Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.

Game data updates to the wiki have been started.

---

A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Savage hit

From Path of Exile Wiki
Jump to: navigation, search

A savage hit is a hit that removes at least 15% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]

Related Mechanics

The Soul of Garukhan provides +5% chance to Evade Attacks if you've taken a Savage Hit Recently. The way Evasion works makes it so that the chance of taking another hit immediately after taking a savage hit with the Garukhan pantheon is significantly reduced. This pantheon works best with other forms of damage prevention, such as evasion, dodge, block, or avoidance.

While using Hale Negator 5 seconds and 5 abyss jewels, and a 3% life recovery mod are the minimum values needed to fully recover from a minimum savage hit of 15% of maximum life.

Related unique items

ItemLvl.Stats
Hale NegatorHale Negator
Mind Cage
Quality: +20%
Energy Shield: 82
Requires Level 65, 138 IntHas 1 Abyssal Socket
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge
"Feel the pain of ancient wounds.
Feel the doom of dying souls."
65Has 1 Abyssal Socket
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge
Hale NegatorHale Negator
Mind Cage
Quality: +20%
Energy Shield: 82
Requires Level 65, 138 IntHas 2 Abyssal Sockets
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge
"Feel the pain of ancient wounds.
Feel the doom of dying souls."
65Has 2 Abyssal Sockets
(6-8)% increased maximum Life
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
Gain a Spirit Charge every second
You lose all Spirit Charges when taking a Savage Hit
Recover (2-3)% of Life when you lose a Spirit Charge
Recover (2-3)% of Energy Shield when you lose a Spirit Charge

Related passive skills

Ascendancy
Class
NameStats
Berserker
Berserker avatar.png
Pain Reaver
PainReaver (Berserker) passive skill icon.png
2% of Attack Damage Leeched as Life
2% of Attack Damage Leeched as Mana
50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently
25% increased Attack Speed if you've been Hit Recently [1]

Version history

Version Changes
2.3.0
  • Savage Hit removed life threshold decreased from 20% to 15%.
2.2.0
  • Added to the game.

References

  1. Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.