A nearly completed Atlas of Worlds.
The Atlas of Worlds is Path of Exile's end-game map system. The Atlas is a series of linked maps that players can progress through after completing a quest for Zana, Master Cartographer.
The Atlas of Worlds is a visualization of the dream worlds that are opened by activating maps, how these worlds are linked and the way they progress towards the centre. The Atlas is separated in four quadrants which can be entered through a tier 1 map, one in each corner of the Atlas. These tier 1 maps start dropping in Act 8. When the player progresses through the maps, their tiers - and difficulty - will increase.
The Atlas also displays areas influenced by the Shaper and the Elder, which have a chance to drop Shaper or Elder items which can roll affixed not found in normal items. When the Elder zone grows large enough, 5 maps in the Elder-influenced area will have the Elder and the Elder Guardians replacing the bosses.
All maps, both base maps and unique maps, are located on the Atlas of Worlds. Map drops are not completely random; instead a specific tier is chosen first and the map type is chosen from pool of maps completed for that tier or connected to the map the player is currently playing. 
Each completed map base type also gives a 1% chance to upgrade the tier of a map, with values over 100% giving a chance to increase the tier a second time. The maximum map tier however can not bypass drop restrictions, even if it would have been upgraded.
For example, a rare monster in a tier 6 map with 125% completion bonus:
- a rare monster can drop +1 maps, as such it can drop tier 1 to 7 maps
- it will only drop maps that are adjacent or already unlocked on the atlas
- a tier 5 drop would be upgraded to tier 6, with a 25% chance to be upgraded to tier 7
- a tier 6 drop would be upgraded to tier 7, but can't be upgraded any further
- a tier 7 is already the highest possible drop, and can't be upgraded any further
Untainted ParadiseMap Level: 72
Map Tier: 5(300-400)% increased Experience gain
Area has increased monster variety
Area is inhabited by wild Animals
Monsters drop no itemsFor this beauty,
beauty without strength,
chokes out life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and The Beachhead do not count towards Atlas completion.
Atlas objectives are displayed on the Atlas as icons over a map. Maps with an Atlas objective will guarantee a master of the respective icon will spawn in that map. Objectives can appear on any non-unique map, but will favour completed maps or maps adjacent to completed maps. An Atlas objective will spawn 20% of the time after completing a map for a random master. They spawn in a map of a tier close to the last map you completed.
Atlas objectives reset every Midnight UTC.
Shaper-influenced maps have a cosmic background, while Elder-influenced maps have a grey tentacle background.
Initially, A random map on the Atlas will be Shaper influenced as part of the Epilogue quest, starting from Tier 1. Completing one will move the area to another map one tier higher up until Tier 6, where Shaper and Elder influenced areas will start spawning normally.
Shaper influenced areas can contain additional enemies or hazards or enhances the map boss by the Shaper, making them more difficult. These areas have a chance to drop a rare Shaper item with at least one Shaper affix. Once a Shaper-influenced map is cleared, it will disappear. New influenced areas have a chance to appear when you complete a map on your atlas (i.e. killing the boss) or when you clear Shaper or Elder-influenced areas (by killing the boss or >60% of the monsters in the map). This can cause old areas to become uninfluenced. New areas are much more likely to spawn on or adjacent to Elder-influenced maps, but can only replace Elder-influenced if a map adjacent to it was previously Shaper-influenced.
Elder-influenced areas, like Shaper-influenced areas, can contain additional enemies or hazards. these areas can drop rare Elder items with at least one Elder affix. The Elder-influenced area has a chance to expand to non-influenced areas when you complete a map, but will not grow if a Shaper-influenced area is in the way. Clearing Shaper-influenced areas next to an Elder-influenced area will cause that map to become Elder-influenced. Unlike Shaper-influenced areas, Elder-influenced areas must be connected together. Clearing an Elder-influenced area that severs a connection between parts will cause you to lose influence on all but the largest connected section. Connections can also be severed when Shaper-influence replaces Elder-influence (see above).
When the area of influence grows large enough which is around 15 maps above, 5 random maps in the area will have the Elder or an Elder Guardian replace the map's boss. You must defeat all four Elder Guardians before you can fight the Elder. These areas will not change until the corresponding map is cleared. After clearing 20 maps while the Elder is residing in the Atlas, there is a chance for the Elder and his guardians to leave the map they are influencing.
Elder-influenced areas can only have 30 on the Atlas at most.
