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Rampage is a kill streak mechanic that provides rewards for killing increasing numbers of enemies without stopping. Rampage was initially introduced in Rampage league. After the Rampage league ended, this mechanic was not added to the core game in an always-on way. It is still available for players wearing certain unique items. Animate GuardianAnimate GuardianSpell, Minion
Mana Cost: (19 to 36)
Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement SpeedCan use Items requiring up to Level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
(0-76)% increased maximum Life
Minions deal (0-76)% increased Physical Damage with Melee AttacksPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can't gain rampage, even if it meets the requirements of the relevant part of the equipment.
The rampage counter keeps a running total of consecutive kills. When the character or a nearby party member fails to get a kill within five seconds of the previous kill, the rampage counter will reset to zero. Enemies that award no experience—including spawned or resurrected monsters, summoned minions, and the lesser creatures that appear after killing a fractured monster—do not count toward the rampage counter. When the counter reaches certain milestones, the character enters a new rampage tier and a special, beneficial effect is triggered.
-Has subobject::Character Has stat id::!~max_rampage_stacks Has stat id::~*rampage* |?Has stat text= |format=ul |sort=Has stat text |mainlabel=-
The maximum rampage count is 1000. Kills after this number is reached will not increase the rampage count any more, but will renew the countdown.
There are 13 rampage tiers. The number of kills required per tier remains the same throughout the parts.
|1||15||A nova of spears that damage and stun surrounding enemies|
|2||30||A large area of effect Detonate Dead|
|4||70||A damaging nova that echoes off of enemies (like Vaal Ice Nova)|
|5||100||A nova of arcing spears that damage and stun surrounding enemies|
|7||175||Five damaging novas cast with ~1 second intervals|
|8||220||A cyclone spawns from the player. When the cyclone kills an enemy, another cyclone appears|
|9||270||A heavily damaging nova that echoes off of enemies|
|10||325||Cyclone that explodes nearby enemies|
|11||385||Five novas of spears that damage and stun surrounding enemies|
|12||450||Two cyclones that explode nearby enemies|
|13||520||Large explosions around the player that detonate corpses|
These unique items enable rampage while equipped.