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Ring

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Rings
Also referred to as:

    Rings are a type of accessory that can provide a variety of different modifiers. Up to two rings can be equipped simultaneously.

    Like most accessories, rings do not come with gem sockets. The one exception is the Unset Ring base item, which has one socket as its implicit modifier.

    List of rings

    ItemLvl.Stats
    Breach Ring
    Breach RingProperties are doubled while in a BreachCorrupted
    1Properties are doubled while in a BreachCorrupted
    Coral Ring
    Coral Ring+(20-30) to maximum Life
    1+(20-30) to maximum Life
    Iron Ring
    Iron RingAdds 1 to 4 Physical Damage to Attacks
    1Adds 1 to 4 Physical Damage to Attacks
    Paua Ring
    Paua Ring+(20-25) to maximum Mana
    1+(20-25) to maximum Mana
    Unset Ring
    Unset RingRequires Level 5Has 1 Socket
    5Has 1 Socket
    Sapphire Ring
    Sapphire RingRequires Level 8+(20-30)% to Cold Resistance
    8+(20-30)% to Cold Resistance
    Topaz Ring
    Topaz RingRequires Level 12+(20-30)% to Lightning Resistance
    12+(20-30)% to Lightning Resistance
    Ruby Ring
    Ruby RingRequires Level 16+(20-30)% to Fire Resistance
    16+(20-30)% to Fire Resistance
    Diamond Ring
    Diamond RingRequires Level 20(20-30)% increased Global Critical Strike Chance
    20(20-30)% increased Global Critical Strike Chance
    Gold Ring
    Gold RingRequires Level 20(6-15)% increased Rarity of Items found
    20(6-15)% increased Rarity of Items found
    Moonstone Ring
    Moonstone RingRequires Level 20+(15-25) to maximum Energy Shield
    20+(15-25) to maximum Energy Shield
    Two-Stone Ring
    Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning Resistances
    20+(12-16)% to Fire and Lightning Resistances
    Two-Stone Ring
    Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances
    20+(12-16)% to Cold and Lightning Resistances
    Two-Stone Ring
    Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances
    20+(12-16)% to Fire and Cold Resistances
    Amethyst Ring
    Amethyst RingRequires Level 30+(9-13)% to Chaos Resistance
    30+(9-13)% to Chaos Resistance
    Prismatic Ring
    Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances
    30+(8-10)% to all Elemental Resistances
    Opal Ring
    Opal RingRequires Level 80(15-25)% increased Elemental Damage
    80(15-25)% increased Elemental Damage
    Steel Ring
    Steel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks
    80Adds (3-4) to (10-14) Physical Damage to Attacks

    Drop disabled

    ItemLvl.Stats
    Golden Hoop
    Golden HoopRequires Level 12+(8-12) to all Attributes
    12+(8-12) to all Attributes
    Jet Ring
    Jet Ring(5-10)% increased Global Defences
    1(5-10)% increased Global Defences

    List of unique rings

    ItemLvl.Stats
    Blackheart
    Blackheart
    Iron Ring
    Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +(20-30) to maximum Life
    (2-4) Life Regenerated per second
    10% chance to Cause Monsters to Flee
    Fear is highly infectious.
    1Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +(20-30) to maximum Life
    (2-4) Life Regenerated per second
    10% chance to Cause Monsters to Flee
    Doedre's Damning
    Doedre's Damning
    Paua Ring
    +(20-25) to maximum Mana+(5-10) to Intelligence
    +5% to all Elemental Resistances
    +5 Mana gained on Kill
    Enemies can have 1 additional Curse
    Where her mouth should have been there was only a whirling, black void.
    1+(20-25) to maximum Mana+(5-10) to Intelligence
    +5% to all Elemental Resistances
    +5 Mana gained on Kill
    Enemies can have 1 additional Curse
    Kaom's Sign
    Kaom's Sign
    Coral Ring
    +(20-30) to maximum Life+(10-20) to Strength
    +(2-4) Life gained for each Enemy hit by your Attacks
    +1 to Maximum Endurance Charges
    A token from the sea
    A sign for Kaom
    to lead his Karui to Wraeclast.
    1+(20-30) to maximum Life+(10-20) to Strength
    +(2-4) Life gained for each Enemy hit by your Attacks
    +1 to Maximum Endurance Charges
    Perandus Signet
    Perandus Signet
    Paua Ring
    +(20-25) to maximum Mana+(25-30) to maximum Mana
    (45-65)% increased Mana Regeneration Rate
    2% increased Experience gain
    2% increased Intelligence for each Equipped Unique Item
    3% additional chance for Slain monsters to drop Scrolls of Wisdom
    "Our warehouses are bursting. Our vaults are full.
    But our minds are still hungry."
    - Medici Perandus, Prefect to the Treasury
    1+(20-25) to maximum Mana+(25-30) to maximum Mana
    (45-65)% increased Mana Regeneration Rate
    2% increased Experience gain
    2% increased Intelligence for each Equipped Unique Item
    3% additional chance for Slain monsters to drop Scrolls of Wisdom
    Malachai's Artifice
    Malachai's Artifice
    Unset Ring
    Requires Level 5Has 1 SocketSocketed Gems have Elemental Equilibrium
    Socketed Gems have 25% reduced Elemental Equilibrium effect
    -20% to all Elemental Resistances
    +(75-100)% to Fire Resistance when Socketed with a Red Gem
    +(75-100)% to Cold Resistance when Socketed with a Green Gem
    +(75-100)% to Lightning Resistance when Socketed with a Blue Gem
    All Sockets are White
    When the wind blows,
    Know which way to bend
    and watch the others break.
    5Has 1 SocketSocketed Gems have Elemental Equilibrium
    Socketed Gems have 25% reduced Elemental Equilibrium effect
    -20% to all Elemental Resistances
    +(75-100)% to Fire Resistance when Socketed with a Red Gem
    +(75-100)% to Cold Resistance when Socketed with a Green Gem
    +(75-100)% to Lightning Resistance when Socketed with a Blue Gem
    All Sockets are White
    Pyre
    Pyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies you hit are destroyed on Kill
    Let winter come. It will only make my fire burn brighter.
    11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies you hit are destroyed on Kill
    Emberwake
    Emberwake
    Ruby Ring
    Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
    (5-10)% increased Cast Speed
    10% chance to Ignite
    You can inflict an additional Ignite on an Enemy
    Ignited Enemies Burn 65% slower
    Leave the world in flames behind you.
