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Quality

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Path Of Exile - Guide - Quality Basics

Quality improves the signature stat of an item such as physical damage on weapons and evasion for evasion helmets or adds additional bonuses to skill gems.

Mechanics

Quality can be applied to most equipment other than amulets, rings, belts, quivers and jewels, as well as strongboxes. Any item with at least 1% quality will have a Superior prefix when dropped on the ground but not when in the inventory.

Each item type has a currency item associated with it that increases its quality. Quality does not affect the requirements for using an item or the mana cost of skills.

All items are normally capped at 20% quality and each currency that affect quality will improve:

  • normal items by 5%.
  • magic items by 2%.
  • rare and unique items by 1%.

Increasing the quality on equipment also makes crafting sockets and links with Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
Shift click to unstack.
and Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.
Shift click to unstack.
easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items.

Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including:

Additionally, certain Veiled modifiers add Quality as part of explicit mods. This bonus quality does not count against the 20% quality an item is normally allowed to have, even if the veiled modifier is added before using currency to upgrade the item.

Effect on items

The quality is summed together with other increased stats. For example a piece of armour that naturally gives 100 armour that has +50 to Armour and 90% increased Armour would now, with 20% quality, give {\textstyle  \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} (100 + 50) * (100 + 90 + 20 )/100 = 
315
    }.

The table below displays what each category of items and which currency that can increase the quality.

Class Currency Increases
Weapons Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower rarity weapons. The maximum quality is 20%.
Shift click to unstack.
.
Physical Damage
Armours Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower rarity armours. The maximum quality is 20%.
Shift click to unstack.
Armour / Evasion / Energy Shield
Flasks Glassblower's BaubleGlassblower's BaubleStack Size: 20Improves the quality of a flaskRight click this item then left click a flask to apply it. Has greater effect on lower rarity flasks. The maximum quality is 20%.
Shift click to unstack.
Life / Mana recovered or increased the buff duration for utility flasks.
Skill gems Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%.
Shift click to unstack.
Depends on skill gem
Maps Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower rarity maps. The maximum quality is 20%.
Shift click to unstack.
Item Quantity
Strongbox Engineer's OrbEngineer's OrbStack Size: 20Improves the quality of a StrongboxRight click this item then left click a Strongbox to apply it. Has greater effect on lower rarity Strongboxes. The maximum quality is 20%.
Shift click to unstack.
Item Quantity

Skill gems

Both active and support skill gems may have quality. Every skill is affected by quality differently, but frequently it somehow improves the damage dealt with the skill. Buffs and curses, obviously, do not have their damage improved. Even those that do have their damage improved will see different rates of improvement for a given amount of quality.

The quality of skill gems may be improved with a Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%.
Shift click to unstack.
. These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 skill gem and a Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%.
Shift click to unstack.
can be sold for a level 1 gem with 20% quality.

The effect of quality scales with the base quality effect, however, only whole numbers will be granted (and thus the effect will always be rounded down); for example 3% quality on a gem with 0.5% effect will only grant 1% effect and not 1.5% effect. Effects that have some degree of fractions naturally are rounded to their natural bases (i.e. seconds will be rounded to milliseconds, etc.).

It is possible to get a gem's quality above 20% through corruption, the use of Enhance SupportEnhance SupportSupport
Icon: +
Mana Multiplier: 115%
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:
This Gem gains 5% increased Experience
+(0-16)% to Quality of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
and certain gear.

