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Power charge
- 40% increased Critical Strike Chance per Power Charge
Power charges are one of the three charge types. They grant a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.
Contents
Source of Power Charges
Skill Gems
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Assassin's MarkAssassin's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 secRequires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slainBase duration is (6-9.8) seconds
Cursed enemies take 20% increased Extra Damage from Critical Strikes
Cursed enemies have an additional (5-9)% chance to receive a Critical Strike
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.is a curse that causes enemies a chance to grant a power charge when killed.
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Power Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Mana Multiplier: 110%Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Critical Strike ChanceSupported Skills have (35-54)% chance to gain a Power Charge on Critical StrikeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.grants the linked active gem a chance to generate a power charge on critical strike.
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Power SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 160%)Requires Level 12Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased DamageDeals (130-160.4)% of Base Damage
Culling StrikePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.and
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (125% to 155%)Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased DamageDeals (125-155.4)% of Base Damage
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.grant a power charge on kill.
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Ice SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile SpeedDeals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
(10-29)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.grants a chance to gain a power charge on critical strike with the appropriate helmet enchantment.
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Cold SnapCold SnapSpell, AoE, Cold
Radius: 16
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%Requires Level 4Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (9-462) to (13-693) Cold Damage
30% chance to Freeze enemies
30% increased Freeze Duration on enemies
110% increased Chill Duration on enemies
(20-39)% increased Effect of Chill
+(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.grants a chance to gain a power charge on kill with the
Winter's BountyWinter's Bounty
Cobalt JewelLimited to: 2
Radius: Medium (1200)(10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap
has a 50% chance to grant a Power Charge on KillAs a boy, Rigwald was taught to hunt,
Through the first snows of winter,
When beasts have gorged their fill,
And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.threshold jewel.
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Storm Barrier SupportStorm Barrier SupportLightning, Support, Channelling
Icon: b
Mana Multiplier: 110%Requires Level 4Supports any channelling skill, protecting you from damage while you channel it.Per 1% Quality:
1% chance to Gain a Power Charge when hit while Channelling Supported Skills
0% less Lightning Damage taken from Hits while Channelling Supported Skills
0% less Physical Damage taken from Hits while Channelling Supported Skills(50-69)% chance to Gain a Power Charge when hit while Channelling Supported Skills
(8-12)% less Lightning Damage taken from Hits while Channelling Supported Skills
(8-13)% less Physical Damage taken from Hits while Channelling Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.grants a chance to gain a power charge when hit while channeling
Passive Skills
- Charge on Kill and Overcharged grants a chance to generate a random type of charge on kill.
- Blast Cascade grants a chance to gain a power charge when a trap is triggered or when a mine is detonated and targets an enemy.
- Whirling Barrier grants a chance to gain a power charge on block.
- These ascendancy class skills grant a chance to generate power charges:
- Ascendant's Assassin (chance on critical strike)
- Assassin's Unstable Infusion (chance on critical strike, chance on non-critical strike)
- Hierophant's Conviction of Power (chance when placing totem, chance on kill)
- Occultist's Forbidden Power (charge gained every 200 mana spent)
- Trickster's Swift Killer (chance on kill)
Items
The following items grant a chance to generate a power charge:
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Storm PrisonStorm Prison
Carved WandWands
Quality: +20%
Physical Damage: (12.8 to 14.4)–(22.4 to 25.2)
Elemental Damage: 1–(35 to 45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120Requires Level 12, 47 Int(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest.
You can barely even leash it.has a chance to generate a power charge on kill.
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Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poethas a chance to generate a power charge, as well as a frenzy charge, on kill.
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Death's HandDeath's Hand
Karui SceptreSceptres
Quality: +20%
Physical Damage: (80.4 to 93.6)–(162 to 213.6)
Critical Strike Chance: (7.50% to 9.00%)
Attacks per Second: 1.50
Weapon Range: 9Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (30-41) to (80-123) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 2 seconds on Critical Strike"All are welcome in Hinekora's eternal home."
- Karui Proverbhas a chance to generate a power charge if a hit stuns an enemy.
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TulbornTulborn
Spiraled WandWands
Quality: +20%
Physical Damage: 12–37.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 24, 83 Int(15-19)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20-25) Mana gained on Killing a Frozen EnemyWe remember the stillness.
Then the great fall.
The pain of separation.
We return once more.
This item can be transformed with a Blessing of Tulhas a chance to generate a power charge on killing a frozen enemy.