    16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
    (5-10)% increased Cast Speed
    10% chance to Ignite
    You can inflict an additional Ignite on an Enemy
    Ignited Enemies Burn 65% slower
    Mokou's Embrace
    Mokou's Embrace
    Ruby Ring
    Requires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage
    +(25-40)% to Cold Resistance
    (5-10)% chance to Ignite
    20% increased Attack Speed while Ignited
    20% increased Cast Speed while Ignited
    +25% chance to be Ignited
    Fire makes the perfect blossom in the endless night.
    16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage
    +(25-40)% to Cold Resistance
    (5-10)% chance to Ignite
    20% increased Attack Speed while Ignited
    20% increased Cast Speed while Ignited
    +25% chance to be Ignited
    Andvarius
    Andvarius
    Gold Ring
    Requires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity
    (50-70)% increased Rarity of Items found
    -20% to all Elemental Resistances
    Danger is the price of wealth.
    20(6-15)% increased Rarity of Items found+10 to Dexterity
    (50-70)% increased Rarity of Items found
    -20% to all Elemental Resistances
    Berek's Grip
    Berek's Grip
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
    Adds 1 to (50-70) Lightning Damage to Spells and Attacks
    +(30-40) to maximum Life
    1% of Damage Leeched as Life against Shocked Enemies
    1% of Damage Leeched as Mana against Frozen Enemies
    "Berek hid from Storm's lightning wrath
    In the embrace of oblivious Frost
    Repelled by ice, blinded by blizzards
    Storm raged in vain
    While Berek slept."
    - Berek and the Untamed
    20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
    Adds 1 to (50-70) Lightning Damage to Spells and Attacks
    +(30-40) to maximum Life
    1% of Damage Leeched as Life against Shocked Enemies
    1% of Damage Leeched as Mana against Frozen Enemies
    Berek's Pass
    Berek's Pass
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
    Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
    +(30-40) to maximum Energy Shield
    30% increased Damage while Ignited
    +5000 to Armour while Frozen
    "From Frost's ice-bound pass
    Berek taunted and jeered
    Until furious Flame scaled the mountain
    Berek escaped through the thaw
    And Frost's tortured moans."
    - Berek and the Untamed
    20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
    Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
    +(30-40) to maximum Energy Shield
    30% increased Damage while Ignited
    +5000 to Armour while Frozen
    Berek's Respite
    Berek's Respite
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
    +(30-40) to maximum Mana
    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
    Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
    "With Flame licking at his heels
    Berek berated the clouds
    Until vengeful Storm spewed forth his rains
    And Berek held on tight
    As Fire screamed and steamed
    And fled."
    - Berek and the Untamed
    20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage
    +(30-40) to maximum Mana
    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
    Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
    Call of the Brotherhood
    Call of the Brotherhood
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
    (15-25)% increased Lightning Damage
    (30-40)% increased Mana Regeneration Rate
    40% of Lightning Damage Converted to Cold Damage
    Your spells have 100% chance to Shock against Frozen Enemies
    Forged by three brothers
    so that they may recognize each other
    across any distance of time or travel.
    20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
    (15-25)% increased Lightning Damage
    (30-40)% increased Mana Regeneration Rate
    40% of Lightning Damage Converted to Cold Damage
    Your spells have 100% chance to Shock against Frozen Enemies
    Heartbound Loop
    Heartbound Loop
    Moonstone Ring
    Requires Level 20+(15-25) to maximum Energy Shield(10-15) Life Regenerated per second
    (20-40)% increased Mana Regeneration Rate
    Minions have 15% increased maximum Life
    Minions have 10% increased Area of Effect
    350 Physical Damage taken on Minion Death
    When the axe finally fell, Seryl shared his pain,
    and the last thought that flickered through his
    fading mind was her broken, shattered scream.
    20+(15-25) to maximum Energy Shield(10-15) Life Regenerated per second
    (20-40)% increased Mana Regeneration Rate
    Minions have 15% increased maximum Life
    Minions have 10% increased Area of Effect
    350 Physical Damage taken on Minion Death
    Kikazaru
    Kikazaru
    Topaz Ring
    Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
    (20-40)% increased Mana Regeneration Rate
    40% reduced Effect of Curses on you
    1 Life Regenerated per second per Level
    Hear no evil.
    20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
    (20-40)% increased Mana Regeneration Rate
    40% reduced Effect of Curses on you
    1 Life Regenerated per second per Level
    Tasalio's Sign
    Tasalio's Sign
    Sapphire Ring
    Requires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
    +(200-300) to Evasion Rating
    50% chance to Avoid being Chilled
    10% chance to Freeze
    Adds 40 to 60 Cold Damage against Chilled Enemies
    A gift from Tasalio, God of Water,
    to the chieftain Rakiata.
    Kaom took Rakiata's head and hand
    so that his warriors' axes might rise and fall like the waves.
    20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
    +(200-300) to Evasion Rating
    50% chance to Avoid being Chilled
    10% chance to Freeze
    Adds 40 to 60 Cold Damage against Chilled Enemies
    Praxis
    Praxis
    Paua Ring
    Requires Level 22+(20-25) to maximum Mana+(30-60) to maximum Mana
    (3-6) Mana Regenerated per second
    -(8-4) to Total Mana Cost of Skills
    8% of Damage taken gained as Mana over 4 seconds when Hit
    The Thaumaturgical masters of the Eternal Empire,
    as unpredictable and varied as they were,
    all understood one thing:
    Free thinking leads to free action.
    22+(20-25) to maximum Mana+(30-60) to maximum Mana
    (3-6) Mana Regenerated per second
    -(8-4) to Total Mana Cost of Skills
    8% of Damage taken gained as Mana over 4 seconds when Hit
    Timeclasp
    Timeclasp
    Moonstone Ring
    Requires Level 22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
    (5-10)% increased Cast Speed
    15% increased Mana Regeneration Rate
    +(15-25) to maximum Energy Shield
    Temporal Chains has 50% reduced Effect on you
    "To us mere mortals, time is slippery.
    I'm just evening things out."
    - Doryani, Queen's Thaumaturgist
    22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
    (5-10)% increased Cast Speed
    15% increased Mana Regeneration Rate
    +(15-25) to maximum Energy Shield
    Temporal Chains has 50% reduced Effect on you
    Bloodboil
    Bloodboil
    Coral Ring
    Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
    +(20-40) to maximum Life
    +(10-15)% to Cold Resistance
    75% reduced Effect of Chill on you
    10% increased Movement Speed while Ignited
    Rage is a big part of courage.
