(Updated skills to 2.3 list.) |
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{{For|melee skill information|Melee Skill}} |
{{For|melee skill information|Melee Skill}} |
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+ | {{Cargo rework needed}} |
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+ | {{Update}} |
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− | '''Ranged skills''' use ranged weapons |
+ | '''Ranged skills''' use ranged weapons ([[bow]]s and [[wand]]s), to perform [[attack]]s. The damage of these attacks is based on the weapons equipped. |
− | ==Weapon |
+ | ==Weapon restrictions== |
Not all skills are usable with all types of weapons. Use the following table to help you design your ranged character's skills. |
Not all skills are usable with all types of weapons. Use the following table to help you design your ranged character's skills. |
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! Wand (1H) |
! Wand (1H) |
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|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Barrage}} |
| {{Yes}} || {{Yes}} |
| {{Yes}} || {{Yes}} |
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|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Blast Rain}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Blink Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Burning Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Caustic Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Elemental Hit}} |
| {{Yes}} || {{Yes}} |
| {{Yes}} || {{Yes}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Explosive Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Frenzy}} |
| {{Yes}} || {{Yes}} |
| {{Yes}} || {{Yes}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Ice Shot}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Kinetic Blast}} |
| {{No}} || {{Yes}} |
| {{No}} || {{Yes}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Lightning Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Mirror Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Power Siphon}} |
| {{No}} || {{Yes}} |
| {{No}} || {{Yes}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Puncture}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Rain of Arrows}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Scourge Arrow}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Shrapnel Shot}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Siege Ballista}} |
| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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− | ! align="left"| {{ |
+ | ! align="left"| {{il|Split Arrow}} |
+ | | {{Yes}} || {{No}} |
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+ | |- |
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+ | ! align="left"| {{il|Tornado Shot}} |
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| {{Yes}} || {{No}} |
| {{Yes}} || {{No}} |
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|- |
|- |
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All [[Vaal skill]]s have the same weapon restrictions as their non-Vaal parent. |
All [[Vaal skill]]s have the same weapon restrictions as their non-Vaal parent. |
||
− | == |
+ | ==Support gems== |
− | All ranged attack skills listed here can use any of the following |
+ | All ranged attack skills listed here can use any of the following [[support gem]]s: |
{| class="wikitable" |
{| class="wikitable" |
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! Strength |
! Strength |
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|- |
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− | *{{ |
+ | *{{il|Added Fire Damage}} |
− | *{{ |
+ | *{{il|Blood Magic}} |
− | *{{ |
+ | *{{il|Cold to Fire}} |
− | *{{ |
+ | *{{il|Fire Penetration}} |
− | *{{ |
+ | *{{il|Increased Burning Damage}} |
− | *{{ |
+ | *{{il|Iron Grip}} |
− | *{{ |
+ | *{{il|Item Quantity}} |
− | *{{ |
+ | *{{il|Knockback}} |
− | *{{ |
+ | *{{il|Life Gain on Hit}} |
− | *{{ |
+ | *{{il|Life Leech}} |
− | *{{ |
+ | *{{il|Ranged Attack Totem}} |
− | *{{ |
+ | *{{il|Reduced Mana}} |
− | *{{ |
+ | *{{il|Stun}} |
− | *{{ |
+ | *{{il|Weapon Elemental Damage}} |
|| |
|| |
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− | *{{ |
+ | *{{il|Added Cold Damage}} |
− | *{{ |
+ | *{{il|Additional Accuracy}} |
− | *{{ |
+ | *{{il|Blind}} |
− | *{{ |
+ | *{{il|Chain}} |
− | *{{ |
+ | *{{il|Chance to Flee}} |
− | *{{ |
+ | *{{il|Cold Penetration}} |
− | *{{ |
+ | *{{il|Culling Strike}} |
− | *{{ |
+ | *{{il|Faster Attacks}} |
− | *{{ |
+ | *{{il|Faster Projectiles}} |
− | *{{ |
+ | *{{il|Fork}} |
− | *{{ |
+ | *{{il|Greater Multiple Projectiles}} |
− | *{{ |
+ | *{{il|Lesser Multiple Projectiles}} |
− | *{{ |
+ | *{{il|Mana Leech}} |
− | *{{ |
+ | *{{il|Physical Projectile Attack Damage}} |
− | *{{ |
+ | *{{il|Pierce}} |
− | *{{ |
+ | *{{il|Point Blank}} |
− | *{{ |