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TulfallTulfall
Tornado WandWands
Quality: +20%
Physical Damage: 25.2–74.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10-15)% increased Cold Damage per Frenzy ChargeWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.has a chance to generate a power charge on killing a frozen enemy.
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Doedre's ElixirDoedre's Elixir
Greater Mana FlaskRecovers 140 Mana over 5.60 seconds
Consumes (26 to 30) of 32 Charges on useRequires Level 12Removes 20% of your maximum Energy Shield on use
You take 10% of your maximum Life as Chaos Damage on use
You gain a Power Charge on use
You gain a Frenzy Charge on use
You gain an Endurance Charge on use
(120-150)% increased Charges usedDoedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.grants a power charge when consumed.
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Hegemony's EraHegemony's Era
Judgement StaffStaves
Quality: +20%
Physical Damage: (289.2 to 301.2)–(363.6 to 399.6)
Critical Strike Chance: (7.32% to 7.93%)
Attacks per Second: (1.40 to 1.45)
Weapon Range: 11Requires Level 68, 113 Str, 113 Int18% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.has a chance to generate a power charge when a melee attack knocks back an enemy.
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Jaws of AgonyJaws of Agony
Supreme Spiked ShieldQuality: +20%
Chance to Block: 24%
Evasion: 290
Energy Shield: 56Requires Level 70, 85 Dex, 85 Int3% reduced Movement Speed (Hidden)
4% chance to Dodge Spell Damage(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Grants Level 20 Bear Trap SkillOne wrong step triggers destruction.
Agony slowly dominates the will to live.has a chance to generate a power charge when a trap is thrown.
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Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldQuality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries.has a chance to generate a power charge on hit.
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SkyforthSkyforth
Sorcerer BootsQuality: +20%
Energy Shield: 58Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
6% reduced Mana Reserved
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation.has a chance to generate a power charge on a critical strike.
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Romira's BanquetRomira's Banquet
Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons
Born of his brother's seed
Romira threw her a banquet
A perfidious meal indeed.grants a power charge on a non-critical strike.
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Brinerot FlagBrinerot Flag
Tarnished Spirit ShieldQuality: +20%
Chance to Block: 24%
Energy Shield: (108 to 132)Requires Level 23, 60 Int3% reduced Movement Speed (Hidden)
(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
(20-40)% increased Mana Regeneration Rate
+(70-90) to maximum Energy Shield
Gain 2 Power Charges when you WarcryThe lords of the sea bow to no one.grants 2 power charges when a warcry skill is used.
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SurgebindersSurgebinders
Dragonscale GauntletsQuality: +20%
Armour: (254 to 278)
Evasion: (254 to 278)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength.
Your threats are our laughter.
Your hate is our infinity
The fire rises!grants a chance to steal a power charge from an enemy on hit.
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Victario's CharityVictario's Charity
Laminated Kite ShieldQuality: +20%
Chance to Block: 24%
Armour: 135
Energy Shield: 26Requires Level 50, 64 Str, 64 Int3% reduced Movement Speed (Hidden)
+8% to all Elemental Resistances+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give.grants a chance to give nearby allies a power charge on kill.
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Voll's ProtectorVoll's Protector
Holy ChainmailQuality: +20%
Armour: 349
Energy Shield: 70Requires Level 35, 53 Str, 53 Int5% reduced Movement Speed (Hidden)60% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical StrikeAlthough a great leader during the war,
Voll proved disastrous in times of peace.generates a power charge for each enemy you hit with a critical strike.
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Winter's BountyWinter's Bounty
Cobalt JewelLimited to: 2
Radius: Medium (1200)(10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap
has a 50% chance to grant a Power Charge on KillAs a boy, Rigwald was taught to hunt,
Through the first snows of winter,
When beasts have gorged their fill,
And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.grants
Cold SnapCold SnapSpell, AoE, Cold
Radius: 16
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%Requires Level 4Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (9-462) to (13-693) Cold Damage
30% chance to Freeze enemies
30% increased Freeze Duration on enemies
110% increased Chill Duration on enemies
(20-39)% increased Effect of Chill
+(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.a chance to generate a power charge on kill.
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Inya's EpiphanyInya's Epiphany
Arcanist SlippersQuality: +20%
Energy Shield: 54Requires Level 61, 119 Int+(50-70) to maximum Life
25% increased Movement Speed
(5-8)% increased Intelligence
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power ChargesThough the path we walk is the same,
each journey is different.Chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges.
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The Blue DreamThe Blue Dream
Cobalt JewelLimited to: 1
Radius: Large (1500)Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on KillWe crash against Chayula's body,
and fall like rain into the place we cannot go.