    24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
    +(20-40) to maximum Life
    +(10-15)% to Cold Resistance
    75% reduced Effect of Chill on you
    10% increased Movement Speed while Ignited
    Dream Fragments
    Dream Fragments
    Sapphire Ring
    Requires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana
    50% increased Mana Regeneration Rate
    Cannot be Chilled
    Cannot be Frozen
    +(30-40)% to Cold Resistance
    Doryani stumbled into a realm of madness
    And awoke its Master.
    24+(20-30)% to Cold Resistance20% increased maximum Mana
    50% increased Mana Regeneration Rate
    Cannot be Chilled
    Cannot be Frozen
    +(30-40)% to Cold Resistance
    Le Heup of All
    Le Heup of All
    Iron Ring
    Requires Level 24Adds 1 to 4 Physical Damage to Attacks(10-30)% increased Damage
    +(10-30) to all Attributes
    (10-30)% increased Rarity of Items found
    +(10-30)% to all Elemental Resistances
    Existence is infinite
    A weave of the living and dead
    Beyond the understanding
    Of the many mortal threads
    24Adds 1 to 4 Physical Damage to Attacks(10-30)% increased Damage
    +(10-30) to all Attributes
    (10-30)% increased Rarity of Items found
    +(10-30)% to all Elemental Resistances
    Mark of Submission
    Mark of Submission
    Unset Ring
    Requires Level 24Has 1 SocketCurse Enemies with Socketed Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark,
    that sacrifices soon welcomed their death.
    24Has 1 SocketCurse Enemies with Socketed Curse Gem on Hit
    Gifts from Above
    Gifts from Above
    Diamond Ring
    Requires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
    (30-35)% increased Global Critical Strike Chance
    (10-15)% increased Light Radius
    (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
    50% increased Damage while on Consecrated Ground
    +5% Chance to Block Attack Damage while on Consecrated Ground
    God blesses those who bless themselves.
    28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
    (30-35)% increased Global Critical Strike Chance
    (10-15)% increased Light Radius
    (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
    50% increased Damage while on Consecrated Ground
    +5% Chance to Block Attack Damage while on Consecrated Ground
    Ngamahu's Sign
    Ngamahu's Sign
    Ruby Ring
    Requires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength
    Adds (8-10) to (12-14) Fire Damage to Spells and Attacks
    15% increased Ignite Duration on Enemies
    10% chance to Ignite
    Recover (20-30) Life when you Ignite an Enemy
    A gift from Ngamahu,
    a sign to the Karui to spread like fire.
    Given to Akoya, but inherited by Kaom with the swing of his axe.
    28+(20-30)% to Fire Resistance+(15-25) to Strength
    Adds (8-10) to (12-14) Fire Damage to Spells and Attacks
    15% increased Ignite Duration on Enemies
    10% chance to Ignite
    Recover (20-30) Life when you Ignite an Enemy
    Lori's Lantern
    Lori's Lantern
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances
    (6-8)% increased Movement Speed when on Low Life
    31% increased Light Radius
    +(20-25)% to Chaos Resistance when on Low Life
    Damage from Enemies Hitting you is Unlucky while you are on Low Life
    By its light, Lori led her young charges to safety
    and bound up their wounds.
    Her sword arm was iron, yet her heart gentle
    and proof against hate.
    30+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances
    (6-8)% increased Movement Speed when on Low Life
    31% increased Light Radius
    +(20-25)% to Chaos Resistance when on Low Life
    Damage from Enemies Hitting you is Unlucky while you are on Low Life
    Shavronne's Revelation
    Shavronne's Revelation
    Moonstone Ring
    Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
    Right ring slot: You cannot Regenerate Mana
    Right ring slot: 3% of Energy Shield Regenerated per second
    Right ring slot: +100 to maximum Mana
    Left ring slot: You cannot Recharge or Regenerate Energy Shield
    Left ring slot: 40 Mana Regenerated per Second
    Left ring slot: +100 to maximum Energy Shield
    "Shavronne held Sanity in her right
    hand and Revelation in her left.
    Brutus chose the left hand."
    - Kadavrus, Surgeon to the Umbra
    30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
    Right ring slot: You cannot Regenerate Mana
    Right ring slot: 3% of Energy Shield Regenerated per second
    Right ring slot: +100 to maximum Mana
    Left ring slot: You cannot Recharge or Regenerate Energy Shield
    Left ring slot: 40 Mana Regenerated per Second
    Left ring slot: +100 to maximum Energy Shield
    The Taming
    The Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
    30% increased Elemental Damage with Attack Skills
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
    30% increased Elemental Damage with Attack Skills
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    The Warden's Brand
    The Warden's Brand
    Iron Ring
    Requires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
    30% reduced Attack Speed
    15% chance to gain a Frenzy Charge when you Stun an Enemy
    "I don't always have a flame handy
    when a fresh delinquent walks through our gates."
    - Brutus, Warden of Axiom
    30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks
    30% reduced Attack Speed
    15% chance to gain a Frenzy Charge when you Stun an Enemy
    Thief's Torment
    Thief's Torment
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
    Can't use other Rings
    +(16-24)% to all Elemental Resistances
    50% reduced Effect of Curses on you
    +(40-60) Life gained for each Enemy hit by your Attacks
    +30 Mana gained for each Enemy hit by your Attacks
    The ring I stole,
    My finger they took,
    A shrouded mind,
    Cut their curses short,
    As I drained their spirit
    And stole their soul.
    A blessing is often a curse.
    30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
    Can't use other Rings
    +(16-24)% to all Elemental Resistances
    50% reduced Effect of Curses on you
    +(40-60) Life gained for each Enemy hit by your Attacks
    +30 Mana gained for each Enemy hit by your Attacks
    Kaom's Way
    Kaom's Way
    Coral Ring
    Requires Level 32+(20-30) to maximum Life+(10-20) to Strength
    0.4% of maximum Life Regenerated per second per Endurance Charge
    +(2-4) Life gained for each Enemy hit by your Attacks
    +1 to Maximum Endurance Charges
    Kaom guided his Karui across the sea
    and spilled their blood on foreign soil
    32+(20-30) to maximum Life+(10-20) to Strength
    0.4% of maximum Life Regenerated per second per Endurance Charge
    +(2-4) Life gained for each Enemy hit by your Attacks
    +1 to Maximum Endurance Charges
    Angler's Plait
    Angler's Plait
    Unset Ring
    Requires Level 38Has 1 Socket
    You can catch Corrupted Fish
    (10-15)% increased Cast Speed
    100% increased Fishing Line Strength
    20% increased Quantity of Fish Caught
    40% increased Rarity of Fish Caught
    (20-40)% increased Fish Bite Sensitivity
    Corrupted
    A man can spend his whole life fishing
    before he learns it is not fish that he seeks.
