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Player versus player

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In certain modes, characters can fight against each other instead of monsters (Player versus Environment, or PvE).

Setting up a pvp match

Setting up a pvp match against a random player is done simply by clicking on the interesting pvp format, the player will be put in a queue while the matchmaker finds a suitable opponent.

Dueling a certain person or group can be a bit tricky due to the matchmaking system. To smoothly set it up with higher success rate start by

  1. Contacting like minded people, for example from friend lists, chats or forums.
  2. Invite the interested players you want to specifically duel to the same party.
  3. Meet up in the party leaders hideout.
  4. Split the team and create two parties inside the same hideout. Keep in touch with the opponents via the local chat.
  5. Start a pvp match.

Dueling

Dueling is a 1v1 PvP mode.

  • Right click on another player and select "Challenge to Duel".
  • If they accept, you'll immediately be teleported to a PvP arena.
  • If you challenge another party, the parties will fight each other.
  • If you challenge someone in your party, only the two of you will fight.

Capture the Flag

Themed around Act 2's bandit lords who vie for control of the Phrecian Forest, players enter Capture the Flag events in teams and score points by capturing and returning a flag from their enemy's war camp. Fighting alongside their bandit lord and his followers, teams must carefully plan both their party build composition and strategy for defending their flag while claiming their enemy's. We are also experimenting with three-way Capture the Flag events (with up to 18 players at once).

Sarn Arena

The Sarn Arena is a free-for-all PVP zone adjacent to the Sarn Encampment. The area is strewn with obstacles and corpses, with an elevated space in the middle that includes a shrine.

Cut-Throat

A competitive race in which players are allowed to enter others' instances at will and attack non-party member characters. Equipped items are dropped on death. The death experience penalty is increased by 30% on all difficulty levels. Killing a player awards their death penalty experience to the killer. Player capacity in non-town instances is doubled. This does not increase the maximum party size.

Tournaments

A tournament is a short duration event that you enter with a specific character. You play rapid-fire PvP rounds against other entrants, with matchmaking occurring within the tournament only. The goal is to accumulate as many wins as you can during the event, so you're encouraged to play aggressive characters that get decisive victories. Based on your overall placing in the tournament, you'll win PvP points which allow you to unlock various PvP-specific item rewards throughout a season. Tournaments can be 1v1, 3v3, FFA Arena or CTF.

PvP seasons

Seasons typically last about a month and consist of various PvP events players can participate in to win prizes. Every season has two leaderboards (one for EU and one for US) and a special set of alternate art prizes.

  • PvP season 1 ran from December 20th, 2014 to January 18th, 2015.
  • PvP season 2 ran from February 15th to March 16th, 2015.

PvP Damage scaling

The scaling algorithms are

(((D / T) / 100) ^ 0.6) * 100 * T

for physical and chaos damage, and

(((D / T) / 180) ^ 0.58) * 180 * T

for elemental damage, where

  • “D” is the damage of an individual hit.
  • “T” is the attack or cast time of the skill it comes from, or the assumed attack or cast time we have determined for that skill (see below).

For skills that don’t fit this algorithm due to a lack of attack time or due to some other innate advantage they provide we use a series of time assumptions and/or manually reduce or increase the damage further.

The full list of skills that have some other form of scaling applied are:

  • DischargeDischargeSpell, AoE, Fire, Cold, Lightning
    Radius: 30
    Mana Cost: (24-47)
    Cast Time: 1.00 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 150%
    Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (4-31) to (77-589) base Lightning Damage per Power Charge
    Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
    Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
    35% less Damage if Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Discharge skill icon.png
    : T overridden to 1.4 seconds.
  • Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 0.85 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (20-39)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    : T overridden to 1.0 seconds.
  • FirestormFirestormSpell, AoE, Duration, Fire
    Radius: 25 / 10
    Mana Cost: (9-26)
    Cast Time: 0.90 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 30%
    Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
    1% increased Damage
    Deals (4-202) to (11-302) Fire Damage
    Base duration is 2 seconds
    One impact every 0.1 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    : T overridden to 0.45 seconds.
  • Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Mana Cost: (17-21)
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
    1% increased Lightning Damage
    Deals (24-284) to (36-426) Lightning Damage
    +3% Chance to Block Attack Damage while holding a Shield
    Chains +1 Times
    Base duration is 12 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon.png
    : T overridden to 0.7 seconds.
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    : T overridden to 1.0 seconds.
  • Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Deals (16-1447) to (22-2026) Physical Damage
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Base duration is 3 seconds
    Locks enemy in place
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    : T overridden to 0.75 seconds, 30% less damage against players.
  • Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    : T overridden to 0.2 seconds, 50% less damage against players.
  • Double StrikeDouble StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (70%-94%)
    Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-93.9)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    : 2 hits per time, so T divided by 2.
  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    : 5% more damage in PvP.
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    : 30% less damage in PVP.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    : 25% less damage in PvP.
  • Whirling BladesWhirling BladesAttack, Movement, Melee
    Mana Cost: 15
    Cast Time: 2.60 sec
    Damage Effectiveness: (80%-99%)
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-99)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    : 30% less damage in PvP.
  • ArcArcSpell, Chaining, Lightning
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 90%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (7-152) to (37-862) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Shock
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    : 25% less damage in PvP.
  • Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    : 20% less damage in PvP.
  • RiposteRiposteTrigger, Attack, Melee
    Can Store 1 Use(s)
    Cooldown Time: 0.80 sec
    Cast Time: 1.00 sec
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (100-138)% of Base Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    : 60% less damage in PvP, and 2 hits per time, so T divided by 2.
  • ReckoningReckoningTrigger, Attack, AoE, Melee
    Can Store 1 Use(s)
    Cooldown Time: 0.40 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (70%-108%)
    Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (70-108)% of Base Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon.png
    : 40% less damage in PvP.
  • VengeanceVengeanceTrigger, Attack, AoE, Melee
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (75%-113%)
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Trigger this Skill when Hit
    Deals (75-113)% of Base Damage
    30% chance to Trigger this Skill when Hit
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    : 40% less damage in PvP.
  • FlameblastFlameblastSpell, AoE, Fire, Channelling
    Mana Cost: (3-6)
    Cast Time: 0.20 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 50%
    Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
    1% increased Damage
    Deals (32-241) to (48-362) Fire Damage
    110% more Spell Damage for each stage
    90% more Damage with Ailments for each stage
    +5% chance to Ignite for each Stage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flameblast skill icon.png
    : T is the total number of casts multiplied by the cast time.
  • Glacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    : 20% less damage in PvP.
  • Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    : 30% less damage in PvP.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Projectile Speed: 750
    Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 40% less Damage
    Damage over time caused by Projectiles deals 40% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    : 20% less damage in PvP.
  • CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Damage Effectiveness: (45%-56%)
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    : 30% less damage in PvP.
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    Fires (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    : 10% less damage in PvP.
  • SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    : 5% less damage in PvP.
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (48-422) to (72-633) Physical Damage
    60% of Physical Damage Converted to Cold Damage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
    : 25% less damage against players.
  • CremationCremationSpell, AoE, Fire, Duration, Projectile
    Mana Cost: (14-27)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 80%
    Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
    1% increased Fire Damage
    Deals (40-357) to (60-535) Fire Damage
    Base duration is 8 seconds
    Maximum of 3 Geysers at a time
    Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
    Fires 3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cremation skill icon.png
    : 40% less damage against players.
  • Volatile DeadVolatile DeadSpell, AoE, Fire
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 120%
    Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (20-535) to (30-802) Fire Damage
    Destroys up to 3 Corpses
    Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Volatile Dead skill icon.png
    : 80% less damage against players.
  • Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Radius: 14
    Mana Cost: (15-16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Damage
    Creates 4 explosions
    35% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
    : 50% less damage against players.
  • Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Radius: 8 / 16
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    (75-94)% increased Movement Speed
    200% more Damage with Hits at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    : 30% less damage in PvP.
  • Herald of IceHerald of IceSpell, AoE, Cold, Herald
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Damage Effectiveness: 80%
    Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
    0.75% increased Cold Damage
    Adds (4-38) to (5-56) Cold Damage to Spells
    Adds (4-38) to (5-56) Cold Damage to Attacks
    Deals (18-308) to (26-462) Cold Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Ice skill icon.png
    : T overridden to 1.0 seconds.
  • Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Radius: 32
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Damage Effectiveness: 120%
    Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
    0.75% increased Lightning Damage
    Adds (2-19) to (7-76) Lightning Damage to Spells
    Adds (2-19) to (7-76) Lightning Damage to Attacks
    Deals (1-27) to (34-1303) Lightning Damage
    Base duration is 6 seconds
    Cannot apply Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon.png
    : T overridden to 1.0 seconds.

