Shaped Arachnid Tomb Map (Atlas of Worlds)

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For Shaped Arachnid Tomb Map from War for the Atlas expansion, see Arachnid Tomb Map (War for the Atlas).
For Shaped Arachnid Tomb Map from 3.6, see Arachnid Tomb Map (Synthesis).
For Shaped Arachnid Tomb Map from 3.7, see Arachnid Tomb Map (Legion).
For Shaped Arachnid Tomb Map from 3.8, see Arachnid Tomb Map (Blight).

Shaped Arachnid Tomb MapMap Level: 79
Map Tier: 12
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Shaped Arachnid Tomb Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 79
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasArachnidTombShaped

Arachnid Tomb
Map area
No Waypoint
IdMapAtlasArachnidTomb
Act11
Area level74
BossesHybrid Widow
Area type tagsdungeon, temple
Tagsindoors_area, map, area_with_water, einharmaps, arachnid_tomb_map_area
The Shaper: They feel your every move, your every breath, with a million little wires.
Maps loading screen.png
Arachnid Tomb Map area screenshot.png

Shaped Arachnid Tomb (Atlas of Worlds) map was made available by using Shaper's Orb (Tier 7) on the Arachnid Tomb MapArachnid Tomb MapMap Level: 74
Map Tier: 7
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
entry in their Atlas of Worlds.

Item acquisition
Questionmark.png

This item is drop disabled.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Scriptorium MapScriptorium MapMap Level: 80
Map Tier: 13
Guild Character: y
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Arachnid Tomb MapShaped Arachnid Tomb MapMap Level: 79
Map Tier: 12
Guild Character: n
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Other versions

  • Arachnid Tomb MapArachnid Tomb MapMap Level: 71
    Map Tier: 4
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 71
    Map Tier: 4
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 70
    Map Tier: 3
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 75
    Map Tier: 8
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 78
    Map Tier: 11
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 83
    Map Tier: 16
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Heist.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 71
    Map Tier: 4
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 71
    Map Tier: 4
    Guild Character: !
    They feel your every move,
    your every breath,
    with a million little wires.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 77
    Map Tier: 10
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Arachnid Tomb MapArachnid Tomb MapMap Level: 74
    Map Tier: 7
    Guild Character: n
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.

Version history

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • The Shaper and Elder storyline is gone and has been replaced by a story that takes place in the aftermath of the old story.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.
  • Introduced Arachnid Tomb Map and its shaped variant Shaped Arachnid Tomb Map