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Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Silver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
Shift click to unstack. and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
For an additional cost of Silver CoinSilver CoinStack Size: 30Cross Navali's palm with silver to receive a prophecy.
Shift click to unstack., Navali can turn prophecies into items so that they are tradeable. This allows players to delay their fate or capitalise on it.
Many of these prophecies can only be completed in the same difficulty as the prophecy was created.
Master Mission
Name | Notes | Seal Cost (N/C/M) |
---|---|---|
A Gracious MasterA Gracious MasterA desperate ally seeks your aid, and will lavish you with appreciation.You will complete a Master's mission and will receive triple favour.Right-click to add this prophecy to your character. | After activating the prophecy, master's will gain extra reputation upon completion of their quest. | 2/4/7 |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Haku)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Tora)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Catarina)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Vagan)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Elreon)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Vorici)". | 2/4/7 | |
Module Error: Item link: No results found for search parameter "A Master Seeks Help (Zana)". | 3/5/8 |
Crafting
Name | Notes | Seal Cost (N/C/M) |
---|---|---|
The Sharpened BladeThe Sharpened BladeThe metal softens beneath the stone, reshaping with great ease.You will greatly enhance the quality of a weapon with a single Blacksmith's Whetstone.Right-click to add this prophecy to your character. |
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3/5/8 |
The Hardened ArmourThe Hardened ArmourThe rings that bind grow tighter, the plate thicker, the leather denser, all with a single touch.You will greatly enhance the quality of an armour piece with a single Armourer's ScrapRight-click to add this prophecy to your character. |
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3/5/8 |
Golden TouchGolden TouchBlue tendrils entangle and change. All that remains is gold.You will use an Orb of Transmutation on an item and it will grant extra mods.Right-click to add this prophecy to your character. |
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3/5/8 |
Vital TransformationVital TransformationBlue tendrils envelop, breathing life into the beautifully inert.You will use an Orb of Transmutation on a ring or amulet and it will gain a life mod.Right-click to add this prophecy to your character. |
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3/5/8 |
Resistant to ChangeResistant to ChangeWreathed in blue sinew, it is protected from the flames, the storms and the snow alike.You will use an Orb of Transmutation on a ring, shield, or amulet, and it will gain resistances.Right-click to add this prophecy to your character. |
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3/5/8 |
Touched by the WindTouched by the WindStitched with blue thread, a swift boot covers great distances.You will use an Orb of Transmutation on a pair of boots and it will gain movement speed.Right-click to add this prophecy to your character. |
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3/5/8 |
A Valuable CombinationA Valuable CombinationWhen the sum is already greater than the parts, there is room to make it greater still.You will receive an extra Chaos Orb from a vendor when you trade items that would result in a Chaos Orb.Right-click to add this prophecy to your character. |
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2/4/7 |
Fated ConnectionsFated ConnectionsFive and fewer stand alone, but six draws them together.You will create a fully-linked six-socket item using only Jeweller's Orbs.Right-click to add this prophecy to your character. |
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1/3/6 |
Trash to TreasureTrash to TreasureA blank canvas holds untold potential, but the artist's fortunate hand transforms it into a masterpiece.You will turn a normal item into a unique item with a single Chance Orb.Right-click to add this prophecy to your character. |
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1/3/6 |
The Jeweller's TouchThe Jeweller's TouchThe Jeweller leaves five fingerprints and connects them with a single thread.You will create a fully-linked five-socket item with a single Jeweller's OrbRight-click to add this prophecy to your character. |
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3/5/8 |
Erasmus' GiftErasmus' GiftThe kind gemcutter scattered his beautiful craft for the paupers, but greedy hands hide them.You will discover a 20% quality gem.Right-click to add this prophecy to your character. |
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1/3/6 |
The Beautiful GuideThe Beautiful GuideA single tap from the chisel, and the guide's marks grow far clearer.You will greatly enhance the quality of a map with a single Cartographer's Chisel.Right-click to add this prophecy to your character. |
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3/5/8 |
Upgrading uniques
Name | Prediction | Flavour Tet | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
The King's Path | You will defeat Kaom while wearing Kaom's SignKaom's Sign Coral Ring+(20-30) to maximum Life+(10-20) to Strength +(2-4) Life gained for each Enemy hit by your Attacks +1 to Maximum Endurance ChargesA token from the sea A sign for Kaom to lead his Karui to Wraeclast.. |
Madness feeds the King's fury in the raging mouth of the volcano. His last vision will be a sign. |
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1/2/4 |
The Karui Rebellion | You will defeat the Gemling Legionnaires while wearing Karui WardKarui Ward Jade AmuletRequires Level 5+(20-30) to Dexterity+(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage"Shoot first, ask no questions." - Karui wisdom. |
Thaumaturgy and faith clash among giant ruins; a recreation of a long-gone rebellion. |
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1/2/4 |
The King and the Brambles | You will defeat Daresso while wearing BramblejackBramblejack Plate VestQuality: +20% Armour: 22 Movement Speed: -3%Adds 2 to 4 Physical Damage to Attacks +(12-20) to maximum Life -2 Physical Damage taken from Attack Hits 40% of Melee Physical Damage taken reflected to AttackerIt is safer to be feared than to be loved.. |
The Blade King's blood feeds brambles that grow ever thicker. |
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1/2/4 |
The Flow of Energy | You will defeat Shavronne while wearing Shavronne's PaceShavronne's Pace Scholar BootsQuality: +20% Energy Shield: (46-54)Requires Level 32, 59 Int+10 to Dexterity +(20-30) to Intelligence (100-140)% increased Energy Shield (10-15)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full LifeShavronne raced to Brutus' side, her last hope against the Karui tide.. |
The Aesthete sustains herself in unnatural ways. When movement fails, energy flows. |
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1/2/4 |
The Bowstring's Music | You will defeat Nightwane while wielding Death's HarpDeath's Harp Death BowBow Quality: +20% Physical Damage: (44-49) to (116.6-129.85) Critical Strike Chance: (6.50%-7.50%) Attacks per Second: 1.32 Weapon Range: 120Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire an additional ArrowThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death.. |
The brittle archer's bow plays a song of death, but the harp sings a sweet masterpiece. |
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1/2/4 |
From The Void | You will defeat Bameth while wearing BlackheartBlackheart Iron RingAdds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to FleeFear is highly infectious.. |
