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Shivershell

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Shivershell
Damage Cold
Resistance(s) Elemental, Chaos
Modifier(s) Armoured, Summons Spitters
Skill(s) Frost Wall
Ice Nova
Vaal Detonate Dead
Aura(s) Enemies are slowed


Shivershell is an invasion boss which starts out as a Shield Crab then becomes a Spitter when killed. Its support monster is Cave Crustacean. It is based on The Deep Dweller.

Abilities

  • Casts Frost WallFrost WallSpell, Duration, Cold
    Mana Cost: (9-33)
    Can Store 3 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
  • Casts Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
  • Casts Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 200%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
    1% increased Area Damage
    Explosion deals base Fire Damage equal to 9% of the corpse's Maximum Life
    Deals (23-1395) to (33-2092) Fire Damage
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Detonate Dead skill icon.png
    on Low Life in the second form
  • Extra Cold Damage
  • Armoured
  • Enemies are Slowed
  • Summons Spitters (in the first form)
  • Resists Elemental Damage
  • Resists Chaos