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Point Blank

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Point Blank
Keystone Passive Skill
Point Blank passive icon.png
  • Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Look your foe in the eyes before you pierce him. Delight in his fear.

Point Blank is a keystone passive skill that scales the damage of projectile attacks with respect to the distance the projectile has traveled, dealing more damage initially then much less damage after covering a long distance.

Mechanics

As the projectile begins to move from its point of origin, the attack deals up to 50% more damage. As the projectile travels a greater distance, the attack deals up to 50% less damage at the maximum distance of projectiles.[1][2] It is important to note that damage scaling is done with respect to the total distance the projectile has traveled, not its current distance from the point of origin.[3] If the projectile changes direction—as is the case with Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7 to 9)
Cast Time: 1.00 sec
Damage Effectiveness: (54% to 90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
—distance traveled continues to increase as the projectile returns to its point of origin.

Visual example
Effect of distance on damage scaling
Distance Traveled Damage Scaling
0 to 10 50%
10 to 35 50% to 0%
35 to 150 0% to −50%

For reference, melee weapons distance range is 5 for one-handed and 6 for two-handed weapons, cold snap has an area of effect radius of 15.[2]

Interactions

Skill gem and passive skill

Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Mana Multiplier: 120%
Requires Level 18Supports projectile skills.Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
does not stack with the passive skill. A skill either has Point Blank or does not.[4]

Attacks only

The Point Blank effect only works with projectile attacks, such as those made with a bow or wand. It does apply to Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130% to 176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
(4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
's and Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
's projectiles, but won't work on spells like Ethereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (4-459) to (6-688) Physical Damage
9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
and Freezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4 to 18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
2% increased Projectile Speed
Deals (7-689) to (11-1034) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
.

Fork, pierce and chain

A projectile which pierces, chains or forks is still considered the same projectile, and its total travel distance is used. [5]

At Close Range

Chin SolChin Sol
Assassin Bow
Bows
Quality: +20%
Physical Damage: (81 to 90)(240.3 to 267)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38 to 1.43)
Weapon Range: 120
Requires Level 62, 212 Dex(150-180)% increased Physical Damage
+(10-20) to Dexterity
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
100% More Bow Damage at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
's more damage at close range is not Point Blank and thus stack multiplicatively.

Projectile attacks with AoE

Point blank bonuses are calculated based on the distance from where it was fired to the enemy hit.[6][7][8]

Rain of Arrows affected by Point Blank. The attack was targeting in the top right corner in this example.[8]

Projectile speed

Projectile speed does not modify the scaling of point blank at all.

Version history

Version Changes
2.1.0
  • Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. Previously it scaled down to no damage at maximum range. This affects both the support gem and the Keystone.

References

  1. Chris (December 9, 2015). "Content Update 2.1.0 Patch Notes". Official Path of Exile Forums. Retrieved December 9, 2015.
  2. 2.0 2.1 Mark_GGG (February 12, 2012). "Point Blank Archer Keystone". Official Path of Exile Forums. Retrieved September 3, 2014.
  3. Mark_GGG (May 7, 2014). "Molten Strike & Point Blank interaction". Official Path of Exile Forums. Retrieved January 3, 2016.
  4. Mark_GGG. "Point Blank". Official Path of Exile Forums. Retrieved September 1, 2016.
  5. Mark_GGG (February 12, 2012). "some questions about point blank - maybe ggg staff can answer?". Official Path of Exile Forums. Retrieved December 22, 2015.
  6. Mark_GGG (October 8, 2013). "Rain of Arrows". Official Path of Exile Forums. Retrieved December 22, 2015.
  7. Daniel_GGG (January 6, 2014). "Rain of Arrows and Point Blank". Official Path of Exile Forums. Retrieved December 22, 2015.
  8. 8.0 8.1 Rory_Rackham (December 22, 2015). "Rory Just confirmed that Point Blank Does Not Provide it's full damage bonus for the entire AoE of Rain of Arrows / Blast Rain as previously thought". Path of Exile subreddit. Retrieved December 22, 2015.