Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.
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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include upgraded_from_disabled=true
if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
Player versus player
In certain modes, characters can fight against each other instead of monsters (Player versus Environment, or PvE).
Contents
Setting up a pvp match
Setting up a pvp match against a random player is done simply by clicking on the interesting pvp format, the player will be put in a queue while the matchmaker finds a suitable opponent.
Dueling a certain person or group can be a bit tricky due to the matchmaking system. To smoothly set it up with higher success rate start by
- Contacting like minded people, for example from friend lists, chats or forums.
- Invite the interested players you want to specifically duel to the same party.
- Meet up in the party leaders hideout.
- Split the team and create two parties inside the same hideout. Keep in touch with the opponents via the local chat.
- Start a pvp match.
Dueling
Dueling is a 1v1 PvP mode.
- Right click on another player and select "Challenge to Duel".
- If they accept, you'll immediately be teleported to a PvP arena.
- If you challenge another party, the parties will fight each other.
- If you challenge someone in your party, only the two of you will fight.
Capture the Flag
Themed around Act 2's bandit lords who vie for control of the Phrecian Forest, players enter Capture the Flag events in teams and score points by capturing and returning a flag from their enemy's war camp. Fighting alongside their bandit lord and his followers, teams must carefully plan both their party build composition and strategy for defending their flag while claiming their enemy's. We are also experimenting with three-way Capture the Flag events (with up to 18 players at once).
Sarn Arena
The Sarn Arena is a free-for-all PVP zone adjacent to the Sarn Encampment. The area is strewn with obstacles and corpses, with an elevated space in the middle that includes a shrine.
Cut-Throat
A competitive race in which players are allowed to enter others' instances at will and attack non-party member characters. Equipped items are dropped on death. The death experience penalty is increased by 30% on all difficulty levels. Killing a player awards their death penalty experience to the killer. Player capacity in non-town instances is doubled. This does not increase the maximum party size.
Tournaments
A tournament is a short duration event that you enter with a specific character. You play rapid-fire PvP rounds against other entrants, with matchmaking occurring within the tournament only. The goal is to accumulate as many wins as you can during the event, so you're encouraged to play aggressive characters that get decisive victories. Based on your overall placing in the tournament, you'll win PvP points which allow you to unlock various PvP-specific item rewards throughout a season. Tournaments can be 1v1, 3v3, FFA Arena or CTF.
PvP seasons
Seasons typically last about a month and consist of various PvP events players can participate in to win prizes. Every season has two leaderboards (one for EU and one for US) and a special set of alternate art prizes.
- PvP season 1 ran from December 20th, 2014 to January 18th, 2015.
- PvP season 2 ran from February 15th to March 16th, 2015.
PvP Damage scaling
The scaling algorithms are
for physical and chaos damage, and
for elemental damage, where
- “D” is the damage of an individual hit.
- “T” is the attack or cast time of the skill it comes from, or the assumed attack or cast time we have determined for that skill (see below).
For skills that don’t fit this algorithm due to a lack of attack time or due to some other innate advantage they provide we use a series of time assumptions and/or manually reduce or increase the damage further.
T Modifiers
Skill | Modifier |
---|---|
![]() Mana Cost: 5 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (91%-112%)Performs two fast strikes with a melee weapon.Per 1% Quality: 0.5% increased Attack SpeedDeals (91.3-112)% of Base Damage Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies 25% chance to cause Bleeding +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
2 hits per time, so T divided by 2. |
![]() Mana Cost: (4-7) Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality: 1% increased DamageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage +5% chance to Ignite for each StagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
T is the total number of casts multiplied by the cast time. |
![]() Can Store 1 Use(s) Cooldown Time: 0.80 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (160%-230%)Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality: 1% increased DamageDeals (160-230)% of Base Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directly +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
While dual wielding, 2 hits per time, so T divided by 2. |
Damage Multipliers
Labyrinth Enchantments deal 80% less damage against players.