The iron heart, burned in the blackness of the void that lies beyond sight, rots all it touches. |
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1/2/4 |
Heavy Blows | You will defeat Gneiss while wearing CragheadCraghead Serrated Arrow QuiverRequires Level 5Adds 1 to 4 Physical Damage to Bow Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (60-80)% increased Stun Duration on Enemies Adds 6 to 10 Physical Damage to Bow AttacksHit them hard. Hit them once.. |
Living stone strides across the field, each step shakes the earth and rattles the soul. |
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1/2/4 |
Fire and Brimstone | You will defeat Hatebeat while wearing BlackgleamBlackgleam Fire Arrow QuiverRequires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage Adds 5 to 10 Fire Damage to Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark.. |
Living cinders set the stone alight, a gleaming signal in the blackness where husks are burned. |
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1/2/4 |
A Forest of False Idols | You will defeat Torchoak Grove while wearing Araku TikiAraku Tiki Coral AmuletRegenerate (2-4) Life per second+100 to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Regenerate 1% of Life per second while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey.. |
A grove of wooden faces spit fire, a cheap mockery of unimaginable power. |
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1/2/4 |
Fire and Ice | You will defeat Hailrake while wearing HrimsorrowHrimsorrow Goathide GlovesQuality: +20% Evasion: (86-98)Requires Level 9, 17 Dex+(20-30) to Strength Adds (5-7) to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 50% of Physical Damage Converted to Cold Damage Reflects 10 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain.. |
Cold sorrow turns to burning fury that hails across the shattered ship. |
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1/2/4 |
Pleasure and Pain | You will defeat Shavronne while wearing Crown of ThornsCrown of Thorns Vine CircletQuality: +20% Energy Shield: (79-103)+(60-80) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +5 Physical Damage taken from Attack Hits Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know.. |
A single thorn slips through stretched skin; pain turns to power. |
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1/2/4 |
The Bloody Flowers Redu | You will defeat the Gemling Legionnaires while wearing Ezomyte PeakEzomyte Peak Iron HatQuality: +20% Armour: (28-40)20% increased Global Physical Damage +(15-25) to Armour +(25-50) to maximum Life Cannot Evade Enemy AttacksCenturies of servitude, a day of glory, an eternity of death.. |
Ezomyte banners flutter through the air as embellished monsters fall, a reenactment of the slave's final victory. |
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1/2/4 |
Dying Cry | You will defeat General Gravicius while wearing DeidbellDeidbell Gilded SalletQuality: +20% Armour: (348-468) Evasion: 108Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Adds 10 to 20 Physical Damage to Attacks +(200-300) to Armour 20% increased Melee Damage Cannot Leech when on Low LifeMay you never hear it toll.. |
The bell tolls, the people gather, the General is eecuted. The militia cries out and charges forth. |
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1/2/4 |
Mouth of Horrors | You will defeat Doedre while wielding Chalice of HorrorsChalice of Horrors War BucklerQuality: +20% Chance to Block: 31% Evasion: (217-246) Energy Shield: (60-84) Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+1 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +(40-50) to maximum Life +5% Chance to Block 10% Chance to Cause Monster to Flee on Block Curse Skills have 100% increased Skill Effect DurationAn eye for an eye. A curse for a curse.. |
The vile witch whispers words of horror, and sups from the chalice one final time. |
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1/2/4 |
Nature's Resilience | You will defeat Calaf, Headstaver while wielding SpringleafSpringleaf Plank Kite ShieldQuality: +20% Chance to Block: 22% Armour: (36-43) Energy Shield: (8-9) Movement Speed: -3%Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 50% reduced Freeze Duration on you Regenerate 3% of Life per second Regenerate 3% of Life per second while on Low LifeFrom death springs life.. |
Thieves camp beneath roadside trees, but it is their leader who falls like the mighty oak. |
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1/2/4 |
The Snuffed Flame | You will defeat Chatters while wielding KaltenhaltKaltenhalt Painted BucklerQuality: +20% Chance to Block: 29% Evasion: (196-239) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable and alone... but alive.. |
Cold bones rattle in stone cells, etinguishing all light, all warmth, all hope. |
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1/2/4 |
The Apex Predator | You will defeat the Hundred Foot Shadow while wielding The Screaming EagleThe Screaming Eagle Jade HatchetOne Handed Axe Quality: +20% Physical Damage: (24-30) to (48-54) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 11Requires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life +(5-7) Life gained on Kill 10% increased Movement SpeedThe eagle knows nothing but the scream and the strike.. |
The eagle battles the vulture in the shadow of a dying sun, and becomes something greater. |
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1/2/4 |
Severed Limbs | You will defeat Hammerstorm while wielding LimbsplitLimbsplit WoodsplitterTwo Handed Axe Quality: +20% Physical Damage: (48-52.8) to (98-107.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Culling StrikeSwinging through the air, it sings of sundered, severed, missing things.. |
A storm of stone stops when the last of the limbs are severed and blood flows no more. |
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1/2/4 |
Ancient Doom | You will defeat the Vaal Oversoul while wielding DoomfletchDoomfletch Royal BowBow Quality: +20% Physical Damage: (26.4-31.2) to (73.2-78) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch. |
Doom grows at the ape of the pyramid. |
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1/2/4 |
The Silverwood | You will defeat Kall Fofly while wielding SilverbranchSilverbranch Crude BowBow Quality: +20% Physical Damage: (10-11) to (26-28.6) Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 120+1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage 10% increased Attack Speed +10 Mana gained on Kill +30 to Accuracy Rating"The wild takes care of its own." - Hyrri of the Karui. |
A thief, bow in hand, flees to the wooded outskirts. |
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1/2/4 |
The Servant's Heart | You will defeat Fidelitas while wielding Storm CloudStorm Cloud Long BowBow Quality: +20% Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95) Weapon Range: 120Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods.. |
The Servant's sacrifice summons a storm in the Prodigy's soul. |
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1/2/4 |
Winter's Mournful Melodies | You will defeat Soulmourn while wielding Hrimnor's HymnHrimnor's Hymn SledgehammerTwo Hand Mace Quality: +20% Physical Damage: (65-80) to (98.8-121.6) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes.. |
A mournful hymn, a mournful soul, the chill of death on the wind. |
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1/2/4 |
Power Magnified | You will defeat Piety while wielding Reverberation RodReverberation Rod Spiraled WandWand Quality: +20% Physical Damage: 14.4-44.4 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 24, 83 Int(15-19)% increased Spell Damage+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo +(10-30) to IntelligenceIf it's worth doing once, it's worth doing twice.. |
