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Sceptres
Also referred to as:

    Sceptres is an item class of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier.

    Maraketh weapons with this item class have a Damage Penetrates x% Elemental Resistances implicit instead.

    Experimented sceptres have keystone passives as implicit (Elemental Overload or Elemental Equilibrium or Secrets of Suffering).

    List of Sceptres[ | ]

    Main page: List of sceptres
    ItemLvl.Str.Int.DamageAPSCritDPSStats
    Driftwood SceptreDriftwood Sceptre inventory iconDriftwood SceptreSceptre
    Physical Damage: 5-8
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.55
    Weapon Range: 11
    10% increased Elemental Damage
    Driftwood Sceptre inventory icon
    1885-81.556.00%10.110% increased Elemental Damage
    Darkwood SceptreDarkwood Sceptre inventory iconDarkwood SceptreSceptre
    Physical Damage: 8-12
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 512% increased Elemental Damage
    Darkwood Sceptre inventory icon
    514148-121.506.00%15.012% increased Elemental Damage
    Bronze SceptreBronze Sceptre inventory iconBronze SceptreSceptre
    Physical Damage: 10-19
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 10, 22 Str, 22 Int12% increased Elemental Damage
    Bronze Sceptre inventory icon
    10222210-191.406.00%20.312% increased Elemental Damage
    Quartz SceptreQuartz Sceptre inventory iconQuartz SceptreSceptre
    Physical Damage: 14-22
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 15, 25 Str, 35 Int20% increased Elemental Damage
    Quartz Sceptre inventory icon
    15253514-221.406.50%25.220% increased Elemental Damage
    Iron SceptreIron Sceptre inventory iconIron SceptreSceptre
    Physical Damage: 18-27
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage
    Iron Sceptre inventory icon
    20383818-271.406.00%31.514% increased Elemental Damage
    Ochre SceptreOchre Sceptre inventory iconOchre SceptreSceptre
    Physical Damage: 17-31
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 24, 44 Str, 44 Int16% increased Elemental Damage
    Ochre Sceptre inventory icon
    24444417-311.456.00%34.816% increased Elemental Damage
    Ritual SceptreRitual Sceptre inventory iconRitual SceptreSceptre
    Physical Damage: 21-50
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage
    Ritual Sceptre inventory icon
    28515121-501.206.00%42.616% increased Elemental Damage
    Oscillating SceptreOscillating Sceptre inventory iconOscillating SceptreSceptre
    Physical Damage: 23-34
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 30, 44 Str, 64 IntElemental Overload
    Oscillating Sceptre inventory icon
    30446423-341.456.30%41.3Elemental Overload
    Shadow SceptreShadow Sceptre inventory iconShadow SceptreSceptre
    Physical Damage: 29-44
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage
    Shadow Sceptre inventory icon
    32526229-441.256.20%45.622% increased Elemental Damage
    Grinning FetishGrinning Fetish inventory iconGrinning FetishSceptre
    Physical Damage: 24-36
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage
    Grinning Fetish inventory icon
    35626224-361.506.00%45.018% increased Elemental Damage
    Horned SceptreHorned Sceptre inventory iconHorned SceptreSceptre
    Physical Damage: 27-50
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances
    Horned Sceptre inventory icon
    36666627-501.306.00%50.1Damage Penetrates 4% Elemental Resistances
    SekhemSekhem inventory iconSekhemSceptre
    Physical Damage: 30-55
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 38, 67 Str, 67 Int18% increased Elemental Damage
    Sekhem inventory icon
    38676730-551.256.00%53.118% increased Elemental Damage
    Crystal SceptreCrystal Sceptre inventory iconCrystal SceptreSceptre
    Physical Damage: 35-52
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage
    Crystal Sceptre inventory icon
    41598535-521.256.50%54.430% increased Elemental Damage
    Lead SceptreLead Sceptre inventory iconLead SceptreSceptre
    Physical Damage: 38-57
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 44, 77 Str, 77 Int22% increased Elemental Damage
    Lead Sceptre inventory icon
    44777738-571.256.00%59.422% increased Elemental Damage
    Blood SceptreBlood Sceptre inventory iconBlood SceptreSceptre
    Physical Damage: 30-55
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage
    Blood Sceptre inventory icon
    47818130-551.406.00%59.524% increased Elemental Damage
    Royal SceptreRoyal Sceptre inventory iconRoyal SceptreSceptre
    Physical Damage: 34-80
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage
    Royal Sceptre inventory icon
    50868634-801.206.00%68.424% increased Elemental Damage
    Stabilising SceptreStabilising Sceptre inventory iconStabilising SceptreSceptre
    Physical Damage: 35-52
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 50, 71 Str, 102 IntElemental Equilibrium
    Stabilising Sceptre inventory icon
    507110235-521.456.30%63.1Elemental Equilibrium
    Abyssal SceptreAbyssal Sceptre inventory iconAbyssal SceptreSceptre
    Physical Damage: 45-67
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 53, 83 Str, 99 Int30% increased Elemental Damage
    Abyssal Sceptre inventory icon
    53839945-671.256.20%70.030% increased Elemental Damage
    Stag SceptreStag Sceptre inventory iconStag SceptreSceptre
    Physical Damage: 39-72
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances
    Stag Sceptre inventory icon
    55989839-721.306.00%72.2Damage Penetrates 4% Elemental Resistances
    Karui SceptreKarui Sceptre inventory iconKarui SceptreSceptre
    Physical Damage: 37-55
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 56, 96 Str, 96 Int26% increased Elemental Damage
    Karui Sceptre inventory icon
    56969637-551.506.00%69.026% increased Elemental Damage
    Tyrant's SekhemTyrant's Sekhem inventory iconTyrant's SekhemSceptre
    Physical Damage: 43-80
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage
    Tyrant's Sekhem inventory icon
    58999943-801.256.00%76.926% increased Elemental Damage
    Opal SceptreOpal Sceptre inventory iconOpal SceptreSceptre
    Physical Damage: 49-73
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 60, 95 Str, 131 Int40% increased Elemental Damage
    Opal Sceptre inventory icon
    609513149-731.256.50%76.240% increased Elemental Damage
    Platinum SceptrePlatinum Sceptre inventory iconPlatinum SceptreSceptre
    Physical Damage: 51-76
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 62, 113 Str, 113 Int30% increased Elemental Damage
    Platinum Sceptre inventory icon
    6211311351-761.256.00%79.430% increased Elemental Damage
    Vaal SceptreVaal Sceptre inventory iconVaal SceptreSceptre
    Physical Damage: 37-70
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage
    Vaal Sceptre inventory icon
    6411311337-701.406.00%74.932% increased Elemental Damage
    Carnal SceptreCarnal Sceptre inventory iconCarnal SceptreSceptre
    Physical Damage: 41-95
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage
    Carnal Sceptre inventory icon
    6611311341-951.206.00%81.632% increased Elemental Damage
    Void SceptreVoid Sceptre inventory iconVoid SceptreSceptre
    Physical Damage: 50-76
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage
    Void Sceptre inventory icon
    6810412250-761.256.20%78.840% increased Elemental Damage
    Alternating SceptreAlternating Sceptre inventory iconAlternating SceptreSceptre
    Physical Damage: 41-61
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 70, 95 Str, 131 IntSecrets of Suffering
    Alternating Sceptre inventory icon
    709513141-611.456.30%74.0Secrets of Suffering
    Sambar SceptreSambar Sceptre inventory iconSambar SceptreSceptre
    Physical Damage: 42-78
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances
    Sambar Sceptre inventory icon
    7012111342-781.306.00%78.0Damage Penetrates 6% Elemental Resistances