Skill | Less Damage Against Players |
---|---|
![]() Mana Cost: (8-23) Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 80%Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality: 0.5% chance to Shock enemiesDeals (6-133) to (33-754) Lightning Damage 10% chance to Shock enemies Chains +(4-7) Times (10-29)% increased Effect of Shock 15% more Damage for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
25% |
![]() Radius: 22 Mana Cost: (13-25) Cast Time: 0.75 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 40% Projectile Speed: 400Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality: 1% increased Lightning DamageDeals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
40% |
![]() Mana Cost: (6-23) Can Store 3 Use(s) Cooldown Time: 4.00 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality: 1% increased Physical DamageTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 15% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Radius: 20 Mana Cost: (6-10) Cast Time: 1.00 sec Effectiveness of Added Damage: (55%-64%) Projectile Speed: 3260Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality: 0.5% increased Area of EffectDeals (55-64.4)% of Base Damage Base duration is 2 seconds Deals (7-1714.8) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% with hits |
![]() Mana Cost: 8 Cast Time: 1.00 sec Attack Speed: 80% of Base Effectiveness of Added Damage: (150%-184%)Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality: 0.5% increased Area of EffectDeals (150-184.25)% of Base Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Mana Cost: (11-20) Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality: 1% increased Fire DamageDeals (49-434) to (74-651) Fire Damage Base duration is 8 seconds Maximum of 3 Geysers at a time Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life Fires 3 additional Projectiles +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
40% |
![]() Mana Cost: 2 Cast Time: 1.00 sec Attack Speed: 300% of Base Effectiveness of Added Damage: (44%-54%)Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be stunned or knocked back.Per 1% Quality: 0.5% increased Area of EffectDeals (44-54)% of Base Damage 30% less Movement Speed First Hit deals 50% less Damage Gains 1 Stage every (0.33-0.17) seconds while Channelling +1 to radius per Stage Lose 1 Stage every 0.33 seconds while not Channelling (5-28) to (8-42) Added Attack Physical Damage Maximum (3-6) Stages 8% increased Area of Effect per 1 additional Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Radius: 15 Mana Cost: (18-27) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Projectile Speed: 3260Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality: 1% chance to Ignite enemiesBase duration is 1 seconds Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge +2 to Explosion Radius per Fuse ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
50% |
![]() Radius: 9 Mana Cost: (6-25) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 180% Projectile Speed: 1040Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality: 0.5% chance to Ignite enemiesDeals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Mana Cost: 10 Can Store 1 Use(s) Cooldown Time: 2.00 sec Cast Time: 1.00 sec Attack Speed: 120% of Base Effectiveness of Added Damage: (142%-168%)Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality: 0.25% chance to gain a Frenzy Charge on HitDeals (142.2-168)% of Base Damage 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Base duration is 3 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Mana Cost: (5-21) Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 150% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality: 2% increased Projectile SpeedDeals (8-888) to (12-1332) Cold Damage Projectiles Pierce all Targets (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
25% |
![]() Radius: 12 Mana Cost: (12-23) Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality: 1% increased DamageDeals (37-354) to (56-531) Physical Damage 60% of Physical Damage Converted to Cold Damage +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
25% |
![]() Mana Cost: 5 Cast Time: 1.00 sec Effectiveness of Added Damage: (155%-200%)Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality: 2% increased Chill Duration on enemies 1% increased Freeze Duration on enemiesDeals (155-200)% of Base Damage 60% of Physical Damage Converted to Cold Damage 25% chance to Freeze enemies 35% increased Chill Duration on enemies (10-29)% increased Effect of Chill +(2-4) to Melee range Every third successive strike Freezes enemies as though dealing (200-390)% more Damage Adds (2-75) to (3-113) Cold Damage against Chilled EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
15% |
![]() Radius: 14 Mana Cost: (15-16) Cast Time: 1.00 sec Effectiveness of Added Damage: (120%-147%)Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality: 0.5% increased Area of EffectDeals (120-146.6)% of Base Damage Creates 4 explosions 35% less Area Damage (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Mana Cost: (6-23) Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality: 1% increased DamageDeals (9-716) to (12-1073) Fire Damage Chains +(1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (120%-130%) Projectile Speed: 750Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality: 1% increased Fire DamageDeals (120-130)% of Base Damage 60% of Physical Damage Converted to Fire Damage Fires 2 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee range (2-75) to (3-113) Added Attack Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