This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius.
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The Blue NightmareThe Blue Nightmare
Cobalt JewelLimited to: 1
Radius: Large (1500)Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spells at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on KillWe swell and flood
and drown the undeserving beneath our might.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius.
- Shield with
Essence of InsanityEssence of InsanityStack Size: 9
Essence Level: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Triggers Level 20 Spectral Spirits when Equipped
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Boots: 12% increased Movement speed while on Burning, Chilled or Shocked ground
Body Armour: Gain Onslaught for 3 seconds when Hit
Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Shield: 10% chance to gain a Power Charge when you Block
Quiver: 10% reduced Reflected Damage taken
Amulet: 10% chance to Recover 10% of Maximum Mana when you use a Skill
Ring: 10% reduced Reflected Damage taken
Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack.mod has 10% chance to generate a power charge on block.
- Weapon with
Essence of HorrorEssence of HorrorStack Size: 9
Essence Level: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced elemental Damage Taken while not moving
Body Armour: 15% of Physical Damage taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill nearby Enemies for 1 second on Block
Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge
Amulet: 15% increased effect of Fortify on You
Ring: Adds 4 to 7 Cold Damage per Frenzy Charge
Belt: 5% additional Physical Damage Reduction during any Flask EffectRight click this item then left click a normal or rare item to apply it.
Shift click to unstack.mod has 16% chance to generate a power charge, frenzy charge, or endurance charge on kill.
- Shaped and elder items
Source of maximum Power Charges
- Infused, Instability, Overcharge are passive skills that each grant +1 maximum power charge.
- The Occultist's notable skill Forbidden Power grants +1 maximum power charge.
- The Trickster's notable skill Swift Killer grants +1 maximum power charge.
- The Assassin's notable skill Deadly Infusion grants +1 maximum power charge.
- Corrupting a two-handed weapon with a Vaal Orb can give the item a +1 Maximum Power Charges as an implicit.
These items grant increased maximum power charges:
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The AylardexThe Aylardex
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power ChargeShackled fires dance about;
Might within from force without.(+1)
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Storm PrisonStorm Prison
Carved WandWands
Quality: +20%
Physical Damage: (12.8 to 14.4)–(22.4 to 25.2)
Elemental Damage: 1–(35 to 45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Weapon Range: 120Requires Level 12, 47 Int(11-15)% increased Spell Damage(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest.
You can barely even leash it.(+1, can be dual-wielded)
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Void BatteryVoid Battery
Prophecy WandWands
Quality: +20%
Physical Damage: 34.8–64.8
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro(+1, can be dual-wielded)
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Hegemony's EraHegemony's Era
Judgement StaffStaves
Quality: +20%
Physical Damage: (289.2 to 301.2)–(363.6 to 399.6)
Critical Strike Chance: (7.32% to 7.93%)
Attacks per Second: (1.40 to 1.45)
Weapon Range: 11Requires Level 68, 113 Str, 113 Int18% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.(+1)
- Shaped item level 84+ staff with the suffix mod +1 to Maximum Power Charges
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Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldQuality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries.(+2)
The theoretical maximum power charges is 10: (+3 base, +3 passives, +3 items1, +1 as Occultist/Trickster/Assassin).
1 Disregards Malachai's Loop since it removes power charges at maximum charges.
The unique jewel PowerlessnessPowerlessness
Cobalt Jewel-1 to Maximum Power Charges
Corrupted"Your desires will mislead you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. decreases maximum power charges by 1.
Consume Charges
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Cold SnapCold SnapSpell, AoE, Cold
Radius: 16
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%Requires Level 4Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
0.5% increased Area of EffectDeals (9-462) to (13-693) Cold Damage
30% chance to Freeze enemies
30% increased Freeze Duration on enemies
110% increased Chill Duration on enemies
(20-39)% increased Effect of Chill
+(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.can consume a charge to bypass its cooldown.
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DischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24 to 47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of EffectDeals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-220) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if TriggeredPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.consumes power charges to deal additional lightning damage.
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Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldQuality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries.removes all power charges and shocks the user if they reach maximum power charges.
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TulfallTulfall
Tornado WandWands
Quality: +20%
Physical Damage: 25.2–74.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10-15)% increased Cold Damage per Frenzy ChargeWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew.removes all power charges and grants a frenzy charge to the user if they reach maximum power charges.
