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Projectile

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Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units.[1] Skills gems that create projectiles usually have the Projectile or Bow gem tag.

Speed and duration

All projectiles have a speed, which can be altered by Projectile Speed modifiers. All projectiles also have a duration (which can be infinite), although in most cases this duration is not mentioned anywhere and cannot be modified, unless explicitly stated such as with the skill SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
.

The speed and duration combined determine the distance the projectile will travel, up to its maximum range. This is important when considering projectiles that have a limited lifetime.

For example, Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
creates projectiles which deal full damage initially, but deal less and less damage the longer they are alive. Increasing the Projectile Speed of Freezing Pulse will cause the projectiles to arrive at the target sooner, and therefore they will deal more damage than a slower-moving Freezing Pulse that traveled the same distance.

Increasing the Projectile Speed of limited duration projectiles will allow them to travel a further distance before they expire.

However, there are effects that occur based on the projectile's total distance traveled since launched. For instance:

  • Ice SpearIce SpearSpell, Projectile, Cold
    Mana Cost: (6-20)
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 600
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
    2% increased Projectile Speed
    Deals (14-369) to (21-553) Cold Damage
    Second form has 600% increased Critical Strike Chance
    Second form has 300% more Projectile Speed
    Second form has +(30-49)% to Critical Strike Multiplier
    Fires an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    will always arm (change into its second form) at a certain distance from its launching point, regardless of its speed
  • The damage modifiers from Point Blank and Chin SolChin Sol
    Assassin Bow
    Bow
    Quality: +20%
    Physical Damage: (96-114)(284.8-338.2)
    Elemental Damage: 25–50
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38-1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex(200-260)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    are based the projectile's total distance traveled, not how long the projectile has been alive. Note that, in the case of Spectral ThrowSpectral ThrowAttack, Projectile
    Mana Cost: (7-9)
    Cast Time: 1.00 sec
    Damage Effectiveness: (54%-90%)
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    or other "Projectiles Return" mechanics, the total distance traveled may be greater than the current distance from the player.

Ground and airborne projectiles

Most projectiles fly through the air, however there are some that travel along the ground.

Airborne projectiles can be aimed up and down cliffs and other height transitions, and can impact with the ground or ceiling. This can sometimes make them difficult to aim when dealing with a steep vertical angle, as they might fly over the heads of enemies or harmlessly impact the ground at the enemy's feet. Airborne projectiles will pass through most low obstacles such as small chests and rocks.

Projectiles that travel along the ground are subject to the same restrictions as a walking player. This means they cannot be fired up or down height transitions, and will instead collide with the edge. They will never impact with the ground or ceiling, but they are much more likely to be obstructed by small obstacles around the environment. Skills that create earthbound projectiles include SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
, Lightning StrikeLightning StrikeAttack, Projectile, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
.

Death

When a projectile collides with an enemy or obstacle, it explodes and is destroyed. This happens even if the projectile is the result of an attack that is evaded or dodged. Intuitively a projectile that is evaded or dodged would continue along its trajectory, but that is not the case in Path of Exile.

Unique items

Additional projectiles

Threshold jewels

ItemStats
First SnowFirst Snow
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
Cadiro watched young Chitus play in the frostbitten grass, care-free, happy,
and unburdened by the responsibility the Perandus scion would soon endure.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
Frozen TrailFrozen Trail
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
The Maraketh knew that a mountain path
free of vegetation was cut by regular avalanches,
and so the advancing Eternals were unwittingly drawn into a deathtrap.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second
With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
Hazardous ResearchHazardous Research
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova
With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
(20-15)% reduced Spark Duration
Of the elements at the thaumaturgist's disposal, lightning remained the least understood.
The simple passage of energy from one to another could result in profound power, or rapid death.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(10-15)% increased Lightning Damage
With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova
With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles
(20-15)% reduced Spark Duration
InevitabilityInevitability
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb
has 10% increased Area of Effect per Chain
With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile
Izaro gave rise to Chitus.
Chitus gave rise to Voll.
None could know how it would end.
None could stop it.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Magma Orb
has 10% increased Area of Effect per Chain
With at least 40 Intelligence in Radius, Magma Orb fires an additional Projectile
Ring of BladesRing of Blades
Viridian Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
At night, as a young Daresso shared his bed with a woman whose name he could not recall,
his thoughts remained in the one place he called his own: The Grand Arena.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova
With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles
Volley FireVolley Fire
Viridian Jewel
Limited to: 3
Radius: Medium (1200)
(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
Lioneye's men stood at the walls,
eyeing the savages that walked the beach below.
With a single word,
a thousand bodies, and ten thousand arrows,
would litter the sands.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
WildfireWildfire
Crimson Jewel
Limited to: 1
Radius: Medium (1200)
(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
News of Kaom's victory in the south spread quickly.
Those in support of the coming rebellion bided their time.
The rest fled like rats from a fire.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect

Local additional projectiles

ItemLvl.# Projectiles
TwyzelTwyzel
Sage Wand
Wand
Quality: +20%
Physical Damage: (48-64.8)(96-124.8)
Critical Strike Chance: (8.80%-9.60%)
Attacks per Second: (1.26-1.32)
Weapon Range: 120
Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile
(80-120)% increased Physical Damage
Adds (5-8) to (13-17) Physical Damage
(5-10)% increased Attack Speed
(10-20)% increased Critical Strike Chance
Life persisted,
hardened, twisted.
301
Death's HarpDeath's Harp
Death Bow
Bow
Quality: +20%
Physical Damage: (44-49)(116.6-129.85)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
The mournful music of the strings,
The creaking arch, the arrow sings.
A choking cry, a rattled breath,
The Reaper's Song, the Harp of Death.
321
Death's OpusDeath's Opus
Death Bow
Bow
Quality: +20%
Physical Damage: (66-98)(182.6-215.6)
Critical Strike Chance: (6.50%-7.50%)
Attacks per Second: 1.32
Weapon Range: 120
Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
Adds (10-20) to (30-35) Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
Bow Attacks fire an additional Arrow
Bow Attacks fire an additional Arrow
The overture stretches thin,
The chorus gathers to begin.
Stacatto, drone, a rest drawn long,
Another hears Death's final song.
442
Sire of ShardsSire of Shards
Serpentine Staff
Staff
Quality: +20%
Physical Damage: 55.2114
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a Nova
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
That which was broken may yet break.
494
ArborixArborix
Assassin Bow
Bow
Quality: +20%
Physical Damage: (108-120)(322.8-358.8)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 62, 212 DexAdds (60-70) to (180-210) Physical Damage
(60-100)% increased Evasion Rating
Bow Attacks fire 2 additional Arrows
Every 16 seconds you gain Iron Reflexes for 8 seconds
30% more Damage with Arrow Hits at Close Range while you have Iron Reflexes
30% increased Attack, Cast and Movement Speed while you do not have Iron Reflexes
You have Far Shot while you do not have Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
622
Reach of the CouncilReach of the Council
Spine Bow
Bow
Quality: +20%
Physical Damage: (67.2-96.9)(240-297.5)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46-1.51)
Weapon Range: 120
Requires Level 64, 212 Dex(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
Bow Attacks fire 2 additional Arrows
20% reduced Projectile Speed
We stand together. We strike together.
642

Global additional projectiles

ItemStats
Ewar's MirageEwar's Mirage
Antique Rapier
One Handed Sword
Quality: +20%
Physical Damage: 14.455.2
Elemental Damage: 1–(45-55)
Critical Strike Chance: 6.50%
Attacks per Second: (1.51-1.59)
Weapon Range: 12
Requires Level 26, 89 Dex+25% to Global Critical Strike Multiplier(40-55)% increased Elemental Damage with Attack Skills
Adds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
A single breeze blows
A hundred blades dance
+25% to Global Critical Strike Multiplier(40-55)% increased Elemental Damage with Attack Skills
Adds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
Beltimber BladeBeltimber Blade
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (118.9-127.1)(197.2-210.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 9
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
Grelwood ShankGrelwood Shank
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (118.9-127.1)(197.2-210.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 9
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Through countless seasons they stand, stoic,
Each season leaving its mark;
a memory written in fibrous flesh.
+475 to Accuracy Rating(170-190)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Dying SunDying Sun
Ruby Flask
Lasts 4.00 Seconds
Consumes (27-33) of 60 Charges on use
+50% to Fire Resistance
20% less Fire Damage taken
Requires Level 68(-10-10)% increased Charges used
(15-25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
All things must die.
Whether you burn out or explode is up to you.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(-10-10)% increased Charges used
(15-25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
SnakepitSnakepit
Sapphire Ring
Requires Level 68+(20-30)% to Cold Resistance(20-40)% increased Cold Damage
(5-10)% increased Cast Speed
Spells fire an additional Projectile
They wrap around you until your blood turns as cold as theirs.
+(20-30)% to Cold Resistance(20-40)% increased Cold Damage
(5-10)% increased Cast Speed
Spells fire an additional Projectile

Additional Chains

ItemStats
Roth's ReachRoth's Reach
Recurve Bow
Bow
Quality: +20%
Physical Damage: (19.8-22)(61.2-68)
Critical Strike Chance: 6.50%
Attacks per Second: (1.30-1.35)
Weapon Range: 120
Requires Level 18, 65 Dex(60-80)% increased Physical Damage
(20-40)% increased Elemental Damage with Attack Skills
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
"Exiled to the sea; what a joke.
I'm more free than I've ever been."
- Captain Weylam "Rot-tooth" Roth of the Black Crest
(60-80)% increased Physical Damage
(20-40)% increased Elemental Damage with Attack Skills
(4-8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
MjölnerMjölner
Gavel
One Handed Mace
Quality: +20%
Physical Damage: (108-129.6)(202-242.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 9
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
Look the storm in the eye and you will have its respect.
15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
Skills Chain +1 times
(30-40)% increased Lightning Damage with Attack Skills
+200 Strength Requirement
+300 Intelligence Requirement
Trigger a Socketed Lightning Spell on Hit
Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
GloomfangGloomfang
Blue Pearl Amulet
Requires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life
Lose (15-10) Life for each Enemy hit by your Spells
Lose (25-20) Life for each Enemy hit by your Attacks
Skills Chain +1 times
Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain
Darkness never stops feeding.
(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life
Lose (15-10) Life for each Enemy hit by your Spells
Lose (25-20) Life for each Enemy hit by your Attacks
Skills Chain +1 times
Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain

Subprojectiles

Normally a projectile attempts to hit the first enemy it encounters, explodes if the projectile has an explosion effect, and disappears. However, some effects change the projectile hit behavior.