+ | *{{il|Slower Projectiles}} |
|| |
|| |
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− | *{{ |
+ | *{{il|Added Chaos Damage}} |
− | *{{ |
+ | *{{il|Added Lightning Damage}} |
− | *{{ |
+ | *{{il|Chance to Ignite}} |
− | *{{ |
+ | *{{il|Elemental Proliferation}} |
− | *{{ |
+ | *{{il|Increased Critical Damage}} |
− | *{{ |
+ | *{{il|Increased Critical Strikes}} |
− | *{{ |
+ | *{{il|Item Rarity}} |
− | *{{ |
+ | *{{il|Lightning Penetration}} |
− | *{{ |
+ | *{{il|Power Charge On Critical}} |
|- |
|- |
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|} |
|} |
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− | In addition, the following categories of skill can benefit from additional |
+ | In addition, the following categories of skill can benefit from additional support gems: |
{| class="wikitable" |
{| class="wikitable" |
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! Category |
! Category |
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[[:Category:Area of effect support gems|Area of Effect]] |
[[:Category:Area of effect support gems|Area of Effect]] |
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− | || {{ |
+ | || {{il|Explosive Arrow}} <br/> {{il|Ice Shot}} <br/> {{il|Poison Arrow}} <br/> {{il|Rain of Arrows}} |
− | || {{ |
+ | || {{il|Concentrated Effect}} <br/> {{il|Increased Area of Effect}} |
|- |
|- |
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| [[:Category:Duration support gems|Duration support gems]] |
| [[:Category:Duration support gems|Duration support gems]] |
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− | || {{ |
+ | || {{il|Explosive Arrow}} <br/> {{il|Poison Arrow}} <br/> {{il|Puncture}} |
− | || {{ |
+ | || {{il|Increased Duration}} <br/> {{il|Less Duration}} |
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Revision as of 04:52, 7 December 2020
For melee skill information, see Melee Skill.
This page or section needs to be reworked to make use of Extension:Cargo instead of listing data manually. Please help improve this page if you can. |
This article needs to be updated. Please update this article to reflect newly available information. |
Ranged skills use ranged weapons (bows and wands), to perform attacks. The damage of these attacks is based on the weapons equipped.
Weapon restrictions
Not all skills are usable with all types of weapons. Use the following table to help you design your ranged character's skills.
Skill | Bow (2H) | Wand (1H) |
---|---|---|
BarrageBarrageAttack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage Fires 4 additional Projectiles Fires Projectiles sequentiallyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✓
|
Blast RainBlast RainFire, Attack, AoE, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage 100% of Physical Damage Converted to Fire Damage Fires 5 additional Arrows Penetrates (20-30)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage Base duration is 4 seconds 50% chance to Ignite enemies (50-88)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage If this Skill Ignites an Enemy, it also inflicts a Burning Debuff Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage Base duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow Level: (1-20) Cost: (7-11) Mana Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage (18-392) to (33-729) Added Cold Damage (4-77) to (67-1465) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✓
|
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage 5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✓
|
Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage Chills Enemies as though dealing (100-195)% more Damage (0-19)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Kinetic BlastKinetic BlastAttack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% Radius: 14Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectProjectiles Pierce 0.1 additional TargetsProjectiles gain 1.5% increased Area of Effect after ForkingDeals (140-155)% of Base Attack Damage Creates 4 explosions 35% less Area Damage (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✗ |
✓
|
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% chance to Shock enemies1% increased Area of Effect1% of Physical Damage Converted to Lightning Damage1% chance to Hit an additional EnemyDeals (130-154)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Hits up to 3 additional enemies near the target (1-9) to (13-179) Added Lightning Damage Shocks Enemies as though dealing (100-290)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds Minions deal 75% more Damage Minions deal (0-114)% increased Damage (0-57)% increased Minion Maximum Life (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Power SiphonPower SiphonAttack, Projectile Level: (1-20) Cost: (7-11) Mana Soul Gain Prevention: 0 sec Attack Damage: (140-159)% of base Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFires an additional Projectile+1% to Damage over Time Multiplier for Ailments from Critical StrikesDeals (140-159)% of Base Attack Damage Fires (4-7) additional Projectiles 20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy +10% to Critical Strike Multiplier per Power Charge 20% increased Critical Strike Chance per Power Charge Culling StrikePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✗ |
