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'''Sap''' is an [[Ailment|Elemental Ailment]] associated with [[lightning]] that causes the affected targets to deal up to 20% less [[damage]], based on the amount of Lightning Damage in the hit,<ref name=Bex/> for 4 seconds. |
'''Sap''' is an [[Ailment|Elemental Ailment]] associated with [[lightning]] that causes the affected targets to deal up to 20% less [[damage]], based on the amount of Lightning Damage in the hit,<ref name=Bex/> for 4 seconds. |
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+ | ==Related items== |
+ | ===Base items=== |
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+ | The following base items are related to Sap: |
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+ | {{Query base items |
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+ | |where=items.stat_text LIKE "%Sap%" |
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+ | |large=1 |
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+ | |level=1 |
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+ | |stat=1 |
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+ | }} |
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+ | ===Unique items=== |
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The following [[unique item]]s are related to Sap: |
The following [[unique item]]s are related to Sap: |
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{{Query unique items |
{{Query unique items |
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===Cluster jewel passives=== |
===Cluster jewel passives=== |
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− | The following [[cluster jewel]]-only passives are related to Sap |
+ | The following [[cluster jewel]]-only passives are related to Sap: |
{{Passive skill table |
{{Passive skill table |
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|q_where= |
|q_where= |
Revision as of 19:30, 8 November 2020
This article is a stub. Please help improve the article by expanding it.
You deal less damage.
Sap is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the amount of Lightning Damage in the hit,[1] for 4 seconds.
Related items
Base items
The following base items are related to Sap:
Item | Stats | |
---|---|---|
Exhausting Spirit ShieldExhausting Spirit ShieldChance to Block: 20% Energy Shield: 23 Movement Speed: -3%Requires Level 30, 76 IntSap Enemies when you Block their Damage | 30 | Sap Enemies when you Block their Damage |
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Pulse Frequency0.5% increased Cast Speed0.5% increased Area of EffectBase duration is 8 seconds Deals (37-356) to (56-533) Physical Damage Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped Base secondary duration is 4 seconds Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or BrittlePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | Base duration is 8 seconds Deals (37-356) to (56-533) Physical Damage Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped Base secondary duration is 4 seconds Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle |
Subsuming Spirit ShieldSubsuming Spirit ShieldChance to Block: 20% Energy Shield: 36 Movement Speed: -3%Requires Level 50, 121 IntSap Enemies when you Block their Damage | 50 | Sap Enemies when you Block their Damage |
Transfer-attuned Spirit ShieldTransfer-attuned Spirit ShieldChance to Block: 20% Energy Shield: 53 Movement Speed: -3%Requires Level 70, 159 IntSap Enemies when you Block their Damage | 70 | Sap Enemies when you Block their Damage |
Unique items
The following unique items are related to Sap:
Item | Base Item | Stats | |
---|---|---|---|
Algor MortisAlgor Mortis Carnal MittsQuality: +20% Evasion: 108 Energy Shield: (81-105)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all. | Carnal Mitts | 50 | +(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging Ailments |
ThundersightThundersight Solaris CircletQuality: +20% Energy Shield: (205-228)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the areaSee creation as it is, energetic and storming. | Solaris Circlet | 59 | (240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage 25% chance to Sap Enemies Cannot inflict Shock 10% increased Elemental Damage per Sextant affecting the area |
Leadership's PriceLeadership's Price Onyx AmuletRequires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage." | Onyx Amulet | 68 | +(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or Shock Corrupted |
Passive skills
Base passive skills
No results found for the given query.
Cluster jewel passives
The following cluster jewel-only passives are related to Sap:
Name | Stats |
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Secrets of Suffering | Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped [1] |
Version history
Version | Changes |
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3.10.0 |
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3.9.0 |
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3.5.0 |
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References
- ↑ Bex_GGG (December 6, 2018). "Here are the new ailments and information about what they do!". Path of Exile Forums. Retrieved March 1, 2020.