Effect types

At most one effect may be applied per hit. The effects are listed in order of priority.

Pierce

The projectile passes through the enemy and continues along its previous trajectory. Once a projectile has exhausted its pierce count, one of the other effects listed in this section may apply.

Fork

The projectile splits into two identical projectiles which each travel at a 60 degree angle from the projectile's original path. A projectile can only fork once.

Sources of fork include:

  • Fork SupportFork SupportSupport, Projectile
    Icon: Y
    Mana Multiplier: 130%
    Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
    Supported Skills deal 0.5% increased Projectile Damage
    Supported Skills deal (30-11)% less Projectile Damage
    Supported Skills Fork
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Rigwald's QuillsRigwald's Quills
    Two-Point Arrow Quiver
    Requires Level 56(20-30)% increased Global Accuracy Rating-10% to Fire Resistance
    +(20-30)% to Lightning Resistance
    +7 Life gained for each Enemy hit by your Attacks
    20% reduced Projectile Speed
    (30-50)% increased Projectile Damage
    Projectiles Fork
    The fortunate inscribe their legacy
    in the pages of history books.
    The rest of us must leave our mark with our blood
    or the blood of others.

Chain

The projectile chooses a target within a certain radius, and travels in the direction of that target. A target cannot be hit twice in a row, but can be hit again if the chain proceeds back and forth between two targets. If there are no valid targets in range of the original enemy, it will not chain. Chain has a specified number of iterations.

Sources of chain include:

  • Chain SupportChain SupportSupport, Chaining, Projectile
    Icon: c
    Mana Multiplier: 150%
    Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:
    Supported Skills have 1% increased Projectile Speed
    Supported Skills Chain +2 times
    Supported Skills deal (50-31)% less Damage with Hits
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Ewar's MirageEwar's Mirage
    Antique Rapier
    One Handed Sword
    Quality: +20%
    Physical Damage: 14.455.2
    Elemental Damage: 1–(45-55)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.51-1.59)
    Weapon Range: 12
    Requires Level 26, 89 Dex+25% to Global Critical Strike Multiplier(40-55)% increased Elemental Damage with Attack Skills
    Adds 1 to (45-55) Lightning Damage
    (16-22)% increased Attack Speed
    Attacks Chain an additional time when in Main Hand
    Attacks fire an additional Projectile when in Off Hand
    A single breeze blows
    A hundred blades dance
    (When in main hand)
  • GloomfangGloomfang
    Blue Pearl Amulet
    Requires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life
    Lose (15-10) Life for each Enemy hit by your Spells
    Lose (25-20) Life for each Enemy hit by your Attacks
    Skills Chain +1 times
    Projectiles gain (15-20)% of Non-Chaos Damage as extra Chaos Damage per Chain
    Darkness never stops feeding.
  • MjölnerMjölner
    Gavel
    One Handed Mace
    Quality: +20%
    Physical Damage: (108-129.6)(202-242.4)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 9
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun Threshold(80-120)% increased Physical Damage
    Skills Chain +1 times
    (30-40)% increased Lightning Damage with Attack Skills
    +200 Strength Requirement
    +300 Intelligence Requirement
    Trigger a Socketed Lightning Spell on Hit
    Socketed Lightning Spells deal 100% increased Spell Damage if Triggered
    Look the storm in the eye and you will have its respect.
  • Ricochet passive for the Deadeye ascendancy.
  • Roth's ReachRoth's Reach
    Recurve Bow
    Bow
    Quality: +20%
    Physical Damage: (19.8-22)(61.2-68)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.30-1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex(60-80)% increased Physical Damage
    (20-40)% increased Elemental Damage with Attack Skills
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
  • Touch of AnguishTouch of Anguish
    Imperial Claw
    Claw
    Quality: +20%
    Physical Damage: (78-90)(234-258)
    Critical Strike Chance: (7.80%-8.40%)
    Attacks per Second: 1.60
    Weapon Range: 9
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not always Freeze
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    (While at maximum frenzy charges)

Also, ArcArcSpell, Chaining, Lightning
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (7-152) to (37-862) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
, Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Base duration is 4 seconds
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
, Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
1% chance to Shock enemies
Deals (100-145.6)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Beams Hit Enemies every 0.4 seconds
10% increased Beam frequency per Buff stack
(4-6) maximum Beam Targets
Beams deal (60-54)% less Damage while Stationary
Beams deal (40-31)% less Damage while Moving
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
, Wild StrikeWild StrikeAttack, Melee, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
, Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos
Mana Cost: (7-14)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:
0.5% increased Area of Effect
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (20-201) to (30-301) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon.png
, Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning Damage
Deals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
, and Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17-21)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
+3% Chance to Block Attack Damage while holding a Shield
Chains +1 Times
Base duration is 12 seconds
+3% Chance to Block Spell Damage while holding a Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
can chain despite not being projectile skills.