    38Has 1 Socket
    You can catch Corrupted Fish(10-15)% increased Cast Speed
    100% increased Fishing Line Strength
    20% increased Quantity of Fish Caught
    40% increased Rarity of Fish Caught
    (20-40)% increased Fish Bite Sensitivity
    Corrupted
    Essence Worm
    Essence Worm
    Unset Ring
    Requires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems
    Socketed Gems Reserve No Mana
    40% increased Mana Reserved
    "This thing is not a pet. It is a parasite that feeds on the very will of its host.
    Like any part of nightmare, it has found a way to make its price... acceptable."
    - Malachai the Soulless
    38Has 1 Socket+2 to Level of Socketed Aura Gems
    Socketed Gems Reserve No Mana
    40% increased Mana Reserved
    Valako's Sign
    Valako's Sign
    Topaz Ring
    Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
    20% increased Lightning Damage
    +(20-40) to maximum Mana
    0.2% of Damage Leeched as Life against Shocked Enemies
    10% chance to Shock
    A gift from Valako,
    appointing Kiloava as the Herald of War.
    A title Kaom claimed when he ended Kiloava's bloodline.
    38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
    20% increased Lightning Damage
    +(20-40) to maximum Mana
    0.2% of Damage Leeched as Life against Shocked Enemies
    10% chance to Shock
    Valyrium
    Valyrium
    Moonstone Ring
    Requires Level 38+(15-25) to maximum Energy Shield+(10-20) to maximum Energy Shield
    +(20-30)% to Fire Resistance
    -40% to Cold Resistance
    Stun Threshold is based on Energy Shield instead of Life
    They will rise and fall in fire and blood.
    38+(15-25) to maximum Energy Shield+(10-20) to maximum Energy Shield
    +(20-30)% to Fire Resistance
    -40% to Cold Resistance
    Stun Threshold is based on Energy Shield instead of Life
    Brinerot Mark
    Brinerot Mark
    Unset Ring
    Requires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
    Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
    +3 to Level of Socketed Golem Gems
    (20-25)% increased Spell Damage
    +(15-25) to maximum Energy Shield
    +(20-40)% to Lightning Resistance
    Each time, it is granted to the most senior captain of the fleet,
    and each time, the ring soon washes ashore once more,
    still wrapped around a severed finger.
    44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
    Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
    +3 to Level of Socketed Golem Gems
    (20-25)% increased Spell Damage
    +(15-25) to maximum Energy Shield
    +(20-40)% to Lightning Resistance
    Mutewind Seal
    Mutewind Seal
    Unset Ring
    Requires Level 44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
    Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
    +3 to Level of Socketed Golem Gems
    Adds (5-10) to (11-15) Physical Damage to Attacks
    (5-10)% increased Attack Speed
    (3-5)% chance to Dodge Attack Hits
    When a fallen leader's body is taken to the funeral peak,
    those who seek power must ascend together.
    One returns with the seal.
    The rest do not return at all.
    44Has 1 SocketSocketed Golem Skills have 20% increased Attack and Cast Speed
    Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
    +3 to Level of Socketed Golem Gems
    Adds (5-10) to (11-15) Physical Damage to Attacks
    (5-10)% increased Attack Speed
    (3-5)% chance to Dodge Attack Hits
    Redblade Band
    Redblade Band
    Unset Ring
    Requires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
    Socketed Golem Skills have 5% Life Regenerated per second
    +3 to Level of Socketed Golem Gems
    +(30-40) to Strength
    (20-30)% increased Fire Damage
    +(30-40) to maximum Life
    To ascend to leadership, the child of a Redblade warlord
    must pull the band from the still-hot
    ashes of their father.
    44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
    Socketed Golem Skills have 5% Life Regenerated per second
    +3 to Level of Socketed Golem Gems
    +(30-40) to Strength
    (20-30)% increased Fire Damage
    +(30-40) to maximum Life
    Sibyl's Lament
    Sibyl's Lament
    Coral Ring
    Requires Level 45+(20-30) to maximum Life(20-30)% increased Elemental Damage with Attack Skills
    Adds (8-15) to (20-28) Fire Damage to Attacks
    (20-10)% reduced Rarity of Items found
    Left ring slot: 40% reduced Reflected Elemental Damage taken
    Right ring slot: 40% reduced Reflected Physical Damage taken
    The portrait reflected his pain,
    a pain that she could never see.
    45+(20-30) to maximum Life(20-30)% increased Elemental Damage with Attack Skills
    Adds (8-15) to (20-28) Fire Damage to Attacks
    (20-10)% reduced Rarity of Items found
    Left ring slot: 40% reduced Reflected Elemental Damage taken
    Right ring slot: 40% reduced Reflected Physical Damage taken
    Vivinsect
    Vivinsect
    Unset Ring
    Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
    Socketed Gems have 10% increased Mana Reservation
    +(15-25) to all Attributes
    15 Life Regenerated per second for each Uncorrupted Item Equipped
    -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
    <One Veiled Mod>
    "Fusing the parasite with another ring has manifested unpredictable effects.
    I theorise the sacrificial vessel's level of anguish is a key variable.
    - Arzaak, Syndicate Researcher
    Take this item to Jun Ortoi to have her Unveil it.
    45Has 1 Socket+5 to Level of Socketed Aura Gems
    Socketed Gems have 10% increased Mana Reservation
    +(15-25) to all Attributes
    15 Life Regenerated per second for each Uncorrupted Item Equipped
    -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
    <One Veiled Mod>
    Voideye
    Voideye
    Unset Ring
    Requires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched.
