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Shaped Colonnade Map (Atlas of Worlds)

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Shaped Colonnade MapMap Level: 82
Map Tier: 15
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shaped Colonnade Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 82
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasColonnadeShaped

Colonnade
Map area
No Waypoint
IdMapAtlasColonnade
Act11
Area level77
Area type tagsurban
Tagsmap, einharmaps, lunaris_outer_area, urban_sarn_area, rain_area
The Shaper: Small minds demand the largest structures.
Maps loading screen.png

Shaped Colonnade Map is a map made available by using Shaper's Orb (Tier 10)Shaper's Orb (Tier 10)Upgrades a Tier 10 map on the Atlas by five tiersRight click this item then left click on a map on the Atlas to upgrade it by five tiers. on the Colonnade MapColonnade MapMap Level: 77
Map Tier: 10
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
entry in the Atlas of Worlds. Since version 3.1.0, the map became a legacy item; Colonnade MapColonnade MapMap Level: 78
Map Tier: 11
Guild Character: .
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
itself became a red-tier map and no shaped variant.

Item acquisition
Questionmark.png

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Lair of the Hydra MapLair of the Hydra MapMap Level: 83
Map Tier: 16
Guild Character: ¢
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Colonnade MapShaped Colonnade MapMap Level: 82
Map Tier: 15
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Other versions

    Version history

    Version Changes
    3.1.0
    • Added 32 new maps including two new Unique maps.
    • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
    • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
    2.4.0
    • Introduced to the game.