Return

The projectile returns to the original firer. The same target besides the one it returns from can be hit again by the returning projectile.[2] Its priority is after pierce/fork/chain.[3]

This can be crafted onto bows and wands through Tora, Master of the Hunt's workbench. The crafted mod does not allow your spells to return, as it only applies to attacks.

Explosions

Some projectiles explode on every hit, while other projectiles only explode when they disappear, dealing only normal, non-area damage on non-exploding hits.

The following skills explode on every hit:

  • Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (55%-64%)
    Projectile Speed: 3260
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (55-64.4)% of Base Damage
    Base duration is 2 seconds
    Deals (7-1714.8) Base Chaos Damage per second
    60% of Physical Damage Converted to Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
  • Ice ShotIce ShotAttack, Projectile, AoE, Duration, Cold, Bow
    Radius: 23 / 10
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Projectile Speed: 3260
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
    1% increased Cold Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    Base duration is 1.5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
  • Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Radius: 14
    Mana Cost: (15-16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Damage
    Creates 4 explosions
    35% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
  • Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (100-119)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
  • Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow
    Souls Per Use: 20 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 2.000 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (160%-198%)
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (160-198)% of Base Damage
    (30-49)% chance to Ignite enemies
    (30-68)% more Damage with Ignite
    50% of Physical Damage Converted to Fire Damage
    Projectiles Pierce 3 additional Targets
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon.png

Furthermore, all single-target on-hit effects apply on every hit.

The following skills only explode when the projectile is destroyed:

  • Arctic BreathArctic BreathSpell, Projectile, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (6-20)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Projectile Speed: 844
    Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (7-275) to (10-413) Cold Damage
    Base duration is 5 seconds
    Can have up to 10 Chilling Areas
    Deals (9.2-1089.2) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
  • Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
  • Storm BurstStorm BurstAoE, Spell, Projectile, Lightning, Channelling
    Mana Cost: (5-10)
    Cast Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 40%
    Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (31-183) to (47-275) Lightning Damage
    65% more Area Damage
    Fires an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Storm Burst skill icon.png
Example projectile

Imagine a FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
that has 50% Chance to Pierce, Projectiles Fork, and Chain +2 Times, and has been launched towards a pack of enemies:

  1. It hits the first enemy and succeeds its piercing check. The enemy is damaged and the projectile continues on its course.
  2. It hits a second enemy and this times fails to pierce. It forks, and there are now two projectiles which fly in different directions.
    • The first projectile
    1. The first projectile hits an enemy, and succeeds its piercing check, and continues on.
    2. There are no more enemies in its flight path, and it flies into a wall and explodes.
    • The second projectile
    1. The second projectile hits an enemy but fails its piercing check. Since it is the descendant of a projectile that forked, it cannot fork. The projectile and none of its ancestors have chained yet, so it can still chain two times. It chains and flies backwards towards the previous enemy.
    2. It hits the enemy, succeeds its piercing check, and continues on.
    3. It hits another enemy and fails to pierce, but can still chain one more time. It chains towards a nearby enemy.
    4. It hits the enemy and again fails to pierce. It cannot fork, and has run out of chains, so it finally explodes, dealing Fireball's area of effect damage.

