Path of Exile Wiki

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Path of Exile Wiki

"_pageData" values

1 row is stored for this page
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_creationDateDatetime2020-10-12 8:27:45 AM
_modificationDateDatetime2021-07-01 7:15:23 AM
_creatorStringNeokowloon
_categoriesList of String, delimiter: |Derived_items Unique_Sceptres Unique_items_with_legacy_variants
_pageIDInteger113,069
_pageNamePageReplica Nebulis
_pageTitleString

Replica Nebulis

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"item_purchase_costs" values

1 row is stored for this page
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amountInteger8
nameStringChaos Orb
rarityStringunique

"item_mods" values

4 rows are stored for this page
FieldField typeValue
idStringIncreasedCastSpeedUnique__16
is_implicitBooleanNo
is_randomBooleanNo
textText
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idStringColdDamagePerMissingColdResistanceUnique__1
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is_implicitBooleanYes
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textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger8
nameStringAlchemy Shard
FieldField typeValue
amountInteger3
nameStringAlteration Shard

"item_stats" values

15 rows are stored for this page
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idStringcold_damage_+%_per_missing_cold_resistance
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idStringelemental_damage_+%
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idStringfire_damage_+%_per_missing_fire_resistance
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"weapons" values

1 row is stored for this page
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attack_speedFloat1.25
attack_speed_htmlText<em class="tc -value">1.25</em>
attack_speed_range_averageFloat1.25
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.25
attack_speed_range_minimumFloat1.25
attack_speed_range_textText<em class="tc -value">1.25</em>
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chaos_damage_max_range_textText<em class="tc -chaos">0</em>
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chaos_damage_min_htmlText<em class="tc -chaos">0</em>
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chaos_damage_min_range_colourStringchaos
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cold_damage_max_htmlText<em class="tc -cold">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
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cold_damage_max_range_textText<em class="tc -cold">0</em>
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textText<em class="tc -cold">0</em>
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cold_dps_range_averageFloat0.0
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cold_dps_range_maximumFloat0.0
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cold_dps_range_textText
critical_strike_chanceFloat6.2
critical_strike_chance_htmlText<em class="tc -value">6.20%</em>
critical_strike_chance_range_averageFloat6.2
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat6.2
critical_strike_chance_range_minimumFloat6.2
critical_strike_chance_range_textText<em class="tc -value">6.20%</em>
damage_avgText75.6
damage_htmlText<em class="tc -value">60-91.2</em>
dps_htmlText<em class="tc -value">94.5</em>
dps_range_averageFloat94.5
dps_range_colourStringvalue
dps_range_maximumFloat94.5
dps_range_minimumFloat94.5
dps_range_textText<em class="tc -value">94.5</em>
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elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textText
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textText<em class="tc -fire">0</em>
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fire_damage_min_htmlText<em class="tc -fire">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textText<em class="tc -fire">0</em>
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textText
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
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lightning_damage_max_range_textText<em class="tc -lightning">0</em>
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lightning_damage_min_htmlText<em class="tc -lightning">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
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lightning_damage_min_range_textText<em class="tc -lightning">0</em>
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textText
physical_damage_htmlText<em class="tc -value">60-91.2</em>
physical_damage_maxInteger76
physical_damage_max_htmlText<em class="tc -mod">91</em>
physical_damage_max_range_averageInteger91
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger91
physical_damage_max_range_minimumInteger91
physical_damage_max_range_textText<em class="tc -mod">91</em>
physical_damage_minInteger50
physical_damage_min_htmlText<em class="tc -mod">60</em>
physical_damage_min_range_averageInteger60
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger60
physical_damage_min_range_minimumInteger60
physical_damage_min_range_textText<em class="tc -mod">60</em>
physical_dps_htmlText<em class="tc -value">94.5</em>
physical_dps_range_averageFloat94.5
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat94.5
physical_dps_range_minimumFloat94.5
physical_dps_range_textText<em class="tc -value">94.5</em>
poison_dps_htmlText<em class="tc -value">94.5</em>
poison_dps_range_averageFloat94.5
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat94.5
poison_dps_range_minimumFloat94.5
poison_dps_range_textText<em class="tc -value">94.5</em>
weapon_rangeInteger11
weapon_range_htmlText<em class="tc -value">11</em>
weapon_range_range_averageInteger11
weapon_range_range_colourStringvalue
weapon_range_range_maximumInteger11
weapon_range_range_minimumInteger11
weapon_range_range_textText<em class="tc -value">11</em>

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString3.13.0
implicit_stat_textText
explicit_stat_textText
stat_textText* 40% increased Elemental Damage <span class="item-stat-separator -unique"></span> * (15-20)% increased Cast Speed * <span class="text-color -mod">(3-5)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%</span> * <span class="text-color -mod">(3-5)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%</span>
base_itemString
required_levelInteger