    List of Unique Sceptres[ | ]

    ItemLvl.Str.Int.DamageAPSCritpDPSeDPSDPSStats
    Axiom PerpetuumAxiom Perpetuum inventory iconAxiom Perpetuum
    Bronze Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 12-22.8
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
    Adds (2-3) to (5-6) Cold Damage to Spells
    Adds 1 to (10-12) Lightning Damage to Spells
    (4-6)% increased Cast Speed
    (100-140)% increased Critical Strike Chance for Spells
    The worst of Axiom were imprisoned by more than iron.
    Axiom Perpetuum inventory icon
    10222212-22.81.406.00%24.4N/A24.412% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
    Adds (2-3) to (5-6) Cold Damage to Spells
    Adds 1 to (10-12) Lightning Damage to Spells
    (4-6)% increased Cast Speed
    (100-140)% increased Critical Strike Chance for Spells
    Spine of the First ClaimantSpine of the First Claimant inventory iconSpine of the First Claimant
    Iron Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (39.6-46.8) to (59.4-70.2)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.47-1.54)
    Weapon Range: 11
    Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
    40% increased Damage with Hits against Frozen Enemies
    +(25-35)% to Cold Damage over Time Multiplier
    (30-50)% increased Cold Damage
    (5-10)% increased Attack Speed
    (4-8)% increased Cast Speed
    5% chance to Freeze
    Thousands gazed upon the doors of the great labyrinth,
    at an Eternal Champion in steel and gold,
    The first to challenge its treacherous traps.
    To mark the occasion, Izaro had the Champion's remains gilded.
    Spine of the First Claimant inventory icon
    203838(39.6-46.8) to (59.4-70.2)(1.47-1.54)6.00%(72.8-90.1)N/A(72.8-90.1)14% increased Elemental Damage(100-140)% increased Physical Damage
    40% increased Damage with Hits against Frozen Enemies
    +(25-35)% to Cold Damage over Time Multiplier
    (30-50)% increased Cold Damage
    (5-10)% increased Attack Speed
    (4-8)% increased Cast Speed
    5% chance to Freeze
    Brutus' Lead SprinklerBrutus' Lead Sprinkler inventory iconBrutus' Lead Sprinkler
    Ritual Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (40.6-47.6) to (106.4-113.4)
    Critical Strike Chance: (7.80%-8.40%)
    Attacks per Second: (1.38-1.44)
    Weapon Range: 11
    Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
    Adds (8-13) to (26-31) Physical Damage
    30% increased Fire Damage
    (15-20)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
    "A sprinkle of liquid encouragement is often required
    to garnish the perfect confession."
    - Brutus, Warden of Axiom
    Brutus' Lead Sprinkler inventory icon
    285151(40.6-47.6) to (106.4-113.4)(1.38-1.44)(7.80%-8.40%)(101.4-115.9)N/A(101.4-115.9)16% increased Elemental Damage20% increased Physical Damage
    Adds (8-13) to (26-31) Physical Damage
    30% increased Fire Damage
    (15-20)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
    BitterdreamBitterdream inventory iconBitterdream
    Shadow Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 34.8-52.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill
    Socketed Gems are Supported by Level 1 Hypothermia
    Socketed Gems are Supported by Level 1 Ice Bite
    Socketed Gems are Supported by Level 1 Cold Penetration
    Socketed Gems are Supported by Level 10 Added Cold Damage
    Socketed Gems are Supported by Level 1 Inspiration
    Fight not the cold
    Forsake hope
    Be still.
    Bitterdream inventory icon
    32526234.8-52.81.256.20%54.8N/A54.822% increased Elemental DamageSocketed Gems are Supported by Level 1 Bonechill
    Socketed Gems are Supported by Level 1 Hypothermia
    Socketed Gems are Supported by Level 1 Ice Bite
    Socketed Gems are Supported by Level 1 Cold Penetration
    Socketed Gems are Supported by Level 10 Added Cold Damage
    Socketed Gems are Supported by Level 1 Inspiration
    Replica BitterdreamReplica Bitterdream inventory iconReplica Bitterdream
    Shadow Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 34.8-52.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration
    Socketed Gems are Supported by Level 10 Immolate
    Socketed Gems are Supported by Level 1 Unbound Ailments
    Socketed Gems are Supported by Level 10 Ice Bite
    Socketed Gems are Supported by Level 1 Inspiration
    Socketed Gems are Supported by Level 10 Innervate
    "Attempt #2520: Been slaving away at this one for longer than I can remember.
    Convinced this assignment is retribution from my superior..."
    Replica Bitterdream inventory icon
    32526234.8-52.81.256.20%54.8N/A54.822% increased Elemental DamageSocketed Gems are Supported by Level 1 Elemental Penetration
    Socketed Gems are Supported by Level 10 Immolate
    Socketed Gems are Supported by Level 1 Unbound Ailments
    Socketed Gems are Supported by Level 10 Ice Bite
    Socketed Gems are Supported by Level 1 Inspiration
    Socketed Gems are Supported by Level 10 Innervate
    The Dark SeerThe Dark Seer inventory iconThe Dark Seer
    Shadow Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 34.8-52.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Life per Level
    +1 Maximum Mana per Level
    Feed on the light of the living,
    Bring darkness to all I see,
    Until we are one in shadow.
    The Dark Seer inventory icon
    32526234.8-52.81.256.20%54.8N/A54.822% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Life per Level
    +1 Maximum Mana per Level
    The Dark SeerThe Dark Seer inventory iconThe Dark Seer
    Shadow Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 34.8-52.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Energy Shield per Level
    +1 Maximum Mana per Level
    Feed on the light of the living,
    Bring darkness to all I see,
    Until we are one in shadow.
    The Dark Seer inventory icon
    32526234.8-52.81.256.20%54.8N/A54.822% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Energy Shield per Level
    +1 Maximum Mana per Level
    The Dark SeerThe Dark Seer inventory iconThe Dark Seer
    Shadow Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 34.8-52.8
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 32, 52 Str, 62 Int22% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Energy Shield per Level
    +1 Maximum Life per Level
    Feed on the light of the living,
    Bring darkness to all I see,
    Until we are one in shadow.
    The Dark Seer inventory icon
    32526234.8-52.81.256.20%54.8N/A54.822% increased Elemental Damage(40-60)% increased Global Damage
    10% Global chance to Blind Enemies on hit
    Blind does not affect your Chance to Hit
    Enemies Blinded by you while you are Blinded have Malediction
    +1 Maximum Energy Shield per Level
    +1 Maximum Life per Level
    Earendel's EmbraceEarendel's Embrace inventory iconEarendel's Embrace
    Grinning Fetish
    Sceptre
    Quality: +20%
    Physical Damage: 28.8-43.2
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
    Minions deal (30-40)% increased Damage
    Summoned Skeletons Cover Enemies in Ash on Hit
    Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
    Summoned Skeletons have Avatar of Fire
    There the weary multitude of man-kind
    shall turn in their masses into the wide fire,
    where the destroying flame embraces the living,
    some will go up, some down, filled with misery.
    Earendel's Embrace inventory icon
    35626228.8-43.21.506.00%54.0N/A54.018% increased Elemental Damage+(20-30) to all Attributes