Skill gems with the Projectile or Bow gem tag

Active skill gems

A list of active skill gems with the gem tag: Projectile or Bow

Skill gemStr.Dex.Int.Lvl.
BarrageBarrageAttack, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (40-47.6)% of Base Damage
Fires 4 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-47.6)% of Base Damage
100% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Penetrates (15-25)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
N/AyesN/A10
Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Mana Cost: (5-8)
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Projectile Speed: 3260
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
N/AyesN/A1
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect
Deals (55-64.4)% of Base Damage
Base duration is 2 seconds
Deals (7-1714.8) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A1
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (14-27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
Fires 3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
Elemental HitElemental HitAttack, Projectile, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Ethereal KnivesEthereal KnivesSpell, Projectile
Mana Cost: (5-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (6-457) to (9-685) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes1
Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
Radius: 15
Mana Cost: (18-27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28
FrenzyFrenzyAttack, Projectile, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesAttack, Projectile, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Ice ShotIce ShotAttack, Projectile, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
N/AyesN/A1
Lancing SteelLancing SteelAttack, Projectile
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (65%-80%)
Requires Level 28Thrust an Axe or Sword forward, releasing a primary projectile that impales enemies it hits. Additional projectiles appear nearby as smaller metal shards that fly forward after a short delay.Per 1% Quality:
1% chance to Impale Enemies on Hit
Deals (65-79.8)% of Base Damage
Fires 4 additional Projectiles
Primary Projectile Impales Enemies on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.png
yesyesN/A28
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
N/AyesN/A10
PuncturePunctureAttack, Projectile, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Skill Effect Duration
Deals (100-122.8)% of Base Damage
Base duration is 8 seconds
Causes Bleeding
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes4
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-50%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-50)% of Base Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
N/AyesN/A12
Scourge ArrowScourge ArrowChaos, Attack, Projectile, Channelling, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire this piercing arrow, which leaves spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
1% increased Projectile Speed
Deals (40-49.1)% of Base Damage
90% more Attack Speed
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
N/AyesN/A28
Shattering SteelShattering SteelAttack, Projectile, AoE
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 12Swing an Axe or Sword, releasing projectiles in sequence. The projectiles shatter when colliding with an enemy or travelling a short distance. The shattered pieces deal damage in an area in front of the impact location.Per 1% Quality:
1% increased Impale Effect
Deals (40-49.1)% of Base Damage
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles gain Damage as they travel farther, dealing up to 100% more Damage with Hits
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shattering Steel skill icon.png
yesyesN/A12
Shrapnel ShotShrapnel ShotLightning, Attack, Projectile, AoE, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (80%-99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
N/AyesN/A1
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260
Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
N/AyesN/A4
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:
1% increased Projectile Damage
(13-132) to (19-198) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 8 additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.61) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
yesyesN/A12
Spectral ThrowSpectral ThrowAttack, Projectile
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (54%-90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Split ArrowSplit ArrowAttack, Projectile, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Damage
Fires (4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
N/AyesN/A1
Tornado ShotTornado ShotAttack, Projectile, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-72.8)% of Base Damage
Base duration is 1 seconds
Deals (6.7-283.7) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
N/AyesN/A12
UnearthUnearthSpell, Projectile
Mana Cost: (8-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes10
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (160%-198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Duration, Lightning, Projectile
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Lightning Damage
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-100.1)% of Base Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
N/AyesN/A12
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Fire 0 Projectiles in a Nova
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Wild StrikeWild StrikeAttack, Melee, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Arctic BreathArctic BreathSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (6-20)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Projectile Speed: 844
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-275) to (10-413) Cold Damage
Base duration is 5 seconds
Can have up to 10 Chilling Areas
Deals (9.2-1089.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
N/Ayesyes12
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 20
Mana Cost: (14-27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 35%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes28
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos
Mana Cost: (9-27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes1
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes1
FrostboltFrostboltSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 160%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-753) to (10-1129) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
N/AN/Ayes1
Ice SpearIce SpearSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 600
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
2% increased Projectile Speed
Deals (14-369) to (21-553) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes12
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Radius: 14
Mana Cost: (15-16)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-146.6)% of Base Damage
Creates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fire 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (5-22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (8-699) to (10-1049) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
N/AN/Ayes1
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (125%-151%)
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (125-150.7)% of Base Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12
SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes1
Storm BurstStorm BurstAoE, Spell, Projectile, Lightning, Channelling
Mana Cost: (5-10)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
0.5% increased Area of Effect
Deals (31-183) to (47-275) Lightning Damage
65% more Area Damage
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
N/AN/Ayes28
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
Fires Projectiles at all nearby Enemies
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes1
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Fire 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls Per Use: 15 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased Damage
Deals (150-184.2)% of Base Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12
Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes1

Support skill gems

A list of support gems with the gem tag: Projectile or Bow

Skill gemStr.Dex.Int.Lvl.
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Mana Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:
Supported Skills have 1% increased Projectile Speed
Supported Skills Chain +2 times
Supported Skills deal (50-31)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Mana Multiplier: 110%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Fork SupportFork SupportSupport, Projectile
Icon: Y
Mana Multiplier: 130%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal (30-11)% less Projectile Damage
Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Mana Multiplier: 165%
Requires Level 38Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Mana Multiplier: 140%
Requires Level 8Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A8
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
0.5% increased Attack Damage
Mirage Archer lasts 4 seconds
Mirage Archer deals (30-11)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Can have up to 1 Mirage Archer Summoned at a time
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Pierce SupportPierce SupportSupport, Projectile
Icon: p
Mana Multiplier: 110%
Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Projectiles from Supported Skills Pierce (2-4) additional Targets
Supported Skills deal (0-19)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A1
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills' Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Mana Multiplier: 140%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Iron Grip SupportIron Grip SupportProjectile, Support
Icon: i
Requires Level 18Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18
Ranged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack
Icon: R
Mana Multiplier: 200%
Requires Level 8Supports any bow or wand attack skill. Instead of using that skill, you will summon a totem that uses the skill for you.Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses the Supported Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesN/A8

Active skill gems with stats related to projectiles

Related base stats

The following active skill gems have stats related to projectiles:

