Rage is a counter utilized by the Berserker Ascendancy class. Characters with rage are granted bonuses to attack damage, attack speed and movement speed, while losing life over time. These effects increase in magnitude with the amount of rage accumulated.
The maximum rage a character can have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit recently.
Characters gain the following effects for each point of rage:
- 1% increased attack damage
- 0.5% increased attack speed
- 0.2% increased movement speed
- 0.1% of maximum life lost per second
At maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed, and loses 5% of maximum life per second.
Rite of Ruin doubles the effects of having rage.
The loss of life over time from having rage is not considered damage and it cannot be mitigated.
Related passive skills
The following passive skills are related to rage:
|Ascendant||Berserker||Gain 1 Rage when you Kill an Enemy|
Cannot be Stunned while you have at least 25 Rage
10% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently 
|Berserker||Crave the Slaughter||Gain 1 Rage when you Kill an Enemy|
10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy 
|Berserker||Rite of Ruin||Effects granted for having Rage are Doubled|
Cannot be Stunned while you have at least 25 Rage 
|Berserker||War Bringer||Recover 25% of Life and Mana when you use a Warcry|
100% increased Warcry Cooldown Recovery Speed
100% increased Warcry Duration
Gain 5 Rage when you use a Warcry 
- Mark_GGG (February 22, 2018). "Will Champion's Adrenaline and Berserker's Rage be enhanced by increased buff effect (Ichimonji)?". Path of Exile Subreddit. Retrieved February 27, 2018.