"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringVoid Sceptre
base_item_idStringMetadata/Items/Weapons/OneHandWeapons/OneHandMaces/Sceptre22
base_item_pagePageVoid Sceptre
cannot_be_traded_or_modifiedBooleanNo
classStringSceptres
class_idStringSceptre
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_leaguesList of String, delimiter: ,
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of Text, delimiter: ,
drop_textTextReplicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.
explicit_stat_textText(15-20)% increased [[Cast Speed]]<br>(15-20)% increased [[Cold Damage]] per 1% Missing Cold Resistance, up to a maximum of 300%<br>(15-20)% increased [[Fire Damage]] per 1% Missing Fire Resistance, up to a maximum of 300%
flavour_textText"We could rival the gods with this power, if only we had the mitigating mechanisms<br/>to make it work. A jewel, a talisman, an armour... or the Font..."
flavour_text_idString
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Nebulis<br>Void Sceptre<span class="symbol -replica"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Sceptre</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">60-91.2</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.20%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">11</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">68</em></em>, <em class="tc -value"><em class="tc -value">104</em></em> Str, <em class="tc -value"><em class="tc -value">122</em></em> Int</span><span class="group tc -mod">40% increased [[Elemental Damage]]</span><span class="group tc -mod">(15-20)% increased [[Cast Speed]]<br>(15-20)% increased [[Cold Damage]] per 1% Missing Cold Resistance, up to a maximum of 300%<br>(15-20)% increased [[Fire Damage]] per 1% Missing Fire Resistance, up to a maximum of 300%</span><span class="group tc -flavour">"We could rival the gods with this power, if only we had the mitigating mechanisms<br/>to make it work. A jewel, a talisman, an armour... or the Font..."</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Nebulis<br>Void Sceptre<span class="symbol -replica"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Sceptre</em><br>Quality: <em class="tc -mod">+20%</em><br>Physical Damage: <em class="tc -value"><em class="tc -value">60-91.2</em></em><br>Critical Strike Chance: <em class="tc -value"><em class="tc -value">6.20%</em></em><br>Attacks per Second: <em class="tc -value"><em class="tc -value">1.25</em></em><br>Weapon Range: <em class="tc -value"><em class="tc -value">11</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">68</em></em>, <em class="tc -value"><em class="tc -value">104</em></em> Str, <em class="tc -value"><em class="tc -value">122</em></em> Int</span><span class="group tc -mod">40% increased [[Elemental Damage]]</span><span class="group tc -mod">(15-20)% increased [[Cast Speed]]<br>(15-20)% increased [[Cold Damage]] per 1% Missing Cold Resistance, up to a maximum of 300%<br>(15-20)% increased [[Fire Damage]] per 1% Missing Fire Resistance, up to a maximum of 300%</span><span class="group tc -flavour">"We could rival the gods with this power, if only we had the mitigating mechanisms<br/>to make it work. A jewel, a talisman, an armour... or the Font..."</span></span><span class="images">[[File:Replica Nebulis inventory icon.png|156x234px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">DROP RESTRICTED</span><br>Replicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.</span><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>8x [[Alchemy Shard]]<br />3x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value">94.5</em><br>Phys+Chaos: <em class="tc -value">94.5</em><br>Total: <em class="tc -value">94.5</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Sceptres</em></span></span></span></span>
iconString
implicit_stat_textText40% increased [[Elemental Damage]]
influencesList of String, delimiter: ,
inventory_iconStringFile:Replica Nebulis inventory icon.png
is_corruptedBooleanNo
is_drop_restrictedBooleanYes
is_fatedBooleanNo
is_fracturedBooleanNo
is_relicBooleanNo
is_replicaBooleanYes
is_synthesisedBooleanNo
is_veiledBooleanNo
metadata_idString
nameStringReplica Nebulis
name_listList of String, delimiter: Replica Nebulis
qualityInteger20
rarityStringUnique
rarity_idStringunique
release_versionString3.12.0
removal_versionString
required_dexterityInteger0
required_dexterity_htmlText<em class="tc -value">0</em>
required_dexterity_range_averageInteger0
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required_dexterity_range_maximumInteger0
required_dexterity_range_minimumInteger0
required_dexterity_range_textText<em class="tc -value">0</em>
required_intelligenceInteger122
required_intelligence_htmlText<em class="tc -value">122</em>
required_intelligence_range_averageInteger122
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger122
required_intelligence_range_minimumInteger122
required_intelligence_range_textText<em class="tc -value">122</em>
required_levelInteger68
required_level_baseInteger68
required_level_htmlText<em class="tc -value">68</em>
required_level_range_averageInteger68
required_level_range_colourStringvalue
required_level_range_maximumInteger68
required_level_range_minimumInteger68
required_level_range_textText<em class="tc -value">68</em>
required_strengthInteger104
required_strength_htmlText<em class="tc -value">104</em>
required_strength_range_averageInteger104
required_strength_range_colourStringvalue
required_strength_range_maximumInteger104
required_strength_range_minimumInteger104
required_strength_range_textText<em class="tc -value">104</em>
size_xInteger2
size_yInteger3
stat_textText40% increased [[Elemental Damage]]<span class="item-stat-separator -unique"></span>(15-20)% increased [[Cast Speed]]<br>(15-20)% increased [[Cold Damage]] per 1% Missing Cold Resistance, up to a maximum of 300%<br>(15-20)% increased [[Fire Damage]] per 1% Missing Fire Resistance, up to a maximum of 300%
tagsList of String, delimiter: ,sceptre sceptre one_hand_weapon onehand weapon default