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Romira's BanquetRomira's Banquet
Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on non-Critical Strike
Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons
Born of his brother's seed
Romira threw her a banquet
A perfidious meal indeed.removes all power charges if the player deals a critical strike.
Related effects
These passive skills and unique items have modifiers related to power charges:
-
AuxiumAuxium
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield(10-20)% increased Elemental Damage with Attack Skills
+(45-55) to maximum Mana
+(60-70) to maximum Energy Shield
0.2% of Attack Damage Leeched as Mana per Power Charge
Chill Effect and Freeze Duration on you are based on 65% of Energy ShieldAs long as the soul is unfettered, so is the
body. -
Lochtonial CaressLochtonial Caress
Iron GauntletsQuality: +20%
Armour: 7Requires 6 Str(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(20-30) to maximum Life
(15-10)% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
ConduitWhy cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything. -
Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldQuality: +20%
Chance to Block: 23%
Energy Shield: (181 to 203)Requires Level 65, 159 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
6% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries. -
Rashkaldor's PatienceRashkaldor's Patience
Jade AmuletRequires Level 61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power ChargesFate's smile, man's ruin. -
SurgebindersSurgebinders
Dragonscale GauntletsQuality: +20%
Armour: (254 to 278)
Evasion: (254 to 278)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
(4-7)% increased Spell Damage per Power Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Elemental Damage per Frenzy Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength.
Your threats are our laughter.
Your hate is our infinity
The fire rises! -
The AylardexThe Aylardex
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power ChargeShackled fires dance about;
Might within from force without. -
The Restless WardThe Restless Ward
Carnal ArmourQuality: +20%
Evasion: (1200 to 1306)
Energy Shield: (333 to 362)Requires Level 71, 88 Dex, 122 Int3% reduced Movement Speed (Hidden)
+(20-25) to maximum Mana+(60-80) to maximum Life
(220-250)% increased Evasion and Energy Shield
1% increased Movement Speed per Frenzy Charge
100% increased Endurance, Frenzy and Power Charge Duration
(20-30) Life Regenerated per second per Endurance ChargeUse the dead to stave off death,
An armour of bones and rot.
Hanging on with bated breath,
One lapse and all for naught. -
Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet -
Void BatteryVoid Battery
Prophecy WandWands
Quality: +20%
Physical Damage: 34.8–64.8
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Weapon Range: 120Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro -
TulbornTulborn
Spiraled WandWands
Quality: +20%
Physical Damage: 12–37.2
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 24, 83 Int(15-19)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 10 to 20 Cold Damage to Spells per Power Charge
+(20-25) Mana gained on Killing a Frozen EnemyWe remember the stillness.
Then the great fall.
The pain of separation.
We return once more.
This item can be transformed with a Blessing of Tul -
TulfallTulfall
Tornado WandWands
Quality: +20%
Physical Damage: 25.2–74.4
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120Requires Level 65, 212 Int(35-39)% increased Spell Damage(10-15)% increased Cast Speed
50% chance to gain a Power Charge on Killing a Frozen Enemy
Adds 15 to 25 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(10-15)% increased Cold Damage per Frenzy ChargeWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew. -
Voll's DevotionVoll's Devotion
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-40) to maximum Life
+(20-30) to maximum Energy Shield
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when a Power Charge expires or is consumed"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge
Passives
There passive skills are related to power charges:
Name | Bonuses |
---|---|
Power Charge Duration |
|
Spell Damage per Power Charge |
|
Charge on Kill |
|
Infused |
|
Instability |
|
Overcharge |
|
Fusillade |
|
Claws of the Magpie |
|
Overcharged |
|
Conduit |
|
Ascendancy passive skills
There are Ascendancy passive skills that affect power charges.
Ascendancy Class | Name | Bonuses |
---|---|---|
Guardian![]() |
Armour and Energy Shield, Charge Duration |
|
Ascendant![]() |
Assassin |
|
Hierophant![]() |
Conviction of Power |
|
Assassin![]() |
Deadly Infusion |
|
Occultist![]() |
Forbidden Power |
|
Guardian![]() |
Harmony of Purpose |
|
Ascendant![]() |
Hierophant |
|
Trickster![]() |
Swift Killer |
|
Assassin![]() |
Unstable Infusion |
|
Ascendant![]() |
Guardian |
|
Effects on monsters and minions
The effects of power charges are much more significant on monsters and minions. Note that player totems themselves cannot gain or have power charges.
- 200% increased Critical Strike Chance per Power Charge
Version history
Version | Changes |
---|---|
3.0.0 |
|