Consider helping out in updating the wiki for 3.5.0 - see Path_of_Exile_Wiki:To-do_list/3.5.0.

Most of the game data is live. Cleanup of old things & new maps will take a bit.

Razor of the Seventh Sun

From Path of Exile Wiki
Jump to: navigation, search
Razor of the Seventh Sun
Midnight Blade
One Handed Sword
Quality: +20%
Physical Damage: (150-174)(292.8-322.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Quickly cooled the steel,
but never could it forget
the heat of the forge.
Razor of the Seventh Sun inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
22x Alchemy Shard
5x Alteration Shard
Weapon DPS
Physical: (287.8-322.9)

Phys+Chaos: (287.8-322.9)

Total: (287.8-322.9)
Miscellaneous
Item class: One Hand Swords

Razor of the Seventh Sun is a unique Midnight BladeMidnight BladeOne Handed Sword
Physical Damage: 3599
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating
.

Drop restrictions

Razor of the Seventh Sun can only drop from Guardian of the Phoenix in the Forge of the Phoenix MapForge of the Phoenix MapMap Level: 83
Map Tier: 16
Guild Character: ¤
One of my captors refused redemption. He did not see value in a new life. Now new life surrounds him.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
. It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
.

Gallery

Legacy variants

Razor of the Seventh Sun has a legacy variant.

Version Discontinued Modifiers
3.5.0


40% increased Accuracy Rating Adds (65-75) to (110-130) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
2.6.0


18% increased Accuracy Rating Adds (65-75) to (110-130) Physical Damage
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Maximum Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies

Version history

Version Changes
3.5.0
  • Now has (90-110) to (145-170) (up from (65-75) to (110-130)) added physical damage.
  • Existing versions can be updated to these new values with a Divine Orb. It now grants 25% chance to Ignite and 25% physical Damage converted to Fire.
2.6.0
  • Base type implicit mod increased to 40% increased Accuracy Rating (up from 18%).
  • Base type damage increased to 35-99 (up from 26-74).
2.4.0
  • Introduced to the game.