Mana Cost: (18-51)
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem lifeTotem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Level: 12Purchase Costs
|Normal||1x Orb of Transmutation|
1x Scroll FragmentMiscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemSearingBond
Searing Bond summons a totem that creates fiery beams between the caster and each other totem he controls. The beams continuously cause fire damage to enemies that pass through them and enemies that stand too close to you or the totem. Totem range is 100.
Skill Functions and Interactions
The beams will only link between adjacent totems and the caster if they are within a certain range from each other. If a pair of totems are placed too far apart, or the caster moves too far away from a totem, or the path of a beam is obstructed by something like a wall—those links will be broken.
Fire damage dealt over time by the beams is considered burning damage, and therefore benefits from increased burning damage modifiers. The damage of the beams is also affected by increased fire, elemental, DespairDespairSpell, AoE, Duration, Curse, Chaos
Mana Cost: (24-50)
Cast Time: 0.50 secRequires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effectsBase duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and totem damage passives, as well as damage over time modifiers. However increased spell damage modifiers do not.
Searing Bond does not hit, so "on hit" and "on crit" effects never apply. This includes Fire Penetration SupportFire Penetration SupportFire, Support
Mana Multiplier: 140%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:
Supported Skills deal 0.5% increased Fire DamageSupported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. which has no effect on Searing Bond damage, however it will benefit from other changes to monster resistance such as FlammabilityFlammabilitySpell, AoE, Duration, Curse, Fire
Mana Cost: (24-50)
Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
Ignite on Cursed enemies has 0.5% increased DurationBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Elemental Equilibrium.
The additional totem provided by the skill increases the maximum number of Searing Bond totems, it does not stack with similar totem limit increases of other totem types. Only the highest number of the totems of one type counts as the global maximum number of summoned totems.
For example, taking an Ancestral Bond keystone increases the maximum number of Searing Bond totems to 3,
and using an Iron CommanderIron Commander
Physical Damage: (33.6-38.4)–(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Can have 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy. with 400 dexterity will allow you to summon 4 Siege Ballistas. Maximum number of totems in this case will be 4 (the highest of a single totem type), and only 3 of them can be Searing Totems. Attempting to summon a Searing Bond with 4 Ballistas out will desummon one Ballista.
Gem level progression
Quest rewardThis item is given as quest reward for the following quests:
|The Siren's Cadence|
Vendor rewardThis item can be bought at the listed npc vendors after completing the following quests:
|The Siren's Cadence|
|A Fixture of Fate|
|Fallen from Grace|
Related helmet enchantments
The following helmet enchantments affect Searing Bond.
|EnchantmentSearingBondDamage1||66||25% increased Searing Bond Damage|
|EnchantmentSearingBondDamage2||75||40% increased Searing Bond Damage|
|EnchantmentSearingBondTotemElementalResistances1||66||24% increased Searing Bond Totem Elemental Resistances|
|EnchantmentSearingBondTotemElementalResistances2||75||36% increased Searing Bond Totem Elemental Resistances|
|EnchantmentSearingBondTotemPlacementSpeed1||66||40% increased Searing Bond Totem Placement Speed|
|EnchantmentSearingBondTotemPlacementSpeed2_||75||60% increased Searing Bond Totem Placement Speed|
The list below shows microtransactions for Searing Bond.
|Green Searing Bond Effect|
Green Searing Bond EffectSearing Bond Skin
Stack Size: 20Your Searing Bond beam becomes green.
|Your Searing Bond beam becomes green.|
- 40% elemental resistance
- 20% chaos resistance