Supports that override PvP scaling on hit damage:

  • Trap SupportTrap SupportSupport, Trap
    Icon: T
    Mana Multiplier: 110%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    Trap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-10)% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    : T of supported skill overridden to trap throwing time.
  • Remote Mine SupportRemote Mine SupportSupport, Mine
    Icon: Y
    Mana Multiplier: 150%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it.Per 1% Quality:
    Supported Skills have 0.5% increased Mine Laying Speed
    Places a Remote Mine which uses the Supported Skill when detonated
    Mine lasts 16 seconds
    Supported Skills deal (30-49)% more Mine Damage
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    : T of supported skill overridden to 0.9 seconds, if skill and/or trap support does not already override it.
  • Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills have 3% increased Area of Effect while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    You cannot Cast Supported Triggerable Spells directly
    (0-304)% more Damage while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    : Supported skills deal 75% less damage when triggered.
  • Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    : Supported skills deal 25% less damage when triggered.
  • Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell
    Icon: W
    Mana Multiplier: 140%
    Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
    You cannot Cast Supported Triggerable Spells directly
    Supported Triggered Spells deal (0-9)% more Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Supported skills deal 70% less damage when triggered.
  • Skills supported by Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Mana Multiplier: 140%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
    0.5% increased Attack Damage
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (30-11)% less Damage with Supported Skills
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Can have up to 1 Mirage Archer Summoned at a time
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    deal 35% less damage against players.
  • Skills supported by Cluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Mana Multiplier: 150%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
    Supported Skills deal 0.5% increased Trap Damage
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (55-36)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Minefield SupportMinefield SupportSupport, Mine
    Icon: M
    Mana Multiplier: 160%
    Requires Level 8Supports skills which place mines.Per 1% Quality:
    Supported Skills have 1% increased Mine Detonation Area of Effect
    Supported Skills place 2 additional Mines
    Supported Skills deal (55-36)% less Mine Damage
    Supported Skills can have up to 2 additional Remote Mines placed at a time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Mana Multiplier: 165%
    Requires Level 38Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 4 additional Projectiles
    Supported Skills deal (35-26)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 15% less damage against players
  • Trigger supports, triggered skills (including Labyrinth Enchantments), and skills triggered by an item effect (such as Poet's Pen) all now deal 80% less damage against players.

Skills that override PvP scaling on damage over time:

  • Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    Grants (20-39)% more Spell Damage
    Enemies Burn for 40% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    : T overridden to 15.0 seconds.
  • Searing BondSearing BondTotem, Spell, Fire
    Mana Cost: (18-51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Base Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    : T overridden to 30.0 seconds.
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4-10)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
    0.5% increased beam length
    Deals (8.2-388.3) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Debuff applies -3% Fire Resistance per stage
    Total Fire Resistance penalty from all Beams cannot exceed -24%
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    : T overridden to 0.5 seconds.
  • BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Radius: 26
    Mana Cost: (2-4)
    Cast Time: 0.30 sec
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (1.7-209.9) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon.png
    : T overridden to 0.5 seconds.
  • Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-997) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    : T overridden to 24 seconds for its damage over time component.
  • Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-73%)
    Requires Level 12Fire a number of arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and lessens their movement speed. After a short duration, the pods burst, dealing area damage.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-72.8)% of Base Damage
    Base duration is 1 seconds
    Deals (6.7-283.7) Base Chaos Damage per second
    Fires 4 additional Arrows
    50% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Toxic Rain skill icon.png
    : T overridden to 1 seconds for its damage over time component.

Ground effect PvP scaling:

  • Ground Fire: Fire Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Desecrated Ground: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Poison Cloud: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.

Passive skills PvP scaling:

  • Clever Construction: prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5.

