Sarn Arena (Act 3)

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Sarn Arena
area
No Waypoint
Idffa1_1
Act3
Area level36
Max level40
Tagsarea_with_water, no_leaguestone
Act3 loading screen.png
Sarn Arena (Act 3) area screenshot.jpg
Area does not contain Rogue Exiles (Hidden)

Sarn Arena is a public free-for-all player-versus-player area in Act 3. The area does not have a waypoint and is connected to The Sarn Encampment.

The Sarn Arena is shaped as a square, with four entrances back to The Sarn Encampment (one on each wall). In the middle of the arena there is a stage with a random shrine for players to capture. There are no monsters, only a number of corpses. Players can enter the arena and battle each other without any penalties upon death. There is only one instance of this area and it is not possible to make new ones. The area is also used for FFA Arena PvP events.

The area can hold a maximum of 32 players at a time.

Level Cap

The level cap for the act 3 Sarn arena is 40. Characters above that level cannot enter the arena.

Corpses

Packs of slain monsters from various PvE areas can be found scattered across the arena.

Name Quantity Special Attributes
The Den Cave Beast
Cave Skitterer
1
3
Uses melee attacks
Uses melee attacks
Ancient Pyramid Burning Bowman
Flame Guardian
1
3
Fires Burning ArrowsBurning ArrowAttack, Projectile, Fire, Duration, Bow
Mana Cost: (5-8)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (150%-184%)
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:123+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png

Has Energy Shield, Fire Damage
The Chamber of Sins Sparking Mage
Ancient Bonestalker
1
3
Has Energy Shield, Casts SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:12341% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (1-63) to (20-1198) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png

Uses melee attacks
The Coast Cannibal (female)
Cannibal (male)
1
3
Uses ranged attacks
Uses melee attacks
The Twilight Strand Gravel Eater
Dripping Dead
2
3
Uses ranged attacks
Uses melee attacks
The Mud Flats Great Rhoa
Rhoa Scavenger
1
3
Charges
Charges
The Old Fields Ruined Titan 2 Uses melee attacks
The Broken Bridge Kraityn's Sniper
Callow Thug
1
3
Fires Explosive ArrowsExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Radius: 15
Mana Cost: (8-10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1231% chance to Ignite enemies
1% increased Skill Effect Duration
3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect Duration
Base duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 3% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png

Uses melee attacks
The Climb Goatman Shaman
Goatman
1
3
Has Energy Shield, Casts FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:12341% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
, Casts Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Radius: 15
Mana Cost: (8-12)
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cooldown Time: 4.00 sec
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1231% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
, Resists Fire
Leaps
The Submerged Passage Singing Siren
Cursed Spawn
1
4
Has Energy Shield, Resists Cold
Uses melee attacks
Corrupted Area Plagued Bowman
Vaal Fallen
1
3
Fires Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1230.5% increased Area of Effect1% chance to inflict Withered on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png

Elemental Status Effects
  • DesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (11-26)
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:12341% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
    will summon three random corpses from the list above, often resulting in a combination of monsters from different packs.

Shrine

The center shrine can spawn as one of the following:

Shrine Description
Acceleration Shrine status icon.pngBuff frame.png Acceleration Shrine
Death doesn't wait.
You are faster, and have increased Projectile Speed
  • 50% increased Movement, Cast and Attack Speed
  • 80% increased increased Projectile Speed
  • Base duration is 12.00 seconds
Brutal Shrine status icon.pngBuff frame.png Brutal Shrine
Hit hard. Hit once.
Your hits have Knockback, and increased Damage and Stun Duration
  • 50% increased Damage
  • Knocks Enemies Back on Hit
  • 30% increased Stun Duration on Enemies
  • Extra gore
  • Base duration is 20.00 seconds
Replenishing Shrine status icon.pngBuff frame.png Replenishing Shrine
Restore that which was lost.
You are regenerating Life and Mana
  • 10% of Mana Regenerated per second
  • 6.7% of Life Regenerated per second
  • Base duration is 12.00 seconds

Unlike other shrines, this one will respawn after 40 seconds with a randomly selected buff.

Items found in this area

There are currently no items that have a drop table specific to this area.