The pious grow powerful surrounded by a sea of blood and empty husks |
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1/2/4 |
The Beginning and the End | You will defeat Archbishop Geofri while wielding RealmshaperRealmshaper Iron StaffWarstaff Quality: +20% Physical Damage: 16.8-50.4 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri. |
The archbishop plays witness to his own cold death and cremation. |
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1/2/4 |
The Misunderstood Queen | You will defeat the Bone Queen while wielding Queen's DecreeQueen's Decree Ornate SwordTwo Hand Sword Quality: +20% Physical Damage: 36-60 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 27, 56 Str, 54 Dex+185 to Accuracy RatingMinions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration 25% increased Strength Requirement Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept.. |
A queen of bone raises an army and flees among walls of flesh. |
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1/2/4 |
Encounter
Reward : Unique
Name | Prediction | Flavour Tet | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
The Singular Spirit | You will slay a Tormented Spirit that carries a unique item. | A life spent fleeing from the law leaves the spirit ready to flee with its newfound treasure. |
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1/3/6 |
Nemesis of Greed | You will slay a rare but powerful foe who then drops two unique items instead of one. | A collector of antiquities doubles their treasures, relinquishing them only with their final breath. |
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1/3/6 |
The Blacksmith | You will slay Hillock and he will drop a powerful item. | Long ago, a master of metal, now a shaper of fear. But his greatest tools remain. |
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3/5/8 |
The Walking Mountain | You will encounter a powerful Ruined Titan who will drop a unique item when slain. | Shaped by magic, the tool that breathes life into the titan's stone lies at its heart. |
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3/5/8 |
The Prison Guard | You will encounter a powerful Axiom Thunderguard who will drop a unique item when slain. | Clad in black, the guard holds the key to unleashing the storm. |
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3/5/8 |
The Sword King's Passion | You will encounter a powerful Mad Gladiator who will drop a unique item when slain. | Once a challenger to the crown, he holds in his hands the Sword King's blade. |
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3/5/8 |
The Eagle's Cry | You will encounter a powerful Murk Runner who will drop a unique item when slain. | A flightless fowl charges through rotten wooden ribs, it's scream gives even the battle-hardened pause. |
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3/5/8 |
From Death Springs Life | You will encounter a powerful Dripping Dead who will drop a unique item when slain. | Fetid waters carry the dead downstream, but walking in the mud, the dead one carries life. |
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3/5/8 |
Storm on the Horizon | You will encounter a powerful Brittle Poacher who will drop a unique item when slain. | The poacher's bowstring snaps like dry bone and crackles like thunder. |
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3/5/8 |
A Firm Foothold | You will encounter a powerful Seething Brine who will drop a unique item when slain. | Water slicks the stone, a misstep chills the bone, the living pools hold the cure. |
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3/5/8 |
The Ward's Ward | You will encounter a powerful Bearded Shaman who will drop a unique item when slain. | The false shaman's death uncovers ancestral allurement locked in ancient stone. |
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3/5/8 |
Fear's Wide Reach | You will encounter a powerful Devourer who will drop a unique item when slain. | The unseen enemy travels through unseen tunnels. Its reach is small, but its effect is large. |
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3/5/8 |
The Prison Key | You will encounter a powerful Bearded Devil who will drop a unique item when slain. | The gate is unlocked, but the key remains in the hands of a devil. |
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3/5/8 |
Roth's Legacy | You will encounter a powerful Oak's Devoted who will drop a unique item when slain. | The devotee holds a relic of the pirate's past, looted and lost for an age. |
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3/5/8 |
The Soulless Beast | You will encounter a powerful Ancient Construct who will drop a unique item when slain. | Powered by twin wings, the mechanical monster roams the ruins. |
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3/5/8 |
The Sinner's Stone | You will encounter a powerful Sin Lord who will drop a unique item when slain. | A lord of sin roams hollow halls protected from the spells he sings. |
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3/5/8 |
Baptism by Death | You will encounter a powerful Death Bishop who will drop a unique item when slain. | The bishop's flock is long gone, yet still he wields his hefty crook. |
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3/5/8 |
The Lady in Black | You will encounter a powerful Blackguard Arcmage who will drop a unique item when slain. | Lightning's hum grows louder and louder in the hands of the lady in black. |
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3/5/8 |
Against the Tide | You will encounter a powerful Dockhand Wraith who will drop a unique item when slain. | Taken by the fickle tides, the Captain's bow washes against the dock from which he set sail. |
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3/5/8 |
The Brutal Enforcer | You will encounter a powerful Blackguard Elite who will drop a unique item when slain. | In a society that values violence, the violent rise through the ranks like oil through water. |
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3/5/8 |
Graceful Flames | You will encounter a powerful Flame Sentinel who will drop a unique item when slain. | Crimson fabric flutters with fury and flame, but a gilded prize lies within. |
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3/5/8 |
Storm on the Shore | You will encounter a powerful Drowned who will drop a unique item when slain. | Lightning flashes overhead. Bloated bodies wash ashore. One stands, walks, and stretches its wing. |
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3/5/8 |
The Petrified | You will encounter a powerful Pocked Lanternbearer who will drop a unique item when slain. | Lightless halls hewn in stone swell with the malformed, the twisted, the hardened and the dangerous. |
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3/5/8 |
The Vanguard | You will encounter a powerful Voll's Vanguard who will drop a unique item when slain. | The Vanguard lead the funereal march, playing hymns of death with their bowstrings. |
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3/5/8 |
Cleanser of Sins | You will encounter a powerful Undying Evangelist who will drop a unique item when slain. | The Evangelist does not practise what he preaches, but death wipes clean the slate. |
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3/5/8 |
Strong as a Bull | You will encounter a powerful Fighting Bull who will drop a unique item when slain. | Strength to rival the Karui King charges through the Sword King's dream. |
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3/5/8 |
