726)
Requires Level 69, 98 Str(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
With unending determination and resolve he destroyed first the gates,
then the constructs guarding the tomb on the other side.
69(8-13)% increased Attack Speed
(120-180)% increased Armour
(3-5)% increased Movement Speed
50% increased Stun Duration on you
4% increased Melee Damage per Endurance Charge
You cannot be Shocked while at maximum Endurance Charges
Ylfeban's Trickery
Ylfeban's Trickery
Hubris Circlet
Quality: +20%
Energy Shield: (190-220)
Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
69Trigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit
Yoke of Suffering
Yoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Zerphi's Heart
Zerphi's Heart
Paua Amulet
Requires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 10 seconds when you use a Vaal Skill
We are incapable of change without sacrifice, for we are both the iron and the forge.
70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage
Items and Gems have 50% increased Attribute Requirements
Chaos Damage can Ignite, Chill and Shock
Gain Soul Eater for 10 seconds when you use a Vaal Skill
Stormfire
Stormfire
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate
+(20-30)% to Fire and Lightning Resistances
(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
Your Lightning Damage can Ignite
When your skin sloughs, and your blood cooks,
you'll wish the lightning strike had killed you.
80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate
+(20-30)% to Fire and Lightning Resistances
(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
Your Lightning Damage can Ignite

Shock Passives

Chance to Shock

NameStats
Lightning Damage and Shock Chance
Lightningint passive skill icon.png
10% increased Lightning Damage
5% chance to Shock [1]

5% chance to Shock
8% increased Lightning Damage [1]
Lightning Damage, Shock Duration and Chance
Lightningint passive skill icon.png
30% increased Shock Duration on Enemies
5% chance to Shock
8% increased Lightning Damage [1]
Weapon Elemental Damage, Status Ailment Chance
Weaponelementaldamagepercentage passive skill icon.png
10% increased Elemental Damage with Attack Skills
5% chance to Freeze, Shock and Ignite [1] [2]
Breath of Lightning
BreathofLightening2 passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
20% increased Lightning Damage
15% increased Effect of Shock [1]
Celestial Punishment
CelestialPunishment passive skill icon.png
25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies
5% chance to Freeze, Shock and Ignite
15% increased Effect of non-Damaging Ailments on Enemies
30% increased Burning Damage [1]
Holy Dominion
Elementalist passive skill icon.png
12% increased Elemental Damage
+12% to all Elemental Resistances
5% chance to Freeze, Shock and Ignite
12% increased Global Physical Damage [1]
Static Blows
Staticshield passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
15% increased Effect of Shock
12% increased Lightning Damage [1]

Shock duration

NameStats
Lightning Damage, Shock Duration and Chance
Lightningint passive skill icon.png
30% increased Shock Duration on Enemies
5% chance to Shock
8% increased Lightning Damage [1]
Lightning Damage, Shock Duration and Effect
Lightningint passive skill icon.png
30% increased Shock Duration on Enemies
10% increased Lightning Damage
10% increased Effect of Shock [1]
Breath of Lightning
BreathofLightening2 passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
20% increased Lightning Damage
15% increased Effect of Shock [1]
Static Blows
Staticshield passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
15% increased Effect of Shock
12% increased Lightning Damage [1]

Shock effect

NameStats
Lightning Damage and Shock Effect
Lightningint passive skill icon.png
10% increased Lightning Damage
10% increased Effect of Shock [1] [2]
Lightning Damage, Shock Duration and Effect
Lightningint passive skill icon.png
30% increased Shock Duration on Enemies
10% increased Lightning Damage
10% increased Effect of Shock [1]
Arcing Blows
Sparkingattacks passive skill icon.png
30% increased Lightning Damage with Attack Skills
Damage with Weapons Penetrates 8% Lightning Resistance
10% increased Effect of Shock [1]
Breath of Lightning
BreathofLightening2 passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
20% increased Lightning Damage
15% increased Effect of Shock [1]
Crackling Speed
Lightningint passive skill icon.png
16% increased Lightning Damage
4% increased Cast Speed
+15% to Critical Strike Multiplier
10% increased Effect of Shock [1]
Static Blows
Staticshield passive skill icon.png
20% increased Shock Duration on Enemies
10% chance to Shock
15% increased Effect of Shock
12% increased Lightning Damage [1]