Skill gemStr.Dex.Int.Lvl.
BarrageBarrageAttack, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (40-47.6)% of Base Damage
Fires 4 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-47.6)% of Base Damage
100% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Penetrates (15-25)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
N/AyesN/A10
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect
Deals (55-64.4)% of Base Damage
Base duration is 2 seconds
Deals (7-1714.8) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A1
CremationCremationSpell, AoE, Fire, Duration, Projectile
Mana Cost: (14-27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
Fires 3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
Elemental HitElemental HitAttack, Projectile, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Ethereal KnivesEthereal KnivesSpell, Projectile
Mana Cost: (5-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (6-457) to (9-685) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes1
Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
Radius: 15
Mana Cost: (18-27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28
FrenzyFrenzyAttack, Projectile, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16
Frost BladesFrost BladesAttack, Projectile, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Lancing SteelLancing SteelAttack, Projectile
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (65%-80%)
Requires Level 28Thrust an Axe or Sword forward, releasing a primary projectile that impales enemies it hits. Additional projectiles appear nearby as smaller metal shards that fly forward after a short delay.Per 1% Quality:
1% chance to Impale Enemies on Hit
Deals (65-79.8)% of Base Damage
Fires 4 additional Projectiles
Primary Projectile Impales Enemies on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lancing Steel skill icon.png
yesyesN/A28
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
N/AyesN/A10
Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
N/AyesN/A24
Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-50%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-50)% of Base Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
N/AyesN/A12
Scourge ArrowScourge ArrowChaos, Attack, Projectile, Channelling, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire this piercing arrow, which leaves spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
1% increased Projectile Speed
Deals (40-49.1)% of Base Damage
90% more Attack Speed
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
N/AyesN/A28
Shattering SteelShattering SteelAttack, Projectile, AoE
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 12Swing an Axe or Sword, releasing projectiles in sequence. The projectiles shatter when colliding with an enemy or travelling a short distance. The shattered pieces deal damage in an area in front of the impact location.Per 1% Quality:
1% increased Impale Effect
Deals (40-49.1)% of Base Damage
40% chance to Impale Enemies on Hit
Fires 2 additional Projectiles
Projectiles gain Damage as they travel farther, dealing up to 100% more Damage with Hits
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shattering Steel skill icon.png
yesyesN/A12
Shrapnel ShotShrapnel ShotLightning, Attack, Projectile, AoE, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (80%-99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
N/AyesN/A1
Siege BallistaSiege BallistaTotem, Attack, Projectile, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260
Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
N/AyesN/A4
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:
1% increased Projectile Damage
(13-132) to (19-198) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 8 additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.61) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
yesyesN/A12
Spectral ThrowSpectral ThrowAttack, Projectile
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (54%-90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1
Tornado ShotTornado ShotAttack, Projectile, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-72.8)% of Base Damage
Base duration is 1 seconds
Deals (6.7-283.7) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
N/AyesN/A12
UnearthUnearthSpell, Projectile
Mana Cost: (8-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes10
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (160%-198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1
Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Duration, Lightning, Projectile
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 10.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Lightning Damage
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-100.1)% of Base Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
N/AyesN/A12
Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Fire 0 Projectiles in a Nova
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1
Wild StrikeWild StrikeAttack, Melee, Lightning, Cold, Fire, Projectile, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Arctic BreathArctic BreathSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (6-20)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Projectile Speed: 844
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-275) to (10-413) Cold Damage
Base duration is 5 seconds
Can have up to 10 Chilling Areas
Deals (9.2-1089.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
N/Ayesyes12
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 20
Mana Cost: (14-27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 35%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes28
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos
Mana Cost: (9-27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes1
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes1
FrostboltFrostboltSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 160%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-753) to (10-1129) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
N/AN/Ayes1
Ice SpearIce SpearSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 600
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
2% increased Projectile Speed
Deals (14-369) to (21-553) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes12
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Radius: 14
Mana Cost: (15-16)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-146.6)% of Base Damage
Creates 4 explosions
35% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28
Lightning TrapLightning TrapTrap, Spell, Projectile, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Fire 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes12
Magma OrbMagma OrbSpell, AoE, Fire, Projectile, Chaining
Mana Cost: (5-22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (8-699) to (10-1049) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
N/AN/Ayes1
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
1% increased Lightning Damage
Deals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
N/AN/Ayes4
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (125%-151%)
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (125-150.7)% of Base Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12
SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes1
Storm BurstStorm BurstAoE, Spell, Projectile, Lightning, Channelling
Mana Cost: (5-10)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
0.5% increased Area of Effect
Deals (31-183) to (47-275) Lightning Damage
65% more Area Damage
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
N/AN/Ayes28
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
Fires Projectiles at all nearby Enemies
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes1
Vaal Lightning TrapVaal Lightning TrapTrap, Vaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (19-391) to (58-1174) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Fire 0 Projectiles in a Nova
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes12
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls Per Use: 15 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased Damage
Deals (150-184.2)% of Base Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12
Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes1
Winter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile
Mana Cost: (2-4)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality:
0.5% increased Cast Speed
Deals (23-258) to (28-322) Cold Damage
Maximum 10 Stages
Fires projectiles every 0.8 seconds
+0.4 seconds to Base Duration per Stage
15% increased Projectile Frequency per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Winter Orb skill icon.png
N/AN/Ayes28
Flame TotemFlame TotemTotem, Spell, Projectile, Fire
Mana Cost: (12-42)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 25%
Projectile Speed: 750
Requires Level 4Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (1-122) to (2-183) Fire Damage
Summons a Totem which uses the Supported Skill
Projectiles Pierce all Targets
Fires (0-2) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Totem skill icon.png
yesN/Ayes4
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120%-161%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-161)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal (40-30)% less Damage
Damage over time caused by Projectiles deals (40-30)% less Damage
+(0-2) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1

Related quality stats

The following active skill gems have quality stats related to projectiles:

Skill gemStr.Dex.Int.Lvl.
BarrageBarrageAttack, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (40-47.6)% of Base Damage
Fires 4 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12
Ethereal KnivesEthereal KnivesSpell, Projectile
Mana Cost: (5-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (6-457) to (9-685) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes1
Frost BladesFrost BladesAttack, Projectile, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1
Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
N/AyesN/A24
Scourge ArrowScourge ArrowChaos, Attack, Projectile, Channelling, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-49%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire this piercing arrow, which leaves spore pods in its wake. Each spore pod blooms, firing a nova of thorn arrows. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
1% increased Projectile Speed
Deals (40-49.1)% of Base Damage
90% more Attack Speed
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
N/AyesN/A28
Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:
1% increased Projectile Damage
(13-132) to (19-198) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 8 additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.61) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
yesyesN/A12
Tornado ShotTornado ShotAttack, Projectile, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28
Freezing PulseFreezing PulseSpell, Projectile, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes1
Ice SpearIce SpearSpell, Projectile, Cold
Mana Cost: (6-20)
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 600
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
2% increased Projectile Speed
Deals (14-369) to (21-553) Cold Damage
Second form has 600% increased Critical Strike Chance
Second form has 300% more Projectile Speed
Second form has +(30-49)% to Critical Strike Multiplier
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes12
SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes1
Vaal SparkVaal SparkVaal, Spell, Projectile, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes1

Support skill gems with stats related to projectiles

Related base stats

The following support skill gems have stats related to projectiles:

Skill gemStr.Dex.Int.Lvl.
Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Mana Multiplier: 110%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Fork SupportFork SupportSupport, Projectile
Icon: Y
Mana Multiplier: 130%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal (30-11)% less Projectile Damage
Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Mana Multiplier: 165%
Requires Level 38Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 4 additional Projectiles
Supported Skills deal (35-26)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Mana Multiplier: 140%
Requires Level 8Supports projectile skills.Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A8
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Mana Multiplier: 140%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
0.5% increased Attack Damage
Mirage Archer lasts 4 seconds
Mirage Archer deals (30-11)% less Damage with Supported Skills
Mirage Archer uses Supported Skill with 60% less Attack Speed
Can have up to 1 Mirage Archer Summoned at a time
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Pierce SupportPierce SupportSupport, Projectile
Icon: p
Mana Multiplier: 110%
Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Projectiles from Supported Skills Pierce (2-4) additional Targets
Supported Skills deal (0-19)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A1
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills' Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Mana Multiplier: 140%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Iron Grip SupportIron Grip SupportProjectile, Support
Icon: i
Requires Level 18Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18

Related quality stats

The following support skill gems have quality stats related to projectiles:

Skill gemStr.Dex.Int.Lvl.
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Mana Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality:
Supported Skills have 1% increased Projectile Speed
Supported Skills Chain +2 times
Supported Skills deal (50-31)% less Damage with Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A38
Fork SupportFork SupportSupport, Projectile
Icon: Y
Mana Multiplier: 130%
Requires Level 31Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal (30-11)% less Projectile Damage
Supported Skills Fork
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Pierce SupportPierce SupportSupport, Projectile
Icon: p
Mana Multiplier: 110%
Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Projectiles from Supported Skills Pierce (2-4) additional Targets
Supported Skills deal (0-19)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A1
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills' Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Slower Projectiles SupportSlower Projectiles SupportSupport, Projectile
Icon: J
Mana Multiplier: 140%
Requires Level 31Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Volley SupportVolley SupportSupport, Projectile
Icon: =
Mana Multiplier: 140%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality:
Supported Skills deal 1% increased Projectile Damage
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills fire 2 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A4
Iron Grip SupportIron Grip SupportProjectile, Support
Icon: i
Requires Level 18Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Strength's damage bonus applies to Projectile Attacks made with Supported Skills
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A18

Passive skills

There are passive skills that grant projectile bonuses.

Projectile damage

These passive skills grant increased projectile damage.

NameStats
Projectile Damage
Projectilespeed passive skill icon.png
6% increased Projectile Damage [1] [2] [3]
10% increased Projectile Damage [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12]
4% increased Projectile Damage [1] [2]
16% increased Projectile Damage [1]
Projectile Damage and Attack Speed
Attackspeed passive skill icon.png
10% increased Projectile Damage
4% increased Attack Speed [1]
Projectile Damage and Dexterity
Projectilespeed passive skill icon.png
8% increased Projectile Damage
+5 to Dexterity [1]
Projectile Damage and Speed
Projectilespeed passive skill icon.png
6% increased Projectile Damage
10% increased Projectile Speed [1]
Ballistic Mastery
Perfectaim passive skill icon.png
15% increased Projectile Damage
+20 to Dexterity
20% increased Projectile Speed [1]
Fury Bolts
Furybolts passive skill icon.png
20% increased Projectile Damage
+20 to Strength
20% increased Global Accuracy Rating [1]
Path of the Hunter
Hunter passive skill icon.png
+20 to Dexterity
12% increased Projectile Damage
+20 to Accuracy Rating [1]
Sniper
Sniper2 passive skill icon.png
20% increased Projectile Damage
10% increased Projectile Speed [1]

Projectile speed

These passive skills grant increased projectile speed.