The Lost Undying | You will encounter a powerful Skulking Dweller who will drop a unique item when slain. | Trapped with his emperor when the crown was taken, he seeks to change his fate. |
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3/5/8 |
A Whispered Prayer | You will encounter a powerful Frost Priest who will drop a unique item when slain. | A preacher whispers to the skies and the skies answer with a blanket of biting frost. |
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3/5/8 |
The Last Watch | You will encounter a powerful Ancient Archer who will drop a unique item when slain. | A loyal soldier in life, he stands watch, bow in hand, waiting to be sent to the Mother of death. |
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3/5/8 |
A Prodigious Hand | You will encounter a powerful Sutured Aberration who will drop a unique item when slain. | The dead one brought back to life by means other than corruption now hold the hands that revived it. |
|
3/5/8 |
The Watcher's Watcher | You will encounter a powerful Wandering Eye who will drop a unique item when slain. | Unblinking, it watches. Unendingly, it is watched. |
|
3/5/8 |
Blood of the Betrayed | You will encounter a powerful Kaom's Chosen who will drop a unique item when slain. | Slain by their king, they live only in memory, but their lust for blood remains unsated. |
|
3/5/8 |
Heart of the Fire | You will encounter a powerful Undying Incinerator who will drop a unique item when slain. | Its one desire is to see the world burn. A shard of fury stokes the undying fire in its heart. |
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3/5/8 |
Notched Flesh | You will encounter a powerful Pocked Miner who will drop a unique item when slain. | Stiff is the bow. Brittle is the flesh that holds it. Deep are the holes it leaves. |
|
3/5/8 |
Custodians of Silence | You will encounter a powerful Assault Ribbon who will drop a unique item when slain. | The temple untouched for centuries, the guardians clean and pure, yet they too must meet the Mother. |
|
3/5/8 |
Flesh of the Beast | You will encounter a powerful Bonewarped Warrior who will drop a unique item when slain. | Stripped of its flesh, a warrior fights to protect the piece of the beast it has carved. |
|
3/5/8 |
Fire, Wood and Stone | You will encounter a powerful Cinder Elemental who will drop a unique item when slain. | With crushing weight, the stone figure roams the halls. It burns eternally yet grows no lighter. |
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3/5/8 |
Abnormal Effulgence | You will encounter a powerful Chaos Sentinel who will drop a unique item when slain. | Living stone and effulgence, nothing moves unhindered beneath the weight of its dark presence. |
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3/5/8 |
Wind and Thunder | You will encounter a powerful Galvanic Ribbon who will drop a unique item when slain. | Fabric flutters and cracks in the wind like thunder. A sharp sound that freezes the blood. |
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3/5/8 |
Lost in the Pages | You will encounter a powerful Undying Archivist who will drop a unique item when slain. | Hundreds of years with nothing but books twists a once great mind. |
|
3/5/8 |
Weeping Death | You will encounter a powerful Dripping Dead who will drop a unique item when slain. | Striding dryly through the mud, yet dripping with rot, he waits for the Mother's touch. |
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3/5/8 |
The Flayed Man | You will encounter a powerful Gut Flayer in a map who will drop a unique item when slain. | The flayed becomes the flayer, stripping flesh from muscle with a sharpened edge. |
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3/5/8 |
The Hollow Pledge | You will encounter a powerful Tunneler in a map who will drop a unique item when slain. | Grasping blindly through a dark dream, a final pledge turns brittle flesh to dust. |
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3/5/8 |
A Call into the Void | You will encounter a powerful Talon Archer in a map who will drop a unique item when slain. | The dreaming cockerel crows thrice, and thunder bellows from the void. |
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3/5/8 |
Blood in the Eyes | You will encounter a powerful Mad Gladiator in a map who will drop a unique item when slain. | Blood stains the fighter's eyes and rains upon the dirt. He sees and dreams in crimson. |
|
3/5/8 |
The Nest | You will encounter a powerful Brooding Tarantula in a map who will drop a unique item when slain. | Rats become tangled in the spider's web; a meal within a nest within a dream. |
|
3/5/8 |
Reward : Map
Name | Prediction | Flavour Tet | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
The Pirate's Den | You will slay Belcer, the Pirate Lord, and he will open portals to Mao KunMao Kun Shore MapMap Level: 76 Map Tier: 9 Guild Character: À Item Quantity: (+100%-+120%)(60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on HitThe Treasures of the Tides wait in agony at the End of the World.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.. |
The pirate lord who hides in dank tunnels deep in dream will guide you to an island of treasure. |
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2/4/7 |
Enter the Maelström | You will slay Void Anomaly and he will open portals to Maelström of ChaosMaelström of Chaos Atoll MapMap Level: 73 Map Tier: 6 Guild Character: Ç Item Quantity: (+40%-+60%) Item Rarity: (+200%-+400%)Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.. |
The swirling mass of dark stone stands at the centre of the dreaming storm. |
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2/4/7 |
Sanctum of Stone | You will slay The Idol Beyond and he will open portals to Olmec's SanctumOlmec's Sanctum Bone Crypt MapMap Level: 75 Map Tier: 8 Guild Character: $ Item Quantity: (+120%-+200%)(40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple, only legends remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.. |
Break apart the wooden god, and a door to the stone sanctum appears. |
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2/4/7 |
Through the Mirage | You will slay Mirage of Bones and he will open portals to a mirror world. | Washing away the mirage unveils a parallel path to walk. |
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2/4/7 |
The Queen's Vaults | You will slay Atziri, Queen of the Vaal, and gain access to her Vaults. Vaults of AtziriVaults of Atziri Vaal Pyramid MapMap Level: 79 Map Tier: 12 Guild Character: gChests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have a (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil, so shall all of my treasures." - Atziri, Queen of the VaalTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. |
The Red Queen holds the key to her vaults, and only death will loosen her grip. |
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1/3/6 |
Reward : Currency
Name | Prediction | Flavour Tet | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
Overflowing Riches | You will slay a foe who erupts into currency. | A full pocket, severed, spills forth like a struck spring. |
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3/5/8 |
Erased from Memory | You will slay a very powerful foe and it will drop an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. Shift click to unstack.. |
A foe feared for an aeon falls and is scoured from the pages of history. |
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3/5/8 |
The Alchemist | You will slay an Undying Alchemist, and it will drop an Orb of AlchemyOrb of AlchemyStack Size: 10Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. Shift click to unstack.. |
A fool tries to turn lead to gold, but a deft hand takes it by force. |
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3/5/8 |