Version history

Version Changes
3.4.2
  • Added a PvP T-value of 1 to Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-73%)
    Requires Level 12Fire a number of arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and lessens their movement speed. After a short duration, the pods burst, dealing area damage.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-72.8)% of Base Damage
    Base duration is 1 seconds
    Deals (6.7-283.7) Base Chaos Damage per second
    Fires 4 additional Arrows
    50% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Toxic Rain skill icon.png
    .
3.4.0
  • The player vs. player damage-scaling algorithm has been updated.
  • You can no longer gain flask charges during a PvP round.
  • Enemy players are now hidden from the minimap.
  • Enabled 2v2 PvP queues.
  • Trigger supports, triggered skills (including Labyrinth Enchantments), and skills triggered by an item effect (such as Poet's Pen) all now deal 80% less damage against players.
  • Skills supported by Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Mana Multiplier: 140%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
    0.5% increased Attack Damage
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (30-11)% less Damage with Supported Skills
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Can have up to 1 Mirage Archer Summoned at a time
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 35% less damage against players.
  • Skills supported by Cluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Mana Multiplier: 150%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Per 1% Quality:
    Supported Skills deal 0.5% increased Trap Damage
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (55-36)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Mana Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Per 1% Quality:
    Supported Skills have 1% increased Trap Trigger Area of Effect
    Supported Skills throw up to 2 additional Traps
    Supported Skills can have up to 3 additional Traps placed at a time
    Supported Skills deal (50-31)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Minefield SupportMinefield SupportSupport, Mine
    Icon: M
    Mana Multiplier: 160%
    Requires Level 8Supports skills which place mines.Per 1% Quality:
    Supported Skills have 1% increased Mine Detonation Area of Effect
    Supported Skills place 2 additional Mines
    Supported Skills deal (55-36)% less Mine Damage
    Supported Skills can have up to 2 additional Remote Mines placed at a time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Mana Multiplier: 165%
    Requires Level 38Supports projectile skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Skills have 0.5% increased Cast Speed
    Supported Skills fire 4 additional Projectiles
    Supported Skills deal (35-26)% less Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 15% less damage against players.
  • Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    now deals 50% less damage against players (down from 25% less).
  • Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Radius: 14
    Mana Cost: (15-16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (120-146.6)% of Base Damage
    Creates 4 explosions
    35% less Area Damage
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Kinetic Blast skill icon.png
    now deals 50% less damage against players.
  • Bear TrapBear TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Deals (16-1447) to (22-2026) Physical Damage
    Enemies take 15% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts
    Base duration is 3 seconds
    Locks enemy in place
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    now deals 30% less damage against players.
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (48-422) to (72-633) Physical Damage
    60% of Physical Damage Converted to Cold Damage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
    now deals 25% less damage against players (down from 15% more).
  • CremationCremationSpell, AoE, Fire, Duration, Projectile
    Mana Cost: (14-27)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 80%
    Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
    1% increased Fire Damage
    Deals (40-357) to (60-535) Fire Damage
    Base duration is 8 seconds
    Maximum of 3 Geysers at a time
    Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
    Fires 3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cremation skill icon.png
    now deals 40% less damage against players.
  • Volatile DeadVolatile DeadSpell, AoE, Fire
    Mana Cost: (10-31)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 120%
    Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (20-535) to (30-802) Fire Damage
    Destroys up to 3 Corpses
    Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Volatile Dead skill icon.png
    now deals 80% less damage against players.
  • BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Radius: 26
    Mana Cost: (2-4)
    Cast Time: 0.30 sec
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (1.7-209.9) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon.png
    's Time-override has been lowered to 0.5 seconds (from 1.5 seconds).
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4-10)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
    0.5% increased beam length
    Deals (8.2-388.3) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Debuff applies -3% Fire Resistance per stage
    Total Fire Resistance penalty from all Beams cannot exceed -24%
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    's Time-override has been lowered to 0.5 seconds (from 1.5 seconds).
  • Herald of IceHerald of IceSpell, AoE, Cold, Herald
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Damage Effectiveness: 80%
    Requires Level 16Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them. The AoE cold damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
    0.75% increased Cold Damage
    Adds (4-38) to (5-56) Cold Damage to Spells
    Adds (4-38) to (5-56) Cold Damage to Attacks
    Deals (18-308) to (26-462) Cold Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Ice skill icon.png
    now has a T-override of 1 second.
  • Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Radius: 32
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Damage Effectiveness: 120%
    Requires Level 16Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. The lightning bolt damage inflicted by this skill is not affected by modifiers to spell damage.Per 1% Quality:
    0.75% increased Lightning Damage
    Adds (2-19) to (7-76) Lightning Damage to Spells
    Adds (2-19) to (7-76) Lightning Damage to Attacks
    Deals (1-27) to (34-1303) Lightning Damage
    Base duration is 6 seconds
    Cannot apply Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Thunder skill icon.png
    now has a T-override of 1 second.
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    now has a T-override of 1 second.
  • You can no longer target another player's Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Mana Multiplier: 140%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Per 1% Quality:
    0.5% increased Attack Damage
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (30-11)% less Damage with Supported Skills
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Can have up to 1 Mirage Archer Summoned at a time
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
3.3.0c
  • Updated premade PvP characters to have the correct gems and gem levels.
  • Fixed a bug where damage over time from Cold Snap was not removed between PvP rounds or on death.
  • Fixed a bug where teleporting from the spawn area to the base area did not place players randomly in the Capture the Flag PvP mode.
3.3.0
  • Due to the removal of the cooldown, the Trap SupportTrap SupportSupport, Trap
    Icon: T
    Mana Multiplier: 110%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    Trap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-10)% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem no longer has a scaling override. Skills supported by the Trap Support will undergo scaling based on trap throwing speed. The same is true of other trap skills whose cooldowns have been removed.
  • Due to the significant damage buff and capacity to hit more targets, ArcArcSpell, Chaining, Lightning
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 90%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (7-152) to (37-862) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Shock
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    and Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
    Souls Per Use: 25 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 6.000 sec
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 180%
    Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
    1.5% increased Shock Duration on enemies
    Deals (38-924) to (64-1539) Lightning Damage
    100% chance to Shock enemies
    Chains +(5-9) Times
    100% increased Effect of Shock
    100% increased Shock Duration on enemies
    15% more Damage for each remaining Chain
    Base duration is 4 seconds
    Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Arc skill icon.png
    now have a 25% damage penalty against players, in addition to the default PvP scaling (up from 5%).
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Radius: 20
    Mana Cost: (14-27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 35%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
    no longer has a 10% damage boost against players.
  • Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (8-20)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (24-668) to (35-1002) Cold Damage
    Base duration is 5 seconds
    Deals (19.6-997) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    and Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
    Souls Per Use: 35 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 200%
    Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates an expanding area around you which chills surrounding enemies and deals cold damage over time to them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (35-1002) to (53-1502) Cold Damage
    Base duration is 4 seconds
    Always Freezes enemies
    Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
    Deals (29.4-1495.5) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    (0-19)% increased Effect of Chill
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cold Snap skill icon.png
    use a T-override of 24 seconds for its damage over time component.
  • Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Channelling
    Souls Per Use: 30 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 8.000 sec
    Cast Time: 0.60 sec
    Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (4.3-524.7) Base Chaos Damage per second
    Base duration is 6 seconds
    Base secondary duration is 3 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Hindered Enemies take 20% increased Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    +(0-9) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Blight skill icon.png
    's T-override is 1.5 seconds, matching BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Radius: 26
    Mana Cost: (2-4)
    Cast Time: 0.30 sec
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (1.7-209.9) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon.png
    .
  • Vaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire, Duration
    Souls Per Use: 40 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 12.000 sec
    Cast Time: 0.75 sec
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:
    1% increased Burning Damage
    Sacrifices 30% of your total Energy Shield and Life
    Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Base duration is 4 seconds
    Grants (20-39)% more Spell Damage
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Righteous Fire skill icon.png
    's T-override is 15 seconds.
3.2.0
  • Lowered the T override (used to determine damage) of Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4-10)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
    0.5% increased beam length
    Deals (8.2-388.3) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Debuff applies -3% Fire Resistance per stage
    Total Fire Resistance penalty from all Beams cannot exceed -24%
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    to 1.5 seconds (down from 4 seconds)
  • Set the T override of BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Radius: 26
    Mana Cost: (2-4)
    Cast Time: 0.30 sec
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (1.7-209.9) Base Chaos Damage per second
    Base duration is 2.5 seconds
    Base secondary duration is 0.8 seconds
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blight skill icon.png
    to 1.5 seconds
  • Fixed a bug where your spectres could vanish after a PvP battle.
  • Fixed a client crash when entering a PvP match.
3.1.0
  • PvP-only characters can no longer activate the map device.
