Ribbon
Ribbons are a monster type found in and around the Solaris Temple in Act 3. They appear as flying pieces of cloth.
Variations
Name | Location | Special Attributes |
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Assault Ribbon | The Battlefront, The Solaris Temple Level 1, The Solaris Temple Level 2 | Resists Cold, Uses ![]() Radius: 8 / 16 Mana Cost: 10 Cast Time: 1.00 secRequires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (15-172) to (22-258) Base Off Hand Physical Damage 2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) seconds +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield Base Off Hand Critical Strike Chance is 5%Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Galvanic Ribbon | The Battlefront, The Solaris Temple Level 1, The Solaris Temple Level 2 | Resists Cold, Channels Lightning |
Flame Sentinel | The Battlefront, The Solaris Temple Level 1, The Solaris Temple Level 2 | Resists Cold, Casts ![]() Radius: 9 Mana Cost: (6-25) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed 3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies -2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Icon: Y Mana Multiplier: 130%Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:123Supported Skills deal 0.5% increased Projectile DamageProjectiles from Supported Skills have 1% chance for an additional Projectile when ForkingProjectiles from Supported Skills Pierce an additional TargetSupported Skills deal (-10-9)% more Projectile Damage Projectiles from Supported Skills ForkThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() ![]() Icon: l Mana Multiplier: 140%Requires Level 8Supports projectile skills.Per 1% Quality:123Supported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills have 1% reduced Mana Cost Supported Skills have 0.5% increased Projectile SpeedProjectiles Fired by Supported Skills have 1% increased Projectile spreadSupported Skills fire 2 additional Projectiles Supported Skills deal (15-6)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
Uniques
Name | Location | Special Attributes |
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The Voltaic Seal | The Solaris Temple Level 1 | Casts ![]() Radius: 26 / 14 Mana Cost: (12-23) Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:1232% increased Shock Duration on enemiesRing has 2% chance to Shock Ring Shocks as if dealing 5% more Damage1% increased Lightning DamageDeals (34-371) to (102-1114) Lightning Damage Ring deals 50% less Damage 20% chance to Shock enemies (20-39)% increased Effect of ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Radius: 22 Mana Cost: (24-50) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Per 1% Quality:123Shocks on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to ShockBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Lightning Resistance Hits against Cursed Enemies have +25% chance to Shock Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
The Infernal Seal | The Solaris Temple Level 1 | Casts ![]() Radius: 25 / 10 Mana Cost: (13-25) Soul Gain Prevention: 0.001 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more damage Base duration is -0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 250% more damage First Impact has 100% more area of effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Radius: 22 Mana Cost: (24-50) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:123Ignite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
Banner of Passion | The Solaris Temple Level 2 | Increased Critical Strike chance, Fire Damage aura |
Banner of Action | The Solaris Temple Level 2 | Moves Quickly, Lightning Damage aura |
Banner of Knowledge | The Solaris Temple Level 2 | Reduced Physical Damage taken, Cold Damage aura |
The Raging Mask | Invasion Boss | Casts ![]() Radius: 25 / 10 Mana Cost: (13-25) Soul Gain Prevention: 0.001 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more damage Base duration is -0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 250% more damage First Impact has 100% more area of effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Radius: 22 Mana Cost: (24-50) Cast Time: 0.50 secRequires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:123Ignite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() ![]() Mana Cost: (4-12) Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |