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Scold's Bridle

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Scold's Bridle
Mind Cage
Quality: +20%
Energy Shield: 82
Requires Level 65, 138 Int(80-100)% increased Spell Damage
15% reduced Cast Speed
+(30-60) to maximum Mana
Your Skills deal you 400% of Mana Spent on Skill Mana Costs as Physical Damage
"The sharper the pain, the sharper the mind.
A curious paradox."
- Shavronne of Umbra
Scold's Bridle inventory icon.png
League(s): Torment
Purchase Costs
Unique8x Chaos Orb
Sell Price
6x Alchemy Shard
7x Alteration Shard
Item class: Helmets

Scold's Bridle is a unique Mind CageMind CageEnergy Shield: 69Requires Level 65, 138 Int.


Scold's Bridle's unique modifier causes the player to take physical damage whenever mana is spent. This includes mana spent at every stage of a channelled skill. The damage is secondary damage[1]. The amount of damage taken from this effect is affected by physical damage reduction, such as from armour or endurance charges, as well as modifiers to damage taken, such as from Fortify or Oro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Quality: +20%
Elemental Damage: (425-475)–(550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 13
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.

Blood Magic: Life spent instead of mana by skills with Blood Magic does not count toward Scold's Bridle's damage effect.[2]

Eldritch Battery: When the Eldritch Battery keystone is allocated, any Energy Shield spent instead of mana does not count towards Scold's Bridle's damage effect.

On hit effects: The damage taken is considered a hit, and triggers "on hit" effects, including from Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 14.000 sec
Cooldown Time: 0.50 sec
Requires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is 9 seconds
Buff grants +(25-429) to Armour
(30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000
Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted
Buff grants (20-29)% more Armour
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
, the Juggernaut passive Unflinching, or VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Effectiveness of Added Damage: (170%-255%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when Hit
Deals (170-255)% of Base Attack Damage
30% chance to Trigger this Skill when Hit
(8-56) to (12-85) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
, even if the damage is reduced to 0, such as while under the effect of Immortal CallImmortal CallSpell, Duration, Guard
Mana Cost: (21-36)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is 1 seconds
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
. Damage from Scold's Bridle can also trigger spells linked to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can Store 1 Use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Trigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
. However, using a skill that costs no mana will neither deal damage nor trigger on hit effects.

Damage shift: The physical damage from Scold's Bridle can be taken as another damage type by using x% of Physical Damage taken as modifiers, such as from Lightning CoilLightning Coil
Desert Brigandine
Quality: +20%
Armour: (789-902)
Evasion: (789-902)
Movement Speed: -3%
Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage
"There's nothing like imminent death
to galvanize one's purpose in life."
- Malachai the Soulless.
or Cloak of FlameCloak of Flame
Scholar's Robe
Quality: +20%
Energy Shield: 46
Movement Speed: -3%
Requires Level 18, 55 Int+(30-50)% to Fire Resistance
(30-50)% increased Ignite Duration on Enemies
10% chance to Ignite
Reflects 15 Fire Damage to Melee Attackers
20% of Physical Damage from Hits taken as Fire Damage
He who sows an ember shall reap an inferno.
. However, Scold's Bridle will never be able to apply related status ailments on the character, not even if the player has +x% chance to be Ignited/Frozen/Shocked, such as from being cursed by FrostbiteFrostbiteSpell, AoE, Duration, Curse, Cold
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:
Freezes on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
or equipping items like Mokou's EmbraceMokou's Embrace
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage
+(25-40)% to Cold Resistance
(5-10)% chance to Ignite
20% increased Attack Speed while Ignited
20% increased Cast Speed while Ignited
+25% chance to be Ignited
Fire makes the perfect blossom in the endless night.
[3]. Damage Conversion modifiers, which can be found on HrimsorrowHrimsorrow
Goathide Gloves
Quality: +20%
Evasion: (86-98)
Requires Level 9, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
, for example, do not affect Scold's Bridle's damage.

Critical hits: Damage from Scold's Bridle cannot roll a critical hit, even when using the Assassin's MarkAssassin's MarkSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies take 20% increased Extra Damage from Critical Strikes
Hits against Cursed Enemies have +(1.5-2.5)% to Critical Strike Chance
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
curse or Reckless DefenceReckless Defence
Cobalt Jewel
+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against you
There's no motivation for genius
quite like desperation.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Item acquisition

This item is restricted to areas with the league flag for Torment active. There are additional ways to acquire league-restricted items, see League-specific items for more details.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

10Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.random league-specific itemAutomatic
8Arrogance of the VaalArrogance of the Vaal8Item
Discovery can lead to beauty, or it can lead to ruin.
random two-implicit corrupted itemAutomatic
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random itemAutomatic

Version history

Version Changes
  • Clarified the description on Scold's Bridle's key mod to clarify it does not apply when spending mana on a reservation, only for costs. This, too, is a purely cosmetic change
  • The Mod on Scolds has changed to care about the amount of Mana spent, not the Mana Cost of the skill.
  • No longer damages totems, traps or mines.
  • Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player.
  • Introduced to the game.


  1. Mark_GGG (June 09, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 09, 2016.
  2. Mark_GGG (March 04, 2017). "Not a bug, Blood magic not triggering scolds anymore?". Official Path of Exile Forums. Retrieved April 07, 2017.
  3. Mark_GGG (Apr 11, 2018): "[There] is 0 igniting damge being dealt, only being taken. The ignite can only possibly be calculated on the source side, and that is only dealing physical damage - it has no damage to ignite with"