    45Has 1 Socket+5 to Level of Socketed Gems
    Death Rush
    Death Rush
    Amethyst Ring
    Requires Level 46+(9-13)% to Chaos Resistance+(300-350) to Accuracy Rating
    +(260-300) to Armour
    +(40-50) to maximum Life
    +(15-20)% to Chaos Resistance
    (0.6-0.8)% of Physical Attack Damage Leeched as Life
    You gain Onslaught for 4 seconds on Kill
    To truly appreciate life you must be there when it ends
    46+(9-13)% to Chaos Resistance+(300-350) to Accuracy Rating
    +(260-300) to Armour
    +(40-50) to maximum Life
    +(15-20)% to Chaos Resistance
    (0.6-0.8)% of Physical Attack Damage Leeched as Life
    You gain Onslaught for 4 seconds on Kill
    Voidheart
    Voidheart
    Iron Ring
    Requires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +(20-30) to maximum Life
    (2-4) Life Regenerated per second
    10% chance to Cause Monsters to Flee
    Melee Attacks have (30-50)% chance to cause Bleeding
    Melee Attacks have (20-40)% chance to Poison on Hit
    Nothing spreads fear faster than the unknown.
    48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
    Adds 1 to 3 Chaos Damage to Attacks
    +(20-30) to maximum Life
    (2-4) Life Regenerated per second
    10% chance to Cause Monsters to Flee
    Melee Attacks have (30-50)% chance to cause Bleeding
    Melee Attacks have (20-40)% chance to Poison on Hit
    Ahkeli's Meadow
    Ahkeli's Meadow
    Ruby Ring
    Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    Where once had stood a village, lay naught but splinters.
    Some had once been her home.
    Some had once been her creations.
    Some had once been her family.
    This item can be combined with a Mountain and Valley ring at a Vendor.
    49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    Ahkeli's Mountain
    Ahkeli's Mountain
    Ruby Ring
    Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    Fleeing the destruction set upon her home,
    the Clayshaper sought safety in the clouds of ash above.
    This item can be combined with a Meadow and Valley ring at a Vendor.
    49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    Ahkeli's Valley
    Ahkeli's Valley
    Ruby Ring
    Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    The river, once fertile and fresh,
    and flowing briskly to the sea,
    now stood, stained, at a standstill.
    Dammed by the coagulating dead.
    This item can be combined with a Meadow and Mountain ring at a Vendor.
    49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    Precursor's Emblem
    Precursor's Emblem
    Two-Stone Ring
    Requires Level 49+(12-16)% to Fire and Cold Resistances+20 to Strength and Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Endurance Charge mods and one Frenzy Charge Mod>
    or
    <One Endurance Charge mod and Two Frenzy Charge Mods
    History teaches humility.
    49+(12-16)% to Fire and Cold Resistances+20 to Strength and Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Endurance Charge mods and one Frenzy Charge Mod>
    or
    <One Endurance Charge mod and Two Frenzy Charge Mods
    (20-40)% increased Endurance Charge Duration
    (20-40)% increased Frenzy Charge Duration
    (6-8) to (12-13) Cold Damage per Frenzy Charge
    (7-9) to (13-14) Fire Damage per Endurance Charge
    +1 to Maximum Endurance Charges
    +1 to Maximum Frenzy Charges
    +1% Chance to Block Attack Damage per Endurance Charge
    +1% Chance to Block Attack Damage per Frenzy Charge
    +4% to Chaos Resistance per Endurance Charge
    0.3% of Life Regenerated per second per Frenzy Charge
    0.3% of maximum Life Regenerated per second per Endurance Charge
    1% additional Physical Damage Reduction per Frenzy Charge
    1% chance to Dodge Attack Hits per Endurance Charge
    1% chance to Dodge Attack Hits per Frenzy Charge
    1% increased Attack and Cast Speed per Endurance Charge
    1% increased Movement Speed per Endurance Charge
    1% increased Movement Speed per Frenzy Charge
    10% chance to gain a Frenzy Charge on Hit
    10% chance to gain a Frenzy Charge on Kill
    10% chance to gain an Endurance Charge on Kill
    10% increased Accuracy Rating per Frenzy Charge
    15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
    15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    5% increased Damage per Endurance Charge
    5% increased Damage per Frenzy Charge
    6% increased Armour per Endurance Charge
    6% increased Critical Strike Chance per Endurance Charge
    6% increased Critical Strike Chance per Frenzy Charge
    8% increased Evasion Rating per Frenzy Charge
    Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
    Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
    Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
    Gain an Endurance Charge every second if you've been Hit Recently
    Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
    Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
    You cannot be Stunned while at maximum Endurance Charges
    You have Iron Reflexes while at maximum Frenzy Charges
    You have Vaal Pact while at maximum Endurance Charges
    Precursor's Emblem
    Precursor's Emblem
    Two-Stone Ring
    Requires Level 49+(12-16)% to Fire and Lightning Resistances+20 to Dexterity and Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Endurance Charge mods and one Power Charge Mod>
    or
    <One Endurance Charge mod and Two Power Charge Mods>
    History teaches humility.
    49+(12-16)% to Fire and Lightning Resistances+20 to Dexterity and Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Endurance Charge mods and one Power Charge Mod>
    or
    <One Endurance Charge mod and Two Power Charge Mods>
    (1-2) to (18-20) Lightning Damage per Power Charge
    (20-40)% increased Endurance Charge Duration
    (20-40)% increased Power Charge Duration
    (7-9) to (13-14) Fire Damage per Endurance Charge
    +1 to Maximum Endurance Charges
    +1 to Maximum Power Charges
    +1% Chance to Block Attack Damage per Endurance Charge
    +1% Chance to Block Attack Damage per Power Charge
    +3% to Critical Strike Multiplier per Power Charge
    +4% to Chaos Resistance per Endurance Charge
    0.3% of maximum Life Regenerated per second per Endurance Charge
    0.3% of maximum Life Regenerated per second per Power Charge
    1% additional Physical Damage Reduction per Power Charge
    1% chance to Dodge Attack Hits per Endurance Charge
    1% chance to Dodge Attack Hits per Power Charge
    1% increased Attack and Cast Speed per Endurance Charge
    1% increased Attack and Cast Speed per Power Charge
    1% increased Movement Speed per Endurance Charge
    1% increased Movement Speed per Power Charge
    10% chance to gain a Power Charge on Kill
    10% chance to gain an Endurance Charge on Kill
    15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    15% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    20% chance to gain a Power Charge on Critical Strike
    3% increased Energy Shield per Power Charge
    5% increased Damage per Endurance Charge
    5% increased Damage per Power Charge
    6% increased Armour per Endurance Charge
    6% increased Critical Strike Chance per Endurance Charge
    Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
    Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
    Gain an Endurance Charge every second if you've been Hit Recently
    Gain Arcane Surge on Hit with Spells while at maximum Power Charges
    Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
    You can apply an additional Curse to Enemies while at maximum Power Charges
    You cannot be Stunned while at maximum Endurance Charges
    You have Mind over Matter while at maximum Power Charges
    You have Vaal Pact while at maximum Endurance Charges
    Precursor's Emblem
    Precursor's Emblem
    Ruby Ring
    Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Endurance Charge mods>
    History teaches humility.