Elder-influenced areas can also contain a Memory Fragment, which can be traded in to Zana for a Shaper's Orb. One of ten Memory Fragments can be found in each of Tier 6 to 15 Elder-influenced maps, and the remaining five Memory Fragments can be obtained by defeating each of the four Elder Guardians and the Elder when the Elder is located in a red tier map (the Elder Guardians need not necessarily be in a red tier map themselves).
After finding your first Memory Fragment, Shaper's Strongholds will begin spawning on the Atlas. A map that contains a Shaper's Stronghold will be permanently Shaper-influenced until cleared and blocks off Elder-influence. They contain multiple Shaper-influenced zone mods and give additional items when cleared, such as Sextants, Orbs of Horizons, Cartographer's Chisels, Shaper rares, and unique items, which also can be league-specific. Clearing a Shaper's Stronghold will not spread Elder-influence to it.
Four Shaper's Strongholds will initially be spawned on the Atlas on yellow-tier maps. Clearing one of them will relocate it to another red-tier map. After all 8 Strongholds are cleared, they will have a chance to spawn periodically.
Strongholds are removed when the Uber Elder is defeated along with all other influence.
- Shaper's Orbs are awarded for completing an Elder-influenced map that contains a Memory Fragment. They can be used to upgrade a map into a "Shaped" map to drop which are 5 tiers higher than their regular counterpart
- Cartographer's Sextants allow applying a special modifier to map, which applies its stats in a radius to other nearby maps. Those stats can be stacked, but a mod is used up after 3 uses 
- Unshaping OrbStack Size: 10Downgrades a map on the AtlasRight click this item then left click a shaped map on the atlas to downgrade it. You can then earn the Shaper's Orb again to reshape another map afterwards.
Shift click to unstack.s can be used to unshape a map.
- Cartographer's Seals "uncomplete" a map.
Shaper's Orbs are used to upgrade lower tier maps whose layout or bosses a player may find accessible but whose drops and experience gains wouldn't otherwise be attractive. A Shaper's Orb grants +5 to the tier of those maps, i.e. increases the difficulty. The result is a shaped map.
Players acquire Shaper's Orbs by collecting Memory Fragments and giving them to Zana. Memory Fragments are found by killing the bosses of Elder-influenced maps circled in blue on the Atlas.
One Elder's OrbUpgrades any map on the Atlas to Tier 16Right click this item then left click on a map on the Atlas to upgrade it to tier 16. can be obtained from the Epilogue quest after collecting all 15 Memory Fragments and defeating the Shaper. It upgrades a map of any tier into a tier 16 map.
End of league transfer
When the current league ends the progress on the Atlas of Worlds is transferred to the relevant parent league. The parent league is generally Standard or Hardcore.
The merge has the following rules:
- Maps or bonus objectives completed transferred to the parent league
- Cartographer's Sextant mods:
- They will be moved to the parent league; if the map already has a mod, the parent league mods will be kept
- Legacy modifiers continue to exist and work as long they have not been overridden
- Shaped maps will carry over if the equivalent level Shaper's Orb hasn't been used on parent league; if you already shaped a map of the tier the parent league takes preference
- Shaper's Orbs:
- If a specific level has already been used in the parent league, it will be removed from the character's inventory
- If you have the same in both parent league and temporary league, both Shaper's Orbs will be removed when you use either
Atlas exclusive base items
This is a list of base item types that can only drop on particular maps on the Atlas of Worlds.
|Fingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage||70||(12-16)% increased Spell Damage||Alleyways Map • Arcade Map • Castle Ruins Map • Pit of the Chimera Map • Crystal Ore Map • Cursed Crypt Map • Desert Map • Excavation Map • Flooded Mine Map • Grotto Map • Haunted Mansion Map • Mud Geyser Map • Museum Map • Pier Map • Plaza Map • Primordial Pool Map • Racecourse Map • Relic Chambers Map • Residence Map • Sulphur Vents Map • Thicket Map • Toxic Sewer Map • Wasteland Map|
|Gripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage||70||(14-18)% increased Projectile Attack Damage||Acid Caverns Map • Ancient City Map • Arcade Map • Arena Map • Ashen Wood Map • Bone Crypt Map • Burial Chambers Map • Cage Map • Canyon Map • Pit of the Chimera Map • Colosseum Map • Conservatory Map • Courthouse Map • Courtyard Map • Desert Spring Map • Dunes Map • Dungeon Map • Grotto Map • Lair of the Hydra Map • Lair Map • Lava Lake Map • Lighthouse Map • Marshes Map • Mausoleum Map • Maze Map • Mineral Pools Map • Moon Temple Map • Necropolis Map • Orchard Map • Palace Map • Reef Map • Scriptorium Map • Sepulchre Map • Spider Forest Map • Fungal Hollow Map • Primordial Blocks Map • Underground River Map • Underground Sea Map • Vaal Pyramid Map • Vaal Temple Map • Vault Map|
|Spiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage||70||(16-20)% increased Melee Damage||Ancient City Map • Arid Lake Map • Barrows Map • Basilica Map • Beach Map • Cursed Crypt Map • Defiled Cathedral Map • Desert Spring Map • Dungeon Map • Excavation Map • Ghetto Map • Glacier Map • Graveyard Map • Lair of the Hydra Map • Infested Valley Map • Leyline Map • Mud Geyser Map • Pen Map • Plateau Map • Port Map • Racecourse Map • Sepulchre Map • Spider Lair Map • Sulphur Vents Map • Temple Map • Terrace Map • Crater Map • Tropical Island Map|
|Two-Toned BootsEvasion: 126|
Energy Shield: 24Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
|70||+(8-12)% to Cold and Lightning Resistances||Academy Map • Arachnid Nest Map • Arachnid Tomb Map • Atoll Map • Beach Map • Bog Map • Burial Chambers Map • Castle Ruins Map • Cells Map • Colosseum Map • Conservatory Map • Core Map • Courtyard Map • Fields Map • Gardens Map • Glacier Map • Iceberg Map • Jungle Valley Map • Laboratory Map • Lava Chamber Map • Lookout Map • Mesa Map • Maze of the Minotaur Map • Orchard Map • Park Map • Forge of the Phoenix Map • Pit Map • Precinct Map • Promenade Map • Residence Map • Shore Map • Spider Forest Map • Sunken City Map • Thicket Map • Vaal Pyramid Map • Vaal Temple Map • Waterways Map|
|Two-Toned BootsArmour: 126|
Evasion: 126Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
|70||+(8-12)% to Fire and Cold Resistances||Armoury Map • Basilica Map • Carcass Map • Channel Map • City Square Map • Desert Map • Flooded Mine Map • Geode Map • Graveyard Map • Marshes Map • Maze Map • Pen Map • Peninsula Map • Forge of the Phoenix Map • Plateau Map • Ramparts Map • Siege Map • Spider Lair Map • Fungal Hollow Map • Strand Map • Summit Map • Sunken City Map • Temple Map • Underground Sea Map • Waterways Map • Wharf Map|
|Two-Toned BootsArmour: 126|
Energy Shield: 24Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
|70||+(8-12)% to Fire and Lightning Resistances||Arena Map • Arid Lake Map • Arsenal Map • Ashen Wood Map • Barrows Map • Belfry Map • Caldera Map • Cemetery Map • Channel Map • City Square Map • Crimson Temple Map • Defiled Cathedral Map • Estuary Map • Geode Map • Ghetto Map • Iceberg Map • Ivory Temple Map • Jungle Valley Map • Lighthouse Map • Lookout Map • Maze of the Minotaur Map • Museum Map • Peninsula Map • Phantasmagoria Map • Primordial Pool Map • Ramparts Map • Relic Chambers Map • Strand Map • Crater Map • Waste Pool Map|
|Bone HelmetArmour: 197|
Energy Shield: 38Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
|73||Minions deal (15-20)% increased Damage||Academy Map • Acid Caverns Map • Bazaar Map • Bone Crypt Map • Caldera Map • Coral Ruins Map • Coves Map • Crystal Ore Map • Dark Forest Map • Dig Map • Dunes Map • Factory Map • Fields Map • Gardens Map • Lair of the Hydra Map • Laboratory Map • Lair Map • Lava Lake Map • Maze of the Minotaur Map • Moon Temple Map • Necropolis Map • Overgrown Ruin Map • Overgrown Shrine Map • Palace Map • Plaza Map • Precinct Map • Reef Map • Shipyard Map • Siege Map • Summit Map • Underground River Map • Villa Map • Volcano Map • Wasteland Map|
|Marble AmuletRequires Level 74(1.2-1.6)% of Life Regenerated per second||74||(1.2-1.6)% of Life Regenerated per second||Basilica Map • Colosseum Map • Defiled Cathedral Map • Desert Spring Map • Lair of the Hydra Map • Infested Valley Map • Palace Map • Reef Map • Terrace Map • Vaal Temple Map|
|Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate||77||(48-56)% increased Mana Regeneration Rate||Arena Map • Belfry Map • Caldera Map • Core Map • Crimson Temple Map • Defiled Cathedral Map • Gardens Map • Ivory Temple Map • Maze of the Minotaur Map • Park Map • Sunken City Map • Vaal Temple Map|
|Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating||78||+(260-320) to Armour and Evasion Rating||Arsenal Map • Bazaar Map • Carcass Map • Chateau Map • Pit of the Chimera Map • Colonnade Map • Coral Ruins Map • Core Map • Coves Map • Mesa Map • Overgrown Ruin Map • Overgrown Shrine Map • Phantasmagoria Map • Scriptorium Map • Shore Map • Shrine Map • Terrace Map • Tower Map • Tropical Island Map|
|Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield||79||+(60-80) to maximum Energy Shield||Arachnid Tomb Map • Atoll Map • Belfry Map • Cells Map • Cemetery Map • Chateau Map • Estuary Map • Infested Valley Map • Lava Chamber Map • Malformation Map • Forge of the Phoenix Map • Pier Map • Port Map • Shipyard Map • Shrine Map • Primordial Blocks Map • Tower Map • Toxic Sewer Map • Vault Map • Villa Map • Waste Pool Map • Wharf Map|
|Opal RingRequires Level 80(15-25)% increased Elemental Damage||80||(15-25)% increased Elemental Damage||Acid Caverns Map • Canyon Map • Pit of the Chimera Map • Courthouse Map • Crystal Ore Map • Lava Lake Map • Museum Map • Plaza Map • Racecourse Map • Primordial Blocks Map • Wasteland Map|
|Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks||80||Adds (3-4) to (10-14) Physical Damage to Attacks||Basilica Map • Bog Map • Carcass Map • Colosseum Map • Orchard Map • Forge of the Phoenix Map • Precinct Map • Siege Map • Summit Map • Sunken City Map • Vaal Pyramid Map|
The Atlas introduced in Betrayal expansion with all maps completed.
- Added a new Atlas of Worlds feature: Shaper's Strongholds. These will appear once you have met the Shaper. They have multiple Shaper Influence mods active. Bosses of these maps can drop extra sextants, cartographer's chisels, Shaper-influenced items, and unique items.
- Once you have completed 20 maps while the Elder and its guardians are on your atlas without actually defeating any of them, there is a chance for the Elder and its guardians to disappear and remove the Elder-influence from the maps they were on. This will make it difficult to maintain an "Elder Ring", but will also allow players who weren't capable of defeating the Elder or its guardians to clear them from their atlas.
- Shaper memory fragments XI through to XV no longer require you to defeat the Elder or its guardians in specific map tiers. Instead, defeating each guardian and the elder within ANY red-tier map will get you one of these fragments.
- You can no longer get Shaper memory fragments XI through to XV from a map if you are not the map's owner.
- Introducing the War for the Atlas expansion.
- If you complete a map that was created before the expansion, it will complete a chain of maps from the start pointing on the Atlas up until the tier of map you completed. Shaped and Elder items do not drop on these maps. Elder Guardians also cannot spawn from them. Shaper and Elder areas will not be influenced on the Atlas.
- Introduced to the game. Non-unique maps pre-Atlas of Worlds do not count towards Atlas completion, even for maps where the map type and tier are identical to the current version. Older versions of unique maps will count towards Atlas completion, including the bonus objective, but the Shaper's Orb does not drop in old versions (affecting Oba's Cursed TroveMap Level: 78
Map Tier: 11
Guild Character: #
Item Quantity: +40%Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time"Here the soil is more deadly than any swing of the axe."
- Oba of the Karui, Conqueror of Corruption.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Poorjoy's AsylumMap Level: 76
Map Tier: 9
Guild Character: ß
Item Quantity: +100%
Item Rarity: +250%150% increased Experience gain
(140-160)% more Monster Life
(140-160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10-15) additional Rare (Life Flasks-Belts)Laughs of all the twisted
Echo through these halls of gold.
In this cold forgotten void
They wander, forever uncontrolled.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once., Death and TaxesMap Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 10000% increased ExperienceSo the raiders danced,
leading their foe ever west,
towards certain death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. and The Vinktar SquareMap Level: 77
Map Tier: 10
Guild Character: ²
Item Quantity: (+100%-+150%)
Item Rarity: (+100%-+150%)
Monster Pack Size: (+30%-+50%)20% more Monster Life
Monsters cannot be Shocked
30% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as LightningTo the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.).