Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.
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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include upgraded_from_disabled=true
if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
Character
A character is a player-controlled persona in the game with a unique name in the game world.
Contents
Character creation
After logging into Path of Exile a character can be created though the character creation screen.
A character can be created in different leagues. The game recommends to start in the current standard challenge league.
Once the league has been chosen, a character class can be selected. The classes differ by starting location on the passive skill tree, the quest rewards they're given, by their base attributes and their general appearance and voice. They also each have different possible Ascendancy classes.
Players can freely choose the name of their character, however it has to be unique on the realm and it is not possible to use non-ascii letters or numbers in the name. The only special character allowed is the underscore. If a character has remained inactive for over a year their name will become available for other players to use when creating a new character.
There is also the option to create a PvP–only character.
By default only 24 characters can be created. After that existing characters have to be deleted in order to create new a one; however this limit can be extended by purchasing additional character slots from the Path of Exile Shop.
The stats found in the subsections can be found on every character, regardless of the character class.
Base Stats
- 1.75% of Mana Regenerated per second
- 20.0% of Energy Shield Recharged per second
- 53 to Evasion Rating
- Base Critical Strike Multiplier: 150
Dual Wield
- 10% more Attack Speed while Dual Wielding
- 15% additional Block Chance while Dual Wielding
- 20% more Attack Physical Damage while Dual Wielding
Charges
- 1% increased Movement Speed per 20 Rampage Stacks
- 2% increased Damage per 20 Rampage Stacks
- 3 Maximum Endurance Charges
- 3 Maximum Frenzy Charges
- 3 Maximum Power Charges
- 4% Physical Damage Reduction per Endurance Charge
- 4% increased Attack Speed per Frenzy Charge
- 4% increased Cast Speed per Frenzy Charge
- 4% more Damage per Frenzy Charge
- 4% to all Elemental Resistances per Endurance Charge
- 40% increased Critical Strike Chance per Power Charge
- Can have up to 1000 Rampage Stacks
Maximums
- 20.0% of maximum Life per second to maximum Life Leech rate
- 20.0% of maximum Mana per second to maximum Mana Leech rate
- 75% to maximum Block Chance
- 75% to maximum Chaos Resistance
- 75% to maximum Cold Resistance
- 75% to maximum Fire Resistance
- 75% to maximum Lightning Resistance
- Can have up to 20 Corrupted Blood Rain Stacks
- Can have up to 20 Corrupted Blood Stacks
- Can have up to 5 Explosive Arrow Stacks
- Can have up to 75% Dodge Chance
- Can have up to 75% Spell Dodge Chance
- Can have up to 90% maximum Physical Damage Reduction
- Can set up to 15 traps
- Can set up to 15 remote mines
- Can summon up to 1 totem
PvP
- 15% less Shield Damage in PvP
Character level
The character level is used for a variety of purposes, most importantly character level will be a limiting factor for equipment.
The character level can be increased though gaining experience which is obtained by slaying monsters.
Once a certain threshold is reached, the character will level up gaining one passive skill point and the following bonuses:
- +12 Life per Level
- +2 Accuracy Rating per Level
- +3.0 Evasion Rating per Level
- +6 Mana per Level