    49+(20-30)% to Fire Resistance+20 to Strength
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Endurance Charge mods>
    (20-40)% increased Endurance Charge Duration
    (7-9) to (13-14) Fire Damage per Endurance Charge
    +1 to Maximum Endurance Charges
    +1% Chance to Block Attack Damage per Endurance Charge
    +4% to Chaos Resistance per Endurance Charge
    0.3% of maximum Life Regenerated per second per Endurance Charge
    1% chance to Dodge Attack Hits per Endurance Charge
    1% increased Attack and Cast Speed per Endurance Charge
    1% increased Movement Speed per Endurance Charge
    10% chance to gain an Endurance Charge on Kill
    15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    5% increased Damage per Endurance Charge
    6% increased Armour per Endurance Charge
    6% increased Critical Strike Chance per Endurance Charge
    Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
    Gain an Endurance Charge every second if you've been Hit Recently
    Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
    You cannot be Stunned while at maximum Endurance Charges
    You have Vaal Pact while at maximum Endurance Charges
    Precursor's Emblem
    Precursor's Emblem
    Prismatic Ring
    Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
    5% increased maximum Energy Shield
    5% increased maximum Life
    <One Endurance Charge mod>
    <One Frenzy Charge mod>
    <One Power Charge mod>
    History teaches humility.
    49+(8-10)% to all Elemental Resistances+20 to all Attributes
    5% increased maximum Energy Shield
    5% increased maximum Life
    <One Endurance Charge mod>
    <One Frenzy Charge mod>
    <One Power Charge mod>
    (1-2) to (18-20) Lightning Damage per Power Charge
    (20-40)% increased Endurance Charge Duration
    (20-40)% increased Frenzy Charge Duration
    (20-40)% increased Power Charge Duration
    (6-8) to (12-13) Cold Damage per Frenzy Charge
    (7-9) to (13-14) Fire Damage per Endurance Charge
    +1 to Maximum Endurance Charges
    +1 to Maximum Frenzy Charges
    +1 to Maximum Power Charges
    +1% Chance to Block Attack Damage per Endurance Charge
    +1% Chance to Block Attack Damage per Frenzy Charge
    +1% Chance to Block Attack Damage per Power Charge
    +3% to Critical Strike Multiplier per Power Charge
    +4% to Chaos Resistance per Endurance Charge
    0.3% of Life Regenerated per second per Frenzy Charge
    0.3% of maximum Life Regenerated per second per Endurance Charge
    0.3% of maximum Life Regenerated per second per Power Charge
    1% additional Physical Damage Reduction per Frenzy Charge
    1% additional Physical Damage Reduction per Power Charge
    1% chance to Dodge Attack Hits per Endurance Charge
    1% chance to Dodge Attack Hits per Frenzy Charge
    1% chance to Dodge Attack Hits per Power Charge
    1% increased Attack and Cast Speed per Endurance Charge
    1% increased Attack and Cast Speed per Power Charge
    1% increased Movement Speed per Endurance Charge
    1% increased Movement Speed per Frenzy Charge
    1% increased Movement Speed per Power Charge
    10% chance to gain a Frenzy Charge on Hit
    10% chance to gain a Frenzy Charge on Kill
    10% chance to gain a Power Charge on Kill
    10% chance to gain an Endurance Charge on Kill
    10% increased Accuracy Rating per Frenzy Charge
    15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
    15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
    15% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    20% chance to gain a Power Charge on Critical Strike
    3% increased Energy Shield per Power Charge
    5% increased Damage per Endurance Charge
    5% increased Damage per Frenzy Charge
    5% increased Damage per Power Charge
    6% increased Armour per Endurance Charge
    6% increased Critical Strike Chance per Endurance Charge
    6% increased Critical Strike Chance per Frenzy Charge
    8% increased Evasion Rating per Frenzy Charge
    Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
    Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
    Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
    Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
    Gain an Endurance Charge every second if you've been Hit Recently
    Gain Arcane Surge on Hit with Spells while at maximum Power Charges
    Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
    Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
    You can apply an additional Curse to Enemies while at maximum Power Charges
    You cannot be Stunned while at maximum Endurance Charges
    You have Iron Reflexes while at maximum Frenzy Charges
    You have Mind over Matter while at maximum Power Charges
    You have Vaal Pact while at maximum Endurance Charges
    Precursor's Emblem
    Precursor's Emblem
    Two-Stone Ring
    Requires Level 49+(12-16)% to Cold and Lightning Resistances+20 to Strength and Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Frenzy Charge mods and one Power Charge Mod>
    or
    <One Frenzy Charge mod and Two Power Charge Mods>
    History teaches humility.
    49+(12-16)% to Cold and Lightning Resistances+20 to Strength and Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Two Frenzy Charge mods and one Power Charge Mod>
    or
    <One Frenzy Charge mod and Two Power Charge Mods>
    (1-2) to (18-20) Lightning Damage per Power Charge
    (20-40)% increased Frenzy Charge Duration
    (20-40)% increased Power Charge Duration
    (6-8) to (12-13) Cold Damage per Frenzy Charge
    +1 to Maximum Frenzy Charges
    +1 to Maximum Power Charges
    +1% Chance to Block Attack Damage per Frenzy Charge
    +1% Chance to Block Attack Damage per Power Charge
    +3% to Critical Strike Multiplier per Power Charge
    0.3% of Life Regenerated per second per Frenzy Charge
    0.3% of maximum Life Regenerated per second per Power Charge
    1% additional Physical Damage Reduction per Frenzy Charge
    1% additional Physical Damage Reduction per Power Charge
    1% chance to Dodge Attack Hits per Frenzy Charge
    1% chance to Dodge Attack Hits per Power Charge
    1% increased Attack and Cast Speed per Power Charge
    1% increased Movement Speed per Frenzy Charge
    1% increased Movement Speed per Power Charge
    10% chance to gain a Frenzy Charge on Hit
    10% chance to gain a Frenzy Charge on Kill
    10% chance to gain a Power Charge on Kill
    10% increased Accuracy Rating per Frenzy Charge
    15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
    15% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    20% chance to gain a Power Charge on Critical Strike
    3% increased Energy Shield per Power Charge
    5% increased Damage per Frenzy Charge
    5% increased Damage per Power Charge
    6% increased Critical Strike Chance per Frenzy Charge
    8% increased Evasion Rating per Frenzy Charge
    Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
    Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
    Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
    Gain Arcane Surge on Hit with Spells while at maximum Power Charges
    Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
    You can apply an additional Curse to Enemies while at maximum Power Charges
    You have Iron Reflexes while at maximum Frenzy Charges
    You have Mind over Matter while at maximum Power Charges
    Precursor's Emblem
    Precursor's Emblem
    Sapphire Ring
    Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Frenzy Charge mods>
    History teaches humility.