    Minions deal (30-40)% increased Damage
    Summoned Skeletons Cover Enemies in Ash on Hit
    Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
    Summoned Skeletons have Avatar of Fire
    Replica Earendel's EmbraceReplica Earendel's Embrace inventory iconReplica Earendel's Embrace
    Grinning Fetish
    Sceptre
    Quality: +20%
    Physical Damage: 28.8-43.2
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
    Minions deal (30-40)% increased Damage
    Raised Zombies Cover Enemies in Ash on Hit
    Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
    Raised Zombies have Avatar of Fire
    "Lord of Bone, Lord of Flesh, yet all that we can
    master turns to ash."
    - Researcher Arn
    Replica Earendel's Embrace inventory icon
    35626228.8-43.21.506.00%54.0N/A54.018% increased Elemental Damage+(20-30) to all Attributes
    Minions deal (30-40)% increased Damage
    Raised Zombies Cover Enemies in Ash on Hit
    Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
    Raised Zombies have Avatar of Fire
    Nycta's LanternNycta's Lantern inventory iconNycta's Lantern
    Crystal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (94.5-112) to (140.4-166.4)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage+2 to Level of Socketed Fire Gems
    Socketed Gems are Supported by Level 10 Fire Penetration
    Socketed Gems deal 63 to 94 additional Fire Damage
    (20-30)% increased Spell Damage
    (150-200)% increased Physical Damage
    +(6-10) Life gained for each Enemy hit by Attacks
    25% increased Light Radius
    Left in her tomb by the lynch mob,
    the flame inside still blazed bright after her death,
    and so did hers.
    Nycta's Lantern inventory icon
    415985(94.5-112) to (140.4-166.4)1.256.50%(146.8-174.0)N/A(146.8-174.0)30% increased Elemental Damage+2 to Level of Socketed Fire Gems
    Socketed Gems are Supported by Level 10 Fire Penetration
    Socketed Gems deal 63 to 94 additional Fire Damage
    (20-30)% increased Spell Damage
    (150-200)% increased Physical Damage
    +(6-10) Life gained for each Enemy hit by Attacks
    25% increased Light Radius
    The Supreme TruthThe Supreme Truth inventory iconThe Supreme Truth
    Crystal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (70-77) to (104-114.4)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38-1.50)
    Weapon Range: 11
    Requires Level 41, 59 Str, 136 Int30% increased Elemental Damage+1 to Level of Socketed Gems
    60% increased Intelligence Requirement
    (80-100)% increased Physical Damage
    (10-20)% increased Attack Speed
    3% increased Experience gain
    20% increased Elemental Damage
    Knowledge brings power, and with power you can
    grab truth by the throat and shape it as you wish.
    The Supreme Truth inventory icon
    4159136(70-77) to (104-114.4)(1.38-1.50)6.50%(119.6-143.6)N/A(119.6-143.6)30% increased Elemental Damage+1 to Level of Socketed Gems
    60% increased Intelligence Requirement
    (80-100)% increased Physical Damage
    (10-20)% increased Attack Speed
    3% increased Experience gain
    20% increased Elemental Damage
    Cerberus LimbCerberus Limb inventory iconCerberus Limb
    Blood Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 36-66
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage
    (15-20)% increased Cast Speed
    0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
    +1 to Maximum Energy Shield per 5 Armour on Equipped Shield
    +5 to Armour per 5 Evasion Rating on Equipped Shield
    +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
    The greatest of guardians make the greatest of sacrifices.
    Cerberus Limb inventory icon
    47818136-661.406.00%71.4N/A71.424% increased Elemental Damage(70-100)% increased Spell Damage
    (15-20)% increased Cast Speed
    0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
    +1 to Maximum Energy Shield per 5 Armour on Equipped Shield
    +5 to Armour per 5 Evasion Rating on Equipped Shield
    +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
    The Black CaneThe Black Cane inventory iconThe Black Cane
    Royal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 40.8-96
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 50, 86 Str, 86 Int24% increased Elemental Damage+(20-30) to Intelligence
    (8-15)% increased Cast Speed
    (40-60)% increased Mana Regeneration Rate
    Minions deal (40-60)% increased Damage
    Each Summoned Phantasm grants you Phantasmal Might
    Lead the army of the damned from the front.
    The Black Cane inventory icon
    50868640.8-961.206.00%82.1N/A82.124% increased Elemental Damage+(20-30) to Intelligence
    (8-15)% increased Cast Speed
    (40-60)% increased Mana Regeneration Rate
    Minions deal (40-60)% increased Damage
    Each Summoned Phantasm grants you Phantasmal Might
    Death's HandDeath's Hand inventory iconDeath's Hand
    Karui Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (86.4-99.6) to (168-219.6)
    Critical Strike Chance: (7.50%-9.00%)
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
    (25-50)% increased Critical Strike Chance
    30% chance to gain a Power Charge when you Stun
    Gain Unholy Might for 4 seconds on Critical Strike
    "All are welcome in Hinekora's eternal home."
    - Karui Proverb
    Death's Hand inventory icon
    569696(86.4-99.6) to (168-219.6)1.50(7.50%-9.00%)(190.8-239.4)N/A(190.8-239.4)26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
    (25-50)% increased Critical Strike Chance
    30% chance to gain a Power Charge when you Stun
    Gain Unholy Might for 4 seconds on Critical Strike
    Sign of the Sin EaterSign of the Sin Eater inventory iconSign of the Sin Eater
    Tyrant's Sekhem
    Sceptre
    Quality: +20%
    Physical Damage: 51.6-96
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 58, 99 Str, 99 Int26% increased Elemental Damage+(10-30) to Strength and Intelligence
    Grants Level 30 Smite Skill
    Enemies inflict Elemental Ailments on you instead of nearby Allies
    A secret few among the Templars grant absolution by bearing the guilt of others.
    Sign of the Sin Eater inventory icon
    58999951.6-961.256.00%92.2N/A92.226% increased Elemental Damage+(10-30) to Strength and Intelligence
    Grants Level 30 Smite Skill
    Enemies inflict Elemental Ailments on you instead of nearby Allies
    BalefireBalefire inventory iconBalefire
    Opal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 58.8-87.6
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
    (12-20)% increased Cast Speed
    Recover (1-3)% of Life on Kill
    Recover (1-3)% of Mana on Kill
    10% increased Scorching Ray beam length
    After the fires swept down from the sky and swallowed the city,
    all that lingered, as if locked in time,
    was a memory of that which was gone, a whisper of deeds undone.
    Balefire inventory icon
    609513158.8-87.61.256.50%91.5N/A91.540% increased Elemental DamageGrants Level 25 Scorching Ray Skill
    (12-20)% increased Cast Speed
    Recover (1-3)% of Life on Kill
    Recover (1-3)% of Mana on Kill
    10% increased Scorching Ray beam length
    SingularitySingularity inventory iconSingularity
    Platinum Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 61.2-91.2
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
    (14-18)% increased Cast Speed
    (6-8)% reduced Mana Cost of Skills
    Nearby Enemies are Hindered, with 25% reduced Movement Speed
