Path of Exile Wiki

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Path of Exile Wiki

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_creationDateDatetime2021-01-06 1:47:53 AM
_modificationDateDatetime2021-06-10 1:51:43 AM
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Replica Abyssus

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nameStringChaos Orb
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"items" values

1 row is stored for this page
FieldField typeValue
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringEzomyte Burgonet
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base_item_pagePageEzomyte Burgonet
cannot_be_traded_or_modifiedBooleanNo
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drop_textTextReplicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.
explicit_stat_textText+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken
flavour_textText"While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..."
flavour_text_idString
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Abyssus<br>Ezomyte Burgonet<span class="symbol -replica"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken</span><span class="group tc -flavour">"While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..."</span></span></span>
html_extraText<span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Abyssus<br>Ezomyte Burgonet<span class="symbol -replica"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken</span><span class="group tc -flavour">"While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..."</span></span><span class="images">[[File:Replica Abyssus inventory icon.png|156x156px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">DROP RESTRICTED</span><br>Replicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.</span><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Alchemy Shard]]<br />16x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Helmets</em></span></span></span></span>
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is_corruptedBooleanNo
is_drop_restrictedBooleanYes
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is_fracturedBooleanNo
is_relicBooleanNo
is_replicaBooleanYes
is_synthesisedBooleanNo
is_veiledBooleanNo
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nameStringReplica Abyssus
name_listList of String, delimiter: �Replica Abyssus
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release_versionString3.12.0
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required_intelligenceInteger0
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required_intelligence_range_maximumInteger0
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required_intelligence_range_textText<em class="tc -value">0</em>
required_levelInteger60
required_level_baseInteger60
required_level_htmlText<em class="tc -value">60</em>
required_level_range_averageInteger60
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required_level_range_maximumInteger60
required_level_range_minimumInteger60
required_level_range_textText<em class="tc -value">60</em>
required_strengthInteger138
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required_strength_range_averageInteger138
required_strength_range_colourStringvalue
required_strength_range_maximumInteger138
required_strength_range_minimumInteger138
required_strength_range_textText<em class="tc -value">138</em>
size_xInteger2
size_yInteger2
stat_textText+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken
tagsList of String, delimiter: ,str_armour helmet armour default

"armours__NEXT" values

1 row is stored for this page
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armour_range_maximumInteger830
armour_range_minimumInteger761
armour_range_textText<em class="tc -mod">(761-830)</em>
energy_shieldInteger0
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energy_shield_range_maximumInteger0
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energy_shield_range_textText<em class="tc -value">0</em>
evasionInteger0
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evasion_range_averageInteger0
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evasion_range_maximumInteger0
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