Active Skill Gems

Skill gemStats per 1% QualityStr.Dex.Int.Lvl.
Animate WeaponAnimate WeaponDuration, Minion, Spell
Mana Cost: (7-26)
Cast Time: 0.80 sec
Requires Level 4Animates a melee weapon to fight by your side. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to Level (9-100)
Base duration is 37.5 seconds
Minions' Attacks deal (4-38) to (6-56) additional Physical Damage
Can summon up to 50 Animated Weapons at a time
Deals (100-252)% of Damage
Minions have (0-38)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Weapon skill icon.png
Minions have 2% increased Movement SpeedN/Ayesyes4
Arctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Skill Effect Duration
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
1% increased Skill Effect DurationN/Ayesyes16
BarrageBarrageAttack, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (40-47.6)% of Base Damage
Fires 4 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
0.5% increased Projectile DamageN/AyesN/A12
Bear TrapBear TrapTrap, Spell, Duration, Physical
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
1% increased Physical Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
1% increased Physical DamageN/AyesN/A4
Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Radius: 14 / 17 / 19
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (32%-45%)
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (32-45)% of Base Damage
20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
0.5% increased Attack SpeedN/Ayesyes28
Blade VortexBlade VortexSpell, AoE, Duration, Physical
Radius: 15
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 25%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
0.5% increased Area of Effect
Deals (3-101) to (5-151) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
0.5% increased Area of EffectN/AyesN/A12
BladefallBladefallSpell, AoE, Physical
Radius: 12
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of Effect
Deals (44-411) to (66-617) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon.png
0.5% increased Area of EffectN/AyesN/A28
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-47.6)% of Base Damage
100% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Penetrates (15-25)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
0.5% increased Area of EffectN/AyesN/A28
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
1.5% increased Arrow SpeedN/AyesN/A10
Blood RageBlood RageSpell, Duration, Physical
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
0.25% increased Attack Speed
(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
0.25% increased Attack SpeedN/AyesN/A16
Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Mana Cost: (5-8)
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Projectile Speed: 3260
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
3% increased Ignite Duration on enemiesN/AyesN/A1
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect
Deals (55-64.4)% of Base Damage
Base duration is 2 seconds
Deals (7-1714.8) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
0.5% increased Area of EffectN/AyesN/A1
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (95%-110%)
Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:
0.5% increased Attack Speed
Deals (95-110)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
0.5% increased Attack SpeedN/AyesN/A28
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (11-20)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (49-434) to (74-651) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
Fires 3 additional Projectiles
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
1% increased Fire DamageN/Ayesyes28
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Damage Effectiveness: (44%-54%)
Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you.Per 1% Quality:
0.5% increased Area of Effect
Deals (44-54)% of Base Damage
30% less Movement Speed
First Hit deals 50% less Damage
+1 to Melee range per Stage
Lose 1 Stage every 0.2 seconds while not Channelling
(10-56) to (15-85) Added Attack Physical Damage
Maximum (3-6) Stages
Modifiers to Melee Attack Range also apply to this Skill's Area radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
0.5% increased Area of EffectyesyesN/A28
DashDashSpell, Movement, Travel, Blink
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 0.15 sec
Requires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
This Skill's Cast Speed cannot be modified
(0-57)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dash skill icon.png
0.5% increased Cooldown Recovery SpeedN/AyesN/A4
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.80 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:
1% increased Cast Speed
Base duration is 5 seconds
Deals (8.2-294) Base Chaos Damage per second
Creates 5 Corpses
Creates Corpses up to Level (20-100)
Maximum of 15 Corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
1% increased Cast SpeedN/Ayesyes16
Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
0.5% increased Cast SpeedN/Ayesyes4
Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (91%-112%)
Performs two fast strikes with a melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (91.3-112)% of Base Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
0.5% increased Attack SpeedN/AyesN/A1
Dual StrikeDual StrikeAttack, Melee, Strike
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (125%-170%)
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
Deals (125-170)% of Base Damage
(50-107)% increased Critical Strike Chance
100% more Critical Strike Chance against Enemies that are on Full Life
30% more Damage with Hits and Ailments against Enemies that are on Full Life
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
1% increased Critical Strike Chance
+0.5% to Critical Strike Multiplier
yesyesN/A1
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
(23-590) to (43-1096) Added Attack Fire Damage
(19-483) to (35-896) Added Attack Cold Damage
(4-95) to (70-1802) Added Attack Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
1% increased Elemental DamageN/AyesN/A12
Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (7-633) to (10-949) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
1% increased Projectile SpeedN/Ayesyes1
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Radius: 15
Mana Cost: (18-27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
1% chance to Ignite enemiesN/AyesN/A28
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Mana Cost: (6-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (4-280) to (6-420) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
Throws a Trap which uses this Skill when Triggered
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
0.5% increased Area of EffectN/Ayesyes1
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (10-575) to (15-862) Fire Damage
Deals (28.9-1635.4) Base Fire Damage per second
(3-180) to (5-269) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Throws a Trap which uses this Skill when Triggered
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
1% increased Fire DamageN/Ayesyes12
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-211) to (8-319) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Throws a Trap which uses this Skill when Triggered
Modifiers to Cast Speed apply to the rotation speed of the Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
1% increased Fire DamageN/Ayesyes28
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Mana Cost: 10
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (142%-168%)
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.25% chance to gain a Frenzy Charge on Hit
Deals (142.2-168)% of Base Damage
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
0.25% chance to gain a Frenzy Charge on HitN/AyesN/A10
Freeze MineFreeze MineMine, Spell, AoE, Cold
Mana Cost: (7-20)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Requires Level 10Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-181) to (10-271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16 seconds
Freezes enemies as though dealing (200-390)% more Damage
Places a Remote Mine which uses this Skill when detonated
Always Freezes enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine skill icon.png
0.5% increased Area of EffectN/Ayesyes10
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (115%-135%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (115-135)% of Base Damage
5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
0.5% increased Attack SpeedN/AyesN/A16
Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold, Physical
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Damage
1% increased Projectile Speed
Deals (100-140)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(2-75) to (3-113) Added Attack Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
1% increased Damage
1% increased Projectile Speed
N/AyesN/A1
GraceGraceAura, Spell, AoE
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (227-2575) additional Evasion Rating
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Grace skill icon.png
1% increased Area of EffectN/AyesN/A24
HasteHasteAura, Spell, AoE
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (9-16)% increased Attack Speed
You and nearby allies gain (9-16)% increased Cast Speed
You and nearby allies gain (4-9)% increased Movement Speed
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Haste skill icon.png
1% increased Area of EffectN/AyesN/A24
HatredHatredAura, Spell, AoE, Cold
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hatred skill icon.png
1% increased Area of EffectN/Ayesyes24
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Per 1% Quality:
1% increased Minion Movement Speed
Grants 20% chance to Poison on Hit
Grants 10% more Poison Damage
Agony Crawler deals (6-12)% increased Physical Damage per Virulence you have
Agony Crawler has (2-3)% increased Attack Speed per Virulence you have
Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have
Maximum 1 Summoned Agony Crawler
Grants Virulence when you Poison an Enemy
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Agony skill icon.png
1% increased Minion Movement SpeedN/AyesN/A16
Herald of IceHerald of IceSpell, AoE, Cold, Herald
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Damage Effectiveness: 80%
Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
0.75% increased Cold Damage
Adds (4-38) to (5-56) Cold Damage to Spells
Adds (4-38) to (5-56) Cold Damage to Attacks
Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice skill icon.png
0.75% increased Cold DamageN/Ayesyes16
Ice ShotIce ShotAttack, Projectile, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
1% increased Cold DamageN/AyesN/A1
Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 150%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (88-898) to (133-1347) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
0.5% increased Area of EffectN/Ayesyes28
LacerateLacerateAttack, AoE, Physical, Melee
Radius: 38
Mana Cost: 8
Cast Time: 1.00 sec
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. You are in Blood Stance by default.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.83)% of Base Damage
(50-88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
(5-75) to (8-113) Added Attack Physical Damage
50% increased angle while in Sand Stance
+(0-9) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
0.5% increased Area of EffectyesyesN/A12
Lancing SteelLancing SteelAttack, Projectile, Physical
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (130%-175%)
Requires Level 28Thrust an Axe or Sword forward, releasing a primary projectile that impales all enemies it hits. Additional projectiles appear nearby as smaller metal shards that fly forward after a short delay. Each enemy can only be hit by one projectile from this skill.Per 1% Quality:
0.5% chance to Impale Enemies on Hit
Deals (130-175)% of Base Damage
Fires 4 additional Projectiles
Primary Projectile Impales Enemies on Hit
30% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.png
0.5% chance to Impale Enemies on HityesyesN/A28
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
0.5% chance to Shock enemiesN/AyesN/A12
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-180%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:
1% increased Damage
1% increased Projectile Speed
Deals (135-180)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
(1-9) to (13-179) Added Attack Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
1% increased Damage
1% increased Projectile Speed
N/Ayesyes12
Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
1.5% increased Arrow SpeedN/AyesN/A10
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Mana Cost: (8-13)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Per 1% Quality:
0.5% increased Movement Speed
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
50% reduced Visibility to Enemies
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
100% increased Skill Duration per Frenzy Charge removed
Phasing
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Phase Run skill icon.png
0.5% increased Movement SpeedN/AyesN/A34
Poacher's MarkPoacher's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies have (30-49)% less Evasion
Cursed enemies grant 100% increased Flask Charges
Cursed enemies grant (5-24) Life when Hit by Attacks
Cursed enemies grant (5-12) Mana when Hit by Attacks
Cursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark skill icon.png
Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slainN/AyesN/A24
PrecisionPrecisionAura, Spell, AoE
Mana Reserved: (22-186)
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain +(93-701) to Accuracy Rating
You and nearby allies gain (40-59)% increased Critical Strike Chance
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Precision skill icon.png
1% increased Area of EffectyesyesN/A10
Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
Cursed enemies take 0.5% increased Damage from Projectile HitsN/AyesN/A24
PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-165%)
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
Bleeding inflicted by this Skill deals Damage 0.5% faster
Deals (134.74-164.56)% of Base Damage
Base duration is 8 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
Bleeding inflicted by this Skill deals Damage 0.5% fasterN/Ayesyes4
Purity of IcePurity of IceAura, Spell, AoE, Cold
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (22-41)% additional Cold Resistance
+(0-19) to radius
You and nearby allies gain (0-4)% additional maximum Cold Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Ice skill icon.png
1% increased Area of EffectN/Ayesyes24
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-50%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-50)% of Base Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
0.5% increased Area of EffectN/AyesN/A12
ReaveReaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (135%-155%)
Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (135-155)% of Base Damage
50% more Area of Effect for each stage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
0.5% increased Attack SpeedN/Ayesyes12
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Can Store 1 Use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Damage Effectiveness: (135%-186%)
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (135.3-186)% of Base Damage
Trigger this Skill when you Block
(6-169) to (10-254) Added Attack Physical Damage
You cannot use this Attack directly
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
1% increased DamageN/AyesN/A4
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
Mana Cost: (4-5)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire this piercing arrow, which leaves spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
1% increased Projectile Speed
Deals (40-49.1)% of Base Damage