✓
|
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage Fires (17-21) additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedEach Spore Pod fires 0.05 Thorn Arrows1% increased Damage1% chance to Poison on HitDeals (28-35)% of Base Attack Damage 5 maximum Stages Each Spore Pod fires 9 Thorn Arrows 60% of Physical Damage Converted to Chaos Damage Thorn Arrows deal 50% less Damage 150% more Damage with Hits and Ailments per Stage (20-113) to (30-169) Added Chaos Damage Arrows Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow Level: (1-20) Cost: (6-10) Mana Soul Gain Prevention: 0 sec Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Fires 2 additional Arrows (1-9) to (5-179) Added Lightning Damage Increases and Reductions to Arrow Speed also apply to this Skill's Area of Effect +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow Level: (1-20) Cost: (6-11) Mana Attack Speed: 50% of base Projectile Speed: 3260Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles 1% reduced Attack Speed1% increased Projectile Speed1% chance to Impale Enemies on HitDeals (100-145)% of Base Attack Damage Totem lasts 8 seconds +(2-3) to maximum number of Summoned Totems Arrows Pierce (6-9) additional TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Split ArrowSplit ArrowAttack, Projectile, Physical, Bow Level: (1-20) Cost: (6-10) Mana Attack Speed: 110% of base Projectile Speed: 3260Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage Fires (4-8) additional Arrows (1-56) to (2-85) Added Attack Physical DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
Tornado ShotTornado ShotAttack, Projectile, Bow Level: (1-20) Cost: (8-10) ManaRequires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
✓ |
✗
|
All Vaal skills have the same weapon restrictions as their non-Vaal parent.
Support gems
All ranged attack skills listed here can use any of the following support gems:
Strength | Dexterity | Intelligence |
---|---|---|
|
|
|
In addition, the following categories of skill can benefit from additional support gems:
Category | Ranged Skills | Supports |
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Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage 60% of Physical Damage Converted to Cold Damage (2-75) to (3-113) Added Cold Damage Chills Enemies as though dealing (100-195)% more Damage (0-19)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage Base duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (48-60)% of base Effectiveness of Added Damage: (48-60)% Radius: 24Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage Fires (17-21) additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Concentrated Effect SupportConcentrated Effect SupportSupport, AoE Icon: o Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% less Area of EffectSupported Skills have 0.5% reduced Enemy Stun ThresholdSupported Skills have 30% less Area of Effect Supported Skills deal (25-39)% more Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE Icon: E Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill with an area of effect.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Area DamageSupported Skills have 0.5% increased Attack and Cast SpeedSupported Skills have 0.5% increased Area of EffectSupported Skills have (30-49)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | |
Duration support gems | Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage Base duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage Base duration is 8 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Increased Duration SupportIncreased Duration SupportSupport, Duration Icon: D Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill with a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 1% reduced Mana Cost Supported Skills have 0.5% reduced Skill Effect DurationSupported Skills have 1% increased Duration of Ailments on EnemiesSupported Skills have (45-64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. Less Duration SupportLess Duration SupportSupport, Duration Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that has a duration.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 0.5% less Skill Effect DurationSupported Skills have 0.5% increased Attack and Cast SpeedBleeding inflicted by Supported Skills deals Damage 0.5% fasterSupported Skills have (40-49)% less Skill Effect Duration Supported Skills deal (10-19)% more DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. |