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Precinct Map (War for the Atlas)

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Precinct MapMap Level: 77
Map Tier: 10
Guild Character: :
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Precinct Map (War for the Atlas) inventory icon.png
Acquisition
Level: 77
Purchase Costs
Normal4x Orb of Alchemy
Magic4x Orb of Alchemy
Rare5x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsPrecinct
Precinct
Map area
No Waypoint
IdMapWorldsPrecinct
Act11
Area level77
Area type tagsurban, swamp
Tagsmap, einharmaps
The Shaper: Crushed together and fenced in, to live out their lives like cattle.
Crushed together and fenced in, to live out their lives like cattle.
Maps loading screen.png

Precinct Map (War for the Atlas) is a map area.

Layout

Encounters

Boss

One to six randomly selected rogue exiles. There is no arena.

Boss video

Items found in this area

ItemLvl.
Abandoned WealthAbandoned Wealth53x Exalted OrbWhen the world burned, the greedy burned with it, while the clever left as paupers.1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating78
The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed.1
The UndauntedThe Undaunted5Nemesis Item
Corrupted
"Fate was always my nemesis...
But it didn't stop me then, and it won't stop me now."
- Kjetilbrann, The Undaunted
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Tower MapTower MapMap Level: 76
Map Tier: 9
Guild Character: 0
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Promenade MapPromenade MapMap Level: 78
Map Tier: 11
Guild Character: ;
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Precinct MapPrecinct MapMap Level: 77
Map Tier: 10
Guild Character: :
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Precinct MapPrecinct MapMap Level: 78
    Map Tier: 11
    Guild Character: =
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Precinct MapPrecinct MapMap Level: 78
    Map Tier: 11
    Guild Character: =
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Precinct MapPrecinct MapMap Level: 76
    Map Tier: 11
    Guild Character: \
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.