20% |
Raise Spiders (from ![]() Fiend DaggerRune Dagger Quality: +20% Physical Damage: (87-112)–(310.3-374.4) Chaos Damage: 1–59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. ![]() |
70% |
![]() Can Store 1 Use(s) Cooldown Time: 0.40 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (115%-175%)Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality: 0.5% increased Area of EffectDeals (115-175)% of Base Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
40% |
![]() Can Store 1 Use(s) Cooldown Time: 0.80 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (160%-230%)Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality: 1% increased DamageDeals (160-230)% of Base Damage Trigger this Skill when you Block (2-56) to (3-85) Added Attack Physical Damage You cannot use this Attack directly +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
60% |
![]() Radius: 8 / 16 Mana Cost: 10 Cast Time: 1.00 secRequires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality: 1% increased Movement Speed75% increased Stun Threshold reduction on enemies at Maximum charge distance (90-109)% increased Movement Speed 100% more Damage with Hits at Maximum Charge Distance (15-172) to (22-258) Base Off Hand Physical Damage 2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield Base Off Hand Attack time is (0.53-0.48) seconds +0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield Base Off Hand Critical Strike Chance is 5%Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Serpentine StaffWarstaff Quality: +20% Physical Damage: 57.6–120 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a Nova +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light RadiusThat which was broken may yet break. ![]() |
40% |
![]() Mana Cost: (5-21) Cast Time: 0.65 sec Critical Strike Chance: 6.00% Projectile Speed: 560Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality: 1% increased Projectile SpeedDeals (1-63) to (20-1198) Lightning Damage Base duration is 2 seconds Fires (4-6) additional Projectiles (0-19)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
5% |
![]() Mana Cost: (6-10) Cast Time: 1.00 sec Projectile Speed: 3260Fires multiple arrows at different targets.Per 1% Quality: 0.5% increased Attack SpeedDeals (100-119)% of Base Damage Fires (4-8) additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
10% |
![]() Radius: 19 Mana Cost: 6 Cast Time: 1.00 sec Effectiveness of Added Damage: (107%-160%)Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality: 1% increased Skill Effect DurationDeals (106.8-160)% of Base Damage 60% of Physical Damage Converted to Lightning Damage Base duration is 4 seconds Beams Hit Enemies every 0.4 seconds 10% increased Beam frequency per Buff stack (4-6) maximum Beam Targets Beams deal (60-54)% less Damage while Stationary Beams deal (40-31)% less Damage while Moving Chains +1 Times +(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
20% |
![]() Mana Cost: (8-10) Cast Time: 1.00 sec Effectiveness of Added Damage: (90%-109%)Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality: 1% increased Projectile DamageDeals (90-109)% of Base Damage Fires 3 secondary ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
![]() Can Store 1 Use(s) Cooldown Time: 1.20 sec Cast Time: 1.00 sec Effectiveness of Added Damage: (170%-255%)Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality: 0.5% chance to Trigger this Skill when HitDeals (170-255)% of Base Damage 30% chance to Trigger this Skill when Hit (8-56) to (12-85) Added Attack Physical Damage You cannot use this Attack directlyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
40% |
![]() Mana Cost: (9-26) Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality: 0.5% increased Area of EffectDeals (20-507) to (30-760) Fire Damage Consumes up to 3 corpses Explosion deals base Fire Damage equal to 3% of the corpse's Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
80% |
![]() Mana Cost: 10 Cast Time: 2.60 secRequires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality: 0.5% increased Attack SpeedDeals (100-120)% of Base Damage +0.6 seconds to Attack TimePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30% |
Support | Less Damage Against Players |
---|---|
![]() Icon: R Mana Multiplier: 120%Requires Level 31Supports skills which throw traps.Per 1% Quality: Supported Skills deal 0.5% increased Trap DamageSupported Skills have (50-107)% increased Cooldown Recovery Speed for throwing Traps Supported Skills have (10-29)% increased Skill Effect Duration Supported Skills have (15-34)% increased Trap Throwing SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
15% |
![]() Icon: !Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills have 3% increased Area of Effect while Dead100% chance to Trigger Supported Non-Minion Spells on Death You cannot Cast Supported Triggerable Spells directly (0-304)% more Damage while DeadThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
75% |
![]() Icon: ! Can Store 1 Use(s) Cooldown Time: 0.25 secRequires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills deal 0.5% increased DamageTrigger Supported Spells when you take a total of (528-3272) Damage Supported Skills deal (-70-6)% more Damage This Gem can only Support Skill Gems requiring Level (38-70) or lower You cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
25% |
![]() Icon: W Mana Multiplier: 140%Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Channelling Skills deal 0.5% increased DamageTrigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
70% |