    (60-80)% increased Damage with Hits and Ailments against Hindered Enemies
    In time, all becomes nothing.
    We just expedite the process.
    Singularity inventory icon
    6211311361.2-91.21.256.00%95.2N/A95.230% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
    (14-18)% increased Cast Speed
    (6-8)% reduced Mana Cost of Skills
    Nearby Enemies are Hindered, with 25% reduced Movement Speed
    (60-80)% increased Damage with Hits and Ailments against Hindered Enemies
    Doon CuebiyariDoon Cuebiyari inventory iconDoon Cuebiyari
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 44.4-84
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
    +(50-70) to Strength
    (15-18)% increased Cast Speed
    +(20-30) to maximum Mana
    1% increased Damage per 8 Strength when in Main Hand
    1% increased Armour per 16 Strength when in Off Hand
    My Iron heart will beat when yours is rust.
    I take your Strength, your power, your lust.
    By Iron Will alone I set my mind in motion.
    Through endless storms of fervent devotion.
    Doon Cuebiyari inventory icon
    6411311344.4-841.406.00%89.9N/A89.932% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will
    +(50-70) to Strength
    (15-18)% increased Cast Speed
    +(20-30) to maximum Mana
    1% increased Damage per 8 Strength when in Main Hand
    1% increased Armour per 16 Strength when in Off Hand
    Yaomac's AccordYaomac's Accord inventory iconYaomac's Accord
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 44.4-84
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills
    (6-8)% reduced Soul Gain Prevention Duration
    Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
    Shepherd of Souls
    Their three serpentine heads found unity in balance.
    Yaomac's Accord inventory icon
    6411311344.4-841.406.00%89.9N/A89.932% increased Elemental Damage(80-120)% increased Damage with Vaal Skills
    (6-8)% reduced Soul Gain Prevention Duration
    Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
    Shepherd of Souls
    Breath of the CouncilBreath of the Council inventory iconBreath of the Council
    Carnal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (155.8-176.3) to (361-408.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
    (80-100)% increased Chaos Damage
    10% increased Area of Effect
    Chaos Skills have 40% increased Skill Effect Duration
    Breathe deep, and give yourself over to eternity.
    Breath of the Council inventory icon
    66113113(155.8-176.3) to (361-408.5)1.206.00%(310.1-350.9)N/A(310.1-350.9)32% increased Elemental Damage(260-310)% increased Physical Damage
    (80-100)% increased Chaos Damage
    10% increased Area of Effect
    Chaos Skills have 40% increased Skill Effect Duration
    AugyreAugyre inventory iconAugyre
    Void Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (150-170) to (228-258.4)
    Critical Strike Chance: (11.16%-12.40%)
    Attacks per Second: (1.38-1.44)
    Weapon Range: 11
    Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage
    (10-15)% increased Attack Speed
    (80-100)% increased Critical Strike Chance
    50% of Physical Damage Converted to Lightning Damage
    Every 16 seconds you gain Elemental Overload for 8 seconds
    You have Resolute Technique while you do not have Elemental Overload
    100% increased Physical Damage while you have Resolute Technique
    When the world spins out of control,
    the safest place to be is in the centre.
    Augyre inventory icon
    68104122(150-170) to (228-258.4)(1.38-1.44)(11.16%-12.40%)(259.9-307.9)N/A(259.9-307.9)40% increased Elemental Damage(180-220)% increased Physical Damage
    (10-15)% increased Attack Speed
    (80-100)% increased Critical Strike Chance
    50% of Physical Damage Converted to Lightning Damage
    Every 16 seconds you gain Elemental Overload for 8 seconds
    You have Resolute Technique while you do not have Elemental Overload
    100% increased Physical Damage while you have Resolute Technique
    Mon'tregul's GraspMon'tregul's Grasp inventory iconMon'tregul's Grasp
    Void Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 60-91.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
    Raised Zombies have +5000 to maximum Life
    Raised Zombies have +(25-30)% to all Resistances
    25% increased Raised Zombie Size
    Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
    Raised Zombies deal (80-100)% more Physical Damage
    With death as my ally, all the world is within my grasp.
    Mon'tregul's Grasp inventory icon
    6810412260-91.21.256.20%94.5N/A94.540% increased Elemental Damage50% reduced maximum number of Raised Zombies
    Raised Zombies have +5000 to maximum Life
    Raised Zombies have +(25-30)% to all Resistances
    25% increased Raised Zombie Size
    Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
    Raised Zombies deal (80-100)% more Physical Damage
    NebulisNebulis inventory iconNebulis
    Void Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 60-91.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 68, 104 Str, 122 Int<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed
    (15-20)% increased Cold Damage per 1% Cold Resistance above 75%
    (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
    The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them.
    Nebulis inventory icon
    6810412260-91.21.256.20%94.5N/A94.5<One to three random synthesis implicit modifiers>(15-20)% increased Cast Speed
    (15-20)% increased Cold Damage per 1% Cold Resistance above 75%
    (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
    Replica NebulisReplica Nebulis inventory iconReplica Nebulis
    Void Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 60-91.2
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed
    (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
    (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
    "We could rival the gods with this power, if only we had the mitigating mechanisms
    to make it work. A jewel, a talisman, an armour... or the Font..."
    Replica Nebulis inventory icon
    6810412260-91.21.256.20%94.5N/A94.540% increased Elemental Damage(15-20)% increased Cast Speed
    (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
    (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
    Doryani's CatalystDoryani's Catalyst inventory iconDoryani's Catalyst
    Vaal Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: (122.4-146.4) to (204-276)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.55-1.61)
    Weapon Range: 11
    Requires Level 75, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation
    Adds (65-85) to (100-160) Physical Damage
    (11-15)% increased Attack Speed
    (6-10)% increased Cast Speed
    (30-40)% increased Global Critical Strike Chance
    0.2% of Elemental Damage Leeched as Life
    (80-100)% increased Elemental Damage
    The result of the catalytic reaction would be either immortality for all,
    or death for all. It was a risk Doryani was willing to take.
    Doryani's Catalyst inventory icon
    75113113(122.4-146.4) to (204-276)(1.55-1.61)6.00%(253.6-340.0)N/A(253.6-340.0)32% increased Elemental DamageSocketed Gems are Supported by Level 20 Elemental Proliferation
    Adds (65-85) to (100-160) Physical Damage
    (11-15)% increased Attack Speed
    (6-10)% increased Cast Speed
    (30-40)% increased Global Critical Strike Chance
    0.2% of Elemental Damage Leeched as Life
    (80-100)% increased Elemental Damage