    49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Frenzy Charge mods>
    (20-40)% increased Frenzy Charge Duration
    (6-8) to (12-13) Cold Damage per Frenzy Charge
    +1 to Maximum Frenzy Charges
    +1% Chance to Block Attack Damage per Frenzy Charge
    0.3% of Life Regenerated per second per Frenzy Charge
    1% additional Physical Damage Reduction per Frenzy Charge
    1% chance to Dodge Attack Hits per Frenzy Charge
    1% increased Movement Speed per Frenzy Charge
    10% chance to gain a Frenzy Charge on Hit
    10% chance to gain a Frenzy Charge on Kill
    10% increased Accuracy Rating per Frenzy Charge
    15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
    5% increased Damage per Frenzy Charge
    6% increased Critical Strike Chance per Frenzy Charge
    8% increased Evasion Rating per Frenzy Charge
    Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
    Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
    Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
    You have Iron Reflexes while at maximum Frenzy Charges
    Precursor's Emblem
    Precursor's Emblem
    Topaz Ring
    Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Power Charge mods>
    History teaches humility.
    49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    <Three Power Charge mods>
    (1-2) to (18-20) Lightning Damage per Power Charge
    (20-40)% increased Power Charge Duration
    +1 to Maximum Power Charges
    +1% Chance to Block Attack Damage per Power Charge
    +3% to Critical Strike Multiplier per Power Charge
    0.3% of maximum Life Regenerated per second per Power Charge
    1% additional Physical Damage Reduction per Power Charge
    1% chance to Dodge Attack Hits per Power Charge
    1% increased Attack and Cast Speed per Power Charge
    1% increased Movement Speed per Power Charge
    10% chance to gain a Power Charge on Kill
    15% chance that if you would gain Power Charges, you instead gain up to
    your maximum number of Power Charges
    20% chance to gain a Power Charge on Critical Strike
    3% increased Energy Shield per Power Charge
    5% increased Damage per Power Charge
    Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
    Gain Arcane Surge on Hit with Spells while at maximum Power Charges
    You can apply an additional Curse to Enemies while at maximum Power Charges
    You have Mind over Matter while at maximum Power Charges
    Putembo's Meadow
    Putembo's Meadow
    Topaz Ring
    Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    The fields were silent but for the plucking of fruits,
    the rustling of leaves, and the breaking of stone.
    No slave dared to speak or look the passing king in the eye.
    No one... except Aul.
    This item can be combined with a Mountain and Valley ring at a Vendor.
    49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    Putembo's Mountain
    Putembo's Mountain
    Topaz Ring
    Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    He surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings.
    But this pilgrimage to the peak was to be his last.
    This item can be combined with a Meadow and Valley ring at a Vendor.
    49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    Putembo's Valley
    Putembo's Valley
    Topaz Ring
    Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    With no stone for rebuilding, each storm took its toll on the village.
    Huts eventually collapsed, their occupants injured or dead.
    Bodies were left by the river, to appease the gods.
    But the dead would not remain there.
    This item can be combined with a Meadow and Mountain ring at a Vendor.
    49+(20-30)% to Lightning Resistance+20 to Intelligence
    5% increased maximum Energy Shield
    5% increased maximum Life
    Rigwald's Crest
    Rigwald's Crest
    Two-Stone Ring
    Requires Level 49+(12-16)% to Fire and Cold Resistances(20-30)% increased Fire Damage
    (20-30)% increased Cold Damage
    (20-30)% increased Mana Regeneration Rate
    5% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
    Within the heart of every man and woman
    lies the soul of a ferocious beast.
    If you cannot tame it, embrace it.
    49+(12-16)% to Fire and Cold Resistances(20-30)% increased Fire Damage
    (20-30)% increased Cold Damage
    (20-30)% increased Mana Regeneration Rate
    5% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
    Uzaza's Meadow
    Uzaza's Meadow
    Sapphire Ring
    Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    Cold winds blasted what little grew on the icy surface.
    The gifts of the land lay hidden deeper,
    and only patience and persistence would free them.
    This item can be combined with a Mountain and Valley ring at a Vendor.
    49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    Uzaza's Mountain
    Uzaza's Mountain
    Sapphire Ring
    Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    The narrow path turned to rough rocks that led towards the sky.
    One last obstacle in a life-long journey
    to find a land they could call home.
    This item can be combined with a Meadow and Valley ring at a Vendor.
    49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    Uzaza's Valley
    Uzaza's Valley
    Sapphire Ring
    Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    Sheltered beneath thick ice, the river ferried fat fish towards the sea.
    But the First King knew the river's secret, and the fish were not the only ones who grew fat.
    This item can be combined with a Meadow and Mountain ring at a Vendor.
    49+(20-30)% to Cold Resistance+20 to Dexterity
    5% increased maximum Energy Shield
    5% increased maximum Life
    Winterweave
    Winterweave
    Coral Ring
    Requires Level 53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
    Adds (12-15) to (25-30) Cold Damage to Attacks
    +(20-40) to maximum Life
    +(25-30)% to Cold Resistance
    10% increased Movement Speed while Ignited
    The Effect of Chill on you is reversed
    Fury fuels defiance.
    53+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
    Adds (12-15) to (25-30) Cold Damage to Attacks
    +(20-40) to maximum Life
    +(25-30)% to Cold Resistance
    10% increased Movement Speed while Ignited
    The Effect of Chill on you is reversed
    Romira's Banquet
    Romira's Banquet
    Diamond Ring
    Requires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
    +(15-25)% to Global Critical Strike Multiplier
    +(40-60) to maximum Mana
    0.4% of Physical Attack Damage Leeched as Mana
    Gain a Power Charge on non-Critical Strike
    Lose all Power Charges on Critical Strike
    The Empress gave Romira two sons
    Born of his brother's seed
    Romira threw her a banquet
    A perfidious meal indeed.