![]() Icon: c Mana Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Per 1% Quality: Supported Skills have 1% increased Projectile SpeedSupported Skills Chain +2 times Supported Skills deal (30-11)% less Damage with HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
30% |
![]() Icon: L Mana Multiplier: 150%Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality: Supported Skills deal 0.5% increased Trap DamageSupported Skills throw up to 2 additional Traps Supported Skills can have up to 5 additional Traps placed at a time Supported Skills deal (55-36)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
20% |
![]() Icon: P Mana Multiplier: 165%Requires Level 38Supports projectile skills.Per 1% Quality: Supported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills fire 4 additional Projectiles Supported Skills deal (35-26)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
25% |
![]() Icon: l Mana Multiplier: 140%Requires Level 8Supports projectile skills.Per 1% Quality: Supported Skills have 0.5% increased Attack Speed Supported Skills have 0.5% increased Cast SpeedSupported Skills fire 2 additional Projectiles Supported Skills deal (25-16)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
15% |
![]() Icon: M Mana Multiplier: 120%Requires Level 38Supports skills which throw mines.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedSupported Skills throw up to 4 additional Mines Supported Skills have (65-60)% less Mine Throwing Speed Supported Skills can have up to 4 additional Remote Mines placed at a timeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
50% |
![]() Icon: M Mana Multiplier: 140%Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality: Supported Skills deal 0.5% increased Attack DamageMirage Archer lasts 4 seconds Mirage Archer deals (30-11)% less Damage with Supported Skills Mirage Archer uses Supported Skill with 60% less Attack Speed Maximum 1 Summoned Mirage Archer When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that SkillThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
35% |
![]() Icon: t Mana Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality: Supported Skills have 1% increased Trap Trigger Area of EffectSupported Skills throw up to 2 additional Traps Supported Skills can have up to 3 additional Traps placed at a time Supported Skills deal (50-31)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
20% |
![]() Icon: p Mana Multiplier: 140%Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills, minion skills, or skills used by totems, traps, or mines.Per 1% Quality: Supported Skills have 0.5% increased Area of EffectSupported Area of Effect skills also affect areas in front and behind the targeted area Supported Skills have (25-16)% less Area of Effect Supported Skills deal (40-21)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
20% |
![]() Icon: T Mana Multiplier: 110%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Trap Throwing SpeedTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
10% |
![]() Icon: q Mana Multiplier: 140%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Per 1% Quality: Supported Skills deal 0.5% increased Spell DamageSupported Spells gain a Seal every (0.9-0.71) seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal (35-26)% less Damage when ReoccurringThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
40% |
![]() Icon: = Mana Multiplier: 140%Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.Per 1% Quality: Supported Skills deal 1% increased Projectile DamageSupported Skills also fire Projectiles from up to 2 points on each side of you Supported Skills fire 2 additional Projectiles Supported Skills deal (25-16)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
10% |
T Overrides
Skill | Override |
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![]() Mana Cost: (6-23) Can Store 3 Use(s) Cooldown Time: 4.00 sec Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality: 1% increased Physical DamageTrap lasts 4 seconds Deals (16-1447) to (22-2026) Physical Damage Enemies take 15% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Base duration is 3 seconds Locks enemy in place Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.75 seconds |
![]() Radius: 30 Mana Cost: (13-25) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 150%Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality: 0.5% increased Area of EffectDeals (5-34) to (93-651) base Lightning Damage per Power Charge removed Deals (35-244) to (52-365) base Fire Damage per Endurance Charge removed Deals (29-199) to (43-299) base Cold Damage per Frenzy Charge removed 35% less Damage if TriggeredPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1.4 seconds |
![]() Radius: 15 Mana Cost: (18-27) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Projectile Speed: 3260Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality: 1% chance to Ignite enemiesBase duration is 1 seconds Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge +2 to Explosion Radius per Fuse ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.2 seconds |
![]() Radius: 25 / 10 Mana Cost: (9-25) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 30%Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality: 1% increased DamageDeals (4-200) to (11-300) Fire Damage Base duration is 2 seconds One impact every 0.1 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.45 seconds |
![]() Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 sec Effectiveness of Added Damage: 80%Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality: 0.75% increased Cold DamageAdds (4-38) to (5-56) Cold Damage to Spells Adds (4-38) to (5-56) Cold Damage to Attacks Deals (18-308) to (26-462) Cold Damage Damage cannot be ReflectedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1.0 seconds |
