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Searing Bond

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Searing BondTotem, Spell, Fire
Mana Cost: (18-51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.pngSearing Bond inventory icon.png
Level: 12
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemSearingBond

Searing Bond skill screenshot.jpg

Searing Bond summons a totem that creates fiery beams between the caster and each other totem he controls. The beams continuously cause fire damage to enemies that pass through them and enemies that stand too close to you or the totem. Totem range is 100.

Skill Functions and Interactions

The beams will only link between adjacent totems and the caster if they are within a certain range from each other. If a pair of totems are placed too far apart, or the caster moves too far away from a totem, or the path of a beam is obstructed by something like a wall—those links will be broken.

Fire damage dealt over time by the beams is considered burning damage, and therefore benefits from increased burning damage modifiers. The damage of the beams is also affected by increased fire, elemental, DespairDespairSpell, AoE, Duration, Curse, Chaos
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
and totem damage passives, as well as damage over time modifiers. However increased spell damage modifiers do not.

Searing Bond does not hit, so "on hit" and "on crit" effects never apply. This includes Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Mana Multiplier: 140%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
Supported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
which has no effect on Searing Bond damage, however it will benefit from other changes to monster resistance such as FlammabilityFlammabilitySpell, AoE, Duration, Curse, Fire
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
Ignite on Cursed enemies has 0.5% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
and Elemental Equilibrium.

The additional totem provided by the skill increases the maximum number of Searing Bond totems, it does not stack with similar totem limit increases of other totem types. Only the highest number of the totems of one type counts as the global maximum number of summoned totems.

For example, taking an Ancestral Bond keystone increases the maximum number of Searing Bond totems to 3, and using an Iron CommanderIron Commander
Death Bow
Quality: +20%
Physical Damage: (33.6-38.4)(82.8-92.4)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: (1.37-1.44)
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
(14-20)% increased Attack Speed
(14-20)% increased Totem Life
(14-20)% increased Totem Placement speed
Can have 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
The Eternals commanded an army that need not eat, sleep, or breathe
without the usual depravities of necromancy.
with 400 dexterity will allow you to summon 4 Siege Ballistas. Maximum number of totems in this case will be 4 (the highest of a single totem type), and only 3 of them can be Searing Totems. Attempting to summon a Searing Bond with 4 Ballistas out will desummon one Ballista.

Gem level progression

per sec
Exp.Total Exp.

Item acquisition

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed npc vendors after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
A Fixture of Fate
Act 3
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Searing Bond.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentSearingBondDamage16625% increased Searing Bond Damage
EnchantmentSearingBondDamage27540% increased Searing Bond Damage
EnchantmentSearingBondTotemElementalResistances16624% increased Searing Bond Totem Elemental Resistances
EnchantmentSearingBondTotemElementalResistances27536% increased Searing Bond Totem Elemental Resistances
EnchantmentSearingBondTotemPlacementSpeed16640% increased Searing Bond Totem Placement Speed
EnchantmentSearingBondTotemPlacementSpeed2_7560% increased Searing Bond Totem Placement Speed


The list below shows microtransactions for Searing Bond.

Green Searing Bond Effect
Green Searing Bond EffectSearing Bond Skin
Stack Size: 20
Your Searing Bond beam becomes green.
Your Searing Bond beam becomes green.

Monster stats



  • 40% elemental resistance
  • 20% chaos resistance
Level Life
12 161
15 208
19 288
23 385
27 502
31 652
35 832
38 990
41 1178
44 1393
47 1643
50 1928
53 2260
56 2643
59 3081
62 3583
64 3957
66 4368
68 4821
70 5312
72 5853
74 6444
76 7088
78 7793
80 8564
82 9405
84 10322
86 11327
88 12421
90 13615

Version history

Version Changes
  • Damage has been increased by 10%. It now grants an additional totem without drawbacks.
  • Skill duration reduced to 8 seconds.
  • Now increases totem life by 1% per 1% quality (was 3% per 1% quality).
  • Damage at all levels has been reduced by 18%.
  • Reduced the damage of Searing Bond (by 28% at gem level 1, tapering to no change at gem level 20). Because most support gems don't affect Searing Bond, it's still quite powerful, especially when socketed in items that grant additional gem levels.
  • Adjusted the PVP scaling of Righteous Fire and Searing Bond. These have only been conservatively adjusted. A more thorough adjustment to PVP scaling of skills will be ongoing throughout 1.1.x.
  • Searing Bond no longer stacks damage from multiple beams. The damage of Searing Bond has been increased by around 400%.
  • Mana cost reduced.
  • Increased its damage and made it more likely to hit monsters standing quite close to the totem.
  • Fixed a crash with Searing Bond when used with other totems.
  • Searing Bond has been added to the game.