1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2021-01-06 1:47:53 AM |
_modificationDate | Datetime | 2021-06-10 1:51:43 AM |
_creator | String | Aang531 |
_categories | List of String, delimiter: | | Derived_items • Unique_Helmets |
_pageID | Integer | 114,587 |
_pageName | Page | Replica Abyssus |
_pageTitle | String | Replica Abyssus
|
_pageNamespace | Integer | 0 |
1 row is stored for this page
7 rows are stored for this page
Field | Field type | Value |
---|
id | String | AllAttributesUniqueHelmetStr3 |
is_implicit | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | AddedLightningDamageUnique__3 |
is_implicit | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | MeleeWeaponCriticalStrikeMultiplierUniqueHelmetStr3 |
is_implicit | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | LocalIncreasedPhysicalDamageReductionRatingUniqueHelmetStr3 |
is_implicit | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | ElementalDamageTakenUnique__1 |
is_implicit | Boolean | No |
is_random | Boolean | No |
text | Text | |
2 rows are stored for this page
25 rows are stored for this page
Field | Field type | Value |
---|
avg | Integer | 23 |
id | String | additional_all_attributes |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 25 |
min | Integer | 20 |
Field | Field type | Value |
---|
avg | Integer | 75 |
id | String | attack_maximum_added_fire_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 75 |
min | Integer | 75 |
Field | Field type | Value |
---|
avg | Integer | 40 |
id | String | attack_minimum_added_fire_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 40 |
min | Integer | 40 |
Field | Field type | Value |
---|
avg | Integer | 113 |
id | String | melee_weapon_critical_strike_multiplier_+ |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 125 |
min | Integer | 100 |
Field | Field type | Value |
---|
avg | Integer | 45 |
id | String | elemental_damage_taken_+% |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 50 |
min | Integer | 40 |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | attack_minimum_added_cold_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 30 |
min | Integer | 30 |
Field | Field type | Value |
---|
avg | Integer | 110 |
id | String | local_physical_damage_reduction_rating_+% |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 120 |
min | Integer | 100 |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | attack_minimum_added_lightning_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 10 |
min | Integer | 10 |
Field | Field type | Value |
---|
avg | Integer | 130 |
id | String | attack_maximum_added_lightning_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 130 |
min | Integer | 130 |
Field | Field type | Value |
---|
avg | Integer | 65 |
id | String | attack_maximum_added_cold_damage |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 65 |
min | Integer | 65 |
Field | Field type | Value |
---|
avg | Integer | 23 |
id | String | additional_all_attributes |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 25 |
min | Integer | 20 |
Field | Field type | Value |
---|
avg | Integer | 75 |
id | String | attack_maximum_added_fire_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 75 |
min | Integer | 75 |
Field | Field type | Value |
---|
avg | Integer | 40 |
id | String | attack_minimum_added_fire_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 40 |
min | Integer | 40 |
Field | Field type | Value |
---|
avg | Integer | 113 |
id | String | melee_weapon_critical_strike_multiplier_+ |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 125 |
min | Integer | 100 |
Field | Field type | Value |
---|
avg | Integer | 45 |
id | String | elemental_damage_taken_+% |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 50 |
min | Integer | 40 |
Field | Field type | Value |
---|
avg | Integer | 30 |
id | String | attack_minimum_added_cold_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 30 |
min | Integer | 30 |
Field | Field type | Value |
---|
avg | Integer | 110 |
id | String | local_physical_damage_reduction_rating_+% |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 120 |
min | Integer | 100 |
Field | Field type | Value |
---|
avg | Integer | 10 |
id | String | attack_minimum_added_lightning_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 10 |
min | Integer | 10 |
Field | Field type | Value |
---|
avg | Integer | 130 |
id | String | attack_maximum_added_lightning_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 130 |
min | Integer | 130 |
Field | Field type | Value |
---|
avg | Integer | 65 |
id | String | attack_maximum_added_cold_damage |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 65 |
min | Integer | 65 |
Field | Field type | Value |
---|
avg | Integer | 23 |
id | String | additional_all_attributes |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 25 |
min | Integer | 20 |
Field | Field type | Value |
---|
avg | Integer | 113 |
id | String | melee_weapon_critical_strike_multiplier_+ |
is_implicit | Boolean | |
is_random | Boolean | No |
max | Integer | 125 |
min | Integer | 100 |