![]() Radius: 32 Mana Reserved: 25% Can Store 1 Use(s) Cooldown Time: 1.00 sec Effectiveness of Added Damage: 120%Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality: 0.75% increased Lightning DamageAdds (2-19) to (7-76) Lightning Damage to Spells Adds (2-19) to (7-76) Lightning Damage to Attacks Deals (1-27) to (34-1303) Lightning Damage Base duration is 6 seconds Cannot inflict ShockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1.0 seconds |
![]() Radius: 16 Mana Cost: (9-26) Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality: 1% increased Cast SpeedDeals (1-37) to (19-707) Lightning Damage (20-39)% reduced DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1.0 seconds |
![]() Radius: 15 Mana Cost: (8-12) Can Store 1 Use(s) Cooldown Time: 4.00 secRequires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality: 1% increased Skill Effect DurationBase duration is 3 seconds (50-858) additional Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1.0 seconds |
![]() Mana Cost: (7-16) Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality: 1% increased Lightning DamageDeals (24-284) to (36-426) Lightning Damage +3% Chance to Block Attack Damage while holding a Shield Chains +1 Times Base duration is 12 seconds +3% Chance to Block Spell Damage while holding a ShieldPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.7 seconds |
Support | Override |
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![]() Icon: T Mana Multiplier: 110%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Trap Throwing SpeedTrap lasts 4 seconds Supported Attack Skills cannot be used with Melee Weapons Supported Skills have (0-19)% increased Trap Throwing Speed Supported Skills deal (0-38)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
T of supported skill overridden to trap throwing time. |
![]() Icon: & Mana Multiplier: 140% Can Store 1 Use(s) Cooldown Time: 0.15 secRequires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills have 1% increased Attack Critical Strike ChanceSupported Attacks will Trigger a Supported Spell when you Crit an EnemyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
T of supported skill overridden by attack T value |
![]() Icon: & Mana Multiplier: 140% Can Store 1 Use(s) Cooldown Time: 0.15 secRequires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality: Supported Skills deal 0.5% increased Attack DamageSupported Melee Attacks will Trigger a Supported Spell on KillThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
T of supported skill overridden by attack T value. |
![]() Icon: Y Mana Multiplier: 30%Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedMine lasts 5 seconds Supported Skills deal (35-25)% less Damage Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
T of supported skill overridden mine throwing time. |
![]() Icon: Y Mana Multiplier: 30%Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality: Supported Skills have 0.5% increased Mine Throwing SpeedMine lasts 5 seconds Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100% Supported Skills have a Base Mine Detonation Time of 0.25 seconds Supported Skills deal (30-20)% less Damage Supported Attack Skills cannot be used with Melee WeaponsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
T of supported skill overridden mine throwing time. |
Skills that override PvP scaling on their damage over time components:
Skill | Override T for Damage over Time Component |
---|---|
![]() Mana Cost: (10-20) Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals Chaos Damage over Time. Linked curses are also applied to those enemies. The debuff deals more damage and lasts longer for each curse applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality: Applied Curses have 0.5% increased EffectBase duration is 2 seconds Deals (45.6-895.6) Base Chaos Damage per second (28-47)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Only applies Curses from Skill Gems requiring Level (24-70) or lower Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.5 seconds |
![]() Radius: 26 Mana Cost: (2-5) Cast Time: 0.30 secApply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality: 0.5% increased Area of EffectDeals (3.1-257.4) Base Chaos Damage per second Base duration is 2.5 seconds Base secondary duration is 0.8 seconds 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.5 seconds |
![]() Radius: 16 Mana Cost: (11-28) Can Store 1 Use(s) Cooldown Time: 3.00 sec Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality: 0.5% increased Area of EffectDeals (32-666) to (47-999) Cold Damage Base duration is 5 seconds Deals (26.3-1193.2) Base Cold Damage per second 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Modifiers to Spell Damage apply to this Skill's Damage Over Time effect (0-19)% increased Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
24 seconds |
![]() Icon: O Mana Multiplier: 130%Requires Level 8Supports skills which create Minions.Per 1% Quality: Minions from Supported Skills take 1% reduced Fire DamageMinions from Supported Skills deal (15.6-1316) Fire Damage per second to Enemies near them Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second Minions from Supported Skills have +(0-5) to Radius of their Burning EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() |
15.0 seconds |
![]() Radius: 18 Can Store 1 Use(s) Cooldown Time: 0.30 secRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality: 1% increased Burning DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
