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Rapid Expansion

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Rapid Expansion
Crimson Jewel
Limited to: 2
Radius: Medium (1200)
(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam
has a 50% increased angle
Chitus began to aggressively expand his empire
into neighbouring nations at great human cost.
But for absolute power, there is no price
that a Perandus won't pay.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Rapid Expansion inventory icon.png
Purchase Costs
Unique8x Chaos Orb
Sell Price
8x Alchemy Shard
5x Alteration Shard
Miscellaneous
Item class: Jewel

Rapid Expansion is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (100-122.8)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
and Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (185%-227%)
The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (185-226.8)% of Base Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientIngredient
Notes
General
Notes
4The Garish PowerThe Garish Power4JewelMaligaro may have valued function over form, but that did not mute his flair for the dramatic.random unique JewelN/A
10The Eye of the DragonThe Eye of the Dragon10Jewel
Corrupted
Some powers are far too great even for the
gods of old.
random corrupted unique JewelN/A
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
N/Arandom unique item

Quest reward

This item is given as quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Death to Purity
Act 5
iLvl 1, Unique

Legacy variants

Rapid Expansion has legacy variants.

Version Discontinued Modifiers
3.3.0


(8-12)% increased Global Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 35% increased angle
2.6.0


(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy
With at least 40 Strength in Radius, Ground Slam has a 20% increased angle

Version history

Version Changes
3.3.0
  • Now limited to 2. With at least 40 Strength in Radius, it now grants Ground Slam a 35% chance to grant an Endurance Charge when you Stun an Enemy (up from 25%), and a 50% increased angle (up from 35%). Existing versions of this jewel can be updated with a Divine Orb.
2.6.0
  • Increased physical damage mod increased to 8-12% (up from 4-12%).
  • Now grants a 35% increased angle for Ground Slam.
  • Now has a 25% chance to grant an Endurance Charge when you Stun an enemy with Ground Slam
  • Now limited to 3.
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.