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Residence Map (War for the Atlas)

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Residence MapMap Level: 74
Map Tier: 7
Guild Character: T
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Residence Map (War for the Atlas) inventory icon.png
Acquisition
Level: 74
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsResidence

Residence
Map area
No Waypoint
IdMapWorldsResidence
Act11
Area level74
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, no_echo, delve_chest, einharmaps, tower_area, wealthy_area, sceptre_of_god_area
The Shaper: Home only to misery now.
Home only to misery now.
Maps loading screen.png

Residence Map (War for the Atlas) is a map area. The area is based on the Sceptre of God.

Layout

Similarly to the Sceptre of God it is based on, the map has three levels made of interconnected rooms, with stairs at the end of each level leading to the next.

The shape of the map is also similar, with the lowest level resembling a full circle, and the higher levels each being smaller.

The access to the arena where the boss is located can be found at the end of the highest (third) level.

Encounters

Boss

Excellis Aurafix, based on Caliga, Imperatrix from The Sceptre of God in Act 3.

She throws lots of lightning and fire traps, resulting in massive clusters of AoE damage, and near-permanent large patches of burning ground. It is her main and almost only source of damage.

She has a high movement speed and runs around chaotically, making her a fairly difficult target.

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened.1
The Dapper ProdigyThe Dapper Prodigy6Six-Link Body Armour
Item Level: 100
"Many believe murder is a grisly, grim, and grotesque crime. Then there are those who simply make art of it."
1
Light and TruthLight and Truth2Crystal SceptreTime and change
shall naught avail,
To dim the Light
of Truth's fair grail.
1
Two-Toned BootsTwo-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(15-20)% to Fire and Lightning Resistances
70
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Fields MapFields MapMap Level: 73
Map Tier: 6
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Courtyard MapCourtyard MapMap Level: 75
Map Tier: 8
Guild Character: 4
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Residence MapResidence MapMap Level: 74
Map Tier: 7
Guild Character: T
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Residence MapResidence MapMap Level: 73
    Map Tier: 6
    Guild Character: T
    Home only to misery now.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Synthesis.
  • Residence MapResidence MapMap Level: 72
    Map Tier: 5
    Guild Character: T
    Home only to misery now.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Residence MapResidence MapMap Level: 79
    Map Tier: 12
    Guild Character: (
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Residence MapResidence MapMap Level: 76
    Map Tier: 9
    Guild Character: (
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Residence MapResidence MapMap Level: 74
    Map Tier: 9
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.