A Regal Death | You will slay a very powerful king or queen, and it will drop a Regal OrbRegal OrbStack Size: 10Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added.. | Blue blood drains from a cut-throat, and turns what it touches to gold. |
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3/5/8 |
The Corrupt | You will slay a powerful enemy in a Vaal side area and it will drop a Vaal OrbVaal OrbStack Size: 10Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. Shift click to unstack.. |
To plow a field, you need a tool. To harvest grain, you need a tool. To spread corruption, you need a tool. |
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1/3/6 |
The God of Misfortune | You will destroy the false idols Kuduku and Kadaka | Pagan mouths worship pagan gods; false idols for false promises. |
|
3/5/8 |
Reward : Nothing
Name | Prediction | Flavour Text | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
The Four Feral Exiles | You will find four Rogue Exiles and slay them. | In a faraway dream, four souls far from home prepare to fight to the death. |
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3/5/8 |
Deadly Twins | You will enter a map and slay the Twinned bosses in it. | In a long-lost dream, one deadly foe becomes two. |
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3/5/8 |
Living Fires | You will discover a powerful fire golem at Fire Fury's camp in The Coast. | Where the sand meets the water, the flesheater's flames shine brighter and brighter still. |
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3/5/8 |
Fallow At Last | You will fight waves of risen farmers amongst the ruins of a house in Crossroads. | The farmer's time came long ago, his ruined home the site of a dark harvest. |
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3/5/8 |
Path of Betrayal | You will encounter Karui Spirits near Weathered Carvings, and send them back to Hinekora. | Cut down by the king's hand, southern spirits linger near the bones of giants. |
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3/5/8 |
The Forgotten Soldiers | You will encounter the risen weapons of a fallen army around Lioneye's Standard in The Climb. | The banner in the breeze marks the resting place of lions, whose metal fangs still thirst for blood. |
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3/5/8 |
Pools of Wealth | You will encounter and slay golden elementals deep in the Cavern of Wrath. | Beckoned by the Siren's song, wrathful gold rises from the ground. |
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3/5/8 |
The Child of Lunaris | Near the Crossroads, you will encounter the Child of Lunaris in the ruins of a temple, and slay it. | The light of Lunaris shines on her child who walks in stone shrine's ruins. |
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3/5/8 |
The Forgotten Garrison | Near the Broken Bridge, you will encounter and slay an army of undead in the ruins of the fortress. | Where bandits have taken hold, a lifeless army rises to guard the ruined fortress. |
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3/5/8 |
The Stockkeeper | You will encounter the Stockkeeper in the Warehouses and slay him. | A man survives only by his greed, but a single weapon cuts down the man who has many. |
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3/5/8 |
Unnatural Energy | You will encounter a powerful Lightning Elemental near the Battlefront bridge. | Unnatural energies hold those in black at bay, but the barrier bends for crackling kin. |
|
3/5/8 |
Holding the Bridge | You will encounter and slay two powerful Blackguard captains near the Ebony Barracks bridge. | Where those in black swarm across the stone steps, one's blood runs cold with hatred and one's eyes crackle with wrath. |
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3/5/8 |
In the Grasp of Corruption | You will encounter a powerful undead Blackguard in the Imperial Gardens. | A soldier in black's journey is cut short at the foot of the tower. The flesh rots, but the bone grows yet. |
|
3/5/8 |
Defiled in the Scepter | You will encounter a group of strong miscreations in the Sceptre of God, and slay them all. | Stolen from their homes, innocent flesh is twisted and shaped atop the tower. |
|
3/5/8 |
The Twins | You will encounter an area where powerful monsters are duplicated. | What was one is now two. The strong find greater strength in numbers. |
|
2/4/7 |
Possessed Foe | You will encounter one or more powerful monsters possessed by a Tormented Spirit. | A name remembered all this time, their will stolen by a vengeful spirit. |
|
2/4/7 |
Touched by Death | You will kill a Tormented Spirit who then touches all other monsters. - NOTE: Currently very laggy | A tormented soul makes one final grasp at vengeance. |
|
|
Vaal Invasion | You will find Vaal invaders in the Temple of Lunaris and destroy the monster who is leading them. | At the site of a great atrocity, the shadows of the distant past hang over the risen red army. |
|
3/5/8 |
Monstrous Treasure | You will travel to a map where the monsters lie in wait, open the boxes they guard, and slay them all. | Ancient foes open new paths to the land they left barren. |
|
2/4/7 |
The Spread of Corruption | You will find and cleanse a location where the corruption of the Vaal has spread. | Corruption spreads thick and fast, so too do those who revere it. |
|
2/4/7 |
Visions of the Drowned | You will find an area littered with the drowned. | Damp and bloated with water and goods. Sometimes treasure washes ashore. |
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2/4/7 |
Soil, Worms and Blood | You will discover an area with large packs of Undead monsters. | The unliving crowd into the dwellings of unlikely allies. |
|
2/4/7 |
The Hungering Swarm | You will discover an area with large packs of Insects. | Skittering across the ground, insects nest near unlikely allies. |
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2/4/7 |
The Cursed Choir | You will discover an area with large packs of Sea Witches. | The sea witch whispers sweet nothings, and calms the hearts of unlikely allies. |
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2/4/7 |
The Trembling Earth | You will discover an area with many Devourers. | The earth shifts beneath the feet of many, but they are not the prey this monster seeks. |
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2/4/7 |
The Invader | You will encounter a powerful invading monster and slay it. | A horror from the past returns to cause pain in a place that it never called home. |
|
2/4/7 |
Ending the Torment | You will slay a powerful foe who will release a Tormented Spirit. | A fearsome foe's inner torment spills out into the world. |
|
3/5/8 |
Hidden Reinforcements | You will be ambushed by several enemies upon slaying a foe. | Cowardly foes lay in wait. A show of force reveals their true intentions. |
|
1/2/4 |
Rebirth | You will slay a normal foe, who will be resurrected and granted new power. | An ordinary life, an ordinary death, marked by an extraordinary rebirth. |
|
2/4/7 |
An Unseen Peril | You will be attacked by stronger than normal monsters when opening a Strongbox. | A trap is set, a lure is placed, but stronger foes lie in wait. |
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2/4/7 |
Mysterious Invaders | You will find and destroy monsters from Beyond who are trying to invade Wraeclast through the map device. | Beyond the golden gears, the edges of reality crack, and something hidden from sight spills through. |
|
2/4/7 |
Undead Uprising | You will travel to the Old Fields, where you will encounter and slay an army of the undead. | The green and verdant field is swathed in night, the farmers who tended to it rise again. |
|
3/5/8 |