Chance to avoid being Shocked

NameStats
Avoid Shock
Lightningdex passive skill icon.png
30% chance to Avoid being Shocked [1]

Miscellaneous

NameStats
Celestial Punishment
CelestialPunishment passive skill icon.png
25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies
5% chance to Freeze, Shock and Ignite
15% increased Effect of non-Damaging Ailments on Enemies
30% increased Burning Damage [1]

Ascendancy passive skills

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Elementalist
Elementalist (Ascendants) passive skill icon.png
40% increased Effect of Heralds on you
Damage Penetrates 10% of Enemy Elemental Resistances
Shocks from your Hits always increase Damage taken by at least 10%
Can Summon up to 1 additional Golem at a time
Cannot take Reflected Elemental Damage [1]
Elementalist
Elementalist avatar.png
Elemental Damage, Status Ailment Chance
ElementalDamageFreezeShockIgnite (Elementalist) passive skill icon.png
10% increased Elemental Damage
5% chance to Freeze, Shock and Ignite [1] [2]
Elementalist
Elementalist avatar.png
Beacon of Ruin
MaliciousInspiration (Elementalist) passive skill icon.png
Elemental Ailments caused by your Skills spread to other nearby Enemies
Radius: 18
Chills from your Hits always Slow by at least 10%
Shocks from your Hits always increase Damage taken by at least 20%
20% more Damage with Ignite [1]
Elementalist
Elementalist avatar.png
Elemancer
ElemancerIcon (Elementalist) passive skill icon.png
Can Summon up to 1 additional Golem at a time
You cannot be Ignited while you have a Flame Golem Summoned
You cannot be Shocked while you have a Lightning Golem Summoned
You cannot be Chilled or Frozen while you have an Ice Golem Summoned
20% increased Golem Damage for each Golem you have Summoned [1]
Pathfinder
Pathfinder avatar.png
Master Alchemist
MasterAlchemist (PathFinder) passive skill icon.png
Immune to Elemental Ailments during any Flask Effect
40% increased Elemental Damage during any Flask Effect
20% chance to Freeze, Shock and Ignite during any Flask Effect [1]
Saboteur
Saboteur avatar.png
Pyromaniac
BlindedAssult (Saboteur) passive skill icon.png
1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%
1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%
Immune to Shock
Immune to Ignite
25% reduced Mana Cost of Skills that place Mines or throw Traps [1]

Version history

Version Changes
3.0.0
  • Shock no longer increases the damage taken by enemies by a fixed amount for a variable duration. Now, Shock will apply to enemies for a duration of 2 seconds and increase the amount of damage the shocked enemy takes based on the Lightning damage dealt to the enemy. A purely Lightning hit which removes 10% of an enemy's life will increase the damage that enemy takes by 50% for 2 seconds, scaling linearly down to 0% at no Lightning damage dealt.
  • Increased Effect of Chill and Increased Effect of Shock will increase the amount that each ailment affects whatever they are afflicting, up to their respective caps.
  • Shocking ground increases damage taken by a fixed amount of 20%.
  • Other non-hit sources of Shock, unless otherwise specified in the debuff, will increase damage taken by 20%.
2.0.0
  • Freeze, Shock and Chill now last for 60ms for every 1% of life dealt by the appropriate element, up to a maximum of 50%.
1.2.0
  • Shock and Shocked Ground have been changed so that they cause 50% increased damage taken (rather than 30%) but no longer stack. They do not stack with each other either. "Cannot Be Shocked" now prevents players being affected by either Shocked Ground or Shock itself.
1.0.0
  • Shock has been reduced to 30% increased damage taken per stack rather than 40%.

References