Field | Field type | Value |
---|
avg | Integer | 23 |
id | String | additional_all_attributes |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 25 |
min | Integer | 20 |
Field | Field type | Value |
---|
avg | Integer | 113 |
id | String | melee_weapon_critical_strike_multiplier_+ |
is_implicit | Boolean | No |
is_random | Boolean | No |
max | Integer | 125 |
min | Integer | 100 |
1 row is stored for this page
Field | Field type | Value |
---|
armour | Integer | 346 |
armour_html | Text | <em class="tc -mod">(761-830)</em> |
armour_range_average | Integer | 796 |
armour_range_colour | String | mod |
armour_range_maximum | Integer | 830 |
armour_range_minimum | Integer | 761 |
armour_range_text | Text | <em class="tc -mod">(761-830)</em> |
energy_shield | Integer | 0 |
energy_shield_html | Text | <em class="tc -value">0</em> |
energy_shield_range_average | Integer | 0 |
energy_shield_range_colour | String | value |
energy_shield_range_maximum | Integer | 0 |
energy_shield_range_minimum | Integer | 0 |
energy_shield_range_text | Text | <em class="tc -value">0</em> |
evasion | Integer | 0 |
evasion_html | Text | <em class="tc -value">0</em> |
evasion_range_average | Integer | 0 |
evasion_range_colour | String | value |
evasion_range_maximum | Integer | 0 |
evasion_range_minimum | Integer | 0 |
evasion_range_text | Text | <em class="tc -value">0</em> |
movement_speed | Integer | 0 |
ward | Integer | 0 |
ward_html | Text | <em class="tc -value">0</em> |
ward_range_average | Integer | 0 |
ward_range_colour | String | value |
ward_range_maximum | Integer | 0 |
ward_range_minimum | Integer | 0 |
ward_range_text | Text | <em class="tc -value">0</em> |
1 row is stored for this page
Field | Field type | Value |
---|
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Ezomyte Burgonet |
base_item_id | String | Metadata/Items/Armours/Helmets/HelmetStr9 |
base_item_page | Page | Ezomyte Burgonet |
cannot_be_traded_or_modified | Boolean | No |
class | String | Helmets |
class_id | String | Helmet |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_leagues | List of String, delimiter: , | |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of Text, delimiter: , | |
drop_text | Text | Replicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>. |
explicit_stat_text | Text | +(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken |
flavour_text | Text | "While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..." |
flavour_text_id | String | |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Abyssus<br>Ezomyte Burgonet<span class="symbol -replica"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken</span><span class="group tc -flavour">"While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..."</span></span></span> |
html_extra | Text | <span class="infobox-page-container"><span class="item-box -unique"><span class="header -double"><span class="symbol -replica"></span>Replica Abyssus<br>Ezomyte Burgonet<span class="symbol -replica"></span></span><span class="item-stats"><span class="group ">Quality: <em class="tc -mod">+20%</em><br>Armour: <em class="tc -value"><em class="tc -mod">(761-830)</em></em></span><span class="group ">Requires Level <em class="tc -value"><em class="tc -value">60</em></em>, <em class="tc -value"><em class="tc -value">138</em></em> Str</span><span class="group tc -mod">+(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken</span><span class="group tc -flavour">"While Prototype #3 does imbue its wearer with strength to match the original,<br>the first researcher to don it burst into flames when he walked into sunlight..."</span></span><span class="images">[[File:Replica Abyssus inventory icon.png|156x156px]]</span></span><span class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">DROP RESTRICTED</span><br>Replicas can be obtained from the [[Curio Display]] in the final reward rooms of <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Laboratory inventory icon.png|16x16px|link=|alt=]][[Blueprint: Laboratory|Laboratory]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Laboratory<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Laboratory inventory icon.png|link=|alt=]]</span></span> or <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Blueprint Prohibited Library inventory icon.png|16x16px|link=|alt=]][[Blueprint: Prohibited Library|Prohibited Library]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Blueprint: Prohibited Library<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod"><span class="text-color -default">Heist Target:</span> <span class="text-color -value">Replicas or Experimented Items</span><br><span class="text-color -default">Area Level:</span> <span class="text-color -value">(?