  • Bleeding, Ignite and Poison now undergo PvP scaling based on the attack or cast time of the ailment's source. For skills with time override, the ailments use that.
3.0.0
  • PvP premade characters have been updated to work with the current Passive Skill Tree.
  • Skills linked to Cast While ChannellingCast while Channelling SupportSupport, Channelling, Spell
    Icon: W
    Mana Multiplier: 140%
    Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
    You cannot Cast Supported Triggerable Spells directly
    Supported Triggered Spells deal (0-9)% more Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    now do 70% less damage in PvP.
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4-10)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
    0.5% increased beam length
    Deals (8.2-388.3) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Debuff applies -3% Fire Resistance per stage
    Total Fire Resistance penalty from all Beams cannot exceed -24%
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    now assumes a cast time of 4 seconds for calculating damage in PvP, down from 30 seconds.
  • Fixed a bug where PvP-only characters could get bandit reward books stuck in their inventory.
  • Fixed a bug where more than the allowed number of players could spectate a PvP match.
  • Fixed a bug where you could force other players into a PvP match.
2.6.0g
  • Fixed an issue where PvP loading screens showed 6 vs 6 matches for 3 vs 3 events.
2.5.0
  • PvP spectators can no longer use flasks or perform triggered actions.
2.4.2
  • Fixed various problems with PvP preconstructed characters, such as their passive trees and items.
2.4.1
  • Added a "Join PvP" talk option to Leo.
2.4.0b
  • Fixed an instance crash related to team PVP.
2.4.0
  • PvP T-values have been set for ContagionContagionSpell, AoE, Duration, Chaos
    Radius: 20
    Mana Cost: (11-28)
    Cast Time: 0.60 sec
    Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (3.5-235.9) Base Chaos Damage per second
    Base duration is 5 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Contagion skill icon.png
    , Essence DrainEssence DrainSpell, Projectile, Duration, Chaos
    Mana Cost: (9-27)
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
    1% increased Chaos Damage
    Deals (21.3-1159) Base Chaos Damage per second
    Regenerate 0.5% of Debuff Damage as Life
    Base duration is 3.8 seconds
    Deals (6-334) to (9-501) Chaos Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Essence Drain skill icon.png
    and VortexVortexSpell, AoE, Cold, Duration
    Mana Cost: (11-21)
    Cast Time: 0.90 sec
    Critical Strike Chance: 5.00%
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-458) to (75-688) Cold Damage
    Base duration is 3 seconds
    Deals (41.6-684.5) Base Cold Damage per second
    40% more Damage when Cast on Frostbolt
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vortex skill icon.png
    .
2.3.2
  • Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
2.2.2b
  • PvP preconstructed characters now have 35 skill points (instead of 34) as they are assumed to have completed the "An Indomitable Spirit" Act 4 quest.
2.2.2
  • Lowered SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20).
2.2.0
2.1.0
  • Fixed a bug where the PvP daily mission could disappear from the quest tracker.
2.0.3
2.0.2
  • Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    's damage has been reduced in PvP. Its attack time override is now 200ms (from 400ms).
2.0.0h
  • Fixed a bug where cancelling a PvP queue could sometimes prevent you from joining in the future.
2.0.0
  • Due to the projectile shotgunning changes, SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    and Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    no longer have lower damage in addition to the PvP scaling.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Projectile Speed: 750
    Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 40% less Damage
    Damage over time caused by Projectiles deals 40% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    now deals 20% less damage in addition to the PvP scaling.
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (48-422) to (72-633) Physical Damage
    60% of Physical Damage Converted to Cold Damage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
    now deals 15% more damage in addition to the PvP scaling.
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Radius: 20
    Mana Cost: (14-27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 35%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
    now deals 10% more damage in addition to the PvP scaling (down from 15%).
  • CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Damage Effectiveness: (45%-56%)
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    now deals 30% less damage in addition to the PvP scaling.
  • Glacial "Hilbert" HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    now deals 15% less damage in addition to the PvP scaling (up from -20%).
  • Skills supported by Cast on DeathCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills have 3% increased Area of Effect while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    You cannot Cast Supported Triggerable Spells directly
    (0-304)% more Damage while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    deal 85% less damage in addition to the PvP scaling.
  • Skills supported by Cast when Damage TakenCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    deal 30% less damage in addition to the PvP scaling.
  • Fixed a bug where on-kill flask charges were still awarded in a PvP event that had flask charges disabled.
1.3.1c
  • Fixed a bug where players would lose their party when entering cross-league PvP events from the Hardcore and Bloodlines leagues.
1.3.1b
  • Added support for our second PvP season.
1.3.1
  • Added PvP Spectate Following functionality.
  • Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match.
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-147%)
    Projectile Speed: 750
    Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 40% less Damage
    Damage over time caused by Projectiles deals 40% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    damage has been reduced by 15%.
  • CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Damage Effectiveness: (45%-56%)
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    damage has been reduced by 10%.
  • Support TrapTrap SupportSupport, Trap
    Icon: T