    Passive skills[ | ]

    There are passive skills that grant sceptre bonuses.

    NameStats
    Mace Accuracy and Attack Speed
    Macedmg passive skill icon
    8% increased Accuracy Rating with Maces or Sceptres
    4% increased Attack Speed with Maces or Sceptres [1] [2]
    Mace Critical Strike Chance and Multiplier
    Macecritdmgspeed passive skill icon
    +16% to Critical Strike Multiplier with Maces or Sceptres
    20% increased Critical Strike Chance with Maces or Sceptres [1] [2] [3]
    Mace Critical Strike Multiplier
    Macecritdmgspeed passive skill icon
    +15% to Critical Strike Multiplier with Maces or Sceptres [1]
    Mace Damage
    Macedmg passive skill icon
    Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments [1]
    Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments [2]
    14% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 14% increased Damage with Ailments [3]
    Mace Damage and Accuracy
    Macedmg passive skill icon
    Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments
    6% increased Accuracy Rating with Maces or Sceptres [1]
    Mace Damage and Area of Effect
    Macedmg passive skill icon
    Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments
    5% increased Area of Effect [1] [2]

    14% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 14% increased Damage with Ailments
    5% increased Area of Effect [3] [4]
    Mace Damage and Attack Speed
    Macedmg passive skill icon
    Mace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments
    3% increased Attack Speed with Maces or Sceptres [1]
    Mace Damage and Critical Strike Chance
    Macecritdmgspeed passive skill icon
    10% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 10% increased Damage with Ailments
    20% increased Critical Strike Chance with Maces or Sceptres [1]

    8% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 8% increased Damage with Ailments
    20% increased Critical Strike Chance with Maces or Sceptres [2]
    Mace Damage and Reduced Enemy Stun Threshold
    Stunmace passive skill icon
    14% increased Physical Damage with Maces or Sceptres
    5% reduced Enemy Stun Threshold with Maces or Sceptres
    Mace or Sceptre Attacks deal 14% increased Damage with Ailments [1] [2]

    14% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 14% increased Damage with Ailments
    5% reduced Enemy Stun Threshold with Maces or Sceptres [2]
    Mace Damage and Stun Duration
    Macedmg passive skill icon
    16% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 16% increased Damage with Ailments
    20% increased Stun Duration on Enemies [1] [2]

    14% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 14% increased Damage with Ailments
    5% chance to double Stun Duration [2]

    12% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 12% increased Damage with Ailments
    10% increased Stun Duration on Enemies [3]
    Mace Elemental Damage and Accuracy
    MaceElemental passive skill icon
    12% increased Elemental Damage with Maces or Sceptres
    8% increased Accuracy Rating with Maces or Sceptres [1] [2]
    Blacksmith's Clout
    MaceNotable1 passive skill icon
    18% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 18% increased Damage with Ailments
    40% increased Critical Strike Chance with Maces or Sceptres
    +25% to Critical Strike Multiplier with Maces or Sceptres [1]
    Bludgeon Blitz
    MaceNotable3 passive skill icon
    Mace or Sceptre Attacks deal 18% increased Damage with Hits and Ailments
    8% increased Attack Speed with Maces or Sceptres
    +200 to Accuracy Rating with Maces or Sceptres
    6% increased Movement Speed if you've Hit an Enemy Recently [1]
    Bone Breaker
    Macedmg passive skill icon
    30% increased Physical Damage with Maces or Sceptres
    12% increased Area of Effect
    Mace or Sceptre Attacks deal 30% increased Damage with Ailments
    +2 to Melee Strike Range with Maces and Sceptres [1]
    Galvanic Hammer
    Galvanichammer passive skill icon
    30% increased Elemental Damage with Maces or Sceptres
    10% increased Accuracy Rating with Maces or Sceptres
    Damage with Weapons Penetrates 5% Elemental Resistance [1]
    Pain Forger
    MaceNotable2 passive skill icon
    8% chance to gain a Power Charge when you Stun with Melee Damage
    60% increased Critical Strike Chance with Maces or Sceptres
    5% reduced Enemy Stun Threshold with Maces or Sceptres [1]
    Ribcage Crusher
    BloodyBludgeon passive skill icon
    Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments
    6% increased Attack Speed with Maces or Sceptres
    15% increased Area of Effect if you have Stunned an Enemy Recently [1]
    Skull Cracking
    Skullcracking passive skill icon
    30% increased Physical Damage with Maces or Sceptres
    10% reduced Enemy Stun Threshold with Maces or Sceptres
    Hits that Stun Enemies have Culling Strike
    Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]
    Spinecruncher
    Stunmace passive skill icon
    28% increased Physical Damage with Maces or Sceptres
    Mace or Sceptre Attacks deal 28% increased Damage with Ailments
    50% increased Stun Duration against Enemies that are on Full Life
    10% chance to double Stun Duration
    Overwhelm 12% Physical Damage Reduction [1]

    Ascendancy passives[ | ]

    No results found for the given query.

    Cluster jewel only passives[ | ]

    NameStats
    Mace and Staff Damage
    NodeMaceandStaffDamage passive skill icon
    Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
    Staff Attacks deal 12% increased Damage with Hits and Ailments [1]
    Expansive Might
    MaceandStaffDamage passive skill icon
    Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
    While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% [1]
    Overlord
    MaceandStaffDamage passive skill icon
    Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
    30% increased Damage with Maces, Sceptres or Staves [1]
    Weight Advantage
    MaceandStaffDamage passive skill icon
    +20 to Strength
    Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
    4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff [1]

    Active skills[ | ]

    Active Skill Gems that are usable with Sceptres.

    Skill gemStr.Dex.Int.Lvl.
    Charged Dash inventory iconCharged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (95-110)% of base
    Effectiveness of Added Damage: (95-110)%
    Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed0.5% more Movement Speed1% increased travel distanceDeals (95-110)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Charged Dash skill icon
    Charged Dash inventory icon
    N/AyesN/A28
    Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    yesyesN/A28
    Double Strike inventory iconDouble StrikeDouble StrikeAttack, Melee, Strike, Physical
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 80% of base
    Attack Damage: (91-112)% of base
    Effectiveness of Added Damage: (91-112)%
    Performs two fast strikes with a melee weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed2% increased Elemental Damage1% chance to Maim on HitDeals (91.3-112)% of Base Attack Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon
    Double Strike inventory icon
    N/AyesN/A1
    Dual Strike inventory iconDual StrikeDual StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 70% of base
    Attack Damage: (125-195)% of base
    Effectiveness of Added Damage: (125-195)%
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    +0.25 to Melee Strike Range5% increased Damage with Hits and Ailments against Enemies that are on Full LifeDeals 0.5% more added damage
    Deals (125-195)% of Base Attack Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon
    Dual Strike inventory icon
    yesyesN/A1
    Elemental Hit inventory iconElemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon
    Elemental Hit inventory icon
    N/AyesN/A12
    Flicker Strike inventory iconFlicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-168)% of base
    Effectiveness of Added Damage: (142-168)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% chance to gain a Frenzy Charge on Hit3% increased Cooldown Recovery Rate1% increased teleport rangeDeals (142.2-168)% of Base Attack Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Base duration is 3 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon
    Flicker Strike inventory icon
    N/AyesN/A10
    Frenzy inventory iconFrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon
    Frenzy inventory icon
    N/AyesN/A16
    Frost Blades inventory iconFrost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
    Level: (1-20)
    Cost: 6 Mana
    Projectile Speed: 2250
    Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage
    1% increased Projectile Speed
    Fires 0.1 additional Projectiles1% increased Duration of Cold Ailments
    Deals (100-175)% of Base Attack Damage
    Fires (4-7) additional Projectiles
    +(18-21) to Melee Strike Range
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Blades skill icon
    Frost Blades inventory icon
    N/AyesN/A1
    Lightning Strike inventory iconLightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (135-225)% of base
    Effectiveness of Added Damage: (135-225)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage
    1% increased Projectile Speed
    Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
    Deals (135-225)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    (1-9) to (13-179) Added Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon
    Lightning Strike inventory icon
    N/Ayesyes12
    Riposte inventory iconRiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Level: (1-20)
    Cooldown Time: 0.80 sec
    Can Store 1 Use(s)
    Attack Damage: (160-230)% of base
    Effectiveness of Added Damage: (160-230)%
    Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage1% increased Cooldown Recovery Rate1% chance to gain Onslaught for 4 seconds on HitDeals (160-230)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon
    Riposte inventory icon
    N/AyesN/A1
    Spectral Throw inventory iconSpectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (7-9) Mana
    Attack Speed: 110% of base
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Projectile Speed0.5% reduced Projectile Speed
    Fires an additional Projectile
    Deals (80-100)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon
    Spectral Throw inventory icon
    yesyesN/A1
    Vaal Cyclone inventory iconVaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
    Level: (1-20)
    Souls Per Use: 35
    Can Store 1 Use(s)
    Attack Speed: 400% of base
    Attack Damage: (50-61)% of base
    Effectiveness of Added Damage: (50-61)%
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (50-61.4)% of Base Attack Damage
    Base duration is 5 seconds
    (5-28) to (8-42) Added Attack Physical Damage
    8% increased Area of Effect per 1 additional Melee Strike Range
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cyclone skill icon
    Vaal Cyclone inventory icon
    yesyesN/A28
    Vaal Double Strike inventory iconVaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Level: (1-20)
    Souls Per Use: 30
    Can Store 2 Use(s)
    Attack Damage: (28-33)% of base
    Effectiveness of Added Damage: (28-33)%
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (28-33)% of Base Attack Damage
    Base duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    +(0-2) to Melee Strike Range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon
    Vaal Double Strike inventory icon
    N/AyesN/A1
    Vaal Lightning Strike inventory iconVaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
    Level: (1-20)
    Souls Per Use: 20
    Can Store 1 Use(s)
    Attack Damage: (105-163)% of base
    Effectiveness of Added Damage: (105-163)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:1Superior1% increased Damage
    1% increased Projectile Speed
    Deals (105-163)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 6 seconds
    Fires (4-8) additional Projectiles
    (1-9) to (13-179) Added Lightning Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Lightning Strike skill icon
    Vaal Lightning Strike inventory icon
    N/Ayesyes12
    Vaal Spectral Throw inventory iconVaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Level: (1-20)
    Souls Per Use: 10
    Can Store 3 Use(s)
    Attack Speed: 110% of base
    Attack Damage: (91-135)% of base
    Effectiveness of Added Damage: (91-135)%
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:1Superior0.5% increased Attack SpeedDeals (91-135.46)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon
    Vaal Spectral Throw inventory icon
    yesyesN/A1
    Wild Strike inventory iconWild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-185)% of base
    Effectiveness of Added Damage: (160-185)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Beams Chain (4-7) Times
    Fires 2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon
    Wild Strike inventory icon
    yesyesN/A28
    Ancestral Protector inventory iconAncestral ProtectorAncestral ProtectorAttack, Totem, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (90-180)% of base