15.0 seconds |
![]() Mana Cost: (4-11) Cast Time: 0.50 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality: 0.5% increased beam lengthDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.2 seconds |
![]() Mana Cost: (18-51) Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality: 1% increased totem lifeTotem lasts 8 seconds Deals (23.6-1755.6) Base Fire Damage per second +1 to maximum number of Summoned Totems Summons a Totem which uses the Supported Skill Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
30.0 seconds |
![]() Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. ![]() |
5 seconds |
![]() Mana Cost: (14-26) Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality: 1% increased Chaos DamageBase duration is 0.4 seconds Deals (137.1-1944.3) Base Chaos Damage per second Deals (16-448) to (24-672) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
0.4 seconds |
![]() Mana Cost: (7-11) Cast Time: 1.00 sec Effectiveness of Added Damage: (50%-73%)Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality: 0.5% increased Area of EffectDeals (50-72.8)% of Base Damage Base duration is 1 seconds Deals (6.7-283.7) Base Chaos Damage per second Fires 4 additional Arrows 50% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60% Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() |
1 seconds |
Ground effect PvP scaling:
- Ground Fire: Fire Damage Per Minute scaled with an assumed T of 24.0 seconds.
- Desecrated Ground: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
- Poison Cloud: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
Passive skills PvP scaling:
- Clever Construction: prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5.
Version history
Version | Changes |
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3.8.0 |
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3.7.3 |
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3.7.0 |
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3.6.0 |
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3.5.3 |
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3.5.0 |
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3.4.2 |
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3.4.0 |
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3.3.0c |
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3.3.0 |
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3.2.0 |
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3.1.0 |
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3.0.0 |
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2.6.0g |
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2.5.0 |
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2.4.2 |
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2.4.1 |
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2.4.0b |
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2.4.0 |
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2.3.2 |
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2.2.2b |
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2.2.2 |
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2.2.0 |
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2.1.0 |
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2.0.3 |
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2.0.2 |
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2.0.0h |
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2.0.0 |
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1.3.1c |
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1.3.1b |
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1.3.1 |
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1.3.0k |
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1.3.0h |
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1.3.0g |
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1.3.0d |
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1.3.0b |
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1.3.0 |
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1.2.2 |
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1.2.1 |
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1.2.0b |
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1.2.0 |
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1.1.2b |
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1.1.2 |
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1.1.0d |
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1.1.0b |
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1.1.0 |
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1.0.4 |
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1.0.0 |
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0.11.6 |
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0.11.5c |
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0.11.5 |
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0.10.4 |
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0.10.3 |
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0.10.2 |
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0.9.13h |
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0.9.13d |
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0.9.13c |
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0.9.13 |
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0.9.12 |
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0.9.7 |
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0.9.3 |
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