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Scorch

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Scorch
Ailment
Scorch status icon.png
Your elemental resistances are lowered.

Scorch is an Elemental Ailment associated with fire that causes the affected target have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds.

Unique items

The following unique items are related to Scorch:

ItemBase ItemLvl.Stats
Rolling FlamesRolling Flames
Cobalt Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Cobalt Jewel1(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
FlamesightFlamesight
Solaris Circlet
Quality: +20%
Energy Shield: (205-228)
Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Fire Resistance
(30-40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
10% increased Elemental Damage per Sextant affecting the area
See creation as it was, aflame and frantic.
Solaris Circlet59(240-280)% increased Energy Shield
+(30-40)% to Fire Resistance
(30-40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
10% increased Elemental Damage per Sextant affecting the area

Keystone passive skills

The following keystone passive skills are related to Scorch:

NameStats
Secrets of Suffering
SecretOfAgony passive skill icon.png
Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped [1]

Version history

Version Changes
3.10.0
  • Scorch and Brittle (alternate ailments for Fire and Cold damage respectively) have both had their maximum effects raised. Scorch reduces elemental resistances by a maximum of 30% (from 20%). Brittle now increases the chance to critically strike an afflicted enemy by up to 15% (from 10%). Scorch, Brittle and Sap now all have a base duration of 4 seconds (from 2).
3.9.0
  • We've added an Ailment Threshold to monsters. In the great majority of cases, the Ailment Threshold matches the monster's Maximum Life. It primarily differs for especially high-life monsters (such as The Shaper), where the threshold is reduced to allow ailments to be applied with hits that wouldn't ordinarily reach the required Life thresholds.
  • The alternate ailments Sap, Scorch and Brittle have a slightly different calculation as they have lower caps on their magnitudes.
3.5.0
  • Introduced to the game.
  • Updated the reminder text for Ailments to include the 3 new Ailments.

References