-83)</span><br><span class="text-color -default">Wings Revealed:</span> <span class="text-color -value">(1-4)/(2-4)</span><br><span class="text-color -default">Escape Routes Revealed:</span> <span class="text-color -value">(2-8)/(4-8)</span><br><span class="text-color -default">Reward Rooms Revealed:</span> <span class="text-color -value">#/<random></span><br><span class="text-color -default">Requires</span> <span class="text-color -value"><random Rogue skill></span> <span class="text-color -default">(Level</span> <span class="text-color -value">(1-5)</span><span class="text-color -default">)</span></span><span class="group tc -help">Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.</span></span></span>[[File:Blueprint Prohibited Library inventory icon.png|link=|alt=]]</span></span> [[Grand Heist]]s. Replicas cannot be <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Orb of Chance inventory icon.png|16x16px|link=|alt=]][[Orb of Chance|chanced]]</span><span class="c-item-hoverbox__display"><span class="item-box -currency"><span class="header -single"><span class="symbol"></span>Orb of Chance<span class="symbol"></span></span><span class="item-stats"><span class="group ">Stack Size: <em class="tc -value">20</em></span><span class="group tc -mod">Upgrades a normal item to a random rarity</span><span class="group tc -help">Right click this item then left click a normal item to apply it.<br>Shift click to unstack.</span></span></span>[[File:Orb of Chance inventory icon.png|link=|alt=]]</span></span>.</span><span class="group "><em class="header"><abbr title="Cost of purchasing this item from an NPC vendor when it is available in their inventory">Vendor Prices</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Unique</td><td>8x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>1x [[Alchemy Shard]]<br />16x [[Alteration Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value">Helmets</em></span></span></span></span> |
icon | String | |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
inventory_icon | String | File:Replica Abyssus inventory icon.png |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_fated | Boolean | No |
is_fractured | Boolean | No |
is_relic | Boolean | No |
is_replica | Boolean | Yes |
is_synthesised | Boolean | No |
is_veiled | Boolean | No |
metadata_id | String | |
name | String | Replica Abyssus |
name_list | List of String, delimiter: � | Replica Abyssus |
quality | Integer | 20 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.12.0 |
removal_version | String | |
required_dexterity | Integer | 0 |
required_dexterity_html | Text | <em class="tc -value">0</em> |
required_dexterity_range_average | Integer | 0 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 0 |
required_dexterity_range_minimum | Integer | 0 |
required_dexterity_range_text | Text | <em class="tc -value">0</em> |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | Text | <em class="tc -value">0</em> |
required_level | Integer | 60 |
required_level_base | Integer | 60 |
required_level_html | Text | <em class="tc -value">60</em> |
required_level_range_average | Integer | 60 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 60 |
required_level_range_minimum | Integer | 60 |
required_level_range_text | Text | <em class="tc -value">60</em> |
required_strength | Integer | 138 |
required_strength_html | Text | <em class="tc -value">138</em> |
required_strength_range_average | Integer | 138 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 138 |
required_strength_range_minimum | Integer | 138 |
required_strength_range_text | Text | <em class="tc -value">138</em> |
size_x | Integer | 2 |
size_y | Integer | 2 |
stat_text | Text | +(20-25) to all Attributes<br>Adds 40 to 75 [[Fire Damage]] to [[Attack|Attacks]]<br>Adds 30 to 65 [[Cold Damage]] to [[Attack|Attacks]]<br>Adds 10 to 130 [[Lightning Damage]] to [[Attack|Attacks]]<br>+(100-125)% to Melee [[Critical Strike Multiplier]]<br>(100-120)% increased [[Armour]]<br>(40-50)% increased [[Elemental Damage]] taken |
tags | List of String, delimiter: , | str_armour • helmet • armour • default |
1 row is stored for this page
Field | Field type | Value |
---|
armour | Integer | 346 |
armour_html | Text | <em class="tc -mod">(761-830)</em> |
armour_range_average | Integer | 796 |
armour_range_colour | String | mod |
armour_range_maximum | Integer | 830 |
armour_range_minimum | Integer | 761 |
armour_range_text | Text | <em class="tc -mod">(761-830)</em> |
energy_shield | Integer | 0 |
energy_shield_html | Text | <em class="tc -value">0</em> |
energy_shield_range_average | Integer | 0 |
energy_shield_range_colour | String | value |
energy_shield_range_maximum | Integer | 0 |
energy_shield_range_minimum | Integer | 0 |
energy_shield_range_text | Text | <em class="tc -value">0</em> |
evasion | Integer | 0 |
evasion_html | Text | <em class="tc -value">0</em> |
evasion_range_average | Integer | 0 |
evasion_range_colour | String | value |
evasion_range_maximum | Integer | 0 |
evasion_range_minimum | Integer | 0 |
evasion_range_text | Text | <em class="tc -value">0</em> |
movement_speed | Integer | 0 |
ward | Integer | 0 |
ward_html | Text | <em class="tc -value">0</em> |
ward_range_average | Integer | 0 |
ward_range_colour | String | value |
ward_range_maximum | Integer | 0 |
ward_range_minimum | Integer | 0 |
ward_range_text | Text | <em class="tc -value">0</em> |