Waiting in Ambush | You will be attacked by a Rogue Exile when opening a Strongbox. | A chest of goods hides many challenges, but one goes unseen even to the wise. |
|
2/4/7 |
Forceful Exorcism | You will kill a foe possessed by a Tormented Spirit, freeing the spirit. | A pained spirit hijacks a body, and will not be stopped by that body's demise. |
|
1/3/6 |
The Dreamer's Dream | You will enter a map and slay the powerful foe that has made it its home. | The greatest threat, deep in dream, holds the key to another world. |
|
3/5/8 |
The Aesthete's Spirit | You will find the tormented spirit of Shavronne near Brutus. You will slay Brutus while he is possessed by her spirit. | The echo of the Aesthete haunts her greatest creation, bestowing great powers once more. |
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3/5/8 |
Brothers in Arms | You will encounter Brutus and Kole deep in Axiom Prison, and slay them both. | Two men, transformed into monsters, fight together to hold the gate. |
|
3/5/8 |
Echoes of Witchcraft | You will travel to the stone circle in the Western Forest, and destroy the Echo of Doedre Darktongue who waits there. | A circle of silent giants imprisons a memory of undying misery. A dark tongue whispers dark words carried by the western winds. |
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3/5/8 |
Echoes of Mutation | You will find the Echo of Maligaro in the Chamber of Sins and destroy it. | Perverse loyalty, blind love, the abuser and the abused reunited in sin. |
|
3/5/8 |
Echoes of Lost Love | You will find the Echo of Daresso in the Cavern of Wrath and destroy it. | Twisted by temptation, tempted by corruption, the Siren's song finally calls forth a fragment of her lost love. |
|
3/5/8 |
Hidden Vaal Pathways | You will enter a hidden Vaal area that contains powerful enemies. | Ancient foes open new paths to the land they left barren. |
|
2/4/7 |
The Undead Brutes | You will seek out and destroy a group of seven powerful undead. | Powerful soldiers of a forgotten time reunite and march once again. |
|
2/4/7 |
The Four Feral Exiles | You will enter a map that holds four additional Rogue Exiles. | In a faraway dream, four souls far from home prepare to fight to the death. |
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2/4/7 |
Risen Blood | You will kill a powerful monster, whose blood takes on a new form. | Life flows through the blood. Let slip the blood, and the life will continue in a new form. |
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3/5/8 |
The Brothers of Necromancy | You will encounter four necromancers with their undead minions and slay them all. | Four of shared flesh and blood raise an army of borrowed blood and bone. |
|
2/4/7 |
Reforged Bonds | You will end a Bloodline. | A bond of blood breaks, but from the carnage new bonds may be formed. |
|
2/4/7 |
Reward : Others
Name | Prediction | Flavour Text | Notes | Seal Cost (N/C/M) |
---|---|---|---|---|
The Wealthy Exile | You will encounter and slay a Rogue Exile who wears only rare items. | They flee from the eyes of Oriath, coated in gold from head to toe. |
|
1/3/6 |
The Scout | You will encounter and slay a Rogue Exile, who calls forth a Warband. | One like you roams the land, but they are just the first of many. |
|
1/3/6 |
The Emperor's Trove | You will slay Izaro and he will drop an extra Treasure Key. | Lost in his own creation, the Emperor leaves a generous parting gift for the precise. |
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1/3/6 |
The Blessing | You will slay a powerful foe, and gain a shrine's blessing. | Malevolence swells and spreads in minds. The flesh is weak, but the gift is strong. |
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3/5/8 |
Hunter's Lesson | You will slay a powerful foe and gain its powers. | An adversary, slain, briefly lives on in the lessons taught to the slayer. |
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3/5/8 |
Gilded Within | You will slay a powerful foe and it will drop a rare item. | Gold without, gold within. Blood comes in many colours, but the gilded always bleed gold. |
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3/5/8 |
The Pair | You will slay a foe and it will drop two Divination cards. | One carries the fortune teller's mark, not knowing that a second surprise lies with it. |
|
1/3/6 |
Kalandra's Craft | You will slay a foe who drops four identical rare items. | A grand treasure fractures like a dropped mirror, yet somehow goes unharmed. |
|
3/5/8 |
Bountiful Traps | You will enter a map that holds six additional Strongboxes. | In a distant dream, six traps with the promise of treasure wait to be sprung. |
|
3/5/8 |
Chains of Prophecies
Name | Notes | Seal Cost (N/C/M) |
---|---|---|
The Unbreathing Queen IThe Unbreathing Queen IThe Unbreathing Queen masterminds an unholy heist, a defilement of the dead.You will encounter spectres in the Fellshrine Ruins, Cemetery Map, or Graveyard Map and slay them.Right-click to add this prophecy to your character. |
|
6/8/11 |
The Unbreathing Queen IIThe Unbreathing Queen IIThe flesh is taken by the Unbreathing Queen. But the hero's soul, bitter and cold, remains trapped in the Emperor's greatest trial.You will encounter the spirit of a hero in the Lord's Labyrinth and defeat it.Right-click to add this prophecy to your character. |
|
7/9/12 |
The Unbreathing Queen IIIThe Unbreathing Queen IIIWater crashes against stone; A victim of the Unbreathing Queen burns with desire for The Mother's domain.You will encounter the spirit of a hero in the Beacon or Lighthouse Map and defeat it.Right-click to add this prophecy to your character. |
|
8/10/13 |
The Unbreathing Queen IVThe Unbreathing Queen IVA tangle of web trapped the body, now stolen. The Unbreathing Queen leaves behind a sorrowful soul whose howls thunder through the halls.You will encounter the spirit of a hero in the Temple of Decay or Arachnid Tomb Map and defeat it.Right-click to add this prophecy to your character. |
|
9/11/14 |
The Unbreathing Queen VThe Unbreathing Queen VThe Unbreathing Queen raises an army in a dream of tombs and graves. She knows you are coming.You will defeat the Unbreathing Queen in a Cemetery map.Right-click to add this prophecy to your character. |
|
10/12/15 |
The Ambitious Bandit IThe Ambitious Bandit IA bandit's ambition grows, and so too does the path it walks.You will encounter and slay bandits in an area where they do not ordinarily appear.Right-click to add this prophecy to your character. |
|
5/7/10 |
The Ambitious Bandit IIThe Ambitious Bandit IIA bandit seeks a relic for the greedy where greed was once a great virtue.You will encounter and slay bandits in the Marketplace, Arcade Map, Bazaar Map, Port Map or Alleyways Map.Right-click to add this prophecy to your character. |
|
6/8/11 |
The Ambitious Bandit IIIThe Ambitious Bandit IIIWhere relics and tomes gather dust, a bandit's eyes see great value.You will encounter and slay bandits in the Library, Academy Map, Museum Map, or Scriptorium Map.Right-click to add this prophecy to your character. |
|
7/9/12 |
Deadly Rivalry IDeadly Rivalry IYou draw the ire of another, imbued with golden power.You will encounter a rival Exile imbued with Nemesis powers.Right-click to add this prophecy to your character. |
|
5/7/10 |
Deadly Rivalry IIDeadly Rivalry IITheir defeat will not stand, renewed and fueled by blind rage.You will encounter the rival Exile, now also imbued with Onslaught.Right-click to add this prophecy to your character. |
|
6/8/11 |
Deadly Rivalry IIIDeadly Rivalry IIITheir body broken and mended, now a conduit for a greater power.You will encounter the rival Exile, now possessed by a Tormented Spirit.Right-click to add this prophecy to your character. |
|
7/9/12 |