NameStats
Projectile Damage and Speed
Projectilespeed passive skill icon.png
6% increased Projectile Damage
10% increased Projectile Speed [1]
Ballistic Mastery
Perfectaim passive skill icon.png
15% increased Projectile Damage
+20 to Dexterity
20% increased Projectile Speed [1]
Flash Freeze
Newcolddamage passive skill icon.png
24% increased Cold Damage
15% increased Projectile Speed
10% increased Effect of Chill [1]
Sniper
Sniper2 passive skill icon.png
20% increased Projectile Damage
10% increased Projectile Speed [1]

Projectile piercing

These passive skills grant additional pierces.

NameStats
Pierce
Pierce passive skill icon.png
Projectiles Pierce an additional Target [1]
Piercing Shots
PierceNoteable passive skill icon.png
Projectiles Pierce 2 additional Targets [1]

Miscellany

These passive skills are related to projectiles, but do not fit into any other category.

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Deadeye
Deadeye (Ascendants) passive skill icon.png
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
100% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage [1]
Deadeye
Deadeye avatar.png
Endless Munitions
EndlessMunitions (DeadEye) passive skill icon.png
Skills fire an additional Projectile
50% increased Area of Effect
+200 to Accuracy Rating [1]
Deadeye
Deadeye avatar.png
Powerful Precision
PowerfulPrecision (DeadEye) passive skill icon.png
Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets [1]
Deadeye
Deadeye avatar.png
Ricochet
Ricochet (DeadEye) passive skill icon.png
Skills Chain +1 times
Projectiles deal 10% more Damage for each remaining Chain [1]
Raider
Raider avatar.png
Avatar of the Chase
RapidAssault (Raider) passive skill icon.png
100% increased Onslaught Effect
25% more chance to Evade Melee Attacks during Onslaught
25% more chance to Evade Projectile Attacks during Onslaught
20% increased Attack Damage during Onslaught [1]

Ascendancy passive skills

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Deadeye
Deadeye (Ascendants) passive skill icon.png
Projectiles Pierce 2 additional Targets
Projectiles gain Damage as they travel farther, dealing up
to 50% increased Damage with Hits to targets
Skills fire an additional Projectile
100% increased Global Accuracy Rating
Moving while Bleeding doesn't cause you to take extra Damage [1]
Deadeye
Deadeye avatar.png
Projectile Damage, Accuracy
ProjectileDamageAccuracy (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Global Accuracy Rating [1] [2] [3]
Deadeye
Deadeye avatar.png
Projectile Damage, Attack Speed
ProjectileDamageAttackSpeed (DeadEye) passive skill icon.png
10% increased Projectile Damage
5% increased Attack Speed [1] [2]
Deadeye
Deadeye avatar.png
Projectile Damage, Critical Strike Chance
ProjectileDamageCrit (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Critical Strike Chance [1] [2]
Deadeye
Deadeye avatar.png
Endless Munitions
EndlessMunitions (DeadEye) passive skill icon.png
Skills fire an additional Projectile
50% increased Area of Effect
+200 to Accuracy Rating [1]
Deadeye
Deadeye avatar.png
Far Shot
FarShot (DeadEye) passive skill icon.png
Far Shot
30% increased Projectile Speed [1]
Deadeye
Deadeye avatar.png
Fast and Deadly
FastAndDeadly (DeadEye) passive skill icon.png
30% increased Projectile Damage
10% increased Attack Speed
Accuracy Rating is Doubled
100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed [1]
Deadeye
Deadeye avatar.png
Powerful Precision
PowerfulPrecision (DeadEye) passive skill icon.png
Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets [1]
Deadeye
Deadeye avatar.png
Ricochet
Ricochet (DeadEye) passive skill icon.png
Skills Chain +1 times
Projectiles deal 10% more Damage for each remaining Chain [1]
Raider
Raider avatar.png
Avatar of the Chase
RapidAssault (Raider) passive skill icon.png
100% increased Onslaught Effect
25% more chance to Evade Melee Attacks during Onslaught
25% more chance to Evade Projectile Attacks during Onslaught
20% increased Attack Damage during Onslaught [1]

Keystones

NameStats
Arrow Dancing
KeystoneArrowDodging passive skill icon.png
40% more chance to Evade Projectile Attacks
20% less chance to Evade Melee Attacks [1]
Iron Grip
KeystoneIronGrip passive skill icon.png
The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks [1]
Point Blank
KeystonePointBlankArcher passive skill icon.png
Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther [1]

Version history

Version Changes
3.0.0
  • Pierce has been reworked. Items and skills that used to use or provide pierce chance now instead use or provide a number of pierces. Once a projectile has reached its pierce limit, it will not pierce further.
2.2.2
  • Fixed a bug where 100% pierce chance would not grant increased damage for appropriate skills.
  • Fixing an issue where projectiles did not appear to pierce on the client.

References

  1. Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.
  2. Mark_GGG (October 16, 2017). "[QUESTION] powerful precision". Path of Exile Reddit. Retrieved October 16, 2017.
  3. windzqt (September 10, 2014). "GGG Mark explains Projectiles return to you (Tora's lvl 7 mod)". Path of Exile Reddit. Retrieved October 13, 2014.