    Effectiveness of Added Damage: (90-180)%
    Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range1% increased Buff EffectDeals (90-180)% of Base Attack Damage
    Totem lasts 12 seconds
    +(16-18) to Melee Strike Range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon
    Ancestral Protector inventory icon
    yesN/AN/A1
    Ancestral Warchief inventory iconAncestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Totem Damage2% increased Totem Placement speed2% increased Activation range2% increased Damage with AilmentsDeals (110-166)% of Base Attack Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon
    Ancestral Warchief inventory icon
    yesN/AN/A28
    Chain Hook inventory iconChain HookChain HookAttack, AoE, Movement, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 120% of base
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit dealing damage in an area behind them. When close to the enemy, just causes the area damage directly. Requires a One Handed Mace, Sceptre, Sword or Axe.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect+0.2 to radius1% increased RangeDeals (115-135)% of Base Attack Damage
    +1 Radius per 5 Rage
    Gain 1 Rage if this Skill Hits any Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Chain Hook skill icon
    Chain Hook inventory icon
    yesN/AN/A12
    Consecrated Path inventory iconConsecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (150-184)% of base
    Effectiveness of Added Damage: (150-184)%
    Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 4 seconds
    Deals up to 20% more Damage to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Consecrated Path skill icon
    Consecrated Path inventory icon
    yesN/Ayes28
    Dominating Blow inventory iconDominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-238)% of Base Attack Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon
    Dominating Blow inventory icon
    yesN/Ayes28
    Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 75% of base
    Attack Damage: (85-120)% of base
    Effectiveness of Added Damage: (85-120)%
    Radius: 18 / 28
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
    1% increased Skill Effect Duration
    Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
    Deals (85-150)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals 150% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake skill icon
    Earthquake inventory icon
    yesN/AN/A28
    Earthshatter inventory iconEarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-160)% of base
    Effectiveness of Added Damage: (125-160)%
    Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to create an additional Fissure1% increased Fissure LengthFissures deal 3% more Damage
    Spikes deal 3% less Damage
    Deals (125-160)% of Base Attack Damage
    Base duration is 6 seconds
    Shattering Spikes deal 30% less damage
    Creates 5 fissures
    Maximum 15 Spikes
    (0-19)% more Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthshatter skill icon
    Earthshatter inventory icon
    yesN/AN/A12
    Glacial Hammer inventory iconGlacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-215)% of base
    Effectiveness of Added Damage: (165-215)%
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Duration of Cold Ailments0.5% increased Attack Speed1% increased Area of EffectDeals (165-269)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    +(2-4) to Melee Strike Range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon
    Glacial Hammer inventory icon
    yesN/AN/A1
    Ground Slam inventory iconGround SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon
    Ground Slam inventory icon
    yesN/AN/A1
    Heavy Strike inventory iconHeavy StrikeHeavy StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-250)% of base
    Effectiveness of Added Damage: (195-250)%
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    1% increased Damage
    1% increased Knockback Distance5% reduced Knockback Distance
    Deals (195-313)% of Base Attack Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee Strike Range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon
    Heavy Strike inventory icon
    yesN/AN/A1
    Ice Crash inventory iconIce CrashIce CrashAttack, AoE, Cold, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 70% of base
    Attack Damage: (230-280)% of base
    Effectiveness of Added Damage: (230-280)%
    Radius: 26
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% chance to Freeze enemies3% increased Damage with AilmentsFirst Stage deals 2% less Damage
    Third Stage deals -1.5% less Damage
    Deals (230-280)% of Base Attack Damage
    100% of Physical Damage Converted to Cold Damage
    Second Stage deals 15% less Damage
    Third Stage deals 30% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash skill icon
    Ice Crash inventory icon
    yesN/Ayes28
    Infernal Blow inventory iconInfernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (103-133)% of base
    Effectiveness of Added Damage: (104-133)%
    Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage
    1% chance to Ignite enemies
    4% increased Skill Effect Duration
    Deals (103.9-133)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Fire Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon
    Infernal Blow inventory icon
    yesN/AN/A12
    Infernal Cry inventory iconInfernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 8.00 sec
    Use Time: 0.80 sec
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.
    (for Combust) Deals attack damage in an area.
    Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds
    Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
    Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
    Exerts the next 6 Melee Attacks you perform
    Damage cannot be Reflected
    Counts total Power of Enemies in Range
    Exerted Attacks Trigger Combust the first time they deal a Melee Hit
    (0-38)% increased Warcry Speed
    Deals (100-157.5)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    This Skill is Triggered by Attacks Exerted by Infernal Cry
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Combust skill icon
    Infernal Cry inventory icon
    yesN/AN/A24
    Leap Slam inventory iconLeap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Radius: 15
    Requires Level 10Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Stun Duration on enemies1% increased Area of Effect1% increased Damage0.5% increased Attack SpeedDeals (100-150)% of Base Attack Damage
    +0.55 seconds to Attack Time
    (20-39)% increased Stun Duration against Enemies that are on Full Life
    Damaging Hits always Stun Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon
    Leap Slam inventory icon
    yesN/AN/A10
    Molten Strike inventory iconMolten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-148)% of base
    Effectiveness of Added Damage: (110-148)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 3 additional Projectiles
    Projectiles deal 50% less Damage
    Damage Over Time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee Strike Range
    (2-75) to (3-113) Added Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon
    Molten Strike inventory icon
    yesN/AN/A1
    Reckoning inventory iconReckoningReckoningTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 0.40 sec
    Can Store 1 Use(s)
    Attack Damage: (115-175)% of base
    Effectiveness of Added Damage: (115-175)%
    Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% chance to Debilitate Enemies for 1 second on Hit1% increased Cooldown Recovery Rate1% increased DamageDeals (115-175)% of Base Attack Damage
    Trigger this Skill when you Block
    (2-56) to (3-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon
    Reckoning inventory icon
    yesN/AN/A1
    Shockwave Support inventory iconShockwave SupportShockwave SupportSupport, Melee, Attack, AoE
    Icon: s
