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Power charge

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Power Charge
Charge
Power Charge status icon.png

{{#ask:

-Has subobject::Character
Has stat id::~*power_charge*
Has stat id::!~*max*
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 
}}

Power charges are one of the three charge types. They grant a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.

Source of Power Charges

Skill Gems

  • Lua error: callParserFunction: function "#ask" was not found. is a curse that causes enemies a chance to grant a power charge when killed.
  • Lua error: callParserFunction: function "#ask" was not found. grants the linked active gem a chance to generate a power charge on critical strike.
  • Lua error: callParserFunction: function "#ask" was not found. and Lua error: callParserFunction: function "#ask" was not found. grant a power charge on kill.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to gain a power charge on critical strike with the appropriate helmet enchantment.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to gain a power charge on kill with the Lua error: callParserFunction: function "#ask" was not found. threshold jewel.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to gain a power charge when hit while channeling

Passive Skills

Items

The following items grant a chance to generate a power charge:

  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge on kill.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge, as well as a frenzy charge, on kill.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge if a hit stuns an enemy.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge on killing a frozen enemy.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge on killing a frozen enemy.
  • Lua error: callParserFunction: function "#ask" was not found. grants a power charge when consumed.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge when a melee attack knocks back an enemy.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge when a trap is thrown.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge on hit.
  • Lua error: callParserFunction: function "#ask" was not found. has a chance to generate a power charge on a critical strike.
  • Lua error: callParserFunction: function "#ask" was not found. grants a power charge on a non-critical strike.
  • Lua error: callParserFunction: function "#ask" was not found. grants 2 power charges when a warcry skill is used.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to steal a power charge from an enemy on hit.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to give nearby allies a power charge on kill.
  • Lua error: callParserFunction: function "#ask" was not found. generates a power charge for each enemy you hit with a critical strike.
  • Lua error: callParserFunction: function "#ask" was not found. grants Lua error: callParserFunction: function "#ask" was not found. a chance to generate a power charge on kill.
  • Lua error: callParserFunction: function "#ask" was not found. Chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius.
  • Lua error: callParserFunction: function "#ask" was not found. grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius.
  • Shield with Lua error: callParserFunction: function "#ask" was not found. mod has 10% chance to generate a power charge on block.
  • Weapon with Lua error: callParserFunction: function "#ask" was not found. mod has 16% chance to generate a power charge, frenzy charge, or endurance charge on kill.

Source of maximum Power Charges

These unique items grant increased maximum power charges:

  • Lua error: callParserFunction: function "#ask" was not found. (+1)
  • Lua error: callParserFunction: function "#ask" was not found. (+1)
  • Lua error: callParserFunction: function "#ask" was not found. (+2)
  • Lua error: callParserFunction: function "#ask" was not found. (+1, can be dual-wielded)
  • Lua error: callParserFunction: function "#ask" was not found. (+1, can be dual-wielded)

The theoretical maximum power charges is 10 (+3 base, +3 passives, +3 items1, +1 as Occultist).

1 Disregards Malachai's Loop since it removes power charges at maximum charges.

The unique jewel Lua error: callParserFunction: function "#ask" was not found. decreases maximum power charges by 1.

Consume Charges

  • Lua error: callParserFunction: function "#ask" was not found. can consume a charge to bypass its cooldown.
  • Lua error: callParserFunction: function "#ask" was not found. consumes power charges to deal additional lightning damage.
  • Lua error: callParserFunction: function "#ask" was not found. removes all power charges and shocks the user if they reach maximum power charges.
  • Lua error: callParserFunction: function "#ask" was not found. removes all power charges and grants a frenzy charge to the user if they reach maximum power charges.
  • Lua error: callParserFunction: function "#ask" was not found. removes all power charges if the player deals a critical strike.

Related effects

These passive skills and unique items have modifiers related to power charges:

  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.
  • Lua error: callParserFunction: function "#ask" was not found.

Passives

There passive skills are related to power charges:

Name Bonuses
Power Charge Duration
  • 18% increased Power Charge Duration
Spell Damage per Power Charge
  • 4% increased Spell Damage per Power Charge
Charge on Kill
  • 2% chance to gain a Power, Frenzy or Endurance Charge on Kill
Infused
  • +1 to Maximum Power Charges
Instability
  • +1 to Maximum Power Charges
Overcharge
  • +1 to Maximum Power Charges
Fusillade
  • 6% increased Wand Damage per Power Charge
Claws of the Magpie
  • 20% increased Physical Damage with Claws
  • 15% increased Attack Speed with Claws
  • 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws
Overcharged
  • 8% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
  • Share Endurance, Frenzy and Power Charges with nearby party members

Ascendancy passive skills

There are Ascendancy passive skills that affect power charges.

Ascendancy Class Name Bonuses
Guardian
Guardian avatar.png
Armour and Energy Shield, Charge Duration
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 20% increased Endurance, Frenzy and Power Charge Duration
Ascendant
Ascendant avatar.png
Assassin
  • +1.5% to Critical Strike Chance
  • +40% to Critical Strike Multiplier against Enemies that are on Full Life
  • 20% chance to gain a Power Charge on Hit against Enemies that are on Full Life
  • Your Critical Strikes with Attacks Maim Enemies
Hierophant
Hierophant avatar.png
Conviction of Power
  • 25% chance to gain an Endurance Charge when you gain a Power Charge
  • 15% chance to Gain a Power Charge if you or your Totems kill an Enemy
Assassin
Assassin avatar.png
Deadly Infusion
  • +8% to Critical Strike Multiplier per Power Charge
  • +2% Critical Strike Chance while at maximum Power Charge
  • +1 to Maximum Power Charge
Occultist
Occultist avatar.png
Forbidden Power
  • 10% chance to gain a Power Charge on Critical Strike
  • +1 to Maximum Power Charges
Guardian
Guardian avatar.png
Harmony of Purpose
  • Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Ascendant
Ascendant avatar.png
Hierophant
  • 25% increased maximum Mana
  • Gain 10% of Maximum Mana as Extra Maximum Energy Shield
  • Skills in your Helm can have up to 1 additional Totem Summoned at a time
  • 50% chance to gain a Power Charge when you place a Totem
Trickster
Trickster avatar.png
Swift Killer
  • +1 to Maximum Frenzy Charges
  • +1 to Maximum Power Charges
  • 15% chance to gain a Frenzy and Power Charge on Kill
  • 5% increased Damage over Time per Frenzy charge
  • 5% increased Damage over Time per Power charge
Assassin
Assassin avatar.png
Unstable Infusion
  • 10% chance to gain a Power Charge on non-Critical Strike

Effects on monsters and minions

The effects of power charges are much more significant on monsters and minions. Note that player totems themselves cannot gain or have power charges. {{#ask:

-Has subobject::Monster
Has stat id::~*power_charge*
|?Has stat text=
|mainlabel=- 
|format=ul
|sort=Has stat text

}}

Version history

Version Changes
3.0.0
  • Power Charges now grant 40% increased Critical Strike Chance per Charge (down from 50%).

See also