    Mana Multiplier: 110%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    Trap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-10)% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Remote MineRemote Mine SupportSupport, Mine
    Icon: Y
    Mana Multiplier: 150%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it.Per 1% Quality:
    Supported Skills have 0.5% increased Mine Laying Speed
    Places a Remote Mine which uses the Supported Skill when detonated
    Mine lasts 16 seconds
    Supported Skills deal (30-49)% more Mine Damage
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    Fires (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    damage has been increased by 10%.
  • SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-23)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-52) to (20-997) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    damage has been increased by 5%.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • ArcArcSpell, Chaining, Lightning
    Mana Cost: (9-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 90%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (7-152) to (37-862) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Shock
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold
    Radius: 12
    Mana Cost: (13-26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
    1% increased Damage
    Deals (48-422) to (72-633) Physical Damage
    60% of Physical Damage Converted to Cold Damage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Cascade skill icon.png
    damage has been increased by 10%.
  • Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Radius: 8 / 16
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    (75-94)% increased Movement Speed
    200% more Damage with Hits at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    damage has been reduced by 30%.
  • Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit your target. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% chance to Shock enemies
    Deals (100-145.6)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Cast on Damage TakenCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Can Store 1 Use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills deal 0.5% increased Damage
    Trigger Supported Spells when you take a total of (528-3272) Damage
    Supported Skills deal (-70-6)% more Damage
    This Gem can only Support Skill Gems requiring Level (38-70) or lower
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
1.3.0k
  • Quest Tracker information is no longer displayed when spectating PvP matches.
  • When players enter PvP matches, their name and team is no longer announced to their enemies in chat.
1.3.0h
  • PvP-only characters are now able to travel to other players' hideouts so that they can play in party events.
1.3.0g
  • Skills supported by Cast on DeathCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
    Supported Skills have 3% increased Area of Effect while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    You cannot Cast Supported Triggerable Spells directly
    (0-304)% more Damage while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 75% less damage when triggered in PvP.
  • The PvP arena based on the Industrial Docks tileset has had its collidability markup improved.
1.3.0d
  • Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130%-160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    has been given a PvP damage penalty of 30%
  • The T-override for Explosive ArrowExplosive ArrowFire, Attack, Projectile, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18-27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    has been changed from 1 second to 0.4 seconds
  • A "Leave" button has been added for PvP spectators.
  • Fixed a bug where draws were being treated as losses for both parties.
  • Fixed a bug where the "Team has won the Match" banner can show up after you have left a PvP arena.
  • Fixed a bug where the PvP results screen could persist into the next area.
1.3.0b
  • Fixed cases where players were sometimes kicked from multiplayer PvP matches.
  • Fixed a bug where people on the Australian gateway couldn't see upcoming PvP events.
1.3.0
  • New Forsaken Master: Leo Redmane, Master of the Arena
  • You're now able to make PvP-only characters in a league once you've talked to Leo Redmane
  • Guildmates can now be spectated in PvP.
  • PvP Arenas have been improved so that they're more symmetrical and fair for different builds.
  • Multi-fight matches are now best-of-seven. The arena changes layout (without a loading screen) every three matches for fairness.
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
  • PvP damage scaling has been adjusted
  • PvP durations for shock, freeze, chill, bleed and Viper Strike have been cut in half.
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Radius: 20
    Mana Cost: (14-27)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 35%
    Projectile Speed: 400
    Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ball Lightning skill icon.png
    's PvP damage has been increased by 15%.
  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-26)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-890) to (10-1335) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    's PvP damage has been increased by 5%.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (4-18)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 125%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (7-798) to (11-1197) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    's PvP damage has been reduced by 20%.
  • Glacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    's PvP damage has been increased from -30% to -20%.
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Mana Cost: (8-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    's PvP damage has been reduced by 20%.
  • Whirling BladesWhirling BladesAttack, Movement, Melee
    Mana Cost: 15
    Cast Time: 2.60 sec
    Damage Effectiveness: (80%-99%)
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-99)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    ' PvP damage has been reduced by 30%.
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire
    Radius: 15
    Mana Cost: (12-28)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
    1% chance to Ignite enemies
    Deals (14-1962) to (20-2943) Fire Damage
    Shields break after (26-1508) total Damage is prevented
    (17-943) additional Armour
    Base duration is 10 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    's effective PvP duration used for damage scaling has been reduced from from 1.4 to 1.2 seconds.
  • Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
    Mana Cost: (17-21)
    Cast Time: 0.25 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 60%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
    1% increased Lightning Damage
    Deals (24-284) to (36-426) Lightning Damage
    +3% Chance to Block Attack Damage while holding a Shield
    Chains +1 Times
    Base duration is 12 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tempest Shield skill icon.png
    's effective PvP duration used for damage scaling has been reduced from 0.8 to 0.7 seconds.
  • The Trap SupportTrap SupportSupport, Trap
    Icon: T
    Mana Multiplier: 110%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it.Per 1% Quality:
    Supported Skills have 0.5% increased Trap Throwing Speed
    Trap lasts 4 seconds
    Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills have (0-10)% increased Trap Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem's effective PvP duration used for damage scaling has been increased from 1.4 to 1.1 seconds.
  • Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    now has 40% reduced effectiveness against other players.
1.2.2
  • Local chat has been disabled for spectators of PVP.
1.2.1
  • Fixed a bug where Animate GuardianAnimate GuardianSpell, Minion
    Mana Cost: (19-36)
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items.Per 1% Quality:
    Minions have 2% increased Movement Speed
    Can use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon.png
    would not work in PVP.
1.2.0b
  • Fixed various issues with PvP queue UI.
1.2.0
  • Added PvP Spectator mode.
  • Flasks now refill when entering a PvP area, unless you're in a Famine league.
  • In 1v1 duels and 3v3 PvP, Conversion TrapConversion TrapTrap, Spell, Duration
    Mana Cost: (6-23)
    Can Store 3 Use(s)
    Cooldown Time: 8.00 sec
    Cast Time: 1.00 sec
    Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
    1% increased Skill Effect Duration
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 4 seconds
    Base duration is (5.3-10) seconds
    Traps do not Trigger at the end of their Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Conversion Trap skill icon.png
    no longer affects players.
1.1.2b
  • Fixed a bug in PVP where the winner of a round would not get their life, mana and energy shield restored.
1.1.2
  • Added a new Dexterity/Intelligence Support Gem - Block Chance Reduction SupportBlock Chance Reduction SupportSupport
    Icon: B
    Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
    Supported Skills have 0.25% reduced Enemy Block Chance
    Supported Skills have (20-30)% reduced Enemy Block Chance
    Enemies have (20-29)% reduced chance to Dodge Hits from Supported Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
  • Glacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (140%-182%)
    Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    now has specific PvP raw scaling, so that it does 30% less damage in PvP situations.
1.1.0d
  • Fixed a bug where your Animate GuardianAnimate GuardianSpell, Minion
    Mana Cost: (19-36)
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items.Per 1% Quality:
    Minions have 2% increased Movement Speed
    Can use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian skill icon.png
    could return from the dead during a PvP match.
  • Fixed a bug where no monster corpses would spawn in PvP areas in the Invasion league.
1.1.0b
  • Fixed a bug where monsters' Righteous Fire was affected by player PvP scaling.
1.1.0
  • Free-for-all PvP is available in the Sarn Arena
  • Adjusted the PVP scaling of Righteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Can Store 1 Use(s)
    Cooldown Time: 0.30 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    Grants (20-39)% more Spell Damage
    Enemies Burn for 40% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 40% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    and Searing BondSearing BondTotem, Spell, Fire
    Mana Cost: (18-51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Base Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
1.0.4
  • You can now challenge another player or party to a duel!
1.0.0
0.11.6
  • Fixed a bug where the aura from Death's Oath would activate when a player was revived in a PvP match even if the item was disabled.
0.11.5c
  • Fixed a bug that caused a client crash when PVP matches reached their tenth round.
0.11.5
  • Fixed a bug where the Death's Oath aura did not work correctly in PVP after the first round.
0.10.4
  • All minion corpses, traps, totems, mines and player buffs are destroyed between PvP rounds.
  • If you die after a PvP match ends, you now get the resurrect button, rather than having to log out.
0.10.3
  • Restored the PvP arena that uses the Ship Graveyard tileset, now that bugs with it are fixed.
  • Fixed problems with the PvP announcer voice occuring at the same time as death screams.
0.10.2
  • Added a new 3v3 PvP arena. One of the other arenas has been disabled temporarily while we fix a problem.
  • Added PvP announcer audio for various events in matches.
0.9.13h
  • Rebalanced PvP damage scaling so that players generally have more survivability.
0.9.13d
  • Fixed a bug where the Merciless PvP arena did not have the correct player resistance penalty applied.
  • Fixed a bug where you could get around mods like "Cannot be Frozen" in PvP by using Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
    Icon: S
    Mana Multiplier: 110%
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:
    0.5% increased Duration of Elemental Ailments on Enemies
    Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
    20% chance to Freeze, Shock and Ignite
    (0-19)% increased Duration of Elemental Ailments on Enemies
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Portals are now greyed out in your inventory during arena PvP matches.
0.9.13c
  • Fixed a client crash that could occur in PvP when using Blood RageBlood RageSpell, Duration
    Mana Cost: (17-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    .
  • Fixed a server crash that could occur in PvP.
0.9.13
  • We've added support for PvP arenas.
0.9.12
  • Dead players are no longer shown on the minimap. This was a problem in hectic PvP situations.
0.9.7
  • Changed damage reflection and the PvP damage multiplier to both be linear.
0.9.3
  • Added PvP damage multiplier of 1/(1+(attacker_level/8)) for now.

References