    Level: (1-20)
    Can Store (1-4) Use(s)
    Attack Damage: (160-260)% of base
    Effectiveness of Added Damage: (160-260)%
    Requires Level 18Deals attack damage in an area.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Melee Damage
    Shockwave has 0.5% increased Melee Damage
    Supported Skills have 0.5% increased Area of Effect
    Shockwave has 0.5% increased Area of Effect
    Shockwave has 0.5% increased Cooldown Recovery Rate
    Supported Skills will Trigger Shockwave on Melee Hit
    Supported Skills can only be used with Maces, Sceptres or Staves
    Deals (160-260)% of Base Attack Damage
    (0-38)% increased Cooldown Recovery Rate
    +(0-3) to radius
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Shockwave skill icon
    Shockwave Support inventory icon
    yesN/AN/A18
    Smite inventory iconSmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-218)% of base
    Effectiveness of Added Damage: (196-218)%
    Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% increased Skill Effect Duration1% increased Lightning DamageAura grants 0.25% increased Attack and Cast SpeedDeals (195.5-218)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Aura grants (1-12) to (4-220) added Lightning Damage
    (30-20)% less Area Damage
    Aura grants (0-19)% chance to Shock
    +(0-6) to radius
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Smite skill icon
    Smite inventory icon
    yesN/Ayes1
    Static Strike inventory iconStatic StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-150)% of base
    Effectiveness of Added Damage: (110-150)%
    Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Skill Effect Duration1% increased DamageChains +0.05 Times
    2% reduced Damage
    1% increased Beam frequency
    1% reduced Area of Effect
    Deals (110-150)% of Base Attack Damage
    Base duration is 3 seconds
    50% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every (0.4-0.32) seconds
    (4-6) maximum Beam Targets
    Chains +1 Times
    Beams deal 40% less Damage
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon
    Static Strike inventory icon
    yesN/Ayes12
    Sunder inventory iconSunderSunderAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 75% of base
    Attack Damage: (175-220)% of base
    Effectiveness of Added Damage: (175-220)%
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectWave has 0.5% reduced delay between Areas1% increased Physical DamageShockwaves have 1% reduced Area of Effect
    Wave has 1% increased Area of Effect
    Deals (175-220)% of Base Attack Damage
    Shockwaves deal 40% less Damage
    Wave gains +2 to radius with each Area in the Sequence
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave causes Shockwaves from up to 5 Enemies in each Area
    (0-19)% more Area of Effect
    Wave has (0-25)% reduced delay between Areas
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sunder skill icon
    Sunder inventory icon
    yesN/AN/A12
    Tectonic Slam inventory iconTectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 80% of base
    Attack Damage: (180-220)% of base
    Effectiveness of Added Damage: (180-220)%
    Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage
    1% chance to Ignite enemies
    0.1% of Fire Damage Leeched as Life1% increased Fire Damage
    Deals (180-220)% of Base Attack Damage
    +5% fissure branching chance per Endurance Charge
    60% of Physical Damage Converted to Fire Damage
    5% more Area of Effect per Endurance Charge
    30% fissure branching chance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tectonic Slam skill icon
    Tectonic Slam inventory icon
    yesN/AN/A28
    Vaal Ancestral Warchief inventory iconVaal Ancestral WarchiefVaal Ancestral WarchiefVaal, Attack, Totem, AoE, Melee, Slam
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Attack Speed: 80% of base
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:1Superior1% increased Totem DamageDeals (100-122.8)% of Base Attack Damage
    Totem lasts 6 seconds
    50% increased Totem Placement speed
    32% more Melee Damage while Totem is Active
    +1 to maximum number of Summoned Totems
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ancestral Warchief skill icon
    Vaal Ancestral Warchief inventory icon
    yesN/AN/A28
    Vaal Earthquake inventory iconVaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Slam, Melee
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Attack Speed: 75% of base
    Attack Damage: (60-71)% of base
    Effectiveness of Added Damage: (60-71)%
    Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased DamageDeals (60-71)% of Base Attack Damage
    Base duration is 1 seconds
    Aftershock deals (350-407)% more Damage with Hits and Ailments
    Base secondary duration is 12 seconds
    Ongoing effect ends after 7 Aftershocks
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Earthquake skill icon
    Vaal Earthquake inventory icon
    yesN/AN/A28
    Vaal Glacial Hammer inventory iconVaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
    Level: (1-20)
    Souls Per Use: 15
    Can Store 3 Use(s)
    Attack Damage: (155-200)% of base
    Effectiveness of Added Damage: (155-200)%
    Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Per 1% Quality:1Superior2% increased Duration of Cold AilmentsDeals (155-200)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Duration of Cold Ailments
    Base duration is (3.4-4.35) seconds
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    (10-29)% increased Effect of Cold Ailments
    Freezes enemies as though dealing (200-390)% more Damage
    +(2-4) to Melee Strike Range
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Glacial Hammer skill icon
    Vaal Glacial Hammer inventory icon
    yesN/AN/A1
    Vaal Ground Slam inventory iconVaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Slam, Melee
    Level: (1-20)
    Souls Per Use: 15
    Can Store 4 Use(s)
    Attack Speed: 90% of base
    Attack Damage: (190-300)% of base
    Effectiveness of Added Damage: (190-300)%
    Slams the ground in front of you, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (250-400)% of Base Attack Damage
    200% increased Stun Duration on enemies
    Deals up to (40-49)% more Damage to closer targets
    Stuns Enemies
    Can't be Evaded
    +(0-9) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ground Slam skill icon
    Vaal Ground Slam inventory icon
    yesN/AN/A1
    Vengeance inventory iconVengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Trigger this Skill when Hit1% increased Cooldown Recovery Rate1% increased Damage2% chance to gain 1 Rage on HitDeals (170-255)% of Base Attack Damage
    30% chance to Trigger this Skill when Hit
    (8-56) to (12-85) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon
    Vengeance inventory icon
    yesN/AN/A24
    Vigilant Strike inventory iconVigilant StrikeVigilant StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 6 Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Attack Speed: 85% of base
    Attack Damage: (222-260)% of base
    Effectiveness of Added Damage: (222-260)%
    Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee Strike Range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon
    Vigilant Strike inventory icon
    yesN/Ayes1

    Version history[ | ]

    Version Changes
    3.12.0
    2.3.0
    • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
    2.0.0
    0.10.0
    • Start of open beta of Path of Exile. Old item data are wiped.
    0.9.8
    • All weapons have been revamped into new sequences that have better level progression and balance. These weapons are spread over three tiers that correspond to the three difficulty levels that will be available when the third act is released. Weapons in the third tier are balanced to not be strictly better than each other.
    0.9.3


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