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This page is about the Ascendancy class. For the Ascendant passive, see Saboteur (Ascendant passive).
For the notable passive skill, see Saboteur (passive skill).
Saboteur
Saboteur ascendancy class
The artist need not to be present to make a lasting impression.

The Saboteur is an Ascendancy class for Shadows.

Overview[ | ]

The Saboteur specializes in traps and mines. With Bomb Specialist and Demolitions Specialist he gains large bonuses towards mines, whereas Perfect Crime and Chain Reaction further enhances traps. The class has access to a blinding aura and further benefits against blinded enemies via Born in the Shadows, as well as life regeneration and reduced mana cost for traps and mines with Pyromaniac. Last but not least Explosives Expert allows for large damage bonuses versus enemies which are affected by multiple elemental ailments.

Passive skills[ | ]

Ascendancy skill tree Saboteur

Saboteur skill tree

Minor skills[ | ]

This class has the following minor passive skills:

NameStats
Trap and Mine Damage, Elemental Resistances
ElementalDamageElementalResistance (Saboteur) passive skill icon
10% increased Trap Damage
10% increased Mine Damage
+6% to all Elemental Resistances [1]
Trap and Mine Damage, Mine Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon
10% increased Trap Damage
10% increased Mine Damage
5% increased Mine Throwing Speed [1] [2]
Trap and Mine Damage, Movement Speed
ElementalDamageMovementSpeed (Saboteur) passive skill icon
10% increased Trap Damage
10% increased Mine Damage
4% increased Movement Speed [1] [2]
Trap and Mine Damage, Trap Throwing Speed
ElementalDamageMines (Saboteur) passive skill icon
10% increased Trap Damage
10% increased Mine Damage
5% increased Trap Throwing Speed [1] [2]

Notable skills[ | ]

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
BlindedAssult (Saboteur) passive skill iconPyromaniac Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Trap and Mine Damage, Movement Speed
ShadowsDarknessBlind (Saboteur) passive skill iconBorn in the Shadows Cannot be Blinded
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit
Trap and Mine Damage, Movement Speed
ExplosivesExpert (Saboteur) passive skill iconExplosives Expert +40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
Trap and Mine Damage, Elemental Resistances
BombSpecialist (Saboteur) passive skill iconBomb Specialist You gain 5% increased Area of Effect for each Mine
25% increased Mine Throwing Speed if you Detonated Mines Recently
Mines have 25% increased Detonation Speed
Trap and Mine Damage, Mine Throwing Speed
DemolitionSpecialist (Saboteur) passive skill iconDemolitions Specialist 150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land,
reducing Movement Speed by 40%
Bomb Specialist Trap and Mine Damage, Mine Throw Speed
PerfectCrime (Saboteur) passive skill iconPerfect Crime You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Cost of Skills that throw Traps
Trap and Mine Damage, Trap Throwing Speed
ChainReaction (Saboteur) passive skill iconChain Reaction 50% increased Cooldown Recovery Rate for throwing Traps
Skills used by Traps have 50% increased Area of Effect
When your Traps Trigger, your nearby Traps also Trigger
Perfect Crime Trap and Mine Damage, Trap Throwing Speed

Version history[ | ]

Version Changes
3.2.0
  • Removed Blinding Assault.
  • Added Perfect Crime.
  • Chain Reaction now requires Perfect Crime instead of Bomb Specialist.
  • Minor node Elemental Damage, Trap and Mine Placement Speed has been split between Elemental Damage, Trap Throwing Speed and Elemental Damage, Mine Placement Speed.
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