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
1% increased Projectile SpeedN/AyesN/A28
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:
1% increased Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (47-531) to (70-796) Physical Damage
Releases 5 waves
Releases waves every 0.9 seconds
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon.png
1% increased Physical DamageN/Ayesyes28
Shattering SteelShattering SteelAttack, Projectile, AoE, Physical
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (45%-50%)
Requires Level 12Swing an Axe or Sword, releasing projectiles in sequence. The projectiles shatter when colliding with an enemy or travelling a short distance. The shattered pieces deal damage in an area in front of the impact location.Per 1% Quality:
1% increased Impale Effect
Deals (45-50)% of Base Damage
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles gain Damage as they travel farther, dealing up to 100% more Damage with Hits
(8-113) to (12-169) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shattering Steel skill icon.png
1% increased Impale EffectyesyesN/A12
Shrapnel ShotShrapnel ShotLightning, Attack, Projectile, AoE, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (80%-99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
0.5% increased Area of EffectN/AyesN/A1
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260
Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Damage
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
1% increased Totem Placement speedN/AyesN/A4
Smoke MineSmoke MineMine, Spell, AoE, Duration, Movement, Travel
Mana Cost: (6-13)
Cast Time: 0.50 sec
Requires Level 10Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
1% increased Area of Effect
Mine lasts 16 seconds
Base duration is (4-5.9) seconds
30% increased Movement Speed
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine skill icon.png
1% increased Area of EffectN/Ayesyes10
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:
2% increased Projectile Speed
(18-182) to (27-272) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires (8-13) additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
2% increased Projectile SpeedyesyesN/A12
Spectral ThrowSpectral ThrowAttack, Projectile
Mana Cost: (7-9)
Cast Time: 1.00 sec
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (80-100)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
0.5% increased Attack SpeedyesyesN/A1
Split ArrowSplit ArrowAttack, Projectile, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Damage
Fires (4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
0.5% increased Attack SpeedN/AyesN/A1
Summon Ice GolemSummon Ice GolemCold, Minion, Spell, Golem
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
Golems Grant (20-30)% increased Critical Strike Chance
Golems Grant (20-30)% increased Accuracy
(30-68)% increased Minion Maximum Life
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Ice Golem skill icon.png
1% increased Minion Maximum Life
1% increased Minion Damage
N/Ayesyes34
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed Normal and Magic Enemies have 0.5% less Action Speed
Base duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
Cursed Normal and Magic Enemies have 0.5% less Action SpeedN/Ayesyes24
Tornado ShotTornado ShotAttack, Projectile, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
1% increased Projectile DamageN/AyesN/A28
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Physical, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-72.8)% of Base Damage
Base duration is 1 seconds
Deals (6.7-283.7) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
0.5% increased Area of EffectN/AyesN/A12
UnearthUnearthSpell, Projectile, AoE, Physical
Mana Cost: (7-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (25-682) to (37-1023) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
0.5% increased Cast SpeedN/Ayesyes10
Vaal Blade VortexVaal Blade VortexVaal, Spell, AoE, Duration, Physical
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 75%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect
Deals (14-331) to (20-496) Physical Damage
Base duration is 3 seconds
+(8-12) to radius
Hits Enemies every 0.13 Seconds
100% increased Critical Strike Chance
Has 10 blades
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blade Vortex skill icon.png
0.5% increased Area of EffectN/AyesN/A12
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (160%-198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
3% increased Ignite Duration on enemiesN/AyesN/A1
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 7.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-61.4)% of Base Damage
Base duration is 5 seconds
50% increased Area of Effect
(10-56) to (15-85) Added Attack Physical Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Modifiers to Melee Attack Range also apply to this Skill's Area radius
+(0-2) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
0.5% increased Area of EffectyesyesN/A28
Vaal Detonate DeadVaal Detonate DeadVaal, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
1% increased Area Damage
Explosion deals base Fire Damage equal to 9% of the corpse's maximum Life
Deals (23-1395) to (33-2092) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
1% increased Area DamageN/Ayesyes4
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (28%-33%)
Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (28-33)% of Base Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
+(0-2) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
0.5% increased Attack SpeedN/AyesN/A1
Vaal GraceVaal GraceAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 9.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.Per 1% Quality:
1% increased Area of Effect
(24-34)% Chance to Dodge Attack Hits
(24-34)% Chance to Dodge Spell Hits
Base duration is 6 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Grace skill icon.png
1% increased Area of EffectN/AyesN/A24
Vaal HasteVaal HasteAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (25-31)% increased Attack Speed
You and nearby allies gain (24-31)% increased Cast Speed
You and nearby allies gain (10-13)% increased Movement Speed
Base duration is 4 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Haste skill icon.png
1% increased Area of EffectN/AyesN/A24
Vaal Impurity of IceVaal Impurity of IceAura, Vaal, Spell, AoE, Duration, Cold
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Per 1% Quality:
1% increased Area of Effect
25% less Cold Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Freeze
Nearby Enemies' Cold Resistance is Ignored by Hits
You and nearby allies are Immune to Chill
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Ice skill icon.png
1% increased Area of EffectN/Ayesyes24
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Damage
1% increased Projectile Speed
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
(1-9) to (13-179) Added Attack Lightning Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
1% increased Damage
1% increased Projectile Speed
N/Ayesyes12
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-100.1)% of Base Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
0.5% increased Area of EffectN/AyesN/A12
Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
Radius: 12
Souls Per Use: 35 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-122.8)% of Base Damage
50% more Area of Effect for each stage
Can't be Evaded
+(0-2) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Reave skill icon.png
0.5% increased Attack SpeedN/Ayesyes12
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Fires 0 Projectiles in a Nova
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
0.5% increased Attack SpeedyesyesN/A1
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (80%-130%)
Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
0.5% increased Poison Duration
Deals (80-130)% of Base Damage
50% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Attack Chaos Damage
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
0.5% increased Attack Speed
0.5% increased Poison Duration
N/AyesN/A1
Volatile DeadVolatile DeadSpell, AoE, Fire
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-507) to (30-760) Fire Damage
Destroys up to 3 Corpses
Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon.png
0.5% increased Area of EffectN/Ayesyes12
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Mana Cost: 10
Cast Time: 2.60 sec
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-120)% of Base Damage
+0.6 seconds to Attack Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
0.5% increased Attack SpeedN/Ayesyes10
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (160%-185%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (160-185)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
1% increased Elemental DamageyesyesN/A28
ArcArcSpell, Chaining, Lightning
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (6-133) to (33-754) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
0.5% chance to Shock enemiesN/AN/Ayes12
Arctic BreathArctic BreathSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Projectile Speed: 844
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:
0.5% increased Area of Effect
Deals (13-350) to (19-524) Cold Damage
Base duration is 5 seconds
Can have up to 10 Chilling Areas
Deals (16.7-1383.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
0.5% increased Area of EffectN/Ayesyes12
Armageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Mana Cost: (15-27)
Cast Time: 0.40 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 75%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality:
0.5% increased Cast Speed
Activates every 0.8 seconds while Attached
Can be Detached for a total Duration of 10 seconds
Deals (29-332) to (43-498) Fire Damage
(120-180)% more Damage with Ignite
25% chance to Ignite enemies
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Armageddon Brand skill icon.png
0.5% increased Cast SpeedyesN/Ayes28
Assassin's MarkAssassin's MarkSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies take 20% increased Extra Damage from Critical Strikes
Hits against Cursed Enemies have +(1.5-2.5)% to Critical Strike Chance
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
Cursed enemies have a 0.5% chance to grant a Power Charge when slainN/Ayesyes24
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 22
Mana Cost: (13-25)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
1% increased Lightning DamageN/AN/Ayes28
BaneBaneChaos, Trigger, Spell, AoE, Duration, Curse
Mana Cost: (10-20)
Cast Time: 0.60 sec
Requires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:
Applied Curses have 0.5% increased Effect
Deals (45.6-895.6) Base Chaos Damage per second
(28-47)% more Damage per Curse applied
50% increased Debuff Duration per Curse applied
Only applies Curses from Skill Gems requiring Level (24-70) or lower
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bane skill icon.png
Applied Curses have 0.5% increased EffectN/AN/Ayes24
BlightBlightSpell, Chaos, AoE, Channelling, Duration
Radius: 26
Mana Cost: (2-5)
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
0.5% increased Area of Effect
Deals (3.1-257.4) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blight skill icon.png
0.5% increased Area of EffectN/AN/Ayes1
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Mana Cost: (7-20)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 10Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
This Spell deals (13-501) to (19-752), plus 3% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
0.5% increased Cast SpeedN/Ayesyes10
Bone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Skill Effect Duration
Base duration is 3 seconds
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11-594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
0.5% increased Skill Effect DurationN/AN/Ayes12
Brand RecallBrand RecallBrand, Spell
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 16Recall your brands to you, detaching them from enemies, then cause them to activate. The brands will have increased attachment range until they next attach to an enemy.Per 1% Quality:
Brands gain 1% increased Attachment Range
Brands gain (25-45)% increased Attachment Range
Brands refresh their Attached Duration by up to 1.2 seconds
Brands refresh their Detached Duration by up to 1.2 seconds
(0-50)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Brand Recall skill icon.png
Brands gain 1% increased Attachment RangeyesN/Ayes16
ClarityClarityAura, Spell, AoE
Radius: 36
Mana Reserved: (34-279)
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies regenerate (2.9-17.2) Mana per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
1% increased Area of EffectN/AN/Ayes10
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of Effect
Deals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
0.5% increased Area of EffectN/Ayesyes16
ConductivityConductivitySpell, AoE, Duration, Curse, Lightning
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
Shocks on Cursed enemies have 1% increased DurationN/AN/Ayes24
ContagionContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (5-20)
Cast Time: 0.60 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:
0.5% increased Area of Effect
Deals (3.5-235.9) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Contagion skill icon.png
0.5% increased Area of EffectN/Ayesyes4
Conversion TrapConversion TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
1% increased Skill Effect Duration
Throws a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Base duration is (5.3-10) seconds
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.png
1% increased Skill Effect DurationN/Ayesyes4
ConvocationConvocationMinion, Spell, Duration
Mana Cost: (6-13)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Requires Level 24Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:
1% increased Skill Effect Duration
1% increased Cooldown Recovery Speed
Base duration is 2 seconds
(19.2-116) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Convocation skill icon.png
1% increased Skill Effect Duration
1% increased Cooldown Recovery Speed
N/AN/Ayes24
Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos
Mana Cost: (7-13)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:
0.5% increased Area of Effect
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (24-241) to (36-362) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon.png
0.5% increased Area of EffectN/AN/Ayes28
DespairDespairSpell, AoE, Duration, Curse, Chaos
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
Cursed enemies take 0.5% increased Damage from Damage Over Time effectsN/AN/Ayes24
DischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (13-25)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect
Deals (5-34) to (93-651) base Lightning Damage per Power Charge removed
Deals (35-244) to (52-365) base Fire Damage per Endurance Charge removed
Deals (29-199) to (43-299) base Cold Damage per Frenzy Charge removed
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
0.5% increased Area of EffectN/AN/Ayes28
DisciplineDisciplineAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png
1% increased Area of EffectN/AN/Ayes24
Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical
Mana Cost: (3-5)
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Per 1% Quality:
0.5% increased Area of Effect
Deals (17-140) to (25-210) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first
Gains an additional Stage when Hitting a Rare or Unique Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Divine Ire skill icon.png
0.5% increased Area of EffectyesN/Ayes28
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
Cursed enemies have -0.25% to Elemental Resistances
Base duration is (9-10.9) seconds
Cursed enemies have -(20-39)% to Elemental Resistances
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
