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Promenade Map (Betrayal)

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Promenade MapMap Level: 75
Map Tier: 8
Guild Character: ;
Even the greatest achievements
will eventually be abandoned.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Promenade Map (Betrayal) inventory icon.png
Acquisition
Level: 74
Purchase Costs
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Promenade
Map area
No Waypoint
IdMapWorldsPromenade
Act11
Area level78
Area type tagsurban
Tagsmap, delve_chest, einharmaps
The Shaper: Even the greatest achievements will eventually be abandoned.
Even the greatest achievements will eventually be abandoned.
Maps loading screen.png

Promenade Map (Betrayal) is a map area.

Layout

Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
1
Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
The TraitorThe Traitor4Wand
Corrupted
Sometimes an apprentice becomes a master through countless hours of hard work and practice.
Sometimes it happens by force.
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Primordial Pool MapPrimordial Pool MapMap Level: 74
Map Tier: 7
Guild Character: Â
A dough of bad blood.
A yeast of ill will.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Vault MapVault MapMap Level: 76
Map Tier: 9
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Promenade MapPromenade MapMap Level: 75
Map Tier: 8
Guild Character: ;
Even the greatest achievements
will eventually be abandoned.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

ItemLvl.
Hall of GrandmastersHall of Grandmasters
Promenade Map
Map Level: 75
Map Tier: 8
Guild Character: Ù
Contains the Immortalised Grandmasters
PvP damage scaling in effect
The grandest and greatest ever to fight,
Divine the champions stand tall.
But match their power, best their might,
And even the immortal may fall.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0e
  • Promenade maps now upgrade to a Villa map.