Deadly Rivalry IVDeadly Rivalry IVPrayer at a dark altar mends torn flesh once again, but darkness still fills the soul. Each defeat feeds their determination.You will encounter the rival Exile, now imbued with the powers of a ShrineRight-click to add this prophecy to your character. |
|
8/10/13 |
Deadly Rivalry VDeadly Rivalry VAllies arrive for a final battle, filled with shared blood. The breaking and mending takes its toll.You will encounter the rival Exile, now backed by others of a shared Bloodline.Right-click to add this prophecy to your character. |
|
9/11/14 |
The Warmongers IThe Warmongers IA vanguard seeks to claim land that is not theirs.You will encounter and slay several Warbands.Right-click to add this prophecy to your character. |
|
5/7/10 |
The Warmongers IIThe Warmongers IIThe vanguard did not return, so more have followed their path, bringing war with them.You will encounter and slay several Warbands and their reinforcements.Right-click to add this prophecy to your character. |
|
6/8/11 |
The Warmongers IIIThe Warmongers IIIFailure twice draws the ire of higher ranking soldiers. They come to spill blood.You will encounter and slay several Warbands and their elite soldiers.Right-click to add this prophecy to your character. |
|
7/9/12 |
The Warmongers IVThe Warmongers IVThe leader arrives, and lays plans to paint the land red with your blood.You will encounter and slay several Warbands and their leader.Right-click to add this prophecy to your character. |
|
8/10/13 |
Beyond Sight IBeyond Sight IA dark presence hides just out of sight. Only bodies betray its movements.You will slay the cultists and the foes they summon.Right-click to add this prophecy to your character. |
|
5/7/10 |
Beyond Sight IIBeyond Sight IIA visible following forms around an invisible foe. It grows greater yet remains veiled.You will slay the cultists and the powerful foes they summon.Right-click to add this prophecy to your character. |
|
6/8/11 |
Beyond Sight IIIBeyond Sight IIIMonsters not of this world spill forth. Only shapes and movement. A warped vision.You will slay the cultists and the powerful foes they summon.Right-click to add this prophecy to your character. |
|
7/9/12 |
Beyond Sight IVBeyond Sight IVMy vision grows dark. A horror draws near. Its soul would be a treasured prize for Hinekora.You will slay the Herald of Bameth and the very powerful foe it summons.Right-click to add this prophecy to your character. |
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8/10/13 |
Module Error: Item link: No results found for search parameter "Beyond Sight V". |
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9/11/14 |
Module Error: Item link: No results found for search parameter "The Black Stone I". |
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5/7/10 |
Module Error: Item link: No results found for search parameter "The Black Stone II". |
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6/8/11 |
Module Error: Item link: No results found for search parameter "The Black Stone III". |
|
7/9/12 |
Module Error: Item link: No results found for search parameter "The Black Stone IV". |
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8/10/13 |
The Plaguemaw IThe Plaguemaw IThe Plaguemaw enters the red realm and leaves a swirling mass of living stone.You will encounter a powerful golem in a Vaal side area and defeat it.Right-click to add this prophecy to your character. |
|
6/8/11 |
The Plaguemaw IIThe Plaguemaw IIThe Plaguemaw's followers feed on the flesh of the dead; a desecration of the Mother's work.You will encounter shadowy monsters in the Crypt, Bone Crypt Map, Cursed Crypt Map, or Necropolis Map and slay them.Right-click to add this prophecy to your character. |
|
7/9/12 |
The Plaguemaw IIIThe Plaguemaw IIIThe Plaguemaw watches you with a glistening grin, waiting for a moment to send his shadows.You will be ambushed by the Plaguemaw's followers after you kill a certain very powerful monster.Right-click to add this prophecy to your character. |
|
8/10/13 |
The Plaguemaw IVThe Plaguemaw IVIn a maze of green, the Plaguemaw sets a trap baited with treasures.You will be ambushed by the Plaguemaw's followers in the Imperial Gardens, Gardens Map, Courtyard Map, or Orchard Map.Right-click to add this prophecy to your character. |
|
9/11/14 |
The Plaguemaw VThe Plaguemaw VA room, etched in crystal, plays home to the Plaguemaw. He awaits you.You will enter the Plaguemaw's chamber in the Crystal Veins or Crystal Ore Map.Right-click to add this prophecy to your character. |
|
10/12/15 |
Thaumaturgical History IThaumaturgical History IThe Aesthete's monstrous techniques are protected by the shadows.You will read Shavronne's Journal in the Warden's Quarters.Right-click to add this prophecy to your character. |
|
5/7/10 |
Thaumaturgical History IIThaumaturgical History IIThe Tongueless Witch's words speak through the stone to desperate followers.You will read Doedre's Proclamation in The Western Forest in Act 2.Right-click to add this prophecy to your character. |
|
6/8/11 |
Thaumaturgical History IIIThaumaturgical History IIIThe Soulless One's gift to the Prodigy draws forth those who seek the same unnatural power.You will inspect the Ancient Reverie Device in the Chamber of Sins.Right-click to add this prophecy to your character. |
|
7/9/12 |
Thaumaturgical History IVThaumaturgical History IVWhere the Soulless One left his physical form behind, a dangerous new threat emerges.You will read Malachai's Dedication in The Harvest.Right-click to add this prophecy to your character. |
|
8/10/13 |
Ancient Rivalries IAncient Rivalries IHer greatest creation failed her. The Aesthete seeks to punish the brute.You will slay Brutus while wearing one of Shavronne's items.Right-click to add this prophecy to your character. |
|
5/7/10 |
Ancient Rivalries IIAncient Rivalries IIBurned at the stake, the Tongueless Witch seeks to purify the purifier.You will slay Voll while wearing one of Doedre's items.Right-click to add this prophecy to your character. |
|
6/8/11 |
Ancient Rivalries IIIAncient Rivalries IIICut down on the shores, the Lion's fangs will sink into the Betraying King's flesh one last time.You will slay Kaom while wearing one of Lioneye's items.Right-click to add this prophecy to your character. |
|
7/9/12 |
Ancient Rivalries IVAncient Rivalries IVThe Soulless One tore the world asunder, but the Poet will have the final word.You will slay Malachai while wearing one of Victario's items.Right-click to add this prophecy to your character. |
|
8/10/13 |
The Feral Lord IThe Feral Lord IThe Feral Lord in the southern wood twists the wild to his will.You will encounter corrupted animals in the Southern Forest or Tropical Island Map and slay them.Right-click to add this prophecy to your character. |
|
6/8/11 |
The Feral Lord IIThe Feral Lord IIThe Feral Lord's cold breath imbues and empowers the beast in the northern wood.You will encounter a powerful beast in the Northern Forest, Jungle Valley Map, or Dark Forest Map and slay it.Right-click to add this prophecy to your character. |
|
7/9/12 |
The Feral Lord IIIThe Feral Lord IIIWhere water shimmers no more, thunderous beasts are dragged into the Feral Lord's domain.You will encounter corrupted animals in the Dried Lake, Desert Map, or Wasteland Map and slay them.Right-click to add this prophecy to your character. |
|
8/10/13 |
The Feral Lord IVThe Feral Lord IVThe Feral Lord senses your presence. In the shell of the snail, the vulture seeks a fresh carcass.You will discover and slay a very powerful Vulture within Sarn's borders or Maps of Sarn.Right-click to add this prophecy to your character. |
|
9/11/14 |
The Feral Lord VThe Feral Lord VTo the realm of dreams the Feral Lord flees, and leaves in his wake a burning nightmare.You will discover and slay a very powerful fiery Rhoa in a Mud Geyser map.Right-click to add this prophecy to your character. |
|
10/12/15 |
Anarchy's End IAnarchy's End IA criminal of Theopolis flees into dream carrying a fortuneteller's tool.You will enter a map and slay a Rogue Exile who is carrying a Divination Card.Right-click to add this prophecy to your character. |
|
5/7/10 |
Anarchy's End IIAnarchy's End IITwo criminals carry the fortuneteller's tools as they hunt for the body of their dreaming ally.You will enter a map and slay two Rogue Exiles who are each carrying a Divination Card.Right-click to add this prophecy to your character. |
|
6/8/11 |
Anarchy's End IIIAnarchy's End IIIA party of four criminals, each with the mark of the fortuneteller, hunt through dreams for their prosecutor.You will enter a map and slay four Rogue Exiles who are each carrying a Divination Card.Right-click to add this prophecy to your character. |
|
7/9/12 |
Anarchy's End IVAnarchy's End IVSix criminals take to foot to stamp out the threat that tracks them through dreams.You will enter a map and slay six Rogue Exiles who are each carrying a Divination Card.Right-click to add this prophecy to your character. |
|
8/10/13 |
Day of Sacrifice IDay of Sacrifice IThe ancient red champion is fallen, but a killing blow reveals his final sacrifice beneath the morning sun.You will slay a powerful Vaal Fallen who will drop a Sacrifice at Dawn fragment.Right-click to add this prophecy to your character. |
|
5/7/10 |
Day of Sacrifice IIDay of Sacrifice IIBeneath the midday sun, treasure, stained by corruption, invites an ambush.You will open a corrupted rare strongbox that will contain a Sacrifice at Noon fragment.Right-click to add this prophecy to your character. |
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6/8/11 |
Day of Sacrifice IIIDay of Sacrifice IIIThe ancient red army opens a powerful path before the setting sun.You will enter a difficult Vaal side area that contains an additional Sacrifice at Dusk fragment.Right-click to add this prophecy to your character. |
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7/9/12 |
Day of Sacrifice IVDay of Sacrifice IVA corrupted dream invites an invader, who hunts in the deepest night.You will encounter an invading foe in a rare, corrupted map, who will drop a Sacrifice at Midnight fragment.Right-click to add this prophecy to your character. |
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8/10/13 |
Unbearable Whispers IUnbearable Whispers IDark runes skitter across the pages of the tome, concealing the Whisperer's allies.You will discover a tome in the Library, Academy Map, Museum Map, or Scriptorium Map.Right-click to add this prophecy to your character. |
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6/8/11 |
Unbearable Whispers IIUnbearable Whispers IIThe Whisperer leaves a tome in the tower, held by a maddened follower.You will discover a tome upon slaying a monster in the Sceptre of God, Palace Map, Residence Map, or Villa Map.Right-click to add this prophecy to your character. |
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7/9/12 |
Unbearable Whispers IIIUnbearable Whispers IIIThe Aesthete holds the Whisperer's forbidden words safe, deep in the beast's belly.You will slay Shavronne, and she will drop a tome.Right-click to add this prophecy to your character. |
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8/10/13 |
Unbearable Whispers IVUnbearable Whispers IVForbidden words ring in the ears of the powerful; the Whisperer's influence spreads.You will slay a certain powerful monster and it will drop a tome.Right-click to add this prophecy to your character. |
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9/11/14 |
Unbearable Whispers VUnbearable Whispers VThe trapped emperor unknowingly protects foul knowledge. Dark pages amongst bright treasures.You will discover a dangerous tome in the final chamber of the Labyrinth.Right-click to add this prophecy to your character. |
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10/12/15 |
Tempest
Name | Notes | Seal Cost (N/C/M) |
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Fire from the SkyFire from the SkyFire rains down across the land. Beware the path you take.You will discover an area with an Infernal TempestRight-click to add this prophecy to your character. | Prophecy completes upon entering the area. | 2/4/7 |
Ice from AboveIce from AboveThe cold blusters from above, chilling the unwary to the bone.You will discover an area with an Arctic TempestRight-click to add this prophecy to your character. | 2/4/7 | |
Lightning FallsLightning FallsThe storms above strike with precision. A deft foot will avoid the blows.You will discover an area with an Electrocuting TempestRight-click to add this prophecy to your character. | 2/4/7 | |
The Undead StormThe Undead StormBones fall from the sky and take the shape of the men they once were.You will discover an area with a Morbid TempestRight-click to add this prophecy to your character. | 2/4/7 | |
Crushing SquallCrushing SquallThe sky trembles and the ground below answers with crushing force.You will discover an area with a Crushing TempestRight-click to add this prophecy to your character. | 2/4/7 | |
Vaal WindsVaal WindsCorruption is carried on a red wind, and spreads to all who are touched.You will discover an area with a Corrupting TempestRight-click to add this prophecy to your character. | 2/4/7 |
Misc
Name | Notes | Seal Cost (N/C/M) |
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Lasting ImpressionsLasting ImpressionsA hand scrawls on a wall, or carves into bone, a tale that undoes the world and teaches those who come after.You will read something written long ago.Right-click to add this prophecy to your character. |
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3/5/8 |
Plague of RatsPlague of RatsThey run, they bite, they flee, they die. Swarms of fur and teeth and tail drown each and every room.You will discover a series of indoor chambers flooded with rats.Right-click to add this prophecy to your character. |
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2/4/7 |
Twice EnchantedTwice EnchantedA golden device hidden by a rotting emperor overflows with power.You will be rewarded with an additional use of the Divine Font on completing the Labyrinth.Right-click to add this prophecy to your character. |
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1/3/6 |
Plague of FrogsPlague of FrogsWet and slippery flesh, clinging feet and tongue. No matter the colour before, now the earth is green.You will discover an outdoor location flooded with frogs.Right-click to add this prophecy to your character. |
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2/4/7 |
The Dream TrialThe Dream TrialThe depths of a dream hide a gauntlet that sharpens the body and mind.You will discover a Trial of Ascendancy in a map.Right-click to add this prophecy to your character. |
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2/4/7 |
The Lost MapsThe Lost MapsA device of great power once held by the prodigy spills forth the keys to new worlds.You will find maps near the centre of the Chamber of Sins.Right-click to add this prophecy to your character. |
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3/5/8 |
The Mysterious GiftThe Mysterious GiftA merchant seeks to trade misfitting gifts. Five for one, but what is the one?You will trade five unique items with a vendor.Right-click to add this prophecy to your character. |
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1/3/6 |
Smothering TendrilsSmothering TendrilsBlue tendrils wrap around the markings, constricting and smothering the stone beneath.You will use an Orb of Transmutation on a map and it will gain a smothering atmosphere.Right-click to add this prophecy to your character. |
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8/10/13 |