    60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
    +(15-25)% to Global Critical Strike Multiplier
    +(40-60) to maximum Mana
    0.4% of Physical Attack Damage Leeched as Mana
    Gain a Power Charge on non-Critical Strike
    Lose all Power Charges on Critical Strike
    The Pariah
    The Pariah
    Unset Ring
    Requires Level 60Has 1 Socket+2 to Level of Socketed Gems
    (5-10)% increased Attack and Cast Speed
    +100 to Maximum Life per Red Socket
    +100 to Maximum Energy Shield per Blue Socket
    +100 to Maximum Mana per Green Socket
    15% increased Item Quantity per White Socket
    A man who changes his loyalties often,
    soon finds he has none.
    60Has 1 Socket+2 to Level of Socketed Gems
    (5-10)% increased Attack and Cast Speed
    +100 to Maximum Life per Red Socket
    +100 to Maximum Energy Shield per Blue Socket
    +100 to Maximum Mana per Green Socket
    15% increased Item Quantity per White Socket
    Timetwist
    Timetwist
    Moonstone Ring
    Requires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
    (5-10)% increased Cast Speed
    +(40-45) to maximum Energy Shield
    15% increased Mana Regeneration Rate
    (-10-10)% increased Skill Effect Duration
    Unaffected by Temporal Chains
    "Even for the great Magi,
    time passes without relent."
    - Doryani, Queen's Thaumaturgist
    64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
    (5-10)% increased Cast Speed
    +(40-45) to maximum Energy Shield
    15% increased Mana Regeneration Rate
    (-10-10)% increased Skill Effect Duration
    Unaffected by Temporal Chains
    Ventor's Gamble
    Ventor's Gamble
    Gold Ring
    Requires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life
    (-10-10)% increased Quantity of Items found
    (-40-40)% increased Rarity of Items found
    +(-25-50)% to Fire Resistance
    +(-25-50)% to Cold Resistance
    +(-25-50)% to Lightning Resistance
    In a blaze of glory,
    An anomaly defying all odds
    The "unkillable" beast met the divine
    And Ventor met his latest trophy.
    65(6-15)% increased Rarity of Items found+(0-60) to maximum Life
    (-10-10)% increased Quantity of Items found
    (-40-40)% increased Rarity of Items found
    +(-25-50)% to Fire Resistance
    +(-25-50)% to Cold Resistance
    +(-25-50)% to Lightning Resistance
    Snakepit
    Snakepit
    Sapphire Ring
    Requires Level 68+(20-30)% to Cold Resistance(20-40)% increased Cold Damage
    (5-10)% increased Cast Speed
    Spells fire an additional Projectile
    They wrap around you until your blood turns as cold as theirs.
    68+(20-30)% to Cold Resistance(20-40)% increased Cold Damage
    (5-10)% increased Cast Speed
    Spells fire an additional Projectile
    Ming's Heart
    Ming's Heart
    Amethyst Ring
    Requires Level 69+(9-13)% to Chaos Resistance(10-5)% reduced maximum Life
    (10-5)% reduced maximum Energy Shield
    +(40-50)% to Chaos Resistance
    Gain 20% of Physical Damage as Extra Chaos Damage
    Ming slew Tranquillity
    Took Chaos for his wife
    And on Her immortal finger
    He placed his Heart
    69+(9-13)% to Chaos Resistance(10-5)% reduced maximum Life
    (10-5)% reduced maximum Energy Shield
    +(40-50)% to Chaos Resistance
    Gain 20% of Physical Damage as Extra Chaos Damage
    The Hungry Loop
    The Hungry Loop
    Unset Ring
    Requires Level 70Has 1 SocketConsumes Socketed Support Gems when they reach Maximum Level
    Can Consume 4 Support Gems
    Has not Consumed any Gems
    Be careful where you put your finger.
    70Has 1 SocketConsumes Socketed Support Gems when they reach Maximum Level
    Can Consume 4 Support Gems
    Has not Consumed any Gems
    Mark of the Elder
    Mark of the Elder
    Steel Ring
    Requires Level 80Adds (3-4) to (10-14) Physical Damage to AttacksAdds (26-32) to (42-48) Cold Damage to Attacks
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Attack Damage if your other Ring is a Shaper Item
    Cannot be Stunned by Attacks if your other Ring is an Elder Item
    20% chance to Trigger Level 20 Tentacle Whip on Kill
    Be not stirred by the Void.
    80Adds (3-4) to (10-14) Physical Damage to AttacksAdds (26-32) to (42-48) Cold Damage to Attacks
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Attack Damage if your other Ring is a Shaper Item
    Cannot be Stunned by Attacks if your other Ring is an Elder Item
    20% chance to Trigger Level 20 Tentacle Whip on Kill
    Mark of the Shaper
    Mark of the Shaper
    Opal Ring
    Requires Level 80(15-25)% increased Elemental DamageAdds (13-18) to (50-56) Lightning Damage to Spells
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Spell Damage if your other Ring is an Elder Item
    Cannot be Stunned by Spells if your other Ring is a Shaper Item
    20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
    Let madness take control.
    80(15-25)% increased Elemental DamageAdds (13-18) to (50-56) Lightning Damage to Spells
    (6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    (60-80)% increased Spell Damage if your other Ring is an Elder Item
    Cannot be Stunned by Spells if your other Ring is a Shaper Item
    20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
    Stormfire
    Stormfire
    Opal Ring
    Requires Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate
    +(20-30)% to Fire and Lightning Resistances
    (4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
    Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
    Your Lightning Damage can Ignite
    When your skin sloughs, and your blood cooks,
    you'll wish the lightning strike had killed you.
    80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate
    +(20-30)% to Fire and Lightning Resistances
    (4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
    Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
    Your Lightning Damage can Ignite

    Drop disabled

    ItemLvl.Stats
    Demigod's Eye
    Demigod's Eye
    Golden Hoop
    Requires Level 12+(8-12) to all Attributes(16-24)% increased Rarity of Items found
    (30-40)% increased Mana Regeneration Rate
    3% increased Character Size
    The victor stands tall with hand held high,
    unwavering, unblinking, unstoppable.
    12+(8-12) to all Attributes(16-24)% increased Rarity of Items found
    (30-40)% increased Mana Regeneration Rate
    3% increased Character Size
    Band of the Victor
    Band of the Victor
    Jet Ring
    (5-10)% increased Global Defences(10-20)% increased Elemental Damage
    (10-20)% chance to Avoid being Stunned
    The road to victory is paved
    with the bones of the defeated.
    1(5-10)% increased Global Defences(10-20)% increased Elemental Damage
    (10-20)% chance to Avoid being Stunned