Cursed enemies have -0.25% to Elemental ResistancesN/AN/Ayes24
EnfeebleEnfeebleSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
Cursed enemies have 0.2% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
Base duration is (9-10.9) seconds
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed Normal or Magic enemies deal (21-30)% less Damage
Cursed enemies have -(21-30)% to Critical Strike Multiplier
Cursed Rare or Unique enemies deal (10-15)% less Damage
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
Cursed enemies have 0.2% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
N/AN/Ayes24
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
1% increased Chaos DamageN/Ayesyes12
Fire Nova MineFire Nova MineAoE, Mine, Spell, Fire
Radius: 30
Mana Cost: (7-20)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Requires Level 12Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (7-160) to (11-240) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage with Hits and Ailments per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
1% increased Fire DamageN/AN/Ayes12
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 180%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
0.5% chance to Ignite enemiesN/AN/Ayes1
FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-200) to (11-300) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
1% increased DamageN/AN/Ayes12
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Mana Cost: (8-23)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:
1% increased Cooldown Recovery Speed
Deals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Base Fire Damage per second
Base duration is 4 seconds
(0-76)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
1% increased Cooldown Recovery SpeedN/AN/Ayes10
Flame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (27-563) to (40-844) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
0.5% increased Cast SpeedN/AN/Ayes12
FlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (4-7)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
1% increased Damage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
1% increased DamageN/AN/Ayes28
FlammabilityFlammabilitySpell, AoE, Duration, Curse, Fire
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
Ignite on Cursed enemies has 0.5% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
Ignite on Cursed enemies has 0.5% increased DurationyesN/Ayes24
Flesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Skill Effect Duration
Base duration is 3 seconds
Grants Minions (20-30)% increased Attack Speed
Grants Minions (20-29)% increased Movement Speed
Grants Minions (20-30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
0.5% increased Skill Effect DurationN/AN/Ayes12
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 150%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (8-888) to (12-1332) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
2% increased Projectile SpeedN/AN/Ayes1
Frost BombFrost BombSpell, AoE, Duration, Cold
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:
1% increased Cold Damage
Deals (14-959) to (21-1439) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
Cold Exposure applies -25% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
25% reduced Energy Shield Recharge rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
1% increased Cold DamageN/AN/Ayes4
Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (9-33)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
1% increased Skill Effect DurationN/AN/Ayes4
FrostbiteFrostbiteSpell, AoE, Duration, Curse, Cold
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:
Freezes on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
Freezes on Cursed enemies have 1% increased DurationN/Ayesyes24
FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Mana Cost: (12-22)
Can Store 1 Use(s)
Cooldown Time: (3.00 sec-2.60 sec)
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area around where you left. Shares a cooldown with other Blink skills.Per 1% Quality:
1% increased Effect of Chill
(15-19)% increased Cooldown Recovery Speed for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Speed for each Rare or Unique Enemy in Area
Deals (9-832) to (14-1248) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostblink skill icon.png
1% increased Effect of ChillN/AN/Ayes4
FrostboltFrostboltSpell, Projectile, Cold
Mana Cost: (6-25)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 160%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (9-972) to (13-1458) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
1% increased Cold DamageN/AN/Ayes1
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Radius: 12
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
1% increased Damage
Deals (37-354) to (56-531) Physical Damage
60% of Physical Damage Converted to Cold Damage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
1% increased DamageN/AN/Ayes28
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Radius: 32
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Damage Effectiveness: 120%
Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2-19) to (7-76) Lightning Damage to Spells
Adds (2-19) to (7-76) Lightning Damage to Attacks
Deals (1-27) to (34-1303) Lightning Damage
Base duration is 6 seconds
Cannot inflict Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder skill icon.png
0.75% increased Lightning DamageN/AN/Ayes16
Ice NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:
0.5% increased Area of Effect
Deals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
0.5% increased Area of EffectN/AN/Ayes12
Ice SpearIce SpearSpell, Projectile, Cold
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
2% increased Projectile Speed
Deals (22-383) to (33-575) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
2% increased Projectile SpeedN/AN/Ayes12
IncinerateIncinerateSpell, Fire, Channelling, AoE
Mana Cost: (2-4)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
1% increased Fire Damage
Deals (3-140) to (5-210) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+(4-5) to radius per stage, up to 0
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
1% increased Fire DamageN/AN/Ayes12
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Radius: 14
Mana Cost: (15-16)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-146.6)% of Base Damage
Creates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
0.5% increased Area of EffectN/AN/Ayes28
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can Store 3 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (14-195) to (43-585) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
1% chance to Shock enemiesN/Ayesyes28
Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
Radius: 22
Mana Cost: (1-5)
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 65%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-37) to (4-703) Lightning Damage
Stronger Pulses deal 50% more Damage with Hits and Ailments
Releases a Stronger Pulse every 4 Pulses
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
1% increased Lightning DamageN/AN/Ayes1
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 135%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fires 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
1% increased Lightning Damage
0.5% increased Effect of Shock
N/Ayesyes12
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Radius: 16
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(20-39)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
1% increased Cast SpeedN/AN/Ayes10
Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (6-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (9-716) to (12-1073) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
1% increased DamageN/AN/Ayes1
MalevolenceMalevolenceAura, Spell, AoE
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies deal (14-20)% more Damage over Time
You and nearby allies have (10-19)% increased Skill Effect Duration
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Malevolence skill icon.png
1% increased Area of EffectN/Ayesyes24
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning Damage
Deals (3-195) to (9-584) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
1% increased Lightning DamageN/AN/Ayes4
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (125%-151%)
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (125-150.7)% of Base Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
1% increased DamageN/AN/Ayes12
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Mana Cost: (6-25)
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Damage Effectiveness: 140%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-803) to (10-1205) Physical Damage
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
+(0-6) to radius of Consecrated Ground
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purifying Flame skill icon.png
0.5% increased Area of EffectyesN/Ayes1
Purity of ElementsPurity of ElementsAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain +(12-27)% to all Elemental Resistances
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png
1% increased Area of EffectyesN/Ayes24
Purity of LightningPurity of LightningAura, Spell, AoE, Lightning
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (22-41)% additional Lightning Resistance
+(0-19) to radius
You and nearby allies gain (0-4)% additional maximum Lightning Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Lightning skill icon.png
1% increased Area of EffectN/AN/Ayes24
Raise SpectreRaise SpectreSpell, Minion
Mana Cost: (15-28)
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:
1% increased Minion Movement Speed
Can raise up to 1 Spectre at a time
Minions deal (-30-10)% more Damage
Minions have (20-0)% less Life
Minions have (20-0)% less Energy Shield
55% more Minion Movement Speed
Minion Movement Speed is Capped
Raises Spectres up to Level (32-100)
Minions have (142-824) additional Accuracy Rating
Minions have +30% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Spectre skill icon.png
1% increased Minion Movement SpeedN/AN/Ayes28
Raise ZombieRaise ZombieSpell, Minion
Mana Cost: (10-38)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Movement Speed
Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
1% increased Minion Maximum Life
1% increased Minion Movement Speed
N/AN/Ayes1
Righteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
Grants (20-39)% more Spell Damage
Enemies Burn for 40% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
1% increased Spell DamageyesN/Ayes16
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4-11)
Cast Time: 0.50 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
0.5% increased beam length
Deals (13-488.2) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
0.5% increased beam lengthN/AN/Ayes12
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (34-371) to (102-1114) Lightning Damage
Ring deals 50% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
2% increased Shock Duration on enemiesN/AN/Ayes28
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Mana Cost: (7-24)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:
1% increased Effect of Chill
Trap lasts 4 seconds
Base duration is 3 seconds
Deals (15.5-426.3) Base Cold Damage per second
Grants (1.3-32.4) Life Regenerated per second for each affected Enemy
Grants (0.3-1.7) Mana Regenerated per second for each affected Enemy
Applies beams to the closest 10 Enemies
Grants (12.7-324.4) Life Regenerated per second if any Enemy is affected
Grants (2.9-17.2) Mana Regenerated per second if any Enemy is affected
Throws a Trap which uses this Skill when Triggered
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siphoning Trap skill icon.png
1% increased Effect of ChillN/Ayesyes10
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Mana Cost: (14-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:
1% increased Chaos Damage
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon.png
1% increased Chaos DamageN/AN/Ayes28
SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-63) to (20-1198) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
1% increased Projectile SpeedN/AN/Ayes1
Spirit OfferingSpirit OfferingMinion, Spell, Duration, Chaos
Mana Cost: (16-33)
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
0.5% increased Skill Effect Duration
Base duration is 3 seconds
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions gain 2% of their Maximum Life as
Extra Maximum Energy Shield for each corpse consumed
Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20-30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
0.5% increased Skill Effect DurationN/AN/Ayes12
Storm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand
Mana Cost: (8-21)
Cast Time: 0.75 sec
Critical Strike Chance: 5.50%
Damage Effectiveness: 40%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Per 1% Quality:
0.5% increased Cast Speed
You can have an additional Brand Attached to an Enemy
Activates every 0.6 seconds while Attached
Can be Detached for a total Duration of 10 seconds
Deals (3-92) to (8-277) Lightning Damage
Sends beams to 3 Enemies, including the Branded Enemy
Deals (80-130)% more Damage to Branded Enemy
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Brand skill icon.png
0.5% increased Cast SpeedN/AN/Ayes12
Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Mana Cost: (2-5)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 25%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality:
0.5% increased Area of Effect
Deals (6-114) to (8-171) Physical Damage
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
50% of Physical Damage Converted to Lightning Damage
Orbs jump every 0 seconds
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
0.5% increased Area of EffectyesN/Ayes12
Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (16-408) to (31-758) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
0.5% increased Area of EffectN/AN/Ayes12
Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
Golems grant (3-4)% additional Physical Damage Reduction
(30-68)% increased Minion Maximum Life
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Chaos Golem skill icon.png
1% increased Minion Maximum Life
1% increased Minion Damage
N/AN/Ayes34
Summon Holy RelicSummon Holy RelicMinion, Spell
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell, with a very short cooldown, that deals physical damage to enemies and grants life regeneration to allies. This life regeneration is higher when applied to minions.Per 1% Quality:
Minions have 0.5% increased Area of Effect
Maximum 1 Summoned Holy Relic
Minions cannot Taunt Enemies
(0-76)% more Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Holy Relic skill icon.png
Minions have 0.5% increased Area of EffectyesN/Ayes4
Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
Golems grant (6-9)% increased Attack and Cast Speed
(30-68)% increased Minion Maximum Life
(0-19)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Lightning Golem skill icon.png
1% increased Minion Maximum Life
1% increased Minion Damage
N/Ayesyes34
Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Mana Cost: (4-12)
Cast Time: 0.50 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
1% increased Minion Movement Speed
Base duration is 5 seconds
Maximum 20 Summoned Raging Spirits
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png
1% increased Minion Movement SpeedN/AN/Ayes4
Summon SkeletonSummon SkeletonSpell, Minion, Duration
Mana Cost: (4-12)
Cast Time: 0.50 sec
Requires Level 10Summons a slow moving skeletal minion that dies after a duration. Does not require a corpse to be consumed.Per 1% Quality:
Minions deal 1% increased Damage
Summons 1 Skeleton Warrior
Can summon up to 5 Skeletons at a time
Base duration is 20 seconds
Minions gain 50% more Added Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Skeleton skill icon.png
Minions deal 1% increased DamageN/AN/Ayes10
Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (7-16)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
+3% Chance to Block Spell Damage while holding a Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
1% increased Lightning DamageyesN/Ayes16
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
1.5% increased Shock Duration on enemiesN/AN/Ayes12
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:
0.5% increased Area of Effect
Deals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
0.5% increased Area of EffectN/AN/Ayes1
Vaal ClarityVaal ClarityAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 14.000 sec
Cooldown Time: 0.50 sec
Requires Level 10Casts a temporary aura that lets you and your allies cast skills without paying their mana costs.Per 1% Quality:
1% increased Area of Effect
Base duration is (8-9.9) seconds
Your and nearby allies' Skills Cost no Mana
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Clarity skill icon.png
1% increased Area of EffectN/AN/Ayes10
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (35-1002) to (53-1502) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.4-1495.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
0.5% increased Area of EffectN/Ayesyes16
Vaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Per 1% Quality:
1% increased Area of Effect
Base duration is 3 seconds
Your and nearby allies' Energy Shield Recharges are not delayed by Damage
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Discipline skill icon.png
1% increased Area of EffectN/AN/Ayes24
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 180%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (9-1095) to (14-1643) Fire Damage
Fires 0 Projectile
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
0.5% chance to Ignite enemiesN/AN/Ayes1
Vaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 5 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:
1% increased Damage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
1% increased DamageN/AN/Ayes28
Vaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect
Deals (11-274) to (17-428) Cold Damage
Causes smaller novas up to 5 times on enemies hit
20% reduced Area of Effect each repeat
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ice Nova skill icon.png
0.5% increased Area of EffectN/AN/Ayes12
Vaal Impurity of LightningVaal Impurity of LightningAura, Vaal, Spell, AoE, Duration, Lightning
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Per 1% Quality:
1% increased Area of Effect
25% less Lightning Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Shock
Nearby Enemies' Lightning Resistance is Ignored by Hits
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Lightning skill icon.png
1% increased Area of EffectN/AN/Ayes24
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 135%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (18-466) to (54-1399) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Fires 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
Shocked Ground causes 0.25% increased Damage takenN/Ayesyes12
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls Per Use: 15 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased Damage
Deals (150-184.2)% of Base Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires 0 Projectile
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
1% increased DamageN/AN/Ayes12
Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
Souls Per Use: 40 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cooldown Time: 0.50 sec
Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:
1% increased Burning Damage
Sacrifices 30% of your total Energy Shield and Life
Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second
Base duration is 4 seconds
Grants (15-28)% more Spell Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Righteous Fire skill icon.png
1% increased Burning DamageyesN/Ayes16
Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires 0 Projectile in a random direction
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
1% increased Projectile SpeedN/AN/Ayes1
Vaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 9.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:
0.5% increased Area of Effect
Deals (14-370) to (26-687) Lightning Damage
Base duration is 6 seconds
(10-29)% increased Effect of Shock
Strikes an Enemy every 0.25 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon.png
0.5% increased Area of EffectN/AN/Ayes12
Vaal Summon SkeletonsVaal Summon SkeletonsVaal, Spell, Minion, Duration
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 0.80 sec
Requires Level 10Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:
Minions deal 1% increased Damage
Summons (14-21) Skeleton Warriors
Summons (2-9) Skeleton Archers
Summons 1 Skeleton General
Can summon up to (17-36) Skeletons at a time
Base duration is 20 seconds
Summons (0-5) Skeleton Mages
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Summon Skeletons skill icon.png
Minions deal 1% increased DamageN/AN/Ayes10
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-20)
Can Store 1 Use(s)
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:
0.5% increased Area of Effect
Deals (38-524) to (57-787) Cold Damage
Base duration is 3 seconds
Deals (106.5-1456.9) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
0.5% increased Area of EffectN/AN/Ayes28
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Mana Cost: (9-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:
1% increased Elemental Damage
Deals (32-972) to (48-1459) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% of Physical Damage Converted to Lightning Damage
Base secondary duration is 4 seconds
(0-38)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wave of Conviction skill icon.png
1% increased Elemental DamageyesN/Ayes16
Winter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile
Mana Cost: (2-4)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 50%
Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality:
0.5% increased Cast Speed
Deals (30-232) to (37-291) Cold Damage
Maximum 10 Stages
Fires projectiles every 1.6 seconds
25% increased Duration per Stage
15% increased Projectile Frequency per Stage
Increases and Reductions to Cast Speed also apply to Projectile Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Winter Orb skill icon.png
0.5% increased Cast SpeedN/AN/Ayes28
WitherWitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (3-9)
Cast Time: 0.28 sec
Requires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:
1% increased Skill Effect Duration
(30-36)% reduced Movement Speed
6% increased Chaos Damage taken
Base duration is 0.5 seconds
Withered lasts 2 seconds
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.png
1% increased Skill Effect DurationN/AN/Ayes10
WrathWrathAura, Spell, AoE, Lightning
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:
1% increased Area of Effect
You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
You and nearby allies deal (15-21)% more Spell Lightning Damage
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wrath skill icon.png
1% increased Area of EffectN/AN/Ayes24
ZealotryZealotryAura, Spell, AoE
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies deal (10-15)% more Spell Damage
You and nearby allies have (20-39)% increased Spell Critical Strike Chance
You and nearby allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Zealotry skill icon.png
1% increased Area of EffectN/AN/Ayes24
Detonate MinesDetonate MinesSpell
Can Store 1 Use(s)
Cooldown Time: 0.20 sec
Cast Time: 0.20 sec
Requires Level 8Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
5% increased Cast Speedyesyesyes8
PortalPortalSpell
Cast Time: 2.50 sec
Requires Level 10Creates a portal to the current area's town.Per 1% Quality:
3% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Portal skill icon.png
3% increased Cast Speedyesyesyes10
Vaal BreachVaal BreachVaal, Spell
Souls Per Use: 100 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 40.000 sec
Cast Time: 2.50 sec
Requires Level 10Creates a breach, making you vulnerable to its powerful inhabitants.Per 1% Quality:
3% increased Cast Speed
Monsters from the Breach do not grant Experience or drop Items
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Breach skill icon.png
3% increased Cast Speedyesyesyes10
Abyssal CryAbyssal CryWarcry, AoE, Duration, Chaos
Mana Cost: (10-16)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 34Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1% increased Skill Effect Duration
(0.6-0.86)% reduced Movement Speed per Nearby Enemy
(20-26)% reduced Movement Speed
Explosion deals Chaos Damage equal to 8% of the Monster's maximum Life
Base duration is 6 seconds
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Abyssal Cry skill icon.png
1% increased Skill Effect DurationyesN/AN/A34
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee, Strike
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (90%-144%)
Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem Damage
Deals (90.2-144)% of Base Damage
Totem lasts 12 seconds
+(16-18) to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
1% increased Totem DamageyesN/AN/A4
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-133%)
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (110-133)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
+10 to Melee range
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
1% increased Totem DamageyesN/AN/A28
AngerAngerAura, Spell, AoE, Fire
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon.png
1% increased Area of EffectyesN/Ayes24
Animate GuardianAnimate GuardianSpell, Minion
Mana Cost: (11-20)
Cast Time: 0.60 sec
Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to Level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
(0-76)% increased maximum Life
Minions deal (0-76)% increased Physical Damage with Melee Attacks
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Guardian skill icon.png
Minions have 2% increased Movement SpeedyesN/Ayes28
BerserkBerserkSpell, Duration
Mana Cost: (10-16)
Can Store 1 Use(s)
Cooldown Time: 5.00 sec
Requires Level 34Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Per 1% Quality:
1% increased Attack Damage
At least 5 Rage required to start Berserking
(15-20)% more Damage with Attacks
(15-20)% more Attack Speed
(25-30)% more Movement Speed
(15-19)% less Damage taken
25% increased Character Size
Lose 5 Rage per second
Each second, 20% increased Rage loss Rate
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Berserk skill icon.png
1% increased Attack DamageyesN/AN/A34
BladestormBladestormAttack, AoE, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (105%-120%)
Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Blood bladestorms are stationary, while Sand bladestorms move slowly forwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:
1% increased Skill Effect Duration
Deals (105-120)% of Base Damage
Bladestorm deals 50% less Damage with Hits and Ailments
(10-12)% more Attack Speed while you're in a Blood Bladestorm
Sand Bladestorms grant (30-38)% increased Movement Speed to you
Maximum of 3 Bladestorms at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladestorm skill icon.png
1% increased Skill Effect DurationyesyesN/A28
Blood and SandBlood and SandSpell
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Requires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
0.1% increased Cooldown Recovery Speed
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood and Sand skill icon.png
0.1% increased Cooldown Recovery SpeedyesyesN/A4
Chain HookChain HookAttack, AoE, Movement, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (115%-135%)
Requires Level 12When used at range, throws out a chain, pulling you to the enemy hit and creating a shockwave that deals damage in an area. When close to the enemy, just causes the shockwave directly. Requires a One Handed Mace, Sword or Axe.Per 1% Quality:
0.5% increased Area of Effect
Deals (115-135)% of Base Damage
Shockwave has +1 Radius per 5 Rage
Gain 1 Rage if this Skill Hits any Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Chain Hook skill icon.png
0.5% increased Area of EffectyesN/AN/A12
CleaveCleaveAttack, AoE, Physical, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (125%-170%)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (125-170)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
0.5% increased Attack SpeedyesyesN/A1
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (150-184.25)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 4 seconds
Deals up to 20% more Damage to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
0.5% increased Area of EffectyesN/Ayes28
Decoy TotemDecoy TotemTotem, Spell, AoE
Radius: 60
Mana Cost: (9-35)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
1% increased totem life
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Totems Summoned by this Skill cannot Evade
(0-38)% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Decoy Totem skill icon.png
1% increased totem lifeyesN/AN/A4
DeterminationDeterminationAura, Spell, AoE, Physical
Radius: 36
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (32-51)% more Armour
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon.png
1% increased Area of EffectyesN/AN/A24
Devouring TotemDevouring TotemTotem, Spell
Mana Cost: (20-44)
Cast Time: 1.00 sec
Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:
1% increased totem life
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Leeches (30-299) Life to you for each corpse consumed
Leeches (9-59) Mana to you for each corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Devouring Totem skill icon.png
1% increased totem lifeyesN/AN/A4
Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (165%-190%)
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
Minions deal 1% increased Damage
Deals (165-190)% of Base Damage
Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
Minions deal 1% increased DamageyesN/Ayes28
Dread BannerDread BannerAoE, Spell, Duration, Aura, Physical
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:
0.5% increased effect of Aura
Nearby Enemies have (15-21)% less Accuracy Rating
You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
+1 second to Base Placed Banner Duration per Stage
Gain Fortify for 0.05 seconds per Stage on Placing the Banner
2% increased Fortify effect per Stage
Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second
You and nearby Allies have (0-19)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dread Banner skill icon.png
0.5% increased effect of AurayesN/AN/A24
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 28
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (85%-120%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Damage
Deals (85-120)% of Base Damage
Base duration is 1 seconds
Aftershock deals 70% more Damage with Hits and Ailments
Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
1% increased DamageyesN/AN/A28
Enduring CryEnduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect
(8-36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48-394) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry skill icon.png
3% increased Area of EffectyesN/AN/A16
Flesh and StoneFlesh and StoneSpell, Aura, AoE
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Nearby Enemies are Blinded while in Sand Stance
You take (10-11)% less Damage from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (14-16)% increased Physical Damage
(0-13)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh and Stone skill icon.png
0.5% increased Cooldown Recovery SpeedyesyesN/A16
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (155%-200%)
Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (155-200)% of Base Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
+(2-4) to Melee range
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
yesN/AN/A1
Ground SlamGround SlamAttack, AoE, Physical, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (95%-125%)
The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (95-125)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
(2-75) to (3-113) Added Attack Physical Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
1% increased Stun Duration on enemies
0.5% increased Area of Effect
yesN/AN/A1
Heavy StrikeHeavy StrikeAttack, Melee, Strike
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (176%-222%)
Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
1% increased Damage
Deals (176-222)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+(2-4) to Melee range
20% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
1% increased Stun Duration on enemies
1% increased Damage
yesN/AN/A1
Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
Radius: 10
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(9-12)% more Spell Fire Damage
(0-38)% more Burning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash skill icon.png
0.75% increased Fire DamageyesN/Ayes16
Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Grants a buff which adds physical damage to your spells and attacks. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Per 1% Quality:
1% increased Minion Movement Speed
Maximum 4 Summoned Sentinels of Purity
20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Adds (3-25) to (5-37) Physical Damage to Spells
Adds (3-25) to (5-37) Physical Damage to Attacks
Summon a Sentinel of Purity when you Kill an Enemy
Minions deal (0-95)% more Physical Damage
Minions have (0-38)% more Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Purity skill icon.png
1% increased Minion Movement SpeedyesN/Ayes16
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Mana Cost: (11-39)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Projectile Speed: 750
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:
1% increased Projectile Speed
Totem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Summons a Totem which uses the Supported Skill
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and Allies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Holy Flame Totem skill icon.png
1% increased Projectile SpeedyesN/Ayes4
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (190%-240%)
Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Damage
Deals (190-240)% of Base Damage
50% of Physical Damage Converted to Cold Damage
Second Stage deals 10% less Damage
Third Stage deals 20% less Damage
(30-169) to (46-254) Added Attack Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
1% increased DamageyesN/Ayes28
Immortal CallImmortal CallSpell, Duration, Guard
Mana Cost: (21-36)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is 1.00 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
1% increased Skill Effect DurationyesN/AN/A34
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (104%-133%)
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (103.9-133)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Debuff deals 66% of Damage per Charge
(5-75) to (8-113) Added Attack Fire Damage
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
0.5% increased Area of EffectyesN/AN/A12
Leap SlamLeap SlamAttack, AoE, Movement, Travel, Melee
Radius: 15
Mana Cost: 10
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (100-120)% of Base Damage
+0.55 seconds to Attack Time
(20-39)% increased Stun Duration against Enemies that are on Full Life
Damaging Hits always Stun Enemies that are on Full Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
1% increased Stun Duration on enemiesyesN/AN/A10
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Radius: 15
Mana Cost: (8-12)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration
Base Duration Is 3.00 Seconds
(50-858) additional Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
1% increased Skill Effect DurationyesN/AN/A4
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120%-130%)
Projectile Speed: 750
Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-130)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 50% less Damage
Damage over time caused by Projectiles deals 50% less Damage
+(2-6) to Melee range
(2-75) to (3-113) Added Attack Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
1% increased Fire DamageyesN/AN/A1
PerforatePerforateAttack, AoE, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (140%-196%)
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards. Requires a Sword or Axe. You are in Blood Stance by default.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-195.9)% of Base Damage
65% less Damage in Blood Stance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Perforate skill icon.png
0.5% increased Area of EffectyesyesN/A1
PridePrideSpell, AoE, Aura, Physical
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that increases the physical damage that nearby enemies take.Per 1% Quality:
1% increased Area of Effect
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pride skill icon.png
1% increased Area of EffectyesN/AN/A24
PunishmentPunishmentSpell, AoE, Duration, Curse, Physical
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:
Cursed enemies grant 0.25% increased Attack Speed on Melee hit
Base duration is (9-10.9) seconds
Cursed enemies grant (25-35)% more Melee Physical Damage on Melee hit
Cursed enemies grant (10-19)% increased Attack Speed on Melee hit
Buff is applied for a Base Duration of 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment skill icon.png
Cursed enemies grant 0.25% increased Attack Speed on Melee hityesN/Ayes24
Purity of FirePurity of FireAura, Spell, AoE, Fire
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (22-41)% additional Fire Resistance
+(0-19) to radius
You and nearby allies gain (0-4)% additional maximum Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Fire skill icon.png
1% increased Area of EffectyesN/Ayes24
Rallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (6-16)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Requires Level 10Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1.5% increased Skill Effect Duration
(140-178)% increased Damage per one hundred nearby Enemies
(10-16)% increased Damage
(1.8-14.8) Mana Regenerated per second
Base duration is 8 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
1.5% increased Skill Effect DurationyesN/AN/A10
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-140%)
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect
Deals (90.9-140)% of Base Damage
Trigger this Skill when you Block
(6-169) to (10-254) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
0.5% increased Area of EffectyesN/AN/A4
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Radius: 10
Mana Cost: (9-32)
Cast Time: 0.60 sec
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
3% increased Aura Area of Effect
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
(6.3-162.2) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rejuvenation Totem skill icon.png
3% increased Aura Area of EffectyesN/AN/A4
Searing BondSearing BondTotem, Spell, Fire
Mana Cost: (18-51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
1% increased totem lifeyesN/Ayes12
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
Radius: 8 / 16
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Movement Speed
75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(15-172) to (22-258) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
1% increased Movement SpeedyesN/AN/A10
Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical
Radius: 24
Mana Cost: (21-39)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
1% increased totem life
Deals (33-362) to (65-672) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shockwave Totem skill icon.png
1% increased totem lifeyesN/AN/A28
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (196%-218%)
Performs a melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing damage in an area. If the melee strike hits a target, that enemy cannot also be hit by the area damage. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (195.5-218)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Aura grants (1-12) to (4-220) added Lightning Damage
(30-20)% less Area Damage
Aura grants (0-19)% chance to Shock
+(0-4) to radius
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smite skill icon.png
0.5% increased Area of EffectyesN/Ayes1
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (107%-160%)
Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% increased Skill Effect Duration
Deals (106.8-160)% of Base Damage
Base duration is 4 seconds
Chains +1 Times
60% of Physical Damage Converted to Lightning Damage
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
1% increased Skill Effect DurationyesN/Ayes12
SteelskinSteelskinSpell, Duration, Guard
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 4Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is 1.50 seconds
This Skill's Cooldown does not recover during its effect
70% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take (54-2209) Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Steelskin skill icon.png
0.5% increased Cooldown Recovery SpeedyesN/AN/A4
Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
Golems Grant (15-20)% increased Damage
(30-68)% increased Minion Maximum Life
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Flame Golem skill icon.png
1% increased Minion Maximum Life
1% increased Minion Damage
yesN/Ayes34
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
(30-68)% increased Minion Maximum Life
Golems grant (33-105) Life Regenerated per second
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Stone Golem skill icon.png
1% increased Minion Maximum Life
1% increased Minion Damage
yesyesN/A34
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (175%-220%)
Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
0.5% increased Area of Effect
Deals (175-220)% of Base Damage
Shockwaves deal 60% less Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
0.5% increased Area of EffectyesN/AN/A12
SweepSweepAttack, AoE, Physical, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Damage Effectiveness: (170%-225%)
Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect
Deals (170-225)% of Base Damage
(5-75) to (8-113) Added Attack Physical Damage
Knocks Enemies Back on Hit
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
0.5% increased Area of EffectyesN/AN/A12
Tectonic SlamTectonic SlamFire, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (170%-200%)
Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. Can consume an Endurance Charge to perform a Charged Slam, covering a greater area with more branching fissures. Requires a Mace, Sword, Axe, Staff, or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (170-200)% of Base Damage
Charged Slam Deals 60% more Damage
60% of Physical Damage Converted to Fire Damage
35% chance to consume an Endurance Charge to create a Charged Slam
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
0.5% increased Area of EffectyesN/AN/A28
Vaal Ancestral WarchiefVaal Ancestral WarchiefTotem, Vaal, Attack, AoE, Melee
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 9.000 sec
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 6 seconds
50% increased Totem Placement speed
32% more Melee Damage while Totem is Active
+1 to maximum number of Summoned Totems
Summons a Totem which uses the Supported Skill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ancestral Warchief skill icon.png
1% increased Totem DamageyesN/AN/A28
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
1% increased Damage
Deals (50-61.4)% of Base Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage with Hits and Ailments
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
1% increased DamageyesN/AN/A28
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Strike, Duration, AoE, Cold
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (155%-200%)
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (155-200)% of Base Damage
60% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
(10-29)% increased Effect of Chill
Freezes enemies as though dealing (200-390)% more Damage
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
yesN/AN/A1
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Physical, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (185%-227%)
The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies.Per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
Deals (185-226.8)% of Base Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
(2-75) to (3-113) Added Attack Physical Damage
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
1% increased Stun Duration on enemies
0.5% increased Area of Effect
yesN/AN/A1
Vaal Impurity of FireVaal Impurity of FireAura, Vaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Requires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:
1% increased Area of Effect
25% less Fire Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Ignite
Nearby Enemies' Fire Resistance is Ignored by Hits
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Fire skill icon.png
1% increased Area of EffectyesN/Ayes24
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire, Physical, Guard
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 14.000 sec
Cooldown Time: 0.50 sec
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken from the buff in that second. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff.Per 1% Quality:
1% increased Skill Effect Duration
(60-1030) additional Armour
80% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 60% of your Armour, up to a maximum of 30000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
1% increased Skill Effect DurationyesN/AN/A4
VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Damage Effectiveness: (135%-203%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when Hit
Deals (135.4-203)% of Base Damage
30% chance to Trigger this Skill when Hit
(25-169) to (37-254) Added Attack Physical Damage
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
0.5% chance to Trigger this Skill when HityesN/AN/A24
Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (222%-260%)
Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
2% increased Fortify duration
Deals (222-260)% of Base Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee range
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
2% increased Fortify durationyesN/Ayes4
VitalityVitalityAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect
You and nearby allies regenerate (0.7-1.65)% Life per second
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png
1% increased Area of EffectyesN/AN/A24
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage over time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
Cursed Enemies have 0.5% chance to Bleed when Hit by AttacksyesN/AN/A24
War BannerWar BannerAoE, Spell, Duration, Aura, Physical
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 4Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:
0.5% increased effect of Aura
You and nearby allies gain (15-21)% increased Accuracy Rating
Nearby Enemies take (8-11)% increased Physical Damage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
+1 second to Base Placed Banner Duration per Stage
Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner
Gain 1 Stage when you Kill an Enemy while carrying the Banner
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
War Banner skill icon.png
0.5% increased effect of AurayesN/AN/A4
Warlord's MarkWarlord's MarkSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies have (21-30)% reduced Stun and Block Recovery
Cursed enemies have an additional 10% chance to be Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slainyesN/AN/A24

Support Skill Gems

Skill gemStats per 1% QualityStr.Dex.Int.Lvl.
Added Cold Damage SupportAdded Cold Damage SupportCold, Support
Icon: C
Mana Multiplier: 130%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Cold Damage
Supported Skills have (4-169) to (6-254) added Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Cold DamageN/AyesN/A8
Additional Accuracy SupportAdditional Accuracy SupportAttack, Support
Icon: a
Requires Level 8Supports attack skills.Per 1% Quality:
Supported Skills have 1% increased Accuracy Rating
Supported Skills have +(74-1034) to Accuracy RatingThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Accuracy RatingyesyesN/A8
Advanced Traps SupportAdvanced Traps SupportTrap, Support
Icon: R
Mana Multiplier: 120%
Requires Level 31Supports skills which throw traps.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills have (15-25)% increased Cooldown Recovery Speed for throwing Traps
Supported Skills have (10-29)% increased Skill Effect Duration
Supported Skills have (15-34)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Trap DamageN/AyesN/A31
Blind SupportBlind SupportSupport
Icon: x
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Blinding duration
Supported Skills have 10% chance to Blind enemies on hit
Supported Skills have (0-38)% increased Blinding duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Blinding durationN/AyesN/A8
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 0.25% reduced Enemy Block Chance
Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills
Enemies have -(20-29)% chance to Dodge Attack or Spell Hits from Supported Skills
Inflict Overpowered for 4 seconds when Blocked
Overpowered applies -5% chance to Block Attack and Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.25% reduced Enemy Block ChanceN/Ayesyes18
Cast On Critical Strike SupportCast On Critical Strike SupportSupport, Spell, Trigger
Icon: &
Mana Multiplier: 140%
Can Store 1 Use(s)
Cooldown Time: 0.15 sec
Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills have 1% increased Attack Critical Strike Chance
Supported Attacks will Trigger a Supported Spell when you Crit an EnemyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Attack Critical Strike ChanceN/Ayesyes38
Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
Icon: !
Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills have 3% increased Area of Effect while Dead
100% chance to Trigger Supported Non-Minion Spells on Death
You cannot Cast Supported Triggerable Spells directly
(0-304)% more Damage while Dead
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 3% increased Area of Effect while DeadN/Ayesyes38
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Mana Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:
Supported Skills have 1% increased Projectile Speed
Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Projectile SpeedN/AyesN/A38
Chance to Flee SupportChance to Flee SupportSupport
Icon: z
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% chance to Cause Monsters to Flee
Supported Skills have (25-44)% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% chance to Cause Monsters to FleeN/Ayesyes8
Charged Traps SupportCharged Traps SupportSupport, Trap
Icon: F
Mana Multiplier: 130%
Requires Level 31Supports skills which throw traps.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
Supported Skills have 6% increased Trap Throwing Speed per Frenzy Charge
Supported Skills have +12% to Critical Strike Multiplier per Power Charge when used by Traps
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Trap DamageN/Ayesyes31
Close Combat SupportClose Combat SupportSupport, Melee, Attack, Duration
Icon: s
Mana Multiplier: 140%
Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Per 1% Quality:
Supported Skills deal 0.5% increased Melee Damage
Supported Skills deal up to (40-59)% more Melee Damage to Enemies, based on proximity
Supported Skills grant Combat Rush on Hit
Combat Rush lasts 2 seconds or until you use a Travel Skill
Combat Rush grants (20-24)% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
Supported Skills can only be used with Axes and Swords
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Melee DamageyesyesN/A18
Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Mana Multiplier: 150%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
Supported Skills deal 0.5% increased Trap Damage
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55-36)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Trap DamageN/AyesN/A38
Cold Penetration SupportCold Penetration SupportCold, Support
Icon: V
Mana Multiplier: 140%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.Per 1% Quality:
Supported Skills deal 0.5% increased Cold Damage
Supported Skills Penetrate (18-37)% Cold ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Cold DamageN/AyesN/A31
Culling Strike SupportCulling Strike SupportSupport
Icon: X
Mana Multiplier: 110%
Requires Level 18Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Kill Enemies that have 10% Life or lower when Hit by Supported Skills
Supported Skills deal (0-38)% increased Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
N/AyesN/A18
Deadly Ailments SupportDeadly Ailments SupportSupport
Icon: i
Mana Multiplier: 130%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Damage over Time
Supported Skills deal (45-64)% more Damage with Ailments
Supported Skills deal 10% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage over TimeN/Ayesyes18
Enhance SupportEnhance SupportSupport
Icon: +
Mana Multiplier: 115%
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.Per 1% Quality:
This Gem gains 5% increased Experience
+(0-16)% to Quality of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
This Gem gains 5% increased ExperienceN/AyesN/A1
Faster Attacks SupportFaster Attacks SupportAttack, Support
Icon: A
Mana Multiplier: 115%
Requires Level 18Supports attack skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have (25-44)% increased Attack SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Attack SpeedN/AyesN/A18
Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Mana Multiplier: 110%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
N/AyesN/A31
Fork SupportFork SupportSupport, Projectile
Icon: Y
Mana Multiplier: 130%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal (-10-9)% more Projectile Damage
Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Projectile DamageN/AyesN/A31
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Mana Multiplier: 165%
Requires Level 38Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
N/AyesN/A38
Hypothermia SupportHypothermia SupportCold, Support
Icon: D
Mana Multiplier: 120%
Requires Level 31Supports any skill that deals damage.Per 1% Quality:
Supported Skills have 1.5% increased Chill Duration on Enemies
Supported Skills deal (20-39)% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills have 10% chance to Freeze Enemies which are Chilled
Supported Skills have 20% increased Effect of Chill on Enemies
Supported Skills deal (20-39)% more Cold Damage Over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1.5% increased Chill Duration on EnemiesN/AyesN/A31
Ice Bite SupportIce Bite SupportCold, Support
Icon: K
Mana Multiplier: 130%
Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Per 1% Quality:
Supported Skills deal 1% increased Damage with Hits against Frozen Enemies
Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Supported Skills have 15% chance to Freeze
Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge
Supported Skills have (8-69) to (12-103) added Cold Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 1% increased Damage with Hits against Frozen EnemiesN/AyesN/A31
Impale SupportImpale SupportAttack, Physical, Support
Icon: I
Mana Multiplier: 130%
Requires Level 31Supports attack skills.Per 1% Quality:
Supported Attacks have 0.5% increased Impale Effect
Supported Attacks have 40% chance to Impale Enemies on Hit
Supported Attacks have (20-49)% increased Impale Effect
Supported Skills deal (5-15)% more Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Attacks have 0.5% increased Impale EffectyesyesN/A31
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Mana Multiplier: 140%
Requires Level 8Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
N/AyesN/A8
Lesser Poison SupportLesser Poison SupportChaos, Support
Icon: O
Mana Multiplier: 110%
Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Damage with Poison
Supported Skills have (1-94) to (2-141) added Chaos Damage
Supported Skills have 40% chance to Poison on Hit
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage with PoisonN/AyesN/A1
Mana Leech SupportMana Leech SupportSupport
Icon: m
Requires Level 31Supports any skill that hits enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:
Supported Skills deal 0.5% increased Damage while Leeching Mana
Supported Skills have (2-3.9)% of Damage Leeched as ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage while Leeching ManaN/AyesN/A31
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
Supported Skills deal 0.5% increased Attack Damage
Mirage Archer lasts 4 seconds
Mirage Archer deals (30-11)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Can have up to 1 Mirage Archer Summoned at a time
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Attack DamageN/AyesN/A4
Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Mana Multiplier: 140%
Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
Supported Skills have 1% increased Trap Trigger Area of Effect
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
Supported Skills deal (50-31)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Trap Trigger Area of EffectN/Ayesyes8
Onslaught SupportOnslaught SupportSupport
Icon: n
Mana Multiplier: 110%
Supports any skill that hits enemies.Per 1% Quality:
0.25% increased Attack and Cast Speed
Supported Skills have (25-44)% chance to grant Onslaught for 8 seconds on
dealing a Killing Blow
Supported Skills have 10% chance to grant Onslaught for 3 seconds when you Hit a Unique Enemy
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
0.25% increased Attack and Cast SpeedyesyesN/A1
Pierce SupportPierce SupportSupport, Projectile
Icon: p
Mana Multiplier: 110%
Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Projectiles from Supported Skills Pierce (2-4) additional Targets
Supported Skills deal (0-19)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Projectile DamageN/AyesN/A1
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills' Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Projectile DamageN/AyesN/A18
Poison SupportPoison SupportChaos, Support
Icon: o
Mana Multiplier: 135%
Requires Level 31Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Damage with Poison
Supported Skills have 60% chance to Poison on Hit
Supported Skills deal (0-28)% more Damage with Poison
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage with PoisonN/AyesN/A31
Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Mana Multiplier: 140%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Projectile DamageN/AyesN/A31
Swift Affliction SupportSwift Affliction SupportSupport, Duration
Icon: r
Mana Multiplier: 125%
Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:
Supported Skills deal 0.5% increased Damage over Time
Supported Skills deal (25-44)% more Damage over Time
15% reduced Duration of Supported Skills and Damaging Ailments they inflict
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage over TimeN/AyesN/A31
Trap and Mine Damage SupportTrap and Mine Damage SupportSupport, Trap, Mine
Icon: W
Mana Multiplier: 130%
Requires Level 18Supports trap or mine skills.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Supported Skills deal (30-49)% more Trap and Mine Damage
Supported Skills have 10% reduced Trap Throwing Speed
Supported Skills have 10% reduced Mine Laying Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased DamageN/Ayesyes18
Trap SupportTrap SupportSupport, Trap
Icon: T
Mana Multiplier: 110%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality:
Supported Skills have 0.5% increased Trap Throwing Speed
Trap lasts 4 seconds
Supported Attack Skills cannot be used with Melee Weapons
Supported Skills have (0-10)% increased Trap Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Trap Throwing SpeedN/Ayesyes8
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Physical DamageN/AyesN/A18
Vile Toxins SupportVile Toxins SupportSupport
Icon: e
Mana Multiplier: 120%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 1% increased Damage with Poison
Supported Skills deal (30-49)% more Damage with Poison
Supported Skills deal 5% more Damage with Hits for each Poison on the Enemy, up to (6-9)
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 1% increased Damage with PoisonN/AyesN/A38
Void Manipulation SupportVoid Manipulation SupportChaos, Support
Icon: v
Mana Multiplier: 120%
Requires Level 8Supports any skill that deals damage.Per 1% Quality:
Supported Skills deal 0.5% increased Chaos Damage
Supported Skills deal (20-39)% more Chaos Damage
Supported Skills deal 25% reduced Elemental Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Chaos DamageN/Ayesyes8
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 1% increased Projectile DamageN/AyesN/A4
Withering Touch SupportWithering Touch SupportChaos, Physical, Attack, Support, Duration
Icon: w
Mana Multiplier: 140%
Requires Level 38Supports attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Chaos Damage
Withered lasts 2 seconds
Supported Skills have 25% chance to inflict Withered on Hit
Supported Skills gain (10-29)% of Physical Damage as Extra Chaos Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Chaos DamageN/AyesN/A38
Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
Icon: H
Mana Multiplier: 130%
Requires Level 31Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Chaos Damage
Supported Skills have (17-170) to (26-255) added Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Chaos DamageN/AN/Ayes31
Added Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
Icon: L
Mana Multiplier: 130%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Lightning Damage
Supported Skills have (1-21) to (8-402) added Lightning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Lightning DamageN/AN/Ayes8
Arcane Surge SupportArcane Surge SupportSupport, Spell, Duration
Icon: N
Mana Multiplier: 130%
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, or mines.Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Arcane Surge grants (10-20)% more Spell Damage
Arcane Surge grants (10-19)% increased Cast Speed
Arcane Surge grants (0.5-1)% of maximum Mana Regenerated per second
Arcane Surge lasts 4 seconds
Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills
Supported Skills deal (10-19)% more Spell Damage while you have Arcane Surge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Spell DamageN/AN/Ayes1
Blasphemy SupportBlasphemy SupportSupport, Aura
Icon: A
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Curses are Cast as Auras
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
0.5% increased Effect of Supported CursesN/AN/Ayes31
Bonechill SupportBonechill SupportCold, Support
Icon: B
Mana Multiplier: 120%
Requires Level 38Supports any skill that can chill enemies or create chilling areas.Per 1% Quality:
Supported Skills have 1% increased Chill Duration on Enemies
Supported Skills have (25-44)% increased Effect of Chill on Enemies
Enemies Chilled by Supported Skills take (10-29)% increased Cold Damage over Time
Enemies in Chilling Areas from Supported Skills take (10-29)% increased Cold Damage over Time
Enemies Chilled by Supported Skills have Cold Damage taken increased by Chill Effect
Enemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Chill Duration on EnemiesN/Ayesyes38
Cast when Stunned SupportCast when Stunned SupportSupport, Spell, Trigger
Icon: !
Can Store 1 Use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased DamageN/Ayesyes38
Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Mana Multiplier: 140%
Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Channelling Skills deal 0.5% increased Damage
Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Channelling Skills deal 0.5% increased DamageN/Ayesyes38
Combustion SupportCombustion SupportFire, Support
Icon: i
Mana Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
Supported Skills have (30-49)% chance to Ignite
Supported Skills deal (10-29)% more Fire Damage
Enemies Ignited by Supported Skills have -(10-19)% to Fire Resistance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Fire DamageN/AN/Ayes8
Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Mana Multiplier: 140%
Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:
Supported Skills deal 0.5% increased Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills deal (35-54)% more Area Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Area DamageN/AN/Ayes18
Controlled Destruction SupportControlled Destruction SupportSpell, Support
Icon: C
Mana Multiplier: 130%
Requires Level 18Supports attack skills, or spell skills that deal damage.Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Supported Skills deal (25-44)% more Spell Damage
Supported Skills have 100% reduced Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Spell DamageN/AN/Ayes18
Curse On Hit SupportCurse On Hit SupportCurse, Trigger, Support
Icon: &
Requires Level 38Must support both a skill that hits enemies, and a curse skill to work. The curse will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply curses this way.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Skills apply supported Curses on Hit
Supported Skills have (50-12)% reduced Curse Duration
You cannot Cast Supported Curses
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
0.5% increased Effect of Supported CursesN/AN/Ayes38
Decay SupportDecay SupportChaos, Support
Icon: D
Mana Multiplier: 130%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Chaos Damage
Supported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Chaos DamageN/Ayesyes38
Efficacy SupportEfficacy SupportSupport, Duration
Icon: a
Mana Multiplier: 130%
Requires Level 31Supports any skill that deals damage or has a duration.Per 1% Quality:
Supported Skills deal 0.5% increased Damage over Time
Supported Skills deal (10-20)% more Spell Damage
Supported Skills deal (15-24)% more Damage over Time
Supported Skills have (10-16)% increased Skill Effect Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage over TimeN/AN/Ayes31
Elemental Focus SupportElemental Focus SupportSupport
Icon: F
Mana Multiplier: 130%
Requires Level 18Supports any skill that hits or burns enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Elemental Damage
Supported Skills deal (30-49)% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Elemental DamageN/AN/Ayes18
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Mana Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:
0.5% increased Duration of Elemental Ailments on Enemies
Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
0.5% increased Duration of Elemental Ailments on EnemiesN/AN/Ayes1
Energy Leech SupportEnergy Leech SupportSupport
Icon: g
Mana Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:
Supported Skills deal 0.5% increased Damage while Leeching Energy Shield
Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield
Supported Skills deal (12-24)% more Damage while on Full Energy Shield
Supported Skills deal (20-39)% more Damage while Leeching Energy Shield
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Damage while Leeching Energy ShieldN/AN/Ayes31
Enlighten SupportEnlighten SupportSupport
Icon: +
Supports any skill gem. Once this gem reaches level 2 or above, will apply a mana multiplier to supported gems. Cannot support skills that don't come from gems.Per 1% Quality:
This Gem gains 5% increased Experience
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
This Gem gains 5% increased ExperienceN/AN/Ayes1
Faster Casting SupportFaster Casting SupportSupport, Spell
Icon: f
Mana Multiplier: 120%
Requires Level 18Supports non-instant spell skills.Per 1% Quality:
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (20-39)% increased Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 0.5% increased Cast SpeedN/AN/Ayes18
Ignite Proliferation SupportIgnite Proliferation SupportFire, Support, AoE
Icon: I
Mana Multiplier: 130%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
Ignites caused by Supported Skills spread to other Enemies within a Radius of (14-20)
Supported Skills deal (20-39)% more Damage with Ignite
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Fire DamageyesN/Ayes38
Immolate SupportImmolate SupportFire, Support
Icon: m
Mana Multiplier: 120%
Requires Level 38Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Fire DamageyesN/Ayes38
Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
Icon: E
Mana Multiplier: 140%
Requires Level 38Supports any skill with an area of effect.Per 1% Quality:
Supported Skills deal 0.5% increased Area Damage
Supported Skills have (30-49)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills deal 0.5% increased Area DamageN/AN/Ayes38
Increased Critical Damage SupportIncreased Critical Damage SupportSupport
Icon: c
Mana Multiplier: 130%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have +0.75% to Critical Strike Multiplier
Supported Skills have +(75-103)% to Critical Strike MultiplierThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have +0.75% to Critical Strike MultiplierN/AN/Ayes18
Increased Critical Strikes SupportIncreased Critical Strikes SupportSupport
Icon: s
Mana Multiplier: 115%
Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Critical Strike Chance
Supported Skills have (50-88)% increased Critical Strike Chance
Supported Skills have +(1-1.9)% to Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Supported Skills have 1% increased Critical Strike ChanceN/AN/Ayes8
Infused Channelling SupportInfused Channelling SupportSupport, Channelling, Duration
Icon: b
Mana Multiplier: 140%
Requires Level 4Supports any channelling skill, protecting you from damage while you channel it. Cannot support Minions that channel skills.Per 1% Quality:
Gain Infusion after Channelling a Supported Skill for -0.02 seconds
While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags
Supported Skills deal (20-39)% more Damage
Gain Infusion after Channelling a Supported Skill for (1.6-1) second
Infusion lasts 6 seconds after you finish Channelling
Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
Totems cannot gain Infusion
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a sock