Game data updates to the wiki have been started.
A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
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upgraded_from_disabled=true if they are not eligible for the system.
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Shaped Armoury Map (Atlas of Worlds)
Shaped Armoury MapMap Level: 79
Map Tier: 12
Guild Character: oTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
DROP DISABLEDSell Price
1x Scroll FragmentMiscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArmoryShaped
|Area type tags||urban, dungeon|
|Tags||indoors_area, map, area_with_water, einharmaps|
|The Shaper: There is no war. There is no army. Only fear lingers.|
Map type: Indoors
Armoury is a darker version of Mansion Atrium/Annex in The Lord's Labyrinth without the traps. Some rooms might have blocked off entrances and tearable walls. Contains armor racks and weapon racks.
This item is drop disabled.
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
|Lair MapLair MapMap Level: 80|
Map Tier: 13
Guild Character: vTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|3||Shaped Armoury MapShaped Armoury MapMap Level: 79|
Map Tier: 12
Guild Character: oTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Boss doesn't have an arena.
|Warmonger||General Gravicius||FirestormFirestormSpell, AoE, Duration, Fire|
Radius: 25 / 10
Mana Cost: (9-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased DamageDeals (4-200) to (11-300) Fire Damage
Base duration is 2 seconds
One impact every 0.1 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
DisciplineDisciplineAura, Spell, AoE
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 secRequires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:
2% increased Area of EffectYou and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Mana Cost: (8-12)
Can Store 1 Use(s)
Cooldown Time